#Baldis Basics Classic (dx9 port)
423 messages Β· Page 1 of 1 (latest)
its in raster
btw where is the dx9 port? i am curious
https://gamebanana.com/wips/77931
Its a port of Baldi to Unity 5.2
ah unity
yeah, unity never works cos its mostly shaders haha
i tryed this in the trip demo and i dont see a camera error
also the 1.4.3 xp port is open sourced i think https://gamebanana.com/linkfilter?url=https%3A%2F%2Fmega.nz%2Ffile%2F2Mkm0KgT%23PatqqMEVCwmZdi-lQ1OkhdN9P5MYHinNhj2h8SxU0gw
Does it raytrace
no its the same problem where the levels gone
Ah yeah
heres the bridge32 log
Well aware, i actually tried making a working build in unity
But it still didnt work
i found out that unity 4.0.0 is really stable with rtx remix
so maybe if someone could build baldis basics in that version
it will probably work
Isnt my summer car 4.0
i have unity experience. Im going to port it to unity 4.0 (or at least try)
Great!
Because if it mentioned unity 4, then it wouldnt work
It says "Does the game run on unity 5?" then going into "Wont Work"
So thats why im porting it to unity 4
I did a bit of work
great!
hey can you port draw a stickman epic 2 to unity 4
if the game is open sourced or decomped it might be possible
its not but the game hooked but it cant find camera so maybe you can mod the game to find the camera
have you played it before its a great game
i actually havent, i should check it out
and draw a stickman 1 but dont play draw a stickman 3
Ok it takes a long time to port due to all of the complicated stuff so dont expect it to be soon
oh yeah you may not need to cause it hooks just cant find the camera to ray trace and every draw a stickman game is dx9 even the newest games
hmm ok. What do you mean by "it cant find the camera"? can it definetely not find it or is that a guess
Maybe you should mess with the settings in the remix developer menu
already tried it said in the logs it cant find camera im just as confused as you are
strange
maybe you should try poking around with the settings, or maybe asking in the chats here.
i asked to people they just its unity 5 i also tried a older 2015 version of the game but didnt hook
did you try poking around with the settings, and changing them?
tried
the game runs but rtx isnt on
AHA
is it fixed-function or shaders?
whats that
Oh ok thats probably why it doesnt work then
There are 2 ways to render a game. Fixed Function and Shaders!
Unity 5 almost always uses shaders, but remix NEEDS fixed function
so very few unity games use fixed function
is that why theres a bunch of textures of my screen in the settings and can you mod it to have fixed function
It would be extremely hard to turn it fixed function but i will try
Also no, thats not why theres a bunch of textures of your screen
i mean in game setup with the textures and also the textures of the game actualy show in menu
i know
thats not why
thats normal
ok
what about wolfram its a remake of wolfenstein on volatale engine or whatever it called you should go to my wolfram rtx remix project to see the video of it
its not unity
doesnt really matter if its unity or not, it really depends on if its fixed function or not.
its a opengl game
did you put an opengl to dx9 wrapper in?
hmm ok.
i see you put an opengl wrapper in
What version of opengl is it?
let me look it up rq
newest qindleql
yeah thats the wrapper, but im just wondering what version of opengl it is
idk
hmm ok
ok its under opengl 2 which is good
but usually opengl wrappers just dont work
try poking around with settings
yeah already tried what about draw a stickman 1 i cant tell if its a unity game but it does use dx9 but oddly doesnt hook?
are you certain it uses dx9 or just has it as an option to?
no options also the this is the SYSTEM REQUIREMENTS:
OS *: XP/Vista/Windows 7/Windows 8
PROCESSOR: Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
MEMORY: 1.5 GB RAM
GRAPHICS: DirectX 9.0c compatible
STORAGE: 300 MB available space
SOUND CARD: DirectX 9.0c compatible sound card
hmm yeah, thats definetely using shaders.
Yeah so it uses dx9.0c, but remix struggles HARD with tht
but there is 1 way to possibly make it work
oh yeah it likely a 2d game theres no depth in 1
i know
what about narbacular drop it runs perfectly but lava and portals dont work and i cant use the rtx remix app cause of a bug with making a project
ah, narbacular drop! i played that
hmm
We could make lava and portals work rather easily
the remix bug is on every game
already tried https://github.com/NVIDIAGameWorks/rtx-remix/issues/832 this is not my post
also what about half-life alpha go see the post i made about it
i love half-life too
k i messaged there
So
I decided i probably shouldnt port it since that would be HOURS of pain
so im going to make a patch
did u use wrapper
what wrapper
baldi isnt hooking
Are you using the windows xp version provided
yes
ok
its not in menu?
No
nah its in the actual exe
we have to add a little parameter to it
Let me just find what that is
oh -dx9
wait
let me find what it is exactly
-force
Im pretty sure its -force-dx9
yep
Actually
I got ahold of the source code for that a few months ago
And i made a version dedicated for remix
im pretty sure its
It didnt work but it got closer
correct!
yeah it works
But i actually made my own version if it dedicated for working with remix, imma send it over

Also, in community-contributions, they linked a version of remix modified to have extended shader support: i might try that
i tryed that
the textures arent fixed
but
the fake camera
does attach
and ray trace
AH! well with my modified version, the textures DO LOAD
so let me test that then
cos i modified the xp version
WE ARE GETTING SOMEWHERE?
we finally dont need to play that unreal engine knockoff
baldi lost his house
Poor baldi house π
someone destroyed his schoolhouse :(
"oh. hi... welcome to my dump :("
finally
exactly
that doesnt even use rtx i hate seeing "PACMAN RTX" in spanish without real rtx
thanks to the fake cameras i even got shadow warrior reboot to kinda work but its all black but ray traces
Ok no raytracing yet, but i will try fake camera
no way
OH MY GOD IT WORKED
IT RAY TRACED
I DID IT
WE DID IT
I WILL SEND SS
IT SO GREEN BUT IT WORKED
AHAHAHHAA
GOOD JOB GANG
now lets actually GET ray tracing
well, remixing
i meant remix
we are already ray tracing
and i mean lets enhance it
LESS GOO
what happened to baldi π
werid dlss doesnt change colors only upscale
why is baldi lit up
ui thing
Fallback light probably
Yeah baldi is a sprite
Unlit in the actual game
Fallback light is why its foggy and colourful
can i have modded version
Ah
You didnt use my patch
I'll send you it
I forgot to
I edited the port to work
oh
the people looking for good rtx remix projects to use just seeing baldi's basics for the first result
haha

lol
copy image as linkhttps://cdn.discordapp.com/attachments/1333896568449007739/1423397151031034008/image.png?ex=68e02966&is=68ded7e6&hm=e29cfa671cbc9a5aa9633e09281461e2d122225a621f31e77a24f2981751e5df&
paste link in text
like that
strange: i edited the highest up post to use dat
Oh no, is it too late lol
Aaaargh oh well
Do we create a second post and delete this one to make it work or do we just deal with no thumbnail
hm
try adding a period to the messahe
message
if that doesnt work then its just a deal with it ts
where download
yeah
Ok im sending right now
Its too big for discord so gimme a moment to upload it to mega.nz lmao
Its the only place i can think of in the nick of time
or mediafire
mega is annoying
Ok its uploading to mediafire right now
Once we all have it downloaded, lets create and collab on a remix project eh
uh help
Ah
im just getting this
yes
Ok good
So
Press alt-x, go into developer settings, then go into Game Setup
Go into Parameter Tuning
mhm
Open up Shader Support (Experimental) and toggle Enable Vertex Capture
that was on before tho?
that worked
tadaaa
now all you have to do is alt+x, then turn on the camera
the special camera thingy i forgot the name of
Fun fact: Using it in the menu causes it to ray trace the menu
i setup the steam page
best thing eva
i know
oh yeah
Lmao
yea
That black screen glitch happened to me too, but then i just turned it off and on again and it worked
THe game i mean
Yep
TUrn it off and on again
Now re-activate the game and it might work
If not i'll check why
turn what off tho
then still no
Hmm
Strange, i had the same issue, but i fixed it in a way i forgot
let me check
I'll send you my rtx.conf lets see if that works
Creepy
I just got the same issue
It only happened twice
before
i fixed it
Yayies
i had to turn on the fake camera in the menu
Ahhh that'd do it
Yeah
Now i think we should create the actual remix project in the remix editor tomorrow (its late for me in my timezone)
And anyways i have homework and school n stuff
the problem is
its not capturing
Tadaaaa
it just took long
Yeah it'd do that haha
howd you manage to get the mouse to move away in tthe first place
mine is locked
likely in setting
I made sure it was windowed, then i pressed windows key, then i pressed back into the game
Bit of a bad way to fix it but its all i could figure out
now start remix app and make new project i wont cause nvida STILL hasent fixed Error in 'pxrInternal_v0_22__pxrReserved__::UsdStage::'
the only other thing we need to fix is actually moving the camera
i know
its SO ANNOYYINNG
i cannot move the camera
even left or right?
How strange. I can.
Make sure ur not in the remix menu
be sure to turn up your sensitivity in options
im not
if you can still move but not the mouse
tadaaa
Aaaah
its a game only thing i think
oh now you have it
do you know how to fix Error in 'pxrInternal_v0_22__pxrReserved__::UsdStage::'
I THOUGHT THAT WAS ONLY ME
to fix it
SO DID I
NOPE
THE ONLY WAY I FOUND
was to go back into an older version of remix and open it there
I did find 1 other way but its mega annoying
you need to put the game files out of evil downloads
ANyways i have to go now so i will explain tomorrow
wait
hm?
you can use newest just dont have baldi in downloads
my way is that i open the created file before, set everything up manually and open up the capture
ooh ok
and
ok
i opened up my usd capture and i kinda forgot unity renders stuff the old way like
cone shaped rendering
no
but normal doesnt lag
hah, yeah
no not really
i have a 3050
off topic but does anyone have a file explorer bug where it just stops doing stuff and puts a black highlight
on the thing you tryed to open
only CHANGING DIRECTIONS and freezes
so i have to wait a year or two for it to fix itself
its nice we have a developer for this
b-b i think? she/he has a tag for it
also b-b the baba is you is fire
it/its
and thanks
and a tag for what
developer
doing good
all i gotta do is find out how to get the full map
i was thinking of using unity explorer but idk if that works in 5.0.0
i think i found out why the geometry hashes change
Interesting, that looks good
We could probably add stuff like normal maps and emmissives but yeah
looks good
lmao
now get some random metal brick.png and metal brickn.png and metal brickdepth.png and Please donβt forget to include metal brickm. png and metal brickr. png. or else you will be fired one package of chocolate cake mix, one can of prepared coconut pecan frosting, three-quarters cup of chocolate, four large eggs, one cup of semi-sweet chocolate, and one and two-thirds cups of granulated sugar, along with two cups of all-purpose flour. Don't forget garnishes like fish-shaped crackers, fish-shaped candies, and pull and peel licorice. Other ingredients listed include one cup of lemon juice, egg yolks, sugar, and rhubarb, as well as various resins and injectors for other uses. deodorizing and preserving putrid tissue.
culling is bad in this game
no?
oh no
it has a culling issue
good for you :P
Guys
What do you think we should go for:
Full realistic textures for the entire game
OR
Add pbr to the pixelated textures
Im leaning towards pbr pixel but idc
I believe we should create a new thread due to how bad this looks with no front picture!
#1426477543497924668
i'll close this one sooner or later.