#cant select an asset that's been tagged in remix runtime

11 messages · Page 1 of 1 (latest)

hybrid talon
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Not sure if this is an issue with my build or not. If I mark a texture as decal or sky for example and capture the USD I can't select that mesh within the toolkit. Say I wanna edit the sky on my sky dome I can't select it unless I go back into the game, unmark the sky dome, capture and open that capture in remix. Bit of a fiddly work around and means toolkit no longer renders the asset I'm looking to edit correctly when editing it.

sacred shale
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I've seen this behavior in some capacity since day 1 of the toolkit. Unsure if it's intended but it's not a new thing unfortunately

elder iris
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Ye.Got the same problem, the decal issue is frustrating.

tribal lake
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Don't think I've seen that reported before. Please create a ticket so we can look at that !

hybrid talon
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need a video or anything?

tribal lake
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Any info you can provide is useful so yeah that'd be great 😁

#

If the bug can't be reproed by QA it just makes the whole bug fixing process slower because we have to find the exact cause !

hybrid talon
tribal lake
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That's a markpls bug I think but once the ticket is created we'll assign it to the right person on our side 😋

hybrid talon