#make the head of your character follow the cursor instead of it being static

1 messages · Page 1 of 1 (latest)

hasty hare
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this would look much more immersive and look way better

sleek robin
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agreed

river moon
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It does somewhat adjust to your cursors position, vertically, albeit very discreetly

echo elbow
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it moves when you aim by pressing right mouse button by default.
in most cases you won't will be caring about your cursor position and head of your character will ended up looking like they have a broken neck or seizure while you managing inventory etc.

empty fulcrum
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can we please

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make it so that

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the player tries to position their body towards where they are aiming when right click is held

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fucking please

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I hate it when I try to go up to a wall and try to axe it down but my player fucking turns around for no good reason

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forces me to use ancient weapon more than I have to

serene berry
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but then when im threatened at gun point for being too silly i cant pretend to brb as i prepare 4 syringes of fentanyl to O P I A T E C H A R G E

sleek dagger
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would be better if your character turn around and move his head only if you press aim button at any time, so you could move your head without anything, less pain to aim melee weapons in water and you wouldn't constantly look behind while managing inventory

hearty mountain
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these are in the game

high aurora
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The body is set towards the direction you are aiming

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The only time this gets weird is when using guns or objects and the head is not properly aligned with where you are aiming or consuming something

river moon
sleek dagger
high aurora
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I'm not sure I've had this issue

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I think I know what you're talking about

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But to me personally it seems really small and can be countered by just taking a second to turn properly