#Lego Batman 2

29 messages · Page 1 of 1 (latest)

haughty bane
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By default, uses no proper textures, uv's are tied to world camera, unstable hashes, objects missing materials.

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Working on improvements to CR's fork and I hope to see major fixes to make this fully playable as well as other games

haughty bane
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@little verge You might by interested

haughty bane
jovial cove
haughty bane
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Up to you guys lol

high pewter
jovial cove
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this is very unrelated

high pewter
jovial cove
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frisser are you using the gmod fork

haughty bane
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Yes but modified

high pewter
jovial cove
haughty bane
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Yes

high pewter
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FORK

high pewter
haughty bane
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Yes. Its quite specific atm to addressing Lego Batman 2's problems but I will test other games to expand functionality

high pewter
haughty bane
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Brother go to ASDA or something and get a fork. This is not healthy lol

twin lake
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what specific changes are you making for this game? 🧐

haughty bane
# twin lake what specific changes are you making for this game? 🧐

I'm not great at explaining because I am using a lot of AI. So far the only successful thing was getting textures to work. The engine was using a screen sized render target as the albedo so I implemented code to detect if that was happening and instead switch it out automatically with something a more suitable texture. I've also implemented the decompiler which should help me automatically find camera matrices in order to fix uv's more across messages depending on the camera position.

little verge
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dude yeeted his account