#Garry's Mod
1 messages ยท Page 116 of 1
i already did
oh
i looked at the sdk code for source 2006/2007 and also the newer eye_refract shader and backported them to stdshader_dx6 (since that is the only shader lib fixed function source loads)
the same issue stands, eyes dont render because studiorender isnt sending any transform information
so its completely static
so we need to force load whatever shader backend studiorender uses and convert those calls to fixed function
remix loads the material but you just dont ever see anything
i think i could pull it off relatively soon
lmao
keep what you have if it works lol
stashing it
๐ค
adding manual zip support if it the launcher cant download from github
Oh
this is actually amazing
doesnt xess have the same quality at the same performance hit as fsr 4?
no idea, but its far cleaner than xess 2 period
i will gladly take a chunk of FPS for it
but tbh it wasnt running that much worse than xess 2
i blame avalonia because its running in xwayland mode so it cant see my dark mode system setting
Boo I use light mode discord
the rtxlauncher is the one light mod app on my PC
๐คข
maybe i should just add a dark mode toggle
real
You should probably hide those in a dropdown
oh ur on rdna 4 so fsr 4 should be running on fp8 right?
The overrides
prob
will do
ah ok, prayin all the new amd tech goes to vulkan
im so sorry ur on windows
naw im back on linux
i need my driver stability
i sent my crash issue on proton to vulpes who knows the guy working on optiscaler, so it should work there soon
anyways so ya fsr 4 should run great cause i forgot u arent on rdna 3
@keen rivet
Yay much better
HELL YEAH
need to push the launcher nightly rq but that should be it
i can send the files to download here too for nightly
I'll be checking it out when im home
done ๐
lol
now i wish it would do DPI scaling but naw it wont for a lowly linux user like me ๐ฅ
long overdue
fucking FINALLY i fixed the broken defaults for API lights
i left some shit in client.vdf from months ago
hmm now what can be done about the 3d sky...
should probably tackle that before eyes
@half viper
stuff to download
launcher:
https://github.com/Xenthio/RTXLauncher/releases/tag/nightly
packages:
gmod rtx fixes:
https://github.com/Xenthio/garrys-mod-rtx-remixed/releases/download/nightly/garrys-mod-rtx-remixed-nightly-0d51ffb.zip
binary patches:
https://github.com/sambow23/SourceRTXTweaks/archive/refs/heads/perf.zip
remix:
https://github.com/sambow23/dxvk-remix-gmod/releases/download/nightly/dxvk-remix-gmod-nightly.zip
ima go sleep now, i cooked so hard today โค๏ธ
Dream of gmod rtx
i was wondering if i can use hl2rtx assets with topbr
salutations gmod rtx chat
wdym?
i think he means the hl2 rtx asset ports
are there any new developments
lies
did i already mention hardware skinning and perf fork being merged to you? 
ithink so
Lmaooooo
he-hell naw ๐ฃ๏ธ ๐ฃ๏ธ
Go figure
hbu
Am alright, bouta hit my third and fourth shift in a row
Other than that gaming as usual
gah dang
according to vsauce human meat tastes like veil
ok
ok
ok
ok
ok
damn that hard
optiscaler devs made a dx12>vk interop layer so we can use the dx12 version of FSR 4
its so peak
whats the performance decrease
Well yeah
FP8 runs on WMMA
INT8 runs on Shader Compute
Dedicated hardware vs Compute
theyโre comparing how fp8 fsr 4 runs on windows vs linux
oh i meant fsr 4 windows vs linux
What performance hit comes from translating dx12 to vulkan
Iโm talking about FSR 4 vs XeSS
i mean 0 if d3d12 fsr4 is running better than native vk xess lol
I mean like for fsr 4 native dx12 windows vs translated vulkan in linux
hows fsr 4 visuals compared to xess
dude omg wait
he needs to find a way to convert dlss rr to fsr rr
fsr rr aint even real rr
its better than nothing
naw nothing is better trust
ahh
the base denoiser in remix is so doo doo tho
AMD's RR is doo doo
shit looks like transformers dlss without looking and acting like that
fsr rr gotta do a better job combined with fsr 4
what
its not doo dooooo
is there a demo with fsr rr other than cod
because in cod fsr rr seems to do a way better job in denoising compared to the base denoiser, and performance wise at least works in tandem with fsr 4
Because they donโt upscale the RayTracing like DLSS does iirc
Theyโre both FP8
also i wonder why they didnโt consider that bit of the upscaling, maybe it was too hard and they had to skip
Because AMD is doing the bare minimum to be like NVIDIA this generation
It seems like they want the same kind of features without putting the same amount of effort
fanboy*
Says the amd fanboy
GOOD MORNING GMOD RTX CHAT
@subtle bison please change the mod name to โGmod RXโ for AMD

never
๐ฅ
Rx 7800
๐ฅ
Is that the new nvidia gpu
Ryzen 4070
yeah nv skipped 6000
Since when did they go straight to 9000
Because it comes with x9 Framegen
RTX 7090 XTX
says the developer
Good ๐ ๐ silly ppl
hi
helloo
๐ฃ๏ธ ๐ฅ
ok now that im home, FSR 4 looks far worse on linux for some reason
weird because its using the same DLL and stuff
hell its worse at xess 2 with motion
๐คข
look how slow the motion vectors are
@winter radish still working on that native interop layer? 
oh i think its because its using the wrong model, the masks look different for each one, i wonder which is the right one
model 5 seems to be the cleanest in motion and in stationary
ok nvm model 2 is the best overall
idk what windows automatically selected but i assume im a lot closer to it now
You sure you fixed your motion vectors?
Ye
pretty sure, xess 2 is more responsive, but after selecting model 2 for FSR 4 is far better
yeah this is good
yep windows uses model 5
Well the models are for different presets
Each model is tuned to each setting
Itโs like how DLSS has Model M for Quality-Performance and Model L for Ultra Performance
Is this almost like DLSS?
It's hard to tell how good something is from a video
FSR 4 FP8 is near DLSS 4 Transformer level
I mean, yeah, AMDโs first proper ML Upscaler, while NVIDIA has years of experience
Just 4
FSR 4 isnโt near DLSS 4.5 level, especially at lower presets which 4.5 improved heavily
DLSS 4.5 is far more FP8 heavy, hence why it costs so much on RTX 20 and 30 series
i have no idea how this works
but it looks so good
it looks like it just making the normals stronger as the torso bone rotation increases
or am i just speaking out of my ass
Yeah, basically. When a specific joint rotates, it changes the strength of the normal map. Which area of the NM to be affected is controlled by a mask
That's how most games do clothing and face wrinkles
Ooh that's the gta v cloth normal stuff
Was it the first game to implement something like that or was there another before it?
i mean tbh them having to be on fp8 to match 1st gen transformer reminds me of big navi having to be on a smaller node to match the 20 series
its a shame u cant use ray regeneration
nrd on remix is so bleh
i feel like nrd on remix isnโt tuned right it cant be that bad
Slow response, blurry, ghosting
Pretty sure games had been using it for faces longer not sure about cloth though
you guys can ping me for fun today
uh
@modern quest
@modern quest why
i'm bored and depressed and have no direction in life
sorry to hear that kim 
it'll be okay
@modern quest
@compact blaze
@modern quest
@modern quest
@weak ermine @compact blaze
@modern quest
do you have. 4090 @modern quest
i have. 5080 @compact blaze
I have rtx 6761 @compact blaze

tbh this reminds me of https://www.youtube.com/watch?v=Pj6iDczCDOI
FemShep version:
http://www.youtube.com/watch?v=qmlgVi77uUE
Want more Citadel DLC and other Mass Effect 3 DLCs? Check the playlists down below:
Mass Effect 3: Citadel DLC
http://www.youtube.com/playlist?list=PLrYsj_Il7VSsSbCFFZGs7BJxRPednGDbU
Mass Effect 3: Omega DLC
http://www.youtube.com/playlist?l...
๐ okay. u r correct
can u give me ur 5080 repair shop broke my motherboard probably
i can give you a gtx 950
Is this you
damn
can i hab rxt 5090 fe plz i ned gamin gpu
giv mi dat
I have a gtx 1080 founders card
brother decided to wiggle my gpu while pc was on and reinstalled it without a stand or screws while standing
i can give u 8800 gx
insan, plz ty
i have an hd 5450
And mysteriously pc wont boot anymore and 30 bucks was paid
i need to get thus out my system
give me ur gtx
give me ur hd
@weak ermine give me ur gz
gx
๐ค
keep ur gtx 1080
i have an old radeon 9200 if u want that
can i rub rx remic on intel hd 520, cor i3 6100
rtx remix on mediakek a22
i dont wanna rub
Aww
@subtle bison how does alan wake 2 run
xiamoi mi a3 bl unlock, volte support on lineageos??????
its not a tasty gpu
skibidi?
accuired taste
I love showing off my founders card it makes all the pc nerds drool
yt poop
tuff
whats special about the gtx 1080?
The founders card specifically looks rad
hawt reference design
x
i love my 980 ti founders
and numbers like 1 0 8
you guys don't have a real PC if you don't have 4 GTX 980 tis in sli
give me some gtx 1080 ti sigma edits
i wanna do this so bad ๐ญ
my friend used to do 2x 980 ti sli with the high brandwidth bridge in 2017
when it was still barely relevant
can i see
wow
japan
i got annoyed with the 450w of power draw
sexy beast
japan
Gx 18 gpu
nvide
Where is 10
i eat that
fart.mp3
๐ฅ
2 GB VRAM
beast
is this a 750 ti or something
gtx 950
oh
this is userbenchmark coded
lmfao
1780$
tbh, i used it until 2023 on and off and it was still usable
do u run userbenchmark
how did u go from gtx to rtx 5080
money
how do u get moneyt
gamble
Need every gtx card to run my bunny mech
we love gambling

10 years of climbing a ladder with missing rungs and falling a few times
sorry i dont know that idiom
where and how
here and magic
u know what a ladder is. climbing the ladder is indicative of progress forward/upward
rungs are the steps on it. if you're missing some it's very difficult to move forward. and falling means you'd have to start climbing it all over again
Give us ur gtx cards and well deliver it to you on your doorstep by march
We need gtx cards specifically because rtx cards are too heavy and slow down the bunny mech
World domination imminent
what about intel uhd 630
hmmmmm
do the titan cards count
Nobody's gonna say "oh no a bunny mech powered by intel, run away!"
what cr just did?!
Good question, whats a titan card
bigass trillion ram card
they were the 3090 before that was a thing basically
this was the highest end card in the 10 series
along with this one ig
https://www.techpowerup.com/gpu-specs/titan-v.c3051#gallery-4
Woah now thats a card
can u believe they made star wars versions of them 
Harness the power of the ultimate GPUs for the ultimate Star Warsโข fans. Whether you choose the Jedi Orderโข or Galactic Empireโข, these Collectorโs Edition NVIDIA TITAN Xp GPUs give you amazing performance, powered by the award-winning NVIDIA Pascalโข architecture.
Learn more: https://www.nvidia.com/geforce-starwars
Subscribe to GeFor...
i wonder if this has anything to do with the star wars rtx tech demo
this doesnt have RT cores tho?
i don't think so, outside of their connection with disney at that time
ikkkk but like
them doobg star wars stuff
bruh i cant speak ima just take a brrak
breal
brrak
Does it have raytracing abilities
break
bork?
sadly not
well, kinda. it can do some RT in some early RTX games, but it doesn't have hardware support for it
In the last video we tested the once $3000 Nvidia TITAN V and found that for modern gaming, it is still pretty good. Today we're seeing how well in handles Ray Tracing in Cyberpunk 2077, using both the RT Ultra and Overdrive presets with Path Tracing.
We'll also be comparing the figures to that of an entry level RTX 3050 8GB, to see what the d...
Hm
yeah i elaborated for that ๐
most 10 series cards could do this too
crazy to say cyberpunk is technically an early rt game
crazy to believe otherwise ๐
what is cyberpunk
Its like
A dude who comes to your house and spray paints on your tv
So you yell
"Thats my cyber, punk!"
oh okay thanks
hi
tis funny
@subtle bison how does mesa 26 improve rt performance for u?
doesnโt rdna on linux run better compared to windows?
for raster
RT is still behind for RDNA 4 on linux
idk if pixelcluster (the dev who did the perf improvements for mesa 26) will do anything more
most of those optimizations were also targeted to UE5
๐
from what i understand valve contributed a ton of rt improvements for mesa
ye that's mostly pixelcuster's work
by how much?
i havent measured it but windows is substantially faster
like i could use XeSS balanced for mostly every map on windows where it has to be on Ultra Performance on linux
but i remember with rdna 3 mesa drivers were so much more optimized than windows no?
yes but im specifically talking about RDNA 4
im sure RDNA 4 will be better on linux at some point for RT, but that day isnt here yet
massive shame, is rt performance in linux still above rdna 3
for u what resolution is xess balanced
720p > 1440p
pretty sure
i hope they make mesa efficient to the point u can run fsr 4 quality at the same fps
Wawa
Do not
Do not whay
Hello my fellow furries hi
CR stop lying
You use NixOS
Only furries use NixOS
You're a furry
CR stands for Certainly furRy
Cr stands for Color coRrection in the skybox thanks to crs tool
Holy shit
Can you play this
Is this the real metal gear revengeance with rtx remix
ye
Were maybe getting a ff version soon so id wait for that
Personally id wait for the fixed function mod
I'm not that new
Currently the shader version is not all that good for performance or visuals
#1423397781414084648 moving here to not flood gmod
damn
shity ahh game
Wow
Is there any way to get Gmod as sharp and clear as half life 2 rtx?
i mean you're using the same DLSS version between both right?
check that first
It's been so long
Last time I played it the Gmod one was slormed and slurped
And the half life 2 one looked really sharp
check ur eyes
wtf is this shit
idk
i was looking for the "jesse what the fuck are you talking about" gif but i guess discord turned on safe mode for gif search
rip
off?
huh?
discord turned ON safe node for giblahblahblah
I misread the title of another video as Half-Life 3 Slorm, you're welcome
brutally ignored
This image vexes me
Why
No shadows
This isn't the cr sky?
shityy game
Half and half
I didnt set the sky as a skybox, and it produced that effect
It does the same thing on psychonauts
Hm. You'd be better off disabling the game sky. You either get shadows from a normal looking sky or you get a stylized sky except everything on the ground is cloudy
The thing is the Sun rays move around
Eh
Eh?
Like
When I move around, the sun rays move around too
Like the world moving around the camera
Ah
Unfortunate. Do the camera transformers stay static in the dev settings view?
Yeah
0,0,0
Damn
Hopefully the fixed function mod fixes that function
I was gonna redownload it
Dont even bother tn
Ah yes. Fixed functions
It does also have some issues that rogue trooper has
With vertex spaghetti
In a way
It did get a lot better with that one update a few months ago
Basically eliminated all the bad stuff
Oh fr? Can you show me
Rogue trooper has this one dumb fucking issue where it won't let mouse inputs pass to the overlay. Sometimes itll work radomly but most of the time it refuses to do anything.
I may have posted a clip
before
Yeah
After
You can see I was unsuccessful with the
Uh
remix menu stuff
Literally nothing marked
Good morning gmod rtx chat!
good night gmod rtx chat

Morning xenitho
#github-updates message
I meant
Do you think the most recent release could fix the menu thing
Iirc they changed how it works right
Maybe. I'll need to redownload the game because I lost a drive recently and a lot of games are gone now.
oh wait
Ah
Something something i lost the game too
heh
good night
๐ค you go to sleep this early??
Very carefully
naw
bro escaped the matrix
is that the brutalist house map? I could never get that map to work properly
And majority of RT optimizations being on RDNA 2
Probably because of Valveโs Steam Deck
The qupl65/7
We dont even think!
Too bad itโll cost an arm and a leg
(Thanks AI companies) ๐ฅ
I think Hardware skinning messes with jigglebones. They dont work as they should
hw skinning is still heavily WIP so expect a lot of things to not work
though i had jigglebones working fine for a few models in my testing
Mine were moving and bouncing, but they werent setting in the right spots
EX: Eyeballs were floating out of the eye sockets
TLDR they weren't properly attached lol
hmmmmm

muy breast physics!!!!
dios mรญo...
g
Install Guide
https://github.com/Xenthio/garrys-mod-rtx-remixed?tab=readme-ov-file#installation
Have an issue/bug? REPORT/CHECK HERE
@modern quest can u pin this
#1116089843479498782 message
At least on the model i was using, they arent connected. There would be a seam between them and the body. I dont use hardware skinning for a multitude of reasons lol
what is this "multitude" of reasons
disconnected limbs, jigglebones, and faces are all the same issue
I like being able to see my icons and my guns when customizing
if you mean the vertex explosions in raster, those are fixed
I tink that there was something else, but i cant remember lol
bye
@modern quest pin that too
this is so grugged up....
it really do be quite nightly
six sevennnn (by the time this one texture finishes the power bill is going to kill me)
best thing is. i have no idea what it was
they stole my node links. cant have shit in gmod
(the button to change the render mode of the links doesn't do anything, maybe it counts as a bug?)
who needs PBR generators anyways. imma just use the diffuse as a heightmap.. and a roughness. and maybe metallic too
DBR- Diffuse Based Rendering
yeah
@subtle bison could you merge this commit into your repo? ๐ฅบ
smooth (normal) generator. smooooth. generatoorrr
Sade โ Smooth Operator
Director - Julien Temple - September 1984
The official YouTube channel for the British iconic band Sade www.sade.com
Sade (vocals)
Stuart Matthewman (saxophone / guitar)
Andrew Hale (keyboards)
Paul Spencer Denman (bass)
Spotify http://smarturl.it/Sade_TopTracks
Apple Music. http://smarturl.it/SadeEssentials
Ama...
yuh
i need to refactor my fork changes to latest upstream anyway
insane stability ๐
1HOUR NO CRASH CHALLENGE NO LONGER IMPOSSIBLE!?
What
nvidia changed the UI
when you lowkey hate so much that you become the boy who cried wolf
shit
i wonder why they suddenly decided to change the ui
i think they mean how they changed xoxorโs og ui
Ah
i do think xoxorโs ui still looks cleaner
i liked how much more compact it was
uhhhh
also the way these choice boxes look i think look less proper compared to xoxor
huh?
Besides the buttons
yes we cant
its like win95 vs win11
rough boxes vs
fancy
ahh
lines
1 billion samples
500 cigarettes
why the hell are graphics presets top load order
its making the runtime reject my API-inserted and rtx.conf entries
ok well instead of fighting it, i just lobotomized the layer system to make rtx.conf highest priority 
idk why the RIS light sample count displays incorrectly, its actually at 24
evil gmod rtx
now you see
lmao wtf
have you tried doing
https://github.com/solsticegamestudios/GModPatchTool
and making a new gmod rtx install
why did you remove the preformance build
was so fucking goated
i was getting like 100 fps and now im getting like 30
because its integrated into main
always named new project
its good wdym
my ears are blessed
jumpscare
where u can get this build
nightly will be out soon, it takes like 40 mins to build on github's runners
where i cant download last version
ok now im confused
why
are you asking for a build that has that change but none of the gmod rtx specific stuff?
i can include it in the atmos sky build, it needs to be updated to the latest upstream changes anyway

this is 1.4.0 remix?
where i can get that shit๐ญ๐๐ฅ๐๐ฅ๐ฅ๐๐
oh if you want vanilla, download their action build
https://github.com/NVIDIAGameWorks/dxvk-remix/actions/runs/22205332719
gotta do the USDA fixes
the demo only includes a few textures, a lot of stuff isnt going to be replaced
oh wow the hl2 fake volumetrics work now, i wonder what changed
Wow
damn
they're still exist
i remember on last versions they are so transparent
this is latest nightly if anyone wants to try
i have re-done the rtx.conf so let me know if shit broke
check 2004 hl2 and last release
yeah ik what ur talkin about
Sob
so weird to see these after them not working for like 2 years
the devil
for some reason smooth normals just crash the game for skinned meshes
naw alyx crashed my fuckin game
INTERLOPER REFERENCE
lemme try it with hw skinning on 
peak
ok so hw skinning makes no difference, it seems to be per-model
alyx always crashes the game, grigori and kleiner work fine
combine looking clean with smooth normals ๐ฅถ
anyone on windows want to try seeing if enabling smooth normals for alyx crashes their game?
On it
Yes
It does
rip
i might to hop on windows to check if the wine gdb debugger ends up being a pita
death
what is the 1
i like it more
the dropdowns are better
dropdowns as in not comboboxes i mean the collapsing headers
i thought they worked for a while and were just ignored
i remember them working previously
click install usda fixes,
@subtle bison did you finish the remix version port thing
because i cant run latest builds lol
ye, latest everything working fine for me

new runtime is far more stable
i removed a bunch of deprecated shit
make sure u hav latest launcher n shid
@subtle bison turns out its not rtx launcher issue
all apps that use github to clone or download anything or even connect to it show this
did the zip stuff work for u
update your windows
you might have outdated certs
probably gonna upgrade it to windows 10
wtf are you on right now
windows 11
windows 11 is fine
which fixes package is the one to use?
Im trying to get the newest files and I cant tell which source is newer
Also i think the dynamic cloth mod is doing this
the nightlies?
what?
Nightly, there is 2
one under xentho and one under you
hi i'm xenthio
who
cr, i think its ur time to do it ๐ญ๐ https://steamcommunity.com/sharedfiles/filedetails/?id=3669946645
perf fork is dead
bruh i am tired, how did i miss the perf part
anyways im getting crashes that arent vk device lost errors for once ๐
wait are u csm guy?
no way 
not really surprised
though i will say I only saw it on that model in particular
@subtle bison just downloaded the latest actions build for dxvk remix
whenever i load into a map it doesnt register any input
not even mouse movements
you have to install the latest fixes nightly as well
they share the same remix api headers
wait do you mean vanilla remix, that wont ever work
nope i meant your repo
Garry
agency looks cool btw
the fuck the skybox works now???
all csgo maps had broken ones last time i checked
is this a workshop port or something
@subtle bison why is the nightly version of the fixes package not shown? while the rtx remix is?
i prob missed something in setting up the github workflow
reference
xess - ultra performance - default denoiser
DLSS - ultra perf - cnn
transformer
zamn
why is transformer the worst
hdr when (again)?
when pumbo get's around to it
pls
you're telling me xess looks better than dlss? nuh uh
i'm saying rr transformer is worse than the denoiser
ah
are you able to do volumetric clouds via single scattering? markov chain pain guiding supports single scattering :p
especifically in enviroments with little detail
that dlss just hallucinates some sort of detail into
we really need mcpg
hope a new model of RR comes out
with performance it doesn't do that but then my fps gets too low, i'll rather just use ultra performance on dlss with no rr
is fsr coming to gmod rtx?
fsr4 works via optiscaler
vulpes has been working on a native implementation but i heard there is a few issues
hmmm might try it later
AMD's sdk is so bad
realistic skybox sun editor AND moon editor when?
you're on Linux right? it's an absolute pain to get fsr4 working and it doesnt at all on proton yet
i thought you meant optiscaler on goverlay
wished I knew someone who knew how to implement it lol
feel bad about pestering vulpes about it because they would have to restart from scratch.......
i thought about it but i wouldn't really know what im doing to ensure it's done right
same lol
im trying to stop working on projects that are a little too far out of my wheelhouse
supposedly it's not terrible to implement but remix's codebase is just a little too dense for me lol
what on God's green earth is this frontend
so many moving parts
i recommend 100% to install it manually
but i wouldn't yet until proton 11 comes out so the winevulkan fixes for fsr4 d3d12 interop show up

what is this
i don't even knwo
Gayverlay
volumetric light dont work properly
some light dissapears when i look away from it slightly
what is the fix
๐ข
and when i walk into shadows in some maps the light gets all fucked up
sounds like culling?
make sure you're on the latest nightly for the runtime and fixes package
oke
culling patches have changed how they work and depending on how long ago you installed the game, you might be running the stable version without those patches
i reinstalled yesterday
hmm, i updated the patches around the same time
could try updating both again, you spawnmenu should look like this afterwards
as for light culling, make sure this is off
i reinstalled and it got worse
unless engine patches broke overnight, something is off with your install
@viscid ocean would do a clean install like i did here
Cooked
i would prob invert the direction so the arrow points to where the sun is casting shadows at
like the distant api light
AS GARRY INTENDED
thats not how it works in gmod
it's setting the config lmao
the latency is bad
also it's set as a user conf, so rtx overrides it if you touch it at all so it stops working and you need to remove it from the rtx.conf
lol yeah i had a guess
how do i make a wheel that turns once every 24 hours in gmod
wiremod disrespect button
starfall and code โ
- make it spin manually
- code!!
- good
wiremod and timer โ - yucky physics that's gonna bug probably
- not really what i meant with every 24 hours
naw we got that stable gmod rtx now ๐ช
try not to crash in 2^32 seconds (impossible)
my last session was over 3 hours 
๐
looks like i was right, engine just does an early return in studiorender/shaderapidx9 if it doesnt take the shader render path
gonna try to force the engine to take the shader path anyway and then redirect it to my custom eyes_ff dx6 shader
force engine to take a shower
real
Hey guys
hi
Can we raytrace this
cute fart smella already raytraced ๐ญ
man how do eye shaders even fuck with this ๐ฅ
this is so trippy
Rebroke gmod
HOLY FUUUUUCK
THIS IS WITH RT
HOLY FUUUUUUCK
@keen rivet @keen rivet @keen rivet @keen rivet @keen rivet
reatwsydurfjtdrseqw43r5ATWSYDUFJTKYTHYRE3Q42RQ5TWYE6URIKYRIT546Y312456W47YEURIKYRIT5463245YTRUDJKFDYUREQ34TW2134CREVWTAYSH GFJCSTREYAVWcq32eqcrqfdgh rtyujeh456325cr evqtw4bsyhjdr tu6r5w43qg4vgb6tysrhdjmcgfx
ARE YALL SEEING THIS
fuck they even look better than they do in hl2rtx
i cant fucking believe my eyes
@keen rivet
why is no one around when absolute peak drops
(other than kim ๐ )
tf2 chars dont work yet


Here the whole time lmao, I just lerk. Plus I haven't been able to play gmod at all for a while
But holy shit you've been cooking
this relies on a custom stdshader_dx6 file and patches to studiorender, so i hope rubat doesnt fuck us
Has Rubat scewed us over before? and if so how badly?
Multiple times. He's fucked us so many times and in so many ways that he's considered the bull of this thread.
Has any of it been irrecoverable?
galunga
What about skybox shenanigans?
and HW skinning needs to be finished ofc
oh right i need to ping @woeful phoenix for the stuff to make hl2rtx replacements work
i looked at hl2rtx itself, it doesnt hw skinning for faces so we dont need to worry about that
Then what about the corruptions with it on in RT cameras?
corruptions? like the weird spawnmenu thumbnails?
Nah you know how when Breen is on the monitor his face is all fucked up with HW skinning on?
thats fixed, but we need to force RT for those anyway
isnt there a rendertarget tag








