Discuss how this normal card would be placed into the tier list! Assuming how easily it can be used in general or placed into a deck. Factors which contribute to this include offense, (poking/piercing, flanking, winning clashes, good special tile placement so you can easily special attack from it later) defense, (blocking, establishing routes, map control/occupying space, good normal/special tile placement so it isn't easily special attacked over later) openings, (meaning its played on the 1st turn) special building, (combo ability, how easy is it to activate the card's special point) special attacks, (this can be considered for all aspects of the match which is early/mid/endgame) its ability to be played at any time, (wont be a brick/unusable past a specific point) and finally the niche situations that it would be usable in if thats applicable. Which is described in the voting channel. (Note that every map is considered in discussions except for Box Seats)
#Flooder
1 messages · Page 1 of 1 (latest)
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E
E
E
i dont think this is a bad card persay, but it being in the starter deck is just awkward as hell
definitely has a niche with those lines/slots decks. might be outclassed by the jets and frye 2 tho. its shape is strange to special attack with.
i used the starter deck a lot and i still dont enjoy this card. ive seen people cook with it tho
E
E
Genuinely, I'm not sure as to why someone would add this to their deck
Decks that are just a buncha lines? I want to add more to this discussion than "E", but my experience with this card is small
The only successful decks I've seen with E have won in spite of the E
Not really because of E
not a big fan
this is a card that exists 👍
?!
flooder believer??
its more
believing thid is a Ten
@tiny apex try not to do that even as a joke thank you
No im seriously perceiving this card as a high tier
Idk what score should i give to be honest
i dont care what you vote the card as long as you have sound justification. just dont tell others to vote something specific. thats a form of vote brigading and against the rules.
why do you view it as high tier??
Like a what?
I know what a claymore is I used to play Genshin
anyways
I'm just a bit confused as to this card being an offensive card.
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This card really depends on how much you want to run 1-wides like Wiper and Splat Charger. Without them, its taking up too much space for too little value.
5/10
Ok let's start
- This card is a great space occupier
- This card can help to block narrow spaces and still give you much points
- You can easily guarantee yourself some special points if you place it against the wall
- You can receive multiple special points if you place a thin card with a SP at the tip in the Flooder's hole which ends with a SP. It is legit if you place the flooder against the wall/enemy line of ink
- You can combo this card with an extremely big variety of the line pieces
- You can use this card for a special attack instead of 3-12s if you are in need to utilize two extra special points. It gives you potential +28 points and it's often easy to fit on enemy territory. Can be used as an early special attack with an easy chance of getting one special point after the special attack
The only cons of this card is that you can't use it to play aggressively because it will highly likely be eaten by the smaller card
Goat card in summary
E
: (
Point 5 is just an extension of point 4, and I take major exception with point 6.
The utility is true of every card in this special cost bracket, and 13 is actually on the lower end of sizes that occupy that range, so that's actually quite negative for Flooder. Not to mention, I highly disagree with this card being easy to play around enemy terrain - the E is a very specific shape, that requires a large 5x4 area of turf with very specific gaps in special tile defence.
It occupies 14 spaces not 13 btw
Ok about point 6
It's not always a guaranteed W at the special attack play but you need your opponent to follow the tactic of not placing the specials diagonally
And yeah this lets me down pretty often
Yeh, and any card that requires you to pray for your opponent to not play in a particular way is a terrible, unreliable option.
Does that really seem like "one weakness that doesn't take away from the card's value"?
'Cause that's what a 9/10 implies
The voting criteria for a top-tier card, and what you're describing for Flooder, have almost no overlap.
Isnt there only a single 5-15 overall? (being the mr coco)
Eddy, Coco, Harmony, Marigold, Callie, Marie
And I would argue that, besides maybe Marigold, all of those are better cards than Flooder.
And even for other 5-14 options, you have outstanding cards like Krak-On, Zink, Skalop, and the second Deep Cut trio of cards
If you're really hurting for a 14-15-size card, there are significantly better options available
I don't think Flooder is a terrible or useless card, don't get me wrong
But I do believe you're vastly overestimating its general usefulness
Don't those require your opponent to be a total ass who lefts a huge amount of spaces unprotected?
It can be good, in one or two very particular deck styles, and outside of those it falls off very hard, very quickly
In the context of being an attack, yes, but Flooder also does, so they're not any worse at attacking, while also being way better at being a general card
If you really want large attacks for endgame that're versatile, just run a double-3-12 deck
In terms of the voting criteria, it's outclassed in certain situations, but powerful in some others, it has strong benefits when it's good but those circumstances are unreliable unless your deck is built around it.
I'm saying 6️⃣, personally
E
I'm gonna say it:
E is better than Eddy, Mari, Marie and Callie. Clashes better, fits more often, less junk tiles.
I don't think it's a 9, but it's a very reasonable 7 to 8
Better than those maybe (Eddy has a niche in lakefront imo), but it's Still competing with those other 5-14s mentioned, and with most big opener cards in general
And seeing as how those big cards aren't Harshly reliant on walls to get charge (or are so good as an opener that the charge isn't even a priority), can charge other cards, have more reach, ect, it's hard to imagine a solid deck that would benefit from a 5 reach rectangle flooder
I can see it having a niche in squared, where Wide cards are much better opener cards, but i just don't see this card being better than a 6
Flooder, the rolling showerhead of the Octarians, and the weird enemy that I always get confused on with Griller...
This card is well known for the funnies. This is a 5-14 card, so a bit on the high end of 4 cost cards, and it has 5 reach and is 5 wide, so reach is ok, while this thing is really wide, so might be hard to fit in during the mid or mid-late turns.
The shape as it looks like, its a big fat 🇪 . Benefits of that is that its shape is squared enough that it has diagonal reach, and it can fit into corners as well. It also can be used as an ok blocking tool depending on how its positioned. Though being a 5-14 can leave it to being pierced, but this card's shape is still solid tho.
When it is flushed against the wall, the combo potential is NUTS. It having only 1 block needed to charge its special is huge, but it does need require sticks to charge the special block of FLooder,
Zap 85, Zap 89, Zimi, Vimi, Suction Bomb, FIzzy, WIper, Stamper, Naut 47, H3, Octopod, Fish Stick, Octodisco, literally any stick-like shape can charge this card's special.
Overall, this card has a niche in decks that have a lot of stick cards. and being able to synergize with cards like Wiper, Suction, and the Minis are solid imo. and its pretty solid as a beginner card. However, downsides are that its is a bit outclassed by Eel Deal, as that synergizes with stick cards, but it has slightly better reach and combos aren't that wall dependent. but pretty solid overall.
6/10