#Half-Life 2
1 messages · Page 4 of 1
Cry me a river man
no way all of you are so fucking busy that your beating your dick making these games all day and all night trying to maek these games
their so busy
ah yes let me stop everything in my life to help you. would you like me to hold your hand and give you your sippy cup?
go nut in a circle with the rest of your devlopers
Or or maybe we should tale them to the daycare
bro, non of you are helpful, if your making things for others to enjoy then where tf can i get a hold of someone with half life 2
wow how helpful are u
got us there
so hurt
how am i supposed to help, my thread is some other game
didn't want to be rude to any of you but apeartly calling you out on being compltly fucking insuferable and unable to help with any situtation
I heard there were clowns
I should've specified, *cry baby clowns
you gotta work on stuff that actually hurts😭
maybe your the one with the sippy cup if you get mad that quick
I haven't read anything yet but this community has a really awesome reputation for helping out generally, so I would be surprised if this was the case
impatient too
they speak like how we made fun of people in 1st grade how mature of them
u went here so if u wont help then leave and shut the hell up😭
Not in my experince at all, if i ask them anything they just make some excuse on why they can't give a 6 word response for 12 days straight
No lol I'm laughing at clowns
oh i might just start crying in a sec
funny 2018 comback
okay from first impression I'm getting that 8 has a genuine frustration that he's unfairly taking out on people for not being the equivalent of paid support service workers. This is a community server, community members have lives. It's not uncommon that someone can slip by for a quick comment which can give you a hint but not fully answer the question on it's own. You have to be patient because we're all doing our own things
at least ur helping in somewhat of a way
so what is the problem, you said you couldn't take scene captures?
I've avodied it for multiply days and its been two days sleepless waiting for someone to be useful
yeah i can't capture sceans in order to adjust them
people do not owe you their time. You're working on their schedule, not the other way around. I can understand frustration, but keep it chill. That's all I ask
i get that its just why do you get pressed so easliy
he did not install remix / set up the game correctly, which we pointed out with the pinned instructions
they we're the first to insult me
^
clearly you've done something here so that's a good sign that you've made some progress. I haven't used Remix with HL2 yet, so I'll download it real quick and see if I can't figure it out and share what I find
yeah
i understand his frusteration cuz ive had the same issue before for the past 2 months and ill keep it peaceful here but u have to admit there was no reason to have 4 developers jumping us over one small issue it couldve been ended with one person
these people aren't developers on Half Life 2's remix support. Maybe that clears things up more. If you were under the impression that this was their wheelhouse and they just didn't help, I could understand the frustration
let's all cool it down and I'll try and help ya'll
ok thank you
It's not that, they don't got any time to help me but all the time in the world to start insuting me
it makes no sense
I mean tbf it's a lot faster to insult than to troubleshoot an issue with someone
just messing with you, not justifying it
Maybe they treat you better casue you got roles
gonna download the game now
okay
Auto if you need help lemme know 
tbf yeah they all appeared after an argument but not for an issue lol
it's possible it was just a misunderstanding that got heated from one off expressions of frustration. Like I said I'm gonna try and help so if we could reset that would be great

not saying they all gotta appear for an issue but it doesnt seem like their that busy yk
alr
@modest bear say ur issue he will help
well first I'm gonna try and set up remix with half life 2 for the first time. And I'll use my experience on that to throw some ideas ya'lls way
ok thank you
So I'm trying to adjust my image with the Capture Scean feture in order to adjust images
from what I get you're trying to get scene captures working in the first place right? Scene captures will only work when the game is pathtracing, so when it has the fancy lighting stuff since that means the game is successfully feeding data into remix's renderer. So first priority is getting it fully working, then going for scene captures. Gimme a few min to install this 👍
I really apreciat the help man, going to a spot in the server wher eyou aren't even ussally are in order to help the vs the people who are supposed to be hear don't really help at all
let's please leave that in the past
Thanks man your actually helpful, you are rare dev
@shy gazelle am I understanding the instructions right that this essentially converts portal RTX to be running HL2 instead?
yes 🙂
i understand now
did not mean to send that
okay wow this is much easier to set up than I was expecting, sweet. Ok so,
wsp
yeah none of you could explain that in the 12 words that he used, but had enough time to insult me despite me saying that I haven't been able to recive help for days, yall got insutled by me telling you what other people have done to me
yall make no sense
this is not even my thread what am i supposed to do?
most people here that you yelled at have no idea/gave you actual advice that you didnt listen to
I told them if they could elaborate on what they said and they dissapeared
as they are busy elsewhere
you say you understand but just in case I figured I'd quickly write up. So in the pinned there's a screenshot from @.skurtyyskirts that shares the process. An easy way to think about it is thinking like you're essentially adding Half-Life 2 to portal RTX. So in HL2's base folder you want to copy and past the folder called hl2 into the base folder of Portal RTX. It'll give you the option to overwrite existing files, you want to hit "skip for these files" to avoid that. Now you want to download the rtx.conf file that's pinned from @.cr (newest pin) and drop it into your Portal RTX folder. IMPORTANT: This will overwrite Portal RTX's configuration. If you care about Portal RTX, simply rename the original file so you don't overwrite it. An example can be found in the screenshot. At this point you're basically done. Right click Portal with RTX in your Steam library and hit "Properties". Under the first tab called "General", you're gonna want to type -game hl2 with the hyphen included. This can be seen in the second screenshot attached. Then open Portal with RTX on Steam, the game should instead load up Half-Life 2 but with Remix injected and the game will be pathtracing
dude i gave you xenthio's tutorial 😭
they fr dissapear for months and can't help you for days
listen ur not that busy to have the time to argue so we end it here alr
thanks man
alt+tab
i am indeed busy too
okay are we done with the back and forth? Yes? Fkn sweet. We got it going guys!!
yeah his video didn't give me the solution i was looking for
without looking back tell me what my problem was
you problem was that your game rasturized, and wouldn't capture scenes
but you could insult me for 20 mins straight
these guys are still going 
okay I will admit it does seem as if the video is unnecessary. The screenshot from @.skurtyyskirts in the pinned describes it perfectly
ok then please dont spend time arguing and just mind ur own business
must be real busy
getting involved doesnt help just saying
ive been trying to get them to but this guy @grand comet keeps talking
thank you 
this will be going in my scrapbook
you literally say this after accusing them of still talking
no more, anything beyond this point is actually gonna have action taken because I'm tired of it
they said smth help so i wont be shocked if they kept going just saying but alr
I have the patience of a greek god
but even that's limited
thank u though
i aint doin shit here no more
HAVE A GOOD ONE :)
you too
you should pin this just in case others need to see since it helps explain a lot
fr
I think the screenshot from skurtyy in the pinned is actually really good. Though I can see the benefit in having everything in one message, so maybe I'll write it up in a neat message + the rtx.conf file attached to that message down the line
in the meantime I'm focusing on a project of my own 
alr have a good one
you're a true hero automata o7
fr
stop. instigating. 
no more snarky responses. Be like Ham who mostly chilled out 
ok back to my stuff
trying to avoid it
thanks for the help
its been a long while since i got some
@fickle narwhal i know your probaly helping other ppl rn, but the rtx.conf file you told me to find under half life 2 isn't here, can you answer why this is, or am I just looking in the wrong spot
it's in the pinned post
also you aren't supposed to install stuff into the HL2 folder
skim the instructions I wrote again, you're putting HL2 in portal rtx basically
yeah I understand, I was gonna move the rtx.conf file that you said to from half life to portal
@fickle narwhal
oh nvrm
i got understadn I think
the rtx.conf that you want is from discord. Not the game files
#1103495588374401115 message
here
yeah I understand now
ok cool
I just read what you wrote wrong
all good 
I really appricate it you got no idea
@fickle narwhal hey man sorry to bother you again but ive ran into a new issue after doing everything that you said
when I start the game I recive this message
don't run it from the exe, only run it from steam
you can also run it from the game directory if you make a shortcut and edit it like so
I am
your screenshot has it all caps, iirc its case sensitive so make it all lowercase
this
yeah i realized that and tried that and it countinues to not work
same message?
wdym
you said it continues to not work so i assume its showing the same error dialogue when you open the game
yes
so you have a full hl2 folder from Half-Life 2/hl2 inside of Portal with RTX?
it should look like this
and the inside should look like this
I don't have the full folder just the instructions that are pinned pretty much
I already got half life 2 downloaded
I wonder if it'll work on my old disk
if its the 2004 copy, probably not lol, everything is packed in a vpk these days
old engine had it either in gcf or uncompressed
then just follow my comment, copy hl2 from Half-Life 2 to Portal with RTX and dont replace any files when asked
when it asks just click skip then?
yea
It shouldn't prompt replacement afair?
okay so now launch it?
yea
you probably will, its got a bunch of bugs despite the better engine
mostly broken lights
nothing fixable rn
okay
Nothing game breaking, the floor isn’t their some times but I think my friend told me a solution to that
But after the 50 hours of being awake for this problem I’ll work on that tomorrow
BROTHER I LITERALLY SAID THIS IN THE INSTRUCTIONS I GAVE

If you don't read it you're not gonna get it to work
Yeah I totally missed that even though I read it like 8 times, I was just tired asl, mb
hey, don't punch him
Thanks for the help man
Thanks for the help
np
Today! At 9AM PT I will be taking a first look at Half-Life 2 RTX and also giving away some #RTXOn Keycaps! Tune in at https://t.co/sw54i8rTRs
Watch NVIDIA with me on Twitch! https://www.twitch.tv/nvidia?sr=a
Nvm it's already live
Can you stream it here
It looks so good WOW
I wonder how close it is to release 
Looks great, the smoke rings especially
Half-Life 2 RTX Full Gameplay Showcase (Gamescom 2024)
#halflife2 #rtx #halflife
This new half life 2 rtx video covers the first exclusive look at gameplay for Half-Life 2 RTX, HL2 RTX is a community driven project to remake Valve's title from 2004 by Orbifold Studios, Nvidia and over 100 artists, half life 2 gameplay, half life 2 remastered g...
omg hi deegee
So currently I'm trying to use the Ai tool to enhance textures in the Mod settings, however when I capture Scean it doesn't seem to save
any fixes?
it's a shame that freeman does not have shadows, and perhaps reflections too
Also when I try to create a file in the RTX Remix I get this error message
Exactly what it says
Remove spaces
yeah obvisly tried that this is just the first screen shot I took
since this question is more about remix at large, I'd ask in #general-remix . One of the engineers on the toolkit themselves will likely come by with some time. They always manage to figure it out
okay thanks for the recommendation
it also tends to be the most active chat which helps too
just be willing to give it some time please
yeah
The revolver doing vape tricks 
combine smells vape smoke
Cherry!
Gordon and his metal crowbar:
I really gotta try smod
The smoke ring or fire is very short lived, seeing it with every fired round makes the effect lose it's charm honestly
I see what you mean. Maybe if it was more subtle
I have a theory with half life 2 rtx
Have you noticed? The trailers published display chapters in the chronological order:
Red letter day
We don't go to ravenholm
Nova prospekt
What if this order is meant to tell the completion of development?
Like nova prospekt is at 70% of the campaign... 80 perhaps. What if these trailers mean all the previous chapters are reworked and technically functional?
which means Half life 3 is on the way
We'll have GTA VI before hl2 RTX, and I prefer this than a rushed project
True ngl
or you can develop your project and see results that will play with your vision
Does this fix the horrendous flashlight in Half Life games or is it still the same?
wdym
Hl2? I thought the only bad fl was hl1
how to get mmod working?
the maps are just white!
hey guys
i need your help.
when i run half life 2 on portal rtx
some maps are great
and some is buggy
and
when i use crowbar
i cannot see crowbar
but i can see hands just
and pistol is behind hands
Try putting the pinned rtx.conf file in portal rtx's game directory
which pinned?
The pinned messages in this discord channel
u dont know where is it. cuz i didnt used discord for long time.
and look my problem with half life 2 rtx
i droped hl2 folder inside portal rtx root folder
and did everything correct
and i got this
the pistol is soo buggy
and crowbar is not visible
only hands
and every texture is black
i really need help
Put that file in portal rtx main game directory, it should fix what's wrong
what if doesnt work?
ggs
Try loading into some levels, it might just be the loading screen that looks like that
wait what? if it's a pirated version I can't help you
i have idea for u
can u upload your game in mega.nz or mediafire
soo
i could run it
oh
things is getting worse
this looks good one
but the water is bad
and sky
my mmod map are all white do you know how to fix that?
It's honestly better to play hl2 through gmod
It's much more polished and there's a lot of fixes
(Edit: Something keeps turning comments off on the video and it's not me!)
You MIGHT need a GitHub account to download the following:
DXVK-Remix: https://github.com/NVIDIAGameWorks/dxvk-remix/actions
Bridge-Remix: https://github.com/NVIDIAGameWorks/bridge-remix/actions
Patcher: https://raw.githubusercontent.com/BlueAmulet/SourceRTXTweaks/main/a...
are you outta your mind
no sending game installs, it's piracy

how can you have the username mr freeman and not own the game
also you didn't follow the instructions clearly
Ohhh is that how names work
Hold on chat that gives me an idea
if my name's based on NieR Automata and I never actually bought the game, I think it's fair to be like "bruh"


Wow cmd fail
you don't have to type a command lol
Mobile edit profile while in a vc of 54 peeps is laggy
my mmod maps are all white, anythingh i can do fix that?
It's better than hl1 yes but was trying to see if it feels more dynamic
given it's pathtraced it necessarily is more dynamic. Even has bounce lighting so the area nearby is realistically dimly lit from the light as well
hey guys.
i recently got idea
and i fixed the black textures. its not the textures. its due to brightness on the map
should share it here then 🙂
hold on a min
i want to show a picture
sorry
my game is taking soo long to load
due to my bad processor
sorry
i cannot do it rn
maybe tommorow.
you didnt shoot him
my mmod maps are all white, anythingh i can do fix that?
Alot of mmod items send back bat data to remix so I don't think there is a fix
how are you running mmod?
hey guys, I need help, i play half life 2 in gmod , there is crash when loading highway 17 and black mesa east and it said in log "err: [37] common device objects were not disposed of."
Don't play it through Gmod, play it through portal rtx
I did that before and When i play half life 2 in portal rtx, there is culling issues with the lighting .
sounds like a driver issue? send a screenshot of the error
i would say to preferably play it with portal rtx, but gmod in general is a better experience
Explain
Or be executed

gmod has the rtx remix fixes addon which circumvents a lot of engine bugs that source has with rtx remix in addition to the engine patches
it can fix map light issues, particles, etc
hl2 with portal/prelude rtx is easier to set up but its not in a perfect state vs gmod
sometimes be that and another be that
Would anti light culling be viable? It's one of the last options in the Remix developer menu
it doesnt really work on source games
i see the culling issues, but i was asking more about the error you mentioned
some maps just arent stable with the env_sun light
you can try patching the hl2 client.dll using blueamulets patcher
xenthio's gmod tutorial goes over this but it will also work for hl2 and some other source games
https://youtu.be/JeMrlemVSl8
(Edit: Something keeps turning comments off on the video and it's not me!)
You MIGHT need a GitHub account to download the following:
DXVK-Remix: https://github.com/NVIDIAGameWorks/dxvk-remix/actions
Bridge-Remix: https://github.com/NVIDIAGameWorks/bridge-remix/actions
Patcher: https://raw.githubusercontent.com/BlueAmulet/SourceRTXTweaks/main/a...
just insert hl2 where gmod is mentioned or seen
thanks for the help
👍 lmk if that doesnt work
by changing the mounted game and then using a bat file to run it with portal rtx, thats how I run mmod
try doing the same thing under prelude rtx since its based on SDK 2013, portal rtx isnt based on SDK 2013 so it has issues running anything other than portal or hl2
follow some of the stuff i did here, it does work
everything still white.
try using the rtx.conf pinned
I already did that
if you could just send me your mmod files for prelude I'd Love that
they're the same as the actual source mod. I copied the base mod and the hl2 update variant to prelude's directory and just ran it using the -game parameter
if you're using the hl2 update version, make sure it's installed on steam so mmod can mount it
also screenshots would definitely help
its says Unable to load manifest file 'scripts/surfaceproperties_manifest.txt'
fix the crash but it's still white
fixed it now theres on periodic flickering
fixed everything and now I can play
Having a bit of trouble getting this to work.
Followed the instructions, but it doesn't seem to wanna add path tracing
Did you follow the pinned instructions?
As long as you have an RTX gpu it should be working
Yes.
Ohhhh
The pinned ones
Not the one at the top of the chat
That's the mod DB site, correct?
Is there a way to fix the culling?
Cause it says that's a known issue
Followed it, but it freezes at the title
It's honestly not the best way to play hl2 rtx right now, mine's even having a hard time last time I played
If you have gmod, I'd recommend playing with that - the community made a TON of fixes for culling/issues and fixed the water
(Edit: Something keeps turning comments off on the video and it's not me!)
You MIGHT need a GitHub account to download the following:
DXVK-Remix: https://github.com/NVIDIAGameWorks/dxvk-remix/actions
Bridge-Remix: https://github.com/NVIDIAGameWorks/bridge-remix/actions
Patcher: https://raw.githubusercontent.com/BlueAmulet/SourceRTXTweaks/main/a...
Yeah, a lot of fog lol
Can you show
Hey, Im trying to upload my RTX remix mods into the game, however all the steps that were givin from videos from Nvidia and other people, however all the steps I try just don't seem to work, Is it possible to upload mods to the pretty much half assed version of half life 2 with path tracing, or is this just an issue on my end
you don't have to upload anything
wdym
if your mod project is configured properly, the game will detect your work automatically and you'll see your new assets
I am using a save that was created before the mod, is that possible the issue
well also make sure you have enhanced content enabled in the remix overlay
could be that
that might be it
let me try that
something didn't exactly work right
In one of the methods I tried I uploaded all the files out of the mod folder
I moved them back it
but I could have forgot one
I know it won't exactly look the same but could you send me a screeen shot of a working mod so I could maybe see the file that I'm missing
when you say uploading what do you mean
there's nothing to upload anywhere, it's all automatic
it's a bit messy but this is my setup and it works
I’m using the wrong words
I just moved the files in to a different folder
It’s got pretty much the same things yours has
to what folder bc that's probably what's messing with stuff
The one I made
Oh you mean
Where I moved it too
One of the things I saw said to move all the flies out of the mod folder and then in the direct folder with the .exe file in it
At that point, even though it didn’t make sense
I tried that anyway and put it in the half life 2 folder next to the .exe file
but why 
I was out of ideas
no this is only for the runtime not remix mods
yeah that's what I thought
right but I'm saying there isn't any need for ideas. You just run the game and toggle enhanced assets
yeah I just totally didn't do that, that ones one me
but the onlything I could think of for this texture less issue is to re-make the mod
Cause I have all the files it probaly won't take as long
should I try that
or you got a better solution?
you didn't injest the textures did you
I did
its in the the project folder, in a folder in that called "package", in a folder called "SubUSDs" which is split between two folders called "RTX-Textures" and RTX-Models" which then each texture and model for each item is in it's own folder for organization
hmm that soundsl like it should be okay
I'd scrap the mod and create a new project
you said it shouldnt take too long to catch up right
yeah because I have all the Textures I want to use already set up
If I have to re-ingest everything then it would take a while
but otherwise It should be fine
Re did the mod same result
anyone know how to get the flashlight working without r_newflashlight 0?
Someone a bit back on the list got the flash light to kinda work
It’s far back but if your willing to look for it it’s their
Yep, still all black textures
I re did the whole half life RTX system and re did the mod for the third time and still the same result
Later today I'll try and set it up myself. See what could be an issue
alright
Just @ me when you do
It'll be a while just to give a heads up, doing stuff
Okay
i don't know then
I re made modles too
and they just don't even show up
I did every flat texture and some and some of the modles
the modles don't show up and the textures are black
I thought I could have been where I got the textures from
but then I realized I did the suit using Nvidias Ai upscaling tool, and the suits black
did I some how just fuck this up or
The ground texture in the suit room I didn't change
but I changed the tiles in the main room
and they just appear as that black texture too
I'll send the textures I'm using
to see if their the issue
for what ever reason it won't let me send my folders
I wouldn't bother, textures are textures
this is something else. I think someone here was cooking when they said Portal RTX is not the ideal way to play HL2 with Remix. It was significantly more fucky than I expected
yeah
I mean theres really no other way to do it
my only thought is I fucked up somewhere
Im just pulling at staws now
is their something diffrent here
please say sike
man
how in the world
did you still do it completely wrong after I said explicitly what to do
you don't put portal rtx into half life 2
you do the opposite
what do you think the launch commands were for
pause. Read what I said because I put it crystal clear. Lemme find the msg again
just reset everything you think you know about the install process
.
in the very screenshot in that message you can see I'm in the Portal RTX folder, not Half Life 2
I see that
what I did was make the portal rtx folder
made the whole thing work in their
then deleted everything in the half life 2 folder
and pasted everything in the portal RTX folder into it
because the files are exactly the same as the portal rtx folder was
I figured it would work the same
because they we're the exact same file
This way I could play half life 2 rtx
and portal rtx
but I really need and explanation
how is pasting the same files into a new folder going to make it diffrent
theirs nothing diffrent between the two
but somehow it runs differently
There the exact same files
just in a different folder
It really don't make fucking sense to me at all
Like
If I put the portal rtx folder in my desktop
and then clicked the .exe file
It would still launch the same
how would it run any diffrent if its the same information just in a diffretn location
I really just can't wrap my head around it
I got it to work fine in portal
then just pasted it into half life 2 and then re installed portal so I could play both
but how is that different
I really just don't understand this one in the slightest
idk man
if I pasted the files back into portal I don't think I'd get a different result
I can't really try it rn
I used my friends account for Portal RTX
which shouldn't make a difference
I'd gotta wait until he gets off
but idk when tf that'd be
but If i'm correct
its just the same files launching from a different location
sorry abt that rant
idk man
It worked in portal so I figured that if I just moved the files it wouldn't make a difference
Idk man
I'm just cooked at this point
Auto, thanks for dealing with my dumbass for all this time
A friend of mine gave up on this project
told him I could do it and then just send him the files
said I'd be the mf who wouldn't give up on ts
So I'm not gonna stop
but
idk how I fuck up this bad every time I do something like this
if i were to give any suggestion it would be to slow down, have aptience and read through everything, look before leaping etc its really benifitial
You were not here for any of this bro
I did everything properly
excpept for forgeting the hl2 foler because I was sleepless for like 50 hr and jsut wasn't thinking
#1103495588374401115 message
That bro
idk man im not tryna start nothing at all
That was because I put the Portal RTX folder is supposed to be were you place the half life 2 rtx, from what I understand
If I copy and paste the already working files into a different folder
It should work the same
You put hl2 into portal rtx yeah
Not really no
As your taking the game content from prtx into the hl engine rather than the hl content into the portal engine
Different engines and dlls
No
explain
Ok if I take the core of an apple and put it into an orange, and take an orange center and put it into an apple is it the same thing?
okay ig I get that
but how would effect the editor
which is the problem I'm having
Half life 2 doesn't use portal rtx dlls so putting the portal rtx folder for ots game content does not give you its engine content
but how does that effect the RTX editor
Omniverse?
yeah
Well it's most certainly not gonna understand why there is unknown files directories leading to nothing
the files all appear the same
they all run to the game
the issue is the textures just load in as black
I've re done the capture like 6 times now
however
elaborate on the "new engine idea"
Have you tried putting hl2 into portal prelude/portal rtx, going to portal rtx, properties and then launch using the game parameters of -game hl2
Not putting portal files into hl2
I can't exactly do that
Because I use my friends portal RTX
he can't be using the account
and other ppl use his account too
so if hes not using it
someone else ussallly is
Right then have you tried gmod rtx
I don't got G mod
?
Anyways really hl2 with portal rtx folder isn't really going to work my suggestion is just asking your friend to use the account as it's important
Ok
Ima be real with you though
with my shitty luck
I ain't gonna work
and that "core of the apple shit" isn't the problem
If you say so
It might
be
but
my luck
It's probaly something that won't be figured out for months
with shit like this im like an old person and a tv
some how I end up with a setting that not even LG knew exeisted that fucks the whole thing up
#1116089843479498782 message Gumball fixed source underwater
Aw hell yeah jigsaw
called it
the shit still didn't work
So
I have ruled out that the engine makes that much of a difference
and yes
I have re made the mod in portal RTX
So
where do I go from here
kinda unrelated but cat in hl2 textures
Lol I wonder where he’s hiding in the game 
#1116089843479498782 message Console command to raise texture quality
Makes a massive improvement
Wish I did this before my original game capture/upscale replacements mod lol
Iirc that texture isn't used anywhere minus the beta pr smthn like a photo if I had to take a guess
Could be wrong and ots somewhere on a map
That’s cool lore tho, atleast now we know what the cat looked like 
"what cat?" -alyx vance
I love reddit
it says "matsys_regressiontest/background"
das da name of texture
theres also hl1 gman texture, a tf2 and portal poster, and orange box poster
and le source sample tool (unknown stuff)
I don’t think that’s my issue
We’ll call the cat matsy 
name decided!
Wat u mean?
I thought you were saying some how the cat in the textures is the issue
Ngl I was being dumb asl
lmao its alr dude, just thought that the cat was pretty funny
Yeah it is
Anybody know this issue though
try reinstalling rtx remix
Did that
Oh.
Where did you find these screenshots?
I’m just cooked
Their twitter 
Can finally show the revolver for Half-Life 2 RTX!
More renders available here: https://t.co/BafaZLlUw8 #hl2rtx
I feel like the community is going to get huge when hl2 rtx comes out
Thank you
Digital foundry mentioned the new light fixtures that move when you shoot them in the nova prospect
I wonder if there’s new physics in other parts of the game
And how they’re doing that. It doesn’t look like source engine physics 
Yep,
it'd have to be
anything interactible like that would have to be integrated into the base game through a mod
Woah
Just wanna confirm if anyone has experienced anything like this before
Or am I just alone on this one
hmm, I guess the mat_picmip -10 only effects some textures. Left is very high and the right is -10
Mat_picmip mostly effects model and other textures, did you try going from 2 (lowest quality on half life iirc or 4) to -10?
Or it could be that some textures are controlled through a texture setting idk
Hmm seems to not be doing anything, trying all kinds of combinations
Maybe because it was launched with portal and files were swapped?
Maybe 🤔
Ahh there it goes, it works in gmod
buggin
no idea why these specific parts of the map refuse to render in in some areas
everything else works fine
this also only happens with frustum culling off
which is practically a requirement for it to function
Hmm, maybe there's a detail texture on the wall?
I'm so sorry 😭 what exactly is a detail texture I'm dumb
Haha that's ok. Backup your current rtx.conf and replace it with this one. It goes in the main directory of portal rtx
I'm using half life 2 with the bin folder of portal with rtx + latest version of rtx remix on top of that
so I'll add it to that
it's usually quite stable other than this one issue
sigh
Its source engine physics
loaded into the wrong level but I noticed that without frustum culling off, this lamp is on, but only when it's not in frame
They modified the maps
Not everything is done through remix
still having issues 😔
Darn
I recognize that level, I’ll see if I can go there and replicate it later
thank you for checking it out! let me know what you find when you can
Huh, mine looks alright 
Maybe try this one, this is the one right from the game where I took the screenshot
Wouldn't hurt to try Mat_forcedynamic 1
do you have r_frustumcullworld 0 on?
alright I will
I will try that
just so you know, to fix the ui being white boxes, turning off auto detect sky fixes it
frustum culling is on here, meaning that it doesn't have that wall glitch, but the lighting is constantly flickering
this worked!
I mean my game crashed but it does that like 1/5 of the times I tab out so I don't think it was due to mat_forcedynamic 1
Glad it could work for you
thank you!
anyway I messed up something in my hl2 folders so time to reinstall the entirety of half life 2 again 👍 😃
Tis always a good idea to make a copy of your hl2 folders, and name it something along the lines of "hl2rtx" for situations likes these if you have the space for it
yeah I have a bad habit of never backing stuff up, but I don't really use my hl2 folders for anything else so I'm fine if I have to delete them and reinstall them
also what method do you use? the running half life 2 through portal rtx method or the portal rtx bin folder in half life 2 method?
I don't really play half life 2 rtx I just know these all from other source games - but I would suggest portal prelude rtx rather than portal rtc
portal prelude rtx was way more buggy for me as someone who uses the second method. also whenever an rtx remix update is released, I just throw that into my bin folder and replace the preexisting files, so I have the latest version
Ahh gotcha, do you know where that setting is in remix? I can't seem to find it
it's a console command, well two. r_frustumcullworld 0 and c_frustumcull 0 if I remember correctly
I recently added new textures to half life 2 with remix and then it looked like this
I have tried to remake the mod time and time agian but I have no sucess
any solutions
?
I wonder what the gman's going to look like
I forgot all about the replaced models

i really hope they improve or re-do the faceposer phonemes for the new character models
otherwise the facial animation is gonna look flat with a 100K poly gman model
We asked David a little bit ago, #general-remix message I wonder if the faceposer would be able to understand the new detail in the new models
hopefully so
i would love to see this recreated with pbr and higher quality models
I created this video in June/July of 2005 using the Half-Life 2 SDK. This entire scene ran as a Half-Life 2 mod. You load the map, the movie plays (along with the end credits). Uses audio from the movie A Few Good Men (1992).
Used Valve's Hammer editor for building the courtroom map and placing all the cameras and triggers.
Used the Choreog...
this was created in source sdk 2005 with only hammer and faceposer
I wonder if it'll ship with culling, it looks like that might not be sorted out yet. Culling's present here at the 25:25 mark. https://youtu.be/UNkZ3rqcZUs?si=eveevav8CPsKxFh1&t=1525
Half-Life 2 RTX Full Gameplay Showcase (Gamescom 2024)
#halflife2 #rtx #halflife
This new half life 2 rtx video covers the first exclusive look at gameplay for Half-Life 2 RTX, HL2 RTX is a community driven project to remake Valve's title from 2004 by Orbifold Studios, Nvidia and over 100 artists, half life 2 gameplay, half life 2 remastered g...
Why this section is still alive, people should just wait for HL2 RTX instead of brainfucking themselves
someone's fun at parties
could be the same light culling issue that exists in portal/prelude rtx when running hl2
im sure they will fix it either with lights placed in the toolkit or further patches on the engine
oh hey look, it's that weird guy
engine patches would be really nice, hopefully we'll be able to tranfer over whatever adjustments they make to gmod

anyone know how to get the flashlight working without r_newflashlight 0?
You can't
Your best bet is Garry's mod
Xenthio modded that functionality in
ok thx
Wew, I didn't knew this gameplay showcase's existence.
I wonder how much of HL2 RTX has been completed.
I didn't notice much in Portal RTX (To be honest, Portal aged better than HL2 because First-Person Puzzler is still rare unless Talos Principle 2),
but while all of those animation and graphics improvements are fancy, I feel those new feature gives HL2's 2004-era jankyness into sharper relief.
working on remastering project hl2
https://drive.google.com/drive/folders/15S_8Y355imH9WliRi4xrbatZD6u8edwB?usp=sharing here is the project hl2 pbr weapons
Here's a of the supercharged gravity gun with pbr enabled.
Hey you seem pretty deep into a remaster Half Life 2 RTX, by any chance you got any recommendations on where I could get a PBR water texture, or if you got one yourself
no sorry don't know how to do animated texture.
Might just try using the upscaling ai for the water
does Xenthio's water not work?
it does
https://xenthio.github.io/stuff/RTXRemixWater-v1.zip extract this to rtx-remix/mods
most of hl2's water should work ootb
the culling? no
its just a water replacement texture
oh oops
didnt see the reply
you can try it
where would I install it, Directly in the Portal RTX folder?
\(source game)\hl2\cfg\autoexec.cfg
Hey, how do you get your "Project HL2" weapons to work properly
I captured the scene with the mod active to get the models and then replaced the textures
That’s it, okay
Anybody know where the textures are for half life 2 with portal RTX version of the game?
I'm gonna attempt to use Nvidias PBR ai for the 3 time chance after it failing 3 times, but for whatever reason I can't find the textures
nvrm i found it
why is Nvidias texture upscaling ai so shit, idk why they advertise it so much better than it is
I feel like someone could sue under false advertising for ts
#1263287747905327236 try this
I will thanks
anyone know why this is happening
it was working fine last night
so im a little confused
its still doing it
cant figure it out
wtf its still doing it with the portal rtx reinstalled
ok so when i added stuff to the mods folder it then broke
What makes you think I'd know? 
All I know is there's two ways to play HL2 through Remix atm. One way is through portal RTX, other way is through Gmod
I hear Gmod is currently the more recommended route but that's about all I got
Yeah I could be at fault for this one
I told him how to set ts up
I sent him my mod
it worked last night
and then all the sudden this morning the shit didn't work
I would avoid sharing in progress mods just bc there's a whole bunch of variables involved that need to be accounted for. When I did some early playtesting it took me 3 diffferent tries to get a comprehensive setup that made people's games work just like I did
that said, if he set it up properly and then used your mod, it probably should work
So it worked last night minus just some invisible textures
Not ones I made
Just some of the original ones on the buildings
I was missing textures myself
But it just disabled inhancments and then it appeared
When he disables them, it still is invisible
All textures worked and looked as they should last night, and then all the sudden this morning it stopped working
Ngl this looks great thanks
lemme make it look more greater
Fire
What would make that look even better would be if I could figure out why my trees are broken
If you mean the leaves, that's not too surprising. You could adjust alpha blending settings for those textures in the remix toolkit, but by far the better idea would be to have entirely new trees that have modeled out foliage/leaves. Sounds counterintuitive but this is actually significantly better for performance with pathtracing than generic transparent textures
I’ll try that
The models
Keep in mind it might be hard to find fully modeled out foliage because it's the complete opposite of what 99.99999% of use-cases would want. Pathtracing is very far from the norm in this instance. Good luck searching 
I think Nvidia has tree models, I’ll try those
Hey I've tried replacing it as a texture and it ends being black and I tried a model and it says it's not ingested so how excatly do you do this
Sorry but idk how else to explain it
okay then
Does anyone know how to add one part of a light object to glow instead of the whole object?
emissive maps. Think a texture except it tells the model where to glow, what color, and the strength
#1111273025657114654 message
refer to this
I’ll try that 👍
And one thing the fire is invincible?
Someone told me to mess with the alpha stuff but it didn’t work
Idk if I did it wrong
But I don’t think I did
someone was me lol
I would help more if I had more time
it's just that I'm focusing on other things, you might want to look into emissive maps online to learn more and go from there
It just explains how to make things Emissive but it doesn’t explain how to make one small part of a whole texture emissive
It does. Black = no light
color = light
The fuck
I got that
But
It don’t say how to make only one part of the texture, like how to highlight a part of the layer
It don’t say how to make only one part, unless your supposed to break up the one texture into multiple
idk if I'm suffering from brain damage
but you just take the texture
and make everything you don't want to glow, black
you can use any image editor
take original texture, fuck with the parts you want to glow
insert the emissive map
Understand now
the important part is that the emission map background HAS to be black
its best to paint your emission on top of your albedo (base texture), on another layer though of course
does anyone know how to fix invisible fire?
its only been fixed for gmod using xenthio's rtx remix fixes addon and the fire fix pinned in the Garry's Mod channel
I was told the file for the culling lights only worked for g mod
so its worth a shot
once again reminding yall that you shouldn't be doing HL2 through portal rtx
it's more of a mess
nah
nah trust
its mostly fine for me
its fun
100%
just the fire is the only unfixable issue
"mostly fine" -> doesn't know what it's like
lemme investigate the fire fix and see if it does what i think it does
alright
It's not perfect but it's mostly fixable
there are no game break bugs
let me just settle this here as i'm someone who's messed with rtx remix and source since the very early days
base hl2 (normal hl2) is a lot less polished and buggy, even with engine patches. Portal/Prelude RTX have custom versions of source built for better compatibility with remix. normal portal rtx is fine for running half life 2 but not its episodes or SDK mods, that's where prelude rtx comes in, it's actually source sdk 2013 with the same engine changes as portal rtx, which means a wider range of source mods/games are able to run with a purpose built source engine for remix
the issue with prelude is that it requires a lot more work to get it in a ideal state like portal rtx, so everything has its diminishing returns
as for the fire, im sure nvidia's lightspeed studios did something custom for the little fire we see in portal rtx, and its not applied engine/material wide
my portal rtx half lifes only bugs that I'm struggling to fix are some random black textures, and this new bug with the gaurds not appearing in my captures, everything else works really well
I wasn't advocating for base HL2, I was saying to do it through GMOD
you didnt say that in the first message, but either way anyone can run it how they'd like, as long as base hl2 is avoided as its a support nightmare for this channel
@half dove download the rtx_remix_fixes addon here #1116089843479498782 message, extract the folder into the hl2/custom folder as pictured
alr thanks
I didn't say it in the first message because I had said it to him before + you had just mentioned GMOD so it was implied
ill be honest i completely missed the implication lol
I'm trying to upscale this gaurd
however for whatever reason when I try to show it in file explore the texture isn't there
did you try recapturing?
yes
lemme try on my end
i got multiple captures with gaurds and it's in none of them
i dont really trust that Show File in Explorer option since it doesnt go to the texture, I use a program called Everything to find the textures. It's a really fast disk indexing tool and it can find files instantly
try searching for it with that
will do
photoshop is fire
Still no results
that quick?
It wasn't complicated
so you pasted the entire filename and the everything window is empty?
if its present in the toolkit the file has gotta exist
to me at least that doesnt make sense
I love half life 2
i would try nuking the capture folder and try recapturing
I'm as lost as you are
If i nuke it, my mod will be fine, Right
if its just the captures folder, yes
if you hover over the path in the toolkit it gives you the full file path
send a screenshot of yours
well the file definitely exists then
I think i can fix the blank textures
that's a seprate issue
I'm one unlucky mf
texture still is the same
btw if I turn off enhancements the gaurd comes back
and in the capture the textuers the gaurd still isn't there
then you might've accidentally overridden the guards textures, click this to reset it
also the textures aren't blank they just blank in some spots
i dont see custom folder
you can make it
oh ok
nothing
i closded and reopened remix, saved that way
do i got to make a new capture after I reset
I'd sugest just restarting the mod if I wasn't so far in
no, the capture only captures vanilla assets, if it doesnt capture something, it's because you marked a texture as ignored
as for the metrocop, its definitely captured so idk whats going on there
also CTRL+S is a easier method of saving than exiting
I closed remix just for a full refresh, i do know the better ways of saving
I won't say it's impossible, I well could have set it to "Ignored", ill check though
honesty i'd recommend a full nuke of your game, your remix mods, captures, etc, and start from complete scratch
cuz all i have seen is cursed
I'm working on making it orange
this isn't great but it's better
i got a good bit of the first 3 chapters
got any other way of ways of this besides nuking the mod
for me, no. i'm sure if I went through your entire process of how you're marking textures ingame, ingesting assets, and editing things in the toolkit, we could find the culprit. but unfortunately i do not have the time lmao
you can see the water is still in there it's just not orange
I understand
idk if i could get myself to nuke th whole mod though
you can keep your assets, but i would probably reorganize how you import everything
I'm fine with restarting the game
just not the mod
ive restarted due to issues about 9 time now
can't hit 10
there's no shot i'm this unlucky
trust me the RNG is low, its just a strong learning curve
You haven't met me bro
