Hello!
This has taken about 3 weeks of testing but we finally narrowed down our RAGE ERROR: Unknowns.
It seems something POST Phone update 2.2.0.
We updated to latest (2.3.6) a few days ago (we typically wait a week before pushing a release), and still were experience the crash. We thought it was a map conflict, car conflict, and other scripts... we changed phone spawning to client sided instead of server, changed it from the custom prop to base game prop, etc etc.
It wasnt until we disabled simply the phone, when it all stopped.
We get about 140 players a night, so lots of people to test this and after weeks of rage errors being in the 100s every night per TX-Admin... we had 0 last night with the phone being off.
My theory is 2 things maybe, that might help narrow... our SQL being to large and its overloading data for players (we havnt wiped phone tables in a LONG time) - or something shortly after 2.2.0 causing it. We noticed in the update logs after 2.2.0, it introduced cell towers... maybe thats a hint to the issue? im not sure. But we do know for fact, no Rage with the phone turned fully off.
I hope we can work together and solve this, because this particular phone is the ONLY phone thats unique to players and I love that feature, and this wasnt an issue back in 2.2.0 (i currently rolled us back to that version and using it as its not causing the RAGE).