#Doom 3 (Steam) (deprecated)

41 messages ยท Page 1 of 1 (latest)

limber nimbus
#

yea DOOM 3 works #showcase message

#

change the "fused world-view mode to "in world transform" in the rtx remix menu to make the game work

placid summit
#

@limber nimbus thank you, I can see the surroundings now, but everything seems "white" and blown out with light.

cerulean kite
#

@limber nimbus Hi can you post your rtx.conf file? thanks

limber nimbus
#

I did a clean re-install of the game a few days ago so I haven't entered the game yet to create an rtx cfg again but basically you just have to ignore a lot of light textures and lightmaps

#

and just play with the settings until you get a result you're happy with

placid summit
#

I changed a few textures in the RTX menu of the start map (right after the intro) and was able to fully capture the USD. Will add my rtx.conf.

placid summit
#

The USD can be opened but the lighting is still off and the 3D Models seem to have low poly? Could be a problem based on the opengl wrapper "QIndieGL"? (ingame is the original D3)

light plaza
placid summit
#

@light plaza lol you are right ๐Ÿ˜„ guess Iยดm not used to see so low res arms ๐Ÿ˜„

light plaza
#

Normal maps + poly smoothing made that game look higher detailed than it actually was. Pretty amazing how good that game looks even today with just a few cheats

placid summit
#

yeah thats true, still looks kinda today, but the mission is to bring it to 2024 with RTX ๐Ÿ˜„

placid summit
limber nimbus
#

all the lighting stuff i did in the rtx remix toolkit

#

It has nothing to do with rtx.conf D:

limber nimbus
#

and sorry for the late reply, I've been quite busy with work lately and so I don't have much time

placid summit
#

@limber nimbus no prob, im working too ๐Ÿ™‚ ah ok so its not done ingame. Thank you.

placid summit
#

@limber nimbus did you add emission to the textures that have lights on them?

limber nimbus
#

If I remember correctly, yes

placid summit
#

@limber nimbus Ok thanks, would be awesome if you could redo your work and share it ๐Ÿ™‚

placid summit
#

@limber nimbus did you also use "QIndieGL" to have a wrapper from openGL to dx9?

placid summit
#

Ouh ok did you configure something? cause I tried that aswell but it didnt launch, or i got an error in the console if I remeber correctly

limber nimbus
#

and there is almost no difference between them in terms of how they worked with games (at least for me) so it doesn't really matter

#

GLDirect works the worst for me

placid summit
#

@limber nimbus yeah "GLDirect" was also not working for me, I guess the best will be when RTX Remix supports openGL nativly.

#

project logo

#

who can edit this thread? I want the logo to be the first message, that it shows up in the "remix-projects" overview in discord.

cerulean kite
#

nice logo, although i think you should have reserved an image slot for it before hand

#

i would say make a new thread with all the instructions, this image and the necessary files required to make the game run

#

if there's a way without making a thread then sorry i don't know

placid summit
#

yeah thats a good Idea will try that, I tried to put the image in the original post but I cant add a picture there

placid summit
#

What do you guys think about this logo? ๐Ÿ˜„

cerulean kite
#

fire bro

placid summit
#

@cerulean kite thank you

#

@cerulean kite @limber nimbus @light plaza I will create a new topic with the logo included, would be cool if you guys give it the green flame and join again ๐Ÿ™‚

#

Doom 3 (Steam) (deprecated)

#

@cerulean kite @limber nimbus @light plaza created a new topic #1295743752106807378