#Sprinklers that can put out fires and water plants.

1 messages · Page 1 of 1 (latest)

kind marten
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Would have to be wired up to something like a smoke detector or other activation device.

full pewter
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It makes sense but also would just remove another thing to do

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Plants are meant to be busy work

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Though that being said I wouldn't say they are exciting

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Also fire would be a non issue

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As it just automatically gets deleted

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You could look at how EK does it and take that and put it in your sub as a single mod

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Pretty much my thoughts is this is down the route of optimising the fun out of the game

twilit cloak
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I feel like these would be rather limited tbh

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Like I don't think sprinklers could really reliably put out fires at the scale they can happen in baro

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Then again fire extinguishers probably wouldn't be capable of that either so...

grand forum
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though i am against it too, there is so many sprinkler like systems made out of components, they just delete fires and auto drain

distant axle
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I think a flexible sprinkler system where you could hook up chemicals to them would be incredibly fun

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Imagine instead of using C02, you put some oxygenite in there instead

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🙂

ebon jolt
distant axle
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I can't live without EK Dockyard because of the emitters it provides