#Project Humanize Character Overhaul

1 messages · Page 1 of 1 (latest)

pulsar bridge
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If you were searching for a more vanilla like / non-over the top anime character replacer REJOICE!!!

I would like to present a mod/project that I have been working on for the last week, I call it ''Project Humanize Character Overhaul'', in short it is an overhaul of the humanoid characters in the game with the aim of improving them aesthetically as well as changing unattractive vanilla aspects of the game as well as taking special care not to overdo it with content that deviates too much from the theme of the game.

-No more lizard people (with all the love and respect to the developers :3)

-Better and more detailed clothes with their respective revisions of the Abysswaifu++ mod, faces from Enhanced Characters and hair from [USDB]Female Appearance Remake, corrections and adaptations made by me.

-Hundreds of new Names and Lastnames from countries all around the world.

-No sexuality increased to 100%

-No bouncing Milkers Physics

-Clothes that show a little skin in roles and outfits where it makes some sense.

-Soon when I learn to handle and upload items to the workshop, I will make adaptations for other mods that add equipment and may have clipping problems.

-I still have to make tweaks to the female hair, one of the accessories, mask probably for even better skin and hair color, and maybe some sprites that could improve.

I would appreciate it if you made them and uploaded them to the workshop, I manage well with the artistic part but my knowledge of scripting or XML is little, thank you in advance If you read all this, and now I attach some screenshots of the WIP. 😄

The workshop page: https://steamcommunity.com/sharedfiles/filedetails/?id=3241571278

INSTALLATION:

-Abysswaifu++ is required BUT DO NOT ENABLE BOTH AT THE SAME TIME.
-Try to keep PHCO in a fairly high place in the load order so it doesn't get override
-NOT COMPATIBLE with anything that changes human.xml unless a patch is made

Please go give the other mods authors some loove and likes too!!!

chilly mango
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-No bouncing Milkers Physics
😔

pulsar bridge
brittle nexus
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ah yes, sex appeal in a game where people are frequently torn limb from limb by aliens in a frenzy

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grong respects that you did not go that route

timber girder
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damn kira parker kinda bad tho

tropic sage
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As someone who uses europa waifu: Finally a 2nd alternative to the default extreme ulgy sprites.

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Craig the medical doctor (bottom right) could use another nose pixel and bottom lip pixel or two.

exotic basalt
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I don't get why is it so hard to get boob jiggle and bikini suits in this game 😩

crude idol
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touch grass

sour siren
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What do you mean there's no boob bouncing

pulsar bridge
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Good news everyone, i got the okay of abysswaifu++ author so i can upload this to the workshop!!!

pulsar bridge
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Next will be to remove the strange dark lining in the chin of female characters, which should be an easy fix in PS.

tropic sage
timber girder
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The sprites are great lmao

pulsar bridge
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NEW UPDATE: Fixed invisible clothing and chinese characters on the log console.

tropic sage
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While your modding it anyway, plz add more hair color options too 🙂 some exotic ones are nice too, it IS a video game on another planet.. people can have green or blue hair.

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(at least a tiny % of the options..)

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unnaturally saturated yellow can be nice in video games too

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(more blonde options)

pulsar bridge
tropic sage
pulsar bridge
# tropic sage (more blonde options)

This should be easy to add, i think i may have made the hair masks wayyy to dark, i will test increasing the hue so the colors are a little bit more vibrant

pulsar bridge
tropic sage
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Don't need a ton of hues of blue/green/purple/etc, most people will just want the rather saturated option

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but when I pick a natural hair color, im really picky aboue the hue/saturation

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so id want lots of natural colors anyway

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and when you see like 10% of people with wild hair colors, its kinda cool instead of jarring.

pulsar bridge
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open humans.xml
replace the "haircolors" with the hex color you want, for example

haircolors="(#ded7cc, 100); (#d2a36f, 100); (#c77d52, 100); (#ac4934, 100); (#d8ba85, 100); (#cd975a, 100); (#a15837, 100);"

pulsar bridge
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Also the character creation interface is limited, and tweaking it would probably require some more in deep xml editing at what i'm not really good at.

tropic sage
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whats the ,100?

pulsar bridge
# tropic sage whats the ,100?

Not really know, i got that sort of guide from another comment in another mod a long time ago but i never really tried to change hair colors, but it may be intensity.

tropic sage
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I wonder if its commonness.

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public static Color SelectRandomColor(in ImmutableArray<(Color Color, float Commonness)> array, Rand.RandSync randSync) => ToolBox.SelectWeightedRandom(array, array.Select(p => p.Commonness).ToArray(), randSync) .Color;

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Most likely it is.

pulsar bridge