#Difficulty to see in the Toolkit
6 messages · Page 1 of 1 (latest)
You can try changing from Stage Lights to a different skybox. Otherwise what I've recommended to other users is to create a "Dev" layer and add dev lights to it. When you're done replacing stuff in the toolkit and working on proper lighting for the mod you can just disable/remove the layer from your project
Thanks I will try adding a dev layer. But if you see in the video, i'm not using the stage light but instead a skybox. But weirdly look like i need to be really close to the meshes to see the light affecting them.
Yeah I'm not sure what could cause this. The settings we use in the toolkit come from the runtime via your capture so you could try different settings with different captures see if anything changes