#Garry's Mod
1 messages · Page 97 of 1
they done exploded my crane
liminal library 2 + enhancements
how do i use the perf fork
#1116089843479498782 message
download the v1.1.0 launcher, select perf as the fixes package during setup
yeah i know but func_reflective_glass is a mirror
here we go
ewwwww no that old launcher is older then my great great great grandpa's house
30 fps on this section, can go up to 60 on more closed areas
full gpu bound on those closed areas
wow i get like 15 no matter the upscaler preset on the bridge
fully gpu bound so just a amd moment
the old launcher doesnt work on my pc so i use this https://github.com/sambow23/RTXLauncher-rs
what i sent was the new avalonia launcher
oh ok
is everything boiling or just skinned assets
boiled
on nycity everything was boiling
static props, brushes
no secondary bounces too
weird, i fixed the temporal history issues with the lights
just those maps in particular?
yeah smaller maps have no issue
i wonder why larger maps would have the issue, that shouldnt be even a factor
maybe its a remix thing?

let me make a quick clip
do those large maps in particular have a lot of lights?
like 200+
good lord

they are all rendering at once so idk if thats the issue but its not like they impact performance
i think you can have like 10K lights in remix and only drop a few fps
instead of 20
map?
ah
huh?
had my bitrate all fucked but you can still see it
don't do it on any folder under C:\Users
does cr wanna be nvida now
GOD DAMN
i mean you can, it just needs to have admin privledges and ensure nothing else is also accessing the folder
this is a windows issue
nah i switched to amd back in march
nycity has 2106 lights
do player spawned lights boil?
all lights in the perf fork are API lights so im trying to see if its like a light count issue
can't really tell you
yeah displacements take a bit on some maps
wtf I have secondary bounces now
guh
i dont see how secondary bounces would even break, or rather i never ran into a issue as bizzare as that
is it a NRC bug?
how i can change color of map sun
cant yet, but it wouldnt be hard to add that functionality
okay
for now just set the map sun brightness to 0, spawn a distant api light, and change it there
it seems to be map lights
guh
low bitrate kina makes the boiling almost invisible lol
ohm yyod I was changing THE WRONG BITRATE
btw you can right-click the light in the context menu to adjust it in realtime
wow i can see it now
wow i have never seen it that badly
what if you clear all map lights and then spawn a api light
oh yeah its gone
ok so this is a remix issue...
i wonder if there are other games that have over 2K lights lmao
shiny road
what ray reconstruction does to your body...
i guess the next thing to check is if it happens on normal gmod rtx
lit only by emissives
good luck getting a map with 2k lights and like 3 props so it doesn't run like ass
ah yeah true
the lightupdaters themselves kill fps
cuz 2K entities
poor sauce engine
i will bring api lights to the main project as that will help perf a lot
enable them in remix menu
its always works lol
it didnt back when i tried it
you have to select a preset like heavy fog
i am wrong, some mods just dont download, newer ones work fine
gonna remove the disclaimer, sry @keen rivet 🙁
does the unpacker search for an rtx-remix folder or a mod.usda or just extracts the zip onto the install
looks like it makes the structure if it doesnt exist, tried it with the launcher in an empty folder
guh what map
I shipped that mod with that structure tho...
oh
dayum 82 fps
nuh
41
its framegen
but still
41 fps at 720p
on the budget card
god damn
shadows
will u finish mods
huh
sorry i forgot to @subtle bison
i was talking about the bulit in mod downloader
what about the water
the gun looks the most ai
awp_lego_2b not work💔💔💔💔💔💔💔💔💔💔💔
werid
yes
what the hell is going on in this map
I really don't know
seems to be the same thing that happened when I had hl2rtx mounted on that other flat map
but I don't have it mounted anymore and it never happened again
i have never seen brush geoemtry break like that
the fabric of reality is collapsing
@subtle bison when can we expect hdri-editor for custom render?
it sort of works if you have entity anti-cull on but its finicky
ill try to fix it soon
wait
it's not there on non-rt
what
but it's there on normal fixes I'm very sure
old ass cs 1.6 map
its probably a failed PVS check or the object is in another visleaf and its not being rendered
try moving to another spot on a map where you can see it
depending on the map, the PVS culling precision is a little weird
yeah it's absolutely not appearing
lol yeah something isnt right, world or disp draws should never be 0
can u send the cords on where this prop is supposed to appear
wait
these?
all of these lights show up for me
yeah
guh
it's one on the sand walls
maybe reload the map?
i'll retry but probably not gonna do much since it happened twice
just disabled all addons, still not there
The usual
I think it actually happened to me once playing gmod
I was on a server and the view camera went crazy...
it turned all blue for like 30 seconds and promptly crashedd
never happened again
what is with this fucking keyboard dude
yay im able to reproduce the issue
looks like its just the one missing
hopefully if i have time this week i can make the PVS checks a little more precise
it should fix issues like these
native 1440p wow
Damn what happened to this model
map name?
hdri no work with entity anti culling...
this looks like somthing changed the texture of the hdri editor entity
@livid rapids @compact blaze found the fix for light boiling 
sb2_mission1_hotel
https://steamcommunity.com/sharedfiles/filedetails/?id=3008347203
wow
it was just a toggle...
night and day
yeah got it working now
wonder why its not set by default
was missing some cache pngs
either way im setting this in the rtx.conf for the main mod and fork
these settings make it 100% stable
without killing fps
omfg i have never seen lights look this good on AMD 
hmm i wonder who this is
when are these coming out 🤤
I see why PHOTOREALISM MODS (REAL) use overcast weather every time
Honestly I don't know
I'm not working on them at the pace I'd like
I'm fucking scared because there are so much more parts than the pistols
look at presumably all the saiga-12's parts
I know it uses ak parts but haven't looked if it's all of them
They're in the shared content because the saiga and ak share those parts
So I can treat it like also doing the AK for the future
but still
oh my fucking god bruh
so
the custom render fixed the explosions from switching the hands
but now the gs magna (which shares the same mesh as the gs50 obviously) explodes
and vice versa
What did u do?
interestingly it should happen with the x12/x13, at least with its lower part
but it doesnt..
as with the hands, switching to another weapon with different mesh fixes it
but also shooting fixes it...
look at the settings in the vid, and also below
#1116089843479498782 message
custom render doesnt touch anything skinned so that would be placebo
from what it seems like, those vertex explosions only happen on nvidia
i have not had this issue period with arc9 or mw base
I know but it's interesting that it switched from the hands to the weapon
It only happens with same mesh and 2 different replacements
nvm there it goes
maybe I never saw it with the deagles when testing
I ❤️ Moire patterns
The setting I’m going to disable on RDNA 2

its only like a 4 fps hit on RDNA 4
god damn
i also found a setting in remix while playing portal rtx that lets u toggle if game input is still a thing when opening the remix menu
nuh its not
lol
no rr for amd♥️
can someone check this map
🙏
can it fix issues like this
csgo's awp_lego_2 works lol
is this real life
is this some kind of digital horror lol
the fuck is that texture
in game rtx menu its normal
remix wants me to die or what
goofy ahh shit
bruh its alpha channel
dumbass easter eggs
i already started worried about gpu
on the next launch of rtx remix its just blows up
if its the same issue as hl2rtx ravenholm, it'll need a diff fix
its that issue
again
Hurts
go ahead... step on it
fucking amazing
this map dont have stable hashes
i made pbr literally for fucking nothing
csgo maps my fucking beloved
huh?
csgo maps dont have stable hashes
amazing
original map from css dont work
csgo map dont have stable hashes
4 hours for nothing
im going in old non perf gmod rtx
@subtle bison if i already have a full gmod rtx install how do i make sure im properly installing the perf version
do i just reinstalll gmod rtx or can i just download and install from the menu
Ima be honest with you I run on a 5070rtx with 32ram and avg barley 70fps on most maps
you'd make a folder specifically for the perf fork, updating from the main project to the perf fork isnt supported
so if I'm getting this right, this is on normal gmod rtx?
perf fork should have stable hashes on everything but skinned meshes
ah ok
rip
i put my old rtx.conf into the new installtion because i changed so much, and now my game runs horibly and is over saturated.
but 70 is still good
oh so rtx remix minimum requirements is rtx 3060
seems like i dont even have any right to touch this
no
csgo maps dont have stable hashes
i also lost everything that i changed in the old install (my HUD saves, basically everything that i changed in it. im so dumb for not saving the files lmao)
where is my player shadow
i think my old rtx.conf file doesnt like the new rtx install
i guess i gotta start over again lol.
it is my old rtx.conf, i just did a fresh install and my games fine.
installed in a new folder and i think i messed smth up maybe
the void speaks back
lies
they're changing after u relaunch game
guh
yes
ill check
I understood this
TOO late
i need fully remake my pbrs
bcz csgo version of map have like one block 16x16 and its repeated, css have bigass cluster 512х512
with this small 16x16 textures
nah texture hashes arent changing for me
did you tag everything as decal? modern csgo maps like the one you were in stack a lot of displacements over each other
the fuck
maybe u trying ports not maps from csgo itself
maybe its csgo 2012 map specific problem
yeah
its csgo 2012 map specific shit
are we sure this doesnt happen on normal gmod rtx
its not like we do material handling any different with custom render
will you fix it later?
fucking torture is over
the only problem is now its works only in non perf gmod
and lol
map unplayable
vertex explosion literally on every step
so normal gmod rtx doesnt have this issue?
texture hashes
which not working in perf gmod
its have
so
css map - cant load map in perf fork
csgo map - works but texture hashes change (in both perf and normal gmod rtx?)
wait
looks like im lier
they're stable in normal gmod
css map - cant load map in perf fork
csgo map - works but texture hashes change (in perf gmod)
but why tf they changed first time
by the way who tf will play on csgo map
its literally only on gay banana
and some other
csgo sites
in gmod workshop i don't saw csgo version of map
only css
and they all don't work in perf gmod
depressing
fuck this map
i will never going to play on this shit
torturing pbring bullshit
but this looks cool
looks like real cs2
look at this
cool pbr
cone
tomorrow i will pbrfy other community map
35_hp_somethingidontremember
i want pbrfy all css maps
official and some community
one done
quadrillion remaining
do blahhhh from zipper
waht
use the emissive texture on the neon lights
would look really nice
might do this tomorrow
is there a way to change the gmod install path on this new launcher? it defaults to my C drive and i dont see a way to change it to D
place the launcher in your d drive or a folder there
yea i have it on my d drive but ill make another folder and see if there was a problem with the folder i had
hm seems to still not change the path
oh idk then
it used to and should work
did you try on linux? maybe its just broken on linux
nah on windows, check my 2nd @
it seems like a few fail, but recently posted mods work
where's the second @ i can't see it lmao
#1116089843479498782 message
this probably explains some of the vertex explosions with static props on the perf fork
cs2 at home
91 fps on voidplaces!?!?!? 🙀
surely this must be a mistake /j
📈
im sure the gains are gonna be much higher on nv
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gm_stelliferous 
wtf spam
its ascii art dont know why u cant see it
i can see it correctly
i meant the ascii art being spam
i was just saying that this works with gmod patch tool
it patchs bugs in normal gmod
mmm
1 dollar map vs 2,147,483,647 dollar map
need more pbr are you trying to make it look like 1999
20m IQ mapmaker
that building doesn't show on my end too
the tile installation dude gotta get so fucking fired
(looks good tho )
no way, bro got bluetooth TWL (True Wireless Legs)
now we can record some liveleaks
Ye
is kane
peak has arrived
https://steamcommunity.com/sharedfiles/filedetails/?id=3586395779
nah its a BLAS issue on amd
blud got vaporized
infmap doesnt work
guh, its been working before
are you sure the map fully loaded
you need to check the console for infmap load progress
are these cc0 or pbrify
my hands
everything from scratch
only normals i made with instamat
bcz i cant draw them lol
lmao
omg i fucking love the new legacy emissive texture.
how did you get it in one place
wdym
please check your DMs
i did
the texture has to have an emmisive material, some might not work because they dont have that. check the normal gmod and see if its emmisive idk
i swear my discord has a sense of humor, how do i make this stop lmao
Then it’s worse on RDNA 2 and 3
Because RDNA 4 has a completely redesigned BLAS system
Portal RTX assets?
guys pls
yup!
woah.
lmao
yeah its still pretty slow compared to NV. Without RT enabled im getting 200-400fps in these maps so there is a lot of overhead
im so glad this doesnt have that stupid fucking cooldown like most servers do
Do the animations actually work outside the game?
yeah i think so.
just ask anyone about a month ago
we had like a 10 sec cooldown
I mean, NV has full feature support, lmao
this is the only thread that gets a cooldown
You don’t even have SER yet in Vulkan
nuh uh that creepy
free candys
relaunch doesn't help?
💀
emojis sent in text are fine, its just reactions
Poor CR
💔
garry's mod rtx horror
i can change the color
Stop it slender maps were pretty good as well for horror
what
its a clip so i can bypass discords fucking 10 MB limit.
10mb?
isnt it 100mb
it is
This server is boosted
I sometimes dump completely irrelevant stuff here so I can copy the link somewhere else
imagine tinky winky nextbot randomly appears in this map
This was never meant for the remix eyes #asset-creation message
that one screaming dumbass from video i sent
im surprised there hasnt been gmod realism videos powered by 
bcz they all recorded on 1060
or rx580
Good. Keep the youtubers away for now
It's gonna get bad
no it wont
yeah this thread will be slowmode 10 min per message
i saw only one video from guy with 3060 rtx
lol
link or it didnt happen
my gmod crashed after taking this picture
in this shithole
Garry's mod 2 : GoldSource 2 is looking so good on gameboy with ray tracing on

imagine one of them looks straight at you
this is some toy story shit
yes
your name sounds toy story ngl
lol
#RTX #garrysmod #gmod #RTGI #RayTracing #RTX3060TI #reshade #Realism
Map: Forest Valley https://steamcommunity.com/sharedfiles/filedetails/?id=142782327
CSM(shadow):https://steamcommunity.com/sharedfiles/filedetails/?id=2817072898&searchtext=csm
What you guys think can it better than Source 2 ?
The RTX Remix Tutorial :
https://www.youtube.com/watch?v=O8fI9lrhFIw
Other Mods :
https://steamcommunity.com/sharedfiles/filedetails/?id=973062927
https://steamcommunity.com/sharedfiles/filedetails/?id=3036784836
https://steamcommunity.com/sharedfiles/filedetails/?id=2873590709
https://steamc...
Etch A Sketch.exe
there is definitley some evil rtx thing going on here. Who inserted evil RTX code into the new version
this is just csm 💔
whats the addon
or is it normal gmod
csm mentioned
there isnt any addon. idk what the fuck the weird red square is but ok.
revenge of the Etch A Sketch.exe free
tvs doing the gummy bear dance
CR WHAT DID YOU DO TO MY GAME
csgo vphysics moment, blame rubat 
wait question
since i got a dedicated folder, could i get volt physics running on this?
ye it works fine
Full Portal Playthrough in FULL HD with, NO Deaths. Great game.. some great puzzzles...
★★★ Please SUBSCRIBE, LIKE and SHARE ★★★ Thanks :)
Join us on:
Discord:► https://halflife.chat
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-------- Portal Walkthroughs --------
Portal Reloaded ► https://youtu.be/vvVX...
what about first
i tried it didnt work for me
last time i did it didnt
discrod drama begins?
it just gave me a error i will try again
aw man :(
gwater keeps saying i dont have modules even though i installed
Gmod RTX YouTube showcase when?
Dude covered Gmod shaders before RTX
it only takes one semi-popular youtuber to absolutely flood this thread
😦
Sorry guys
NightSightProductions only has 400 subs

Hey CR, my lil bro's flashlight doesnt work with remix even though the folder shows up in the mods folder
when he is host, flashlight and hdri skyboxes dont work
so this is all in multiplayer?
well even when he plays singleplayer, his light is that dasterly green square
sounds like something changed the mesh hash if the replacement material is there
make sure you're not running any clipping software like medal
what is medal bro?
game clipping software, like recording moments and stuff
it messes up remix a lot for some reason
i dont know, i mean the water looks like water so Id assume so
added some replacements
Doesnt the HDRI mod come with remix now? he doesnt have it
hmm
woah.
does the new version of gmod rtx use DLSS 4?
yes
it's been using dlss 4 since it came out for remix back in march or whenever it was
you can set the emmisiveness above 20, this is 10000
this is as high as it can go.
i have made an artifical sun
lol
where is that
(btw i cant go one step without crashing)
maybe its that 16k wall texture
probably the texture steaming, it crashes a lot of nvidia users have been running into recently
there is a fix but im trying to remember where it is
ehh
i thought everyone knew this
lol
i didn't lmao
💔
pls keep it CR
lol ok
evil red dot reizes with the prop too
spawned this tv in my game
no evil dot
digital horror
its a YOU problem...
i set it as legacy emmisive
oh
r
do you see a screen on it?
the dot only appears from certain angles
interdotter
its a
maybe its the reticle???
cross
its the crosshair
my english knowledge with this word
📉
my brain just stopped working bcz of
cross and hair
the aim thingymabob
lol
the reticle doohickey
weird how yours is a circle
i really want to send just aim dot
and mines a square
u can change it in gmod settings
since
year
or more
wtf why do these bricks look different
i know. changing it doesnt make mine look different.
probably an rtx bug.
no
i walked up to them and it crashed my game...
its not
skill issue
brick.exe :O
maybe u need just
"apply"
tap on this button
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for yall with game crashes, which gmod rtx branch yall using, perf or normal
normal
the
inter
i need to look into fixing those culling patches
perf
stealer
guh
i dont think I've had a single crash with perf other than driver crashes
perf. happens randomly
normal is the one known for crash issues for months
sure that i am on the custom render build? yeah i am 100%
i dont think ive crashed on the new version...
perf lacks all of the stuff that makes normal gmod rtx crash
which is why im confused
remember kids using trillion addons its not a good idea
well it freezes alot for me, even with reduced addons (most of my addons are just maps and playermodels lol)
are the new particles editable?
freezes? like until you kill it?
on bigass maps?
yes, with the toolkit
yes
no
oh sick af thanks.
that sounds like a driver timeout
even tiny maps lol
not gmod
there is a driver update but that shouldnt cause crashes
crashes are one thing, freezes are another
im doubting the issues yall are experiencing are gmod itself, but rather remix or your driver
it can freeze when moving, turning around (too quickly?), and sometimes when shooting for a little bit
it may be related to the sampler feedback issues some nvidia users were experiencing
its related to replacement assets so that would affect either branch of gmod rtx
you can turn it off which usually fixes it, but it comes at the cost of vram usage
it's in texture steaming settings
I'm almost at 1000 subscriptions lmao
ah okay ill do that, but for reason my vram is filled randomly even when I only got a couple remix mods installed rn
make sure other vram intensive apps are closed
and they all enabled?
i did that once lol
i have about 80gb of addons
it took 6 mins to load a small map but it actually did work
just a lot of stutters
not too many bro
bruh
i think gmod was using like 31gb of ram lmao
im not downloading dumb bullshit like mwbase
mw base my beloved
it aint enabled rn dawg
atleast lets be thankful it aint like black ops 3 (workshop took up 1 TB of space before)
tf this bro talking about?
black ops 3 bro, custom maps and mods
bro didnt read
^
mods cant be 15GB plus in gmod
SCP 3001 - red reality
okay installed driver update
i love the refraction.
discord was created to just steal someones gifs
this i steal btw
and this too
i broke it
yall so mean to gmod rtx 💔
i set beam texture in hl1 to like 10000 emmisive
also wtf
i see missing textures in reflections lol
its really interloper shit lol
lol that's cool
screenspace missing texture reflections
can you make half-life 1 cube map have reflections in gmod
guh
if you want functional hl1 stuff, use this instead
https://steamcommunity.com/workshop/filedetails/?id=1360233031
https://steamcommunity.com/workshop/filedetails/?id=971893221
no in gmod rtx barneys helment is all white but its supposed to be shiny
yes it doesnt use cubemaps
oh yeah isnt it chrome
i forgot what the method was, but its not something remix can handle
the addons i sent have the fixes for weapons and maps
just make it metaliic
i dont like using toolkit
im not doing that for you
just do it in the next update i meant
still no
$envmapsphere
yeah but using my under powered garbage gpu would make it. 1 hour
3060 btw
more like a money issue
How the hell does that even happen wtf
Remix doesn't use that for missing textures so how is it suddenly the game engine side missing textures in a reflection
And it's like partially screen space too lmao
Show this to someone at nvidia im crazy curious how remix even does that
i dont think its even real
What do you mean?
it looks so broken that it looks fake
maybe its a mod
It's just such a strange issue to happen because idk it's like engine side missing textures showing up in the reflections the engine isn't even aware of
Unless it's not rtx remix and it's some other raytracing thing
how
Idk
rtx demix
Real
I believe they are untextured draw calls that remix can't handle.
It only happens with a combine glass material I forgot the name of, it's used for the health charger. anything else doesn't have that effect at all.
And also when I undo the glass texture I got weird pink indirect lighting from the missing textures. It's super weird, I'll disable all my add-ons and see if it still happens lol.
Wait did Uncle Burritos PBR MWB gun thingy release? That looks like the deagle from MWB
no, it's Hana's
do we enlighten them
poor young man
holy water
you'll be alright as long as you dont slip into the cracks
That's what she said
btw this is final boss of remix
uhh
where's my
cobblestones
wtf is this piece of shit lol
i think de_aztec is
not in good conditions
What are the steps to install the new cr stuff?
Do I just press install in a new folder?
update launcher
uhhhh
new launcher have two options for quick install
default gmod and perf gmod
if i remember correctly
and I need the perf version?
right
lmao yeah some css maps do weird light angles which the api lights dont handle correctly
cs_office is arguably the worst offender
what about textures
🥀
look at them
i dont see any issues?
and look at them in normal gmod
oh
they lost
is the cobblestone a decal?
cobblestones
not remix but like gmod
no they're not here at all
i cant mark them as something
im asking because if its a decal texture (source engine), because those aren't being rendered yet
I'll take a look when i get home
yea im noticing that in a few maps, like gm_construct_rtx
lol wut
oh that's a model
i think the issue is that some assets go beyond a visleaf that's considered visible in PVS so they become invisible when you stand in certain parts of the map
hopefully it's not something too hard to fix
cs_insertion was working literally a minute ago
wtf
@subtle bison skybox mod on perf branch how?
Oh wait, it looks like it's failing to build
It did it once
So what now?
hu?


