#Half-Life 2
1 messages · Page 5 of 1
I'm well over 100 to 200 hrs into this
it's like if you were questioning suicide, your got your finger on the delete key, but you just can't do it
I got a new idea
you said you have the gaurd textures
thanks
just to make sure if I threw it in it would work as it should
here's the funny thing
when I put it in textures, it asked me if I wanted to REPLACE THE OLD ONE
AS IF IT WAS THERE THE WHOLE TIME
it seems that it dosen't save things like cloths and bodies, so I might be here occasionally asking for textures
there are some occassinal blank textures but overall it seems to work well
a capture should save literally anything you can see ingame
you are the first person i have met who has missing textures
like I said, i got negitive rng
there's no way that it not saving is a luck based issue
The Blank textures seem to be ones that are frequently reused
I wouldn't call it blank
I'd call them spoty
its definitely a blank texture, because that means the remix runtime is unable to find your custom asset
no
so you either have a dying drive on your PC, or you have permission issues for remix
cause it was there before the asset
"No"
my drives brand new so i doubt it
said no because it's on old textures too
I can confirm it ain't costom assets
so can you send a screenshot of that exact same thing with enhanced assets off? include the remix menu under enhancements too

Have you tried Mat_forcedynamic 1
I-
no
@regal sphinx
I can get a screenshot of textures I haven't changed bugging out though
this means you are having a file location issue, you need to re-do that asset since its definitely been replaced
let me show you an asset I haven't changed bugging
how does that help troubleshooting lmfao
you asked for enhancments off
yes go for it
giving you the closest thing to it
talking to me orr
yes
yes and i just gave you a reaction to your question
do you also have enhanced assets?
turn it off
it goes away after
its probably because you didnt delete the portal rtx enhanced assets, the collide with hl2 stuff
just leave it off if you're not replacing anything
what do i delete
i am
looks something like this
probably portal_remix
might also help @modest bear if not done already
do the thing above
I never touched the texture
^
i mean is that picture not specific enough?
omg
stop😭
he don't got it
we both dont
hes using portal rtx not prelude
yes which is why i said something like portal_remix
so yall have nothing else inside your mods folder other than your own mods?
its called "gamereadyassets"
omg nvidia
its named differently
bruh why they do that
yes i see that now
just confusion
i dont have portal rtx installed for ref so i assumed since they are both nvidia titles they would be the same
I helped him so he might be cooked
.
to be sure though, you mean the one that the games orignal mod, like the one it comes with before you make it half life
yes
all a misunderstanding
okay yeah they called it gamereadyassets
portal/prelude rtx share some hashes with hl2 and it breaks textures
that actually is something I didn't delete
you know, i didnt even realize deleting gamereadyassets wasnt in the pinned guide
💀
making the game, i refused to make anything
or at least turning it off
anything that I wasn't told to i didn't change about the base game
gotta update the pin
I'll make one rn
nope did not
hu
strange
so we assumed it was the same issue cuz some of our textures we put in are greyed out
ill tweak
but ion
steps for portal prelude rtx/portal rtx hl2
🚨 Warning: you cannot play portal rtx or prelude without restarting this process🚨
-
Make sure both are fully updated
-
Open both half life 2 and portal rtx/prelude rtx in separate tabs on file explorer
-
Add the RTX.conf file (CR's Pin) into portal rtx or prelude rtx, when asked to replace file click replace
-
Copy the "hl2 folder" from half life 2 into portal rtx or prelude rtx and when asked to overwrite select skip these files
5a(Portal RTX ONLY). Open Portal RTX files and then open the rtx remix folder, then open the mod folder, then delete the folder named "gameReadyassets"
5b(Prelude RTX ONLY). Open Prelude RTX files and click on the rtx remix folder, then open the mod folder, then delete "prelude-remix"
- On steam, go to portal RTX or prelude RTX, then click on the gear icon for the game on the right side of the screen, then click on properties and a window will appear, click on general and then you will see a box you can type in under the word launch option, then type in "-game hl2"
Optional step. this step both fixes issues and causes them, I'm not personally sure if it works on prelude but it works on Portal, what this does is fix flickering lights throughout the game, however this does break things like windows and makes rooms in the game darker, but the flash light dosen't work unless you do this step, I am personally working on fixes for the windows throughout the game and will update this message with my own mod to fix them, insert the "autoexec.cfg" file, the steps are: open portal or prelude, then open the hl2 folder, then you will see a folder named "cfg" place the file in there. You now know what to do it's up to you to accept the trade off
- launch the game and enjoy
if you have any questions personally @ me and I will help you asap, and if what I'm doing isn't important I'll drop it to help you, don't be afraid to @ me and I will try to get this to work for you as my #1 goal
@regal sphinx
does this look good
pin it if you think it is
made it as understandable as possible
sorry for @ you btw
I made it this way and this as understandable as possible so no one has the issue I did
if there is anything you'd like me to change just tell me
got the whole thing together now
auto my new steps to make portal rtx work, how you feel about them, want to make sure other ppl approve it and feel it would work for people who got bad luck and or don't udnerstand things like me
just so you know only server mods can pin. And yeah, it's well formated and clear. I'll pin it 👍
well done
thanks man, that's why I @ multiple people idk who could pin
just tryna get others to read cause idk how ppl who got almsot know clue what a file path looks like to understand, like if that guy in genral chooses to read it and he can understand it, it's good, ppl who got minimal idea on what there doing to understand, so they don't got to go through the hard multiple hours between responses because they don't understand, like how I was
how do you launch lost coast from the folder (sorry Im very new to this stuff lol)
idk much about lost cost but
let me try to help
your folder should look smth like this correct
or do you not know how to get to the game folder
If not, go to your drive with steam on it, then program files 86, then steam, then to steamapps, then to common, then find lost coast
then send a screen shot of the folder your in
yes
okay so open up rtx-remix and then mods
copy the file path so when you extract it it'll upload directly into the folder
depending on your specs this could take a min
extract what, the zip that I was talking about
yes
extract the folder to the mod folder
paste the file path in here when you click extract
done
okay now launch the game from steam and I think it should work
if not send me a screen shot of what's inside your mod folder
Delete gamereadyassets
done
Now try to launch the game from steam
didn't work
Did you get an error?
no lost coast just booted normally with it's normal graphics
Oka
Follow what I say Next carefully cause if you don’t know what your doing you def can freak yourself out over nothing and that’s what I’m tryna avoid
On your keyboard, while in game, click alt r
done
The remix menu should pop up
no
it popped up nvidia's performance overlay
Did it pop up now
Yuh
When you start the game,
no
Huh
You got remix installed right
You do need Omniverse and remix installed
You got those?
ofc, im dumb but not that dumb
Okay
So when you start the game do you see words pop up in the top left hand corner
That disappear after 10 seconds
no
Okay so open the hl2 folder
ok
Send me a screenshot of what’s in there
Click on bin and then send me what’s in there
If you don’t see a folder named trex. In there we def got an issue
Huh
That’s not right
Let me check my files real quick to make sure my I sent you to the right folder
Possibly
it doesnt have trex either
Okay
That’s 100% your issue
You got no remix bridge
Let me help you out
Like I said before I’m not to familiar with lost cost
oh i thought there was something missing
np lol
i didn't 💀
ohhhhhhhhhhhhhkkkkkkkkkkkkkkkk
Keep in mind you do need to own portal RTX
Also just move the mod folder you extracted into the same spot as before
somethings very wrong
like a lot of the textures are see through, non-shiny things are shiny
We could be nearing the point where my low knowledge of lost coast are gonna make things difficult
this aint lost coast this is normal half life 2
Yeah the base game requires mods to be perfect, it isn’t close to done yet
ok
I’m not 100% sure how lost cost works and dlcs work so try moving the lost coast folder from your original to the portal RTX folder
And stick to the mod of it works
To keep a seamless experience
And if you just want path tracing in the base game I’ll tell you how to disable enhancements so those reflections aren’t there, but the only thing you will have is path tracing
Did just dropping the lost coast folder work
If I don’t get back to you mid convo just @ me, that dont apply for other ppl in the server and def don’t apply for people who got roles unlike me
pov hl2 rtx on a cert monitor 
is tis reshade?
Nah these two 
hmm i used the go pro one before it wrked but now i use it the game becomes full bright and rasterized even when messsing with the shader options
with sharpeye fixed of course
Hmm did you enable fisheye in post processing in the gmod q menu? 
You don't, you first install it from steam, then apply the mod files, then launch it from steam 🙂
Yo that looks amazing
You get it to work?
thanks
By any chance, could I borrow your emissive map for the crossbow
It isn't from me but you can download it from this link
and extract the folder and put it in Portal with RTX/rtx-remix/mods
yea looks good so far to me
Thankyou
Thanks
does anyone know why im unable to click on some textures?
in the toolkit?
its really buggy
sometimes you gotta exit the project and then go back for selection to work correctly
its really infuriating
well im in my remix project and theres this one texture i wanna replace but i cant click on it
i try exiting it
and going back
Damn nice shots 
ok so i found a sorta fix
i highlighted the wall but it has to be perfect to highlight the texture
thanks bro
Okay the textures not appearing in my folder is because file explorer is broken
I was looking for a different missing texture and found out, if I search something, it doesn’t come up
anybody know how to make fire not invisible
i mentioned the fix yesterday^
Thanks
help, no shadows in hl2. I tried verifing the files, and even reinstalling the game. still none
normal hl2 not rtx
send me what's in your bin folder and what's in the half life 2 folder
you cant add lights for source games easily
there is no stable geometry hashes for remix to place them
the only method i found to work is attatch a remix light to an existing model with a stable hash, the issue is that the light will show on every occurence of that model
so its not ideal for placing lights in maps
if you want to continue adding lights, do it via gmod by spawning lights in a map like you normally would; or make a unique model, import it to the game normally (not through remix), and then attatch a light in the remix toolkit
2nd method is by far the hardest if you're not already expereinced with authoring models/textures for source engine so i personally dont find it worth it
oh man

I had to add the cilender lights myself
yes but did you add it to the mesh or the geometry
yeah, give me a sec ill get you screen shots
now i have to wonder if portal rtx has stable geometry hashes then
time to find out
i tried to add anohter light somewhere and couldn't get it to work
idk why these did
im confused cuz like its not working for me but somehow he got it to work
so now im thinking like
well my inital thought is that you added the lights to the mesh
which does work
but you cant add anything to the map and expect it to show ingame
because that relies on stable geometry hashes
all i did was add a cylinder light and then tweaked the settings until i like the color and lighting and tried it in game and it works
yea ik
lemme get a visual repesentation of what im talking about
portal rtx
gmod
notice the extreme flickering on gmod? those are unstable geometry hashes
yeah
the model is stable though
(the tubes)
and as i said, you probably placed the light as a child to the model which is why it works
but it should also work for geometry since portal rtx's are stable
I'll give you a full step by step run down on how i got the light there, including the exact light i copied
im sure you just spawned the light in the toolkit like normal and then tweaked the light
am i far off?
thats what he did
the light settings have nothing to do with it not showing ingame, if it shows in the toolkit but not ingame, its a hash issue
kind of. not excatly though
so I copied the light from the light that was above gordons suit, i took that light, and added a stage light as a sphere, i set up one tube, and then decided it didn't like the sphere, then instead of creating another new light from gordons suit, I added it from the light i created, then deleted it, from there I tuned the light
If i'm understanding you correctly, if i moved the light, it wouldn't work
i will try creating a light from scratch myself and see if it doesnt work
yes geometry hashes work here
i spawned a light on geometry that is not a model and it shows
so does it have working hashes?
yes, i just said
so why wouldn't his lights work
i cant guarantee the whole game is like this but if a light isnt working, its probably a user issue
where is he trying to spawn a light
Ravenholm
isnt that light already there vanilla?
nope
hmm ill see
its invisible in game
geometry hashes are unstable here
that would also explain flashy lights
that green roof doesnt seem to change so ill try spawning the light on it, btw you can view hashes like this ingame
alr
how excatly can you identify a bad hash
does hl2 use portals or is that a culling thing
hl2 does use portals but this map just has unstable geometry hashes
im surprised portal rtx even has some stable hashes at all
culling
culling is disabled with this engine
at least when hl2's client.dll is patched
but portal rtx in its normal form has no culling
aren't the flickering lights caused by culling?
just saying it happens in other places to
i mean i was talking about the geometry, not the lights
its not just there in ravenholm
then you're gonna have to find a stable geometry hash or go the darksouls route

👍
what is the dark souls route
#1103495588374401115 message
^
the latter
adding unique models to the game/map and then spawning lights on those
it works in gmod
sounds complicated but not impossible
its possible but im not really determined to go that far for hl2 since the offical rtx remaster is near
2025 close?
pretty sure darksouls is meaning run around in the dark
idk im not nvidia
trust
no it means hard as fuck, have yall played the games 💀
iirc dark souls you run around in the dark there
lol
trust dark souls is ez
anyway ill see if i can get that light to spawn in ravenholm
with that one hash that was stable for whatever fucking reason
its basically 3 other lights past that light is broke
like the lights in the wood buildings are broke to
viola
i spawned the light on this roof since it was stable
remember you cannot do this on models otherwise each time that model occurs/is spawned, that light goes with it
no matter the map
here is a cursed thing you can do
find a stable piece of map geometry, spawn all of your lights on that
how can you tell if a hash is stable?
i showed you earlier
in the geometry hash view on remix, if you move around and the color of something stays the same no matter how much you move, its stable
sono flickering on geometry is stable
yes
got it
if it flickers then you cant use it
but you also have to avoid models
i made a copy of the 1st light and moved it and as you can see it works
created and placed it from one of the models that nvidia has in there library technically I could create a light there right?
okay
but dont spawn lights on models otherwise you're gonna have a bad time
unless you're using a unique model that is never used anywhere else
okay
The barrel is in both photos just one has enhancemtns and the other don't
idk why it's invisble
any fixes
I did retexture the barrel
API+lua honest reaction
when that happens sure ill sing that tune
I wonder if the hl2 rtx team took the hl2 levels into hammer and somehow stabalized all the hashes 
And if so, if the names of them will change/not crossover to gmod 
nah they did work on the engine
the levels themselves are not the reason why hashes are unstable
The dynamic light fixture shown at Gamescom 2024 is likely a result if in-game modification
The maps are modified
Does it make sense to do something about Half Life 2 if they release an official mod with a remix of it?
Depends. If you're hot shit with art and want to do your own take on it, go for it. But if you're concerned about visibility/attention, then avoid it. An official mod is going to be way more popular and probably bury any alternatives
Or be like me and race Nvidia
You can be like me and race Nvidia
Mines 100% a lot worse but let’s who gonna get it done first (they got like a 10 month head start at the least)
there's also the approach of making mods for hl2 rtx itself, im sure there are gonna be a group of people that disagree with a lot of changes with the remaster
That too, the suit being black now and the orange color being as pale as it is bothers me
You could always make a hl2 rtx simplified mod
Could also tune down things like path tracing for people on lower end hardware to enjoy it
Half Life 2 RTX will also have performance scaling options
I could also make the suit look better cause I’m not a fan
well I discovered a third option that I haven't looked too much into but I'll see if it works for everything, I added emission a light, not set very high, but it still produced a good bit of light, idk if it works for everything and 100% needs more testing but it's smth to look into if anyone else is struggling with shitty geometry hashes
THANK YOU SO MUCH
Browse SMOD : Tactical REDUX for Half-Life 2 files to download full releases, installer, sdk, patches, mods, demos, and media.
@dusky hound
Its standalone

Download the standalone file then the patches
Which one do I click
downloading that rn
Uhm, one piece of advice
Put it on an SSD, that shit takes a fuckton of time to load
@tiny gust
Huh??
I remember it working without them
This is what I see when I launch the exe
What's smod

You genuinely dont?
I do
Never played it but I watched a friend play it on his home pc
Soy beans
Wasn't allowed on violent games til i was 17 years of age, I played minecraft 360 all my life
dayum me playing cod waw campaign at age 5 💀
My family barely cared
As long as its not suggestive
My family was how you say, a family of apache helicopters
Mine wouldn't let me go past 10 feet of the house, and if I had friends they had to approve of them basically💀
My dad used to play a suggestive game
I finished it when I was 8
Never had any because of them lol
Were you homeschooled
To prevent the gain of friends 
I think strelok is a saudi prince
The Barrel is in both images, it's just invisible in the first 2nd one, I created a new mod that worked, then reset the texture in my old mod, left the working mod in, and It's still invisible, anybody know why?
Istg how many times have you said this similar problem I've lost cout
I got no solution bro
what you want me to do about it
Just gotta hope the right person sees it soon
you right
Where ypu don't have to spam it
I ask like every 4 days and for info it's only been 5 times
I mean it's sual fair but there is also always replies
Only one guy has ever tried to help me with this
Auto
I mean it's a strange problem that not many people know how to fix
Someone out there might, I had the same issue before, I just can't remember how to fix it
Since it is already finished, it would be great if someone copied it with VR MOD
not possible
You could just use rtx gmod with the vr addon
If I'm not mistaken, source VR team guy told that it would be possible to port enhanced assets from HL2RTX to Hl2VR
Maybe some day even with RTX
Strong maybe
Yall don't even understand how ass vr rtx would be
For now, PC vr is good it’s just no one is trying to improve upon it, so there’s very little room for technology improvement because no one is trying
Well no, rtx in vr would be a smooth and breezy 5 fps as it's rendering 2 separate screens of raytracing, its not vrs fault it's how intensive rtx is
Not only that but most vr tools use outside d3d9 libraries so it wouldn't function well
Why we need to calculate rays 2 times?
Wdym
Maybe I'm wrong, but it should be possible to calculate rays 1 time, and then render them in scene for both eyes
No, because vr is 2 displays in 2 positions that aren't the sane, not only that again most vr stuff uses outside d3d9 rendering libraries
I understand that eyes are located in different spots, but perhaps it is possible to figure out some workaround for this, should be some space for optimization
And the amount of updates per frame is crazy compared to just pc alone
No, there really isn't 
Its most likely not going to be any functioning vr rtx for quite some time if ever
Yeah no chance unfortunately, because hl2vr runs on source, nothing can be imported directly to the game. 1 single 4k textures explodes the source engine, the poly counts in those models are just not possible. On top of vr as well
most VR headsets are rendering at least 2K per eye, and introducing path tracing and enhancements on top of that? good luck
DLSS may already exist for VR but, especially with RR, the ghosting/denoiser artifacts would make anyone sick
Oh god the ghosting, and the latency 🤢
yeah especially on a non-native PCVR headset like a quest
the GPU will probably be too overloaded with remix to encode video to the HMD in a low-latency manner
I know I'm a year late but I pasted the contents into my HL2 folder and it just loads regular Lost Coast, no remix or anything. Also is there only normal maps or is there also metalness, roughness, etc.?
Can't wait to play hl2 in RTX!
Me too, I personally don't like the suit they got, but cause it's remix I'm just gonna make my own version with the orignal colors and more damage
I wonder how long it'll take them...
Literally like its not that big a deal
Couldn't be me
"No no, i take my time and look down the suit, really get in all thoes details as I see each miniscule piece of damage, each scratch, each dent before putting it on"
What about playermodel reflections?
Even then your again not gonna be staring down the details of the suit you'll be busy with the game
Yes but most people in this server are weird
Well you also gotta remember the stone guy exists
They randomly stop to stare at stuff like this
But does it have RT

Honestly Source 2 doesn't need RT, sometimes Remix looks like Source 2 to me which shows how advanced it is
source 2 bakes its lighting just like source, just at a much higher fidelity
Well probably because they use raytracing to bake it which is why it might look on par
iirc its raymarching
It doesn't specifically state, it's just referred to as VRAD
rip
Can I get a ray pie?
I'm pretty sure baked lighting has been raytraced since Goldsrc or even Id Tech 2(Quake) in some way, albeit in a more primitive form than RTX or even Source 2
I heard Source did it, not sure about before that
does it work with the episodes
It does.
it doesn't seem to be working for me
Dude, I made that on like Remix version 0.000001 😅 It's probably not compatible, sorry about that.
half life horror mod rtx
I think they are mainly focused on HL2 atm but HL2's episodes will get the RTX-Remix treatment they need when their done with HL2
Creeps your pasta 😃
for those working through GMOD
my hl2/source rtx just hangs on startup anything i can do to fix it?
Send a screenshot of your game folder
Here ya go
open the bin folder and send me what's in there
like the files or an image?
yea
Follow my steps below and then I think you can just copy the Mmod stuff in
If I am wrong I will still try to help you out
#1103495588374401115 message
There’s my steps
did they work?
not even base portal rtx is working
also i reinstalled everything in my portal rtx folder
and now its somehow fix IDK how? because one moment it hangs on startup and the next its not.
Yeah my friend had issues too, sometimes it’s just you got a app open, it’s taking up space it shouldn’t that shouldn’t effect nun, I call it a “remix moment”
Glad the games working for you
thx
Don't forget that you have to wait for shader compilation on the first launch.
It's exactly what I mean
Bros on to smth ig
the animation looking a lil funky btw the door is open
Just the animation?
That don’t happen to me, you use my steps or a different method?
I would suggest the gmod steps
Eh as g mod is better in some spots the hashes are way more unstable hashes by a lot
#1103495588374401115 message
You can fix gash stability btw
Top is portal bottom is gmod
I can tell that lol
You can, but why make it harder for yourself to fix most of em, especially when your new to remix, idk if this guy is or not, tbh it’s one of the better games to learn on in my opinion, I feel like, even though it pisses the shit out of ppl to need to deal with em with no clue what to do, none the less learning to solve these problems and needing to learn the solution has helped me limit how much I come to you guys for problems, because you become MUCH better at dealing with em
Sometimes ppl ain’t always all there, I personally feel it’s better to clarify then to go off of nothing
I’m usually not all there
If you didn’t guess
It’s good when the room most people want to do is already together and ready for you to learn on
I saw CR explain why portal was better one time, just can’t seem to find it
tl;dr, both portal rtx games have the engines modified to stabilize instance/geometry hashes
its possible to have stable hashes in gmod by spawning a primitive with a unique shape. I can explain more in #1116089843479498782 if needed
Please do
How?
Well the method above is guess
What I understand, there’s more than 1
#1116089843479498782 message
This is the only one I know of
That’s not that other mod
i did exactly yhe same
animations work just the body and doors are a lil weird
now the game wont boot idk why i reinstalled it and nothing
Huh
That’s odd
Does it give you an error or smth
You can try launch it in the tool kit with the option that says “launch game” that sometimes stabilizes stuff
Idk why or how
nope
Did you launch with remix?
i tried but remix couldnt find anything
?
through the rtx remix app right
yea it coulnt find anything so i tried launching hl2 directly through the portal rtx files the game worked once
It, couldn’t find anything, there should be in your common folder, then open portal, and then launch from the exe
You gotta click the exe yourself
ok ima try that next
Atleast last time I did it
See Launch game with remix
Last time I used it
It had me manually look for the game through the file menu it pulls up, and then click on the hl2.exe
gameinfo.txt
It says you need a gameinfo.txt
If it says that
The only thing I think you can do is verify files, which would fuck you shit up, I know on valves site, the have the regular half life gameinfo.txt available, just search for the game info txt on google, in the portal folder, open hl2, make the txt there, and then paste what the site has in
Prob already been seen by most cause its in general but general a bit crowded
POM HL2 test, Half Life 2 20th anniversary is on Saturday and I thought it was possible it’d come out then, and the way it looks now, well at least get a trailer confirming a date
what
You don’t think there will be any new updates on the release of any new update on the project on the 20th anniversary of hl2 20th anniversar
what
HL2 itself has been recieving bigger and more updates than the 25th Anniversary of HL1.
We can only hope
Def
Breengrub seems to be active
I'm thinking it's a ARG related website for the 20th anniversary update
Amateur posing
Clearly not real
Alright uncleburrito, I'll remind you in 22 hours about:
breengrub
cool
ah
rip
Guess we'll have to wait for a few hours
For smarter people to do the smart people things
1:30h video essay about how breengrub is fake and the creator is evil
No I mean the anniversary related stuff. It's gonna be good
Or at least what I'm hoping
oh yeah
It better come with hlx official announcement
What if they made breengrub look amateur on purpose?
Nah bro, it's really just a silly webpage to create hype or something. Not affiliated with valve it seems
And they are even reusing art from other people
Yes but valve could easily buy rights to use it
The fight for freedom begins anew. Experience the award-winning game that has captivated millions of players worldwide with its immersive story, thrilling combat, and mind-bending physics, fully overhauled with full ray tracing, new hand-crafted, physically based textures, enhanced high-poly models, and updated lighting, all in stunning 4k. Half...
Coming soon
It’s beautiful
November 16th marks the 20th anniversary of Half-Life 2. Back in 2004, Half-Life 2 left an unforgettable mark on a generation of gamers. Learn more about the development team at Orbifold Studios and their challenging journey to bring full ray tracing, remastered assets, and DLSS 3.5 with Ray Reconstruction to one of the greatest games of all tim...
Can't wait for MMOD HL2 RTX
Already included as Gunship is on the team.
Funny how everyone on Steam thinks HL2: RTX comes out this weekend.
They may have 100 people working on it, but they all contribute from home in their spare time.
It's not like they have an office to house all 100 and work on it from 7 till 5 day in day out.
There is a reason Black Mesa took this long, it was the exact same situation.
HL2: RTX has it easier even as the levels are already designed.
Let me believe it bro😭
It don’t need to be true
Either way, the released the 20th anniversary video before the 20th anniversary, so they might do something out like release a beta version or review copies
No
What if, they got us all thinking that it won’t drop cause that’d be weird, but then it does at some random ass time
They'll drop 1 day after GTA 6
Prob
Before San Andreas remix though
Tbh though I wouldn’t be surprised if they dropped the less likely beta/demo version, or the more likely but still unlikely review copies, like the video is for the 20th anniversary there’s 0 reason to release it 2 days before if they had completely nothing else planned for the anniversary
Even if it is just another gameplay trailer
(The most likely)
they stated that tis still a work in progress, I really dont think its in a finished state by any means
It’s still kinda weird tho don’t ya think
no?
Why wouldn’t they just release it on the actual anniversary then
because they havent finished it?
Or just release the steam page on the 20th anniversary
I said those are the least likely for a reason
At most like I said another gameplay trailer or gameplay stream showcasing a bit of another popular/memorable chapters
dont you think meybe they are only showing thoes chapters because thoes are the ones they have in an almost finished state?
😭
Cause my memory is horrible
whatever man im gonna go cod
Have fun
They showed the 3 bits of chapters we’ve already seen, 2 months ago to a FULL YEAR AGO, you don’t think there’s a chance there’s atleast 2 minutes of stable gameplay in a separate chapter
Eh, I mean, they’ve had the lab seemingly playable a year ago, nova prospect seems mostly done, there clips have covered 75% of raven holm, I feel they’d be atleast able to drop a 2 min video, maybe not even gameplay something like how they did with the ravenholm trailer 10 months ago
Yeah
Which there tripping harder than I appear to be half the time
They need to go back and play the original
I get that better than anyone, also just gotta remember there’s just people out there with nothing fucking better to do than hate, they say discord mods are the fat bastards but I think it’s really just those mother fuckers who don’t got nun more in there life to hate something they could never be able to do
if only we have a noCLIP documentery video.
Yeah I guess that’s it, but, it’s still not the anniversary
(I’m not serious if you were wondering)
Maybe they’ll just drop some RTX on and off images
Like they have
But with different spots
I could also be that nostalgia thing, where you remember something way better than it is. Like, if you go back and play some WAY older games, some of the dark creepy environments will seem to be missing, and that’s cause you imagination filled it in. You go back and are prob like “shit, I remember this differently”
how do i make objects not so unstable
It might not work
I haven’t tried it myself
I’ll do it in like an hour or 2
Valve likes to update their games to Vulkan so they might have done it for the 20th
Or could just be because they updated the graphics in general
Thank god it didn't break any rtx stuff for gmod
I don’t got time for that they need to hurry there asses 🥱🥱
Ooooo, this is ironic


It was a trip down memory lane
I saw it and just had to do ts
A flash back
Shit was only 3 or 4 months ago
Times wild
That was August
So technically 2 months and like 26 days
Not an exact amount of days cause I ain’t counting allat
We do. It's on Valve's channel
I made that comment before the video was public.
Just to make sure
We're all getting the same error
right?
its getting in-game with the classic setup but when you try to load a map the game crashing
ok i just had to many workshop mods, its working now
Half life Alyx rtx remix (REAL100%)
oh wow
the rtx remix lighting with the alyx hla model is perfect
Gotta figure out wtf is happening to me
Will return once I figure it out
i imagine how it will look in hl2 rtx
I see this guide and it is not working for me.
@modest bear After following this guide, should I run the game on RTX remix? When I run it on steam, I get the following error
i download captures_hl2 and HalfLife2PBRPack. idk how to use it
Captures are not needed for mod installation. Use the PBR pack and place it in the root folder/rtx-remix/mods/
I do not know exactly if it's a complete mod with mod.usda and everything
Ok i will
So with the new anniversary update there seems to be a variety of issues
I’m getting the same error since the update and have been unable to come up with a solution at the moment
aright, i will wait then
im struggling to get rtx remix and the new hl2 update to run properly, i see the rtx menu but the game isnt using rtx remix
it dosent work
i dont think
well it works
but
looks like someone got it to work here
idk how to properly get it to work rn
it just whitescreens on portal rtx
hmm
and copying the remix stuff over to hl2 gets me ingame without rtx effects
i can see and use the menu n stuff
maybe my gpu is just cooked cus i cant even open the base portal rtx actually
sdfkhsdguhhfsd
the fuuuuck
theres a driver update, gonna try that
Mine don’t work at all so
Still tryna figure out what’s going on with that
Do you get the error above
Alright
Mines doing whatever the fuck that error is, still tryna figure out how to fix it
My PSU decide to tweak the fuck out so until I figure that out, know that this def won’t be done for a while
yeahh i cant even get regular portal rtx to run anymore
i have no clue what happened
Yeah that happend to me to but I ended up fixing it
Is that half life or portal?
half life
mhm
And the the mod folder is completely empty
i have a pbr textures pack
Don’t delete it, just move it to desktop and see what happens
what did i do
found footage hl2
h elp
sdafsf WWHAT

this is the funniest thing ever
the one time i got it to load with rtx and it did this
only to kill itself
im so so confused
i cant get portal rtx or portal prelude rtx to boot anymore
yet this frankensteined prelude rtx files into hl2 thing runs as if its some cursed demon
is my gpu cooked i have no clue whats goin on anymore
this isnt normal is it
i wish i had shadowplay irl
genuinely can't tell if im doing something wrong or my pc is dying
nah ur fine
idk what's going on with prelude/portal method not working but its known the anniversary update for hl2 broke stuff
followed pinned down to every step, switched to pre20th beta and its still borked
i can try doing a fresh install when i get home and see if i run into similar issues
ive reinstalled portal rtx/prelude like 5 times now
there is a good chance the Half-Life 2/hl2 folder is broken now because of that anniversary update
so that would also break prelude/rtx

Hmm looks like portal rtx works for me still
Lemme see if I can install remix to hl2
copying hl2 files into portal prelude or rtx just bricks it
even removing the hl2 folder and validating files doesnt fix it
try it with the new hl2 folder from the anniversary update
running game w -textmode and -dev and theres 0 output in the console
cpu usage goes up to space but nothing happens unless i reinstall the game completely
Yeah no go, anniversary update broke it
tried both folders, the old hl2 folder and the new one
Do you have gmod?
Worth a shot, I've never tried it but I'd imagine it'd work 
sdk2013 stuff works with prelude
i was able to run a couple of mods just fine through it months ago
do you have a autoexec lingering anywhere?
nope
when you clean install, do you also delete the game folder in common folder?
yep
do you have anything that injects to games globally?
also we're talking about the vanilla game not opening (no remix), when reinstalling right?
i have msi afterburner w rivatuner but i have it closed
the only other thing i can think of is the nvidia overlay
or steam overlay
i assume you've done the whole DDU dance?
https://github.com/NVIDIAGameWorks/bridge-remix/tree/6559f0d3ba82bd2eaefc0bf2898e3c9cf5af8cb7
oops
wrong url
gotcha
my pc is so cursed for this,,,,,,
2080ti
i usually run an undervolt w power limit
i remember that caused an issue once on portal rtx
even to the point where you cant open the game?
nop just random crashes in game
i've had stability issues with undervolting myself but i could at least get something running
yea no it worked fine
until it didnt >.>
yea no cranking up the power doesnt help
there is always the nuclear option
i hate running this on stock cus its a blower variant 
when in doubt, reinstall windows 

hell portal rtx could even run on win7 since remix is vulkan
yea im on latest drivers
thing is it
works? sometimes
like i nuked my entire common folder
and installed, it worked
2nd launch didnt
only thing that comes to mind is the steam runtime
but source (and even remix), shouldnt need to touch that
i can turn off the overlay
go for it
if the 7th goes to shit, try listing everything you do for the 8th, no detail un-noted lol
i can list it now
uninstalled from steam
deleted remainders from common
only random log files
naw i mean like setting up your OS
like after windows finishing installing, list what drivers / software you install
ah i thought you meant windows when you said 7th
so to be specific, both portal games dont work?

lord have mercy


