#Conflict: Desert Storm II - Back to Baghdad

23 messages · Page 1 of 1 (latest)

slim oar
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This is straight out of the box with no wrapper. It seems to be translating lights which is exciting. I'll be testing this tonight and seeing how far we can get.

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Also I just noticed the Moddb says doesn't boot? This is with 1.0.0 github version.

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Wow even lights on the guns are proper, this is sweet. Main problems currently are the resolution and skybox though I haven't attempted to fix the skybox yet.

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Now the resolution hmm🤔

slim oar
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Resolution is fixable with a reg edit. It makes the main menu not look right but is still usable. Phew peepoHappy

naive hawk
slim oar
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Conflict: Desert Storm II - Back to Baghdad

slim oar
# naive hawk Let me know what you did and I'll update it

I got confused for a minute regarding the name of the game, whoops. I didn't use a wrapper, clean 1.0.0 files, and it boots fine. Minor issues with UI once you get the resolution set with a reg edit: https://steamcommunity.com/sharedfiles/filedetails/?id=1920870743

How to change resolution and get 60fps on all Conflict games and how to fix super sonic speed and characters floating in air bugs for Desert Storm 1, and the stuttering bug for Conflict Vietnam....

naive hawk
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UI doesn't render yet?

slim oar
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I'll need to test more, but most UI seems to appear but I had some difficulty with the crosshair. I'll upload a video of the training section.

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The ui just has scaling issues in the main menu. Still usable, just looks bad and cuts some parts off.

naive hawk
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Also show debug view

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with geometry hash

slim oar
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Seems pretty stable beyond the characters. I think I noticed some unstability in the explosions particle effects though.

naive hawk
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Good enough

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I'll update now

slim oar
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Awesome thanks! Someone in the comments recommended it, so I'd thought I'd try it, hopefully someone makes something beautiful one day. Already really pretty with the translated lights.

slim oar
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Looking awesome with the legacy fog remapping & making it much darker.

slim oar