#Half Life 1
20 messages · Page 1 of 1 (latest)
@high leaf we already have a project for half life source
i used the non source files and worked so no not source
"valve" is half life 1, "hl1" is half life source
Source sucks though
ok?
So why are y’all focusing on the glitchy version instead of the original?
the original uses opengl
unsupported
But I saw vids of the original with RTX
Not remix though
DL: https://github.com/sultim-t/xash-rt
Just the beginning of the game with some performance metrics.
Idk how it worked for this one
thats a path traced source port
made by someone in the nvidia team lol
It's using Xash3D RT.
would it be possible to someone translate OpenGL to d3d9 for Remix? or is there a way to directly feed vulkan calls to remix? Like through a OpenGL to vulkan translator?
Half Life 1
how do you use this
Literally said that