baro-ideas
make plant products (e.g. pomegrenade) finish growing on the plant itself
New idea
SoftObstructVision
New idea
creature removing and adding In sandbox mode.
New idea
Add makeshift ammo crate shelves, please.
Feedback
New idea
Rename the Viperling to Morbling
New idea
Make it so player models don't block watering plants.
Feedback
Fix the inaccessible not component in the camel airlock.
Feedback
Item displays!!!
New idea
difficulty option: bottomless abyss
New idea
Things to hold on to
New idea
Make pressing E open the nearest door.
New idea
AI Target Priority Assignment
New idea
Inside wall pieces
New idea
Better control of bot crewmate behavior
New idea
Remove the feature to look into caves
Feedback
make poisons and toxins that don't whisper you to inject them into your friends
Feedback
New idea
Scrollable and searchable list for overlapping items.
New idea
Apply a small boost to the growth rate of plants when music is played near them.
New idea
Have NPCs on periscopes call out when they see plants or ores.
New idea
Turrets and Searchlights position_out pin
New idea
A setting for when duffel bags Despawn for performance
New idea
Sprinklers that can put out fires and water plants.
New idea
Ability to restrict where individual crewmembers can go.
New idea
On Audio Equalization
Feedback
Food and other human needs
New idea
For the fertilizer recipe, replace uranium with something like phosphorus.
Feedback
New idea
Light sources that are "Hidden in game" no longer render their lights
Feedback
Allow copying of text chat when typing in the box.
Feedback
In the Camel sub, replace the stairs in engineering with a ladder.
Feedback
New idea
Setting for crew spawn when docking at station
New idea
Issue command to all (e.g. 'Return to Submarine' 'Everybody')
New idea
Being able to adjust the length of stairs
New idea
Being able to choose starting biome
New idea
Global map/sandbox campaign?
New idea
Let server host determine Job limits
Feedback
parallax settings for submarines
New idea
Please have the outpost doors open automatically when a player controlled character is near them.
Feedback
New idea
Sub editor idea: Items having changeable HP and a shuttle/drone room and door/hatch.
New idea
Barotrauma Dungeons and Dragons campaign
New idea
degrade sub turrets over time or change muzzle flash to electrical discharge or smoke
Feedback
Feature to make AI not kill themselves
New idea
Switch to disable certain background objects
New idea
Most lights should have an on/off switch
New idea
Idea: New Enemy
New idea
Clean the genes
New idea
Feedback
Make zealot robes benefit husked players WITHOUT giving them husk immunity
Feedback
"Danger zone's" hazmat suit change
Feedback
Husk gene change
New idea
injured or slightly deformed variations of creatures
Feedback
New idea
calyxanide shot from syringe guns should hurt husks more
Feedback