#FaceID
63 messages · Page 1 of 1 (latest)
Do you have a helmet or anything else covering your face?
You will also need to wait a few seconds after opening the phone for it to recognise your face
Should be around 1-1.5 seconds.
Weird, is the custom hair in the hair category or as a helmet?
hair category
Weird, do you mind screenshotting how the face_id column looks in the phone_phones table?
Thank you, @azure frigate Will take a look at it later today when he has time.
oh and also, friendly reminder to use the #1035615248327131146 next time you create one 😉
ok no problem ! thanks for fast support it's really appreciated
No worries.
just to specify, it worked the first time i used it and then when reconnecting, it stopped working even after resetting it
hmm, perhaps your identifiers weren't loaded when relogging?
Try to fully relog again and see if it works
i tried to restart the server and still not working :/
Wrong identifier i guess
it's the same 😭
I’ll add debug prints then
perfect thanks again
the problem occur when you enable faceId in options and not in phone configuration(first use)
Is this still an issue?
closed server, emptied server and client cache and reconnected
still not working
🤔
is it cause of my tattoos ?
We've added so you can edit the mask & helmet indexes til next update.
print(GetPedPropIndex(PlayerPedId(), 0))
gives me -1
GetPedDrawableVariation(ped, 1) ?
-1 🤔
hol up
ok
this is on my end i guess
on mask unequip, it returns -1
before that it's 0
and faceid works
👍
thanks !
yes I guess one of our devs touched functions thinking lua did shit starting with 1
i'll fix this !
we'll just check if its 0 or over til next update, so you won't have to modify anything.
fixed it anyways 
