#NFSU2 (Need For Speed Underground 2)

1 messages · Page 44 of 1

scenic cloak
jade briar
scenic cloak
jade briar
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ah okay

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no worries

open atlas
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Any chance on RTX particles being implemented for tires smoke?

cloud crypt
#

particles in underground2 or any blackbox nfs aint that easy

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particles in underground 2 for example are multiple meshes

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which then get scaled over time by the game engine

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game engine also controls density, length etc etc

trail quail
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Was that the v2 350z (crrent model I am fixing cause of the shading problems I am fixing) I saw in that video? If jt is still on Imma keep adding to thr model by continuing work on the textures and interior, intercooler etc...) Game is lookign great here btw

trail quail
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Ok it is not v2 as I noticesd the splitters are low poly on v2 they have more polygons. but it is at least one of the newer models

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ok I still have shadingissues to fix

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these are the higher poly spligters

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About to optimise the crap out of it as I want it as a folio piece too

jade briar
vernal jolt
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what setting do i change in the alt x menu so i can see using rtx remix on UG2?

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i cant see 10 feet in front of the vehicle. its like a big black square.

vernal jolt
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@jade briar it fixed. got a little bit of a crash issue and response time for rtx to function between which dlss option it uses.

jade briar
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Uhhh

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What

vernal jolt
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i reloaded the game @jade briar the issue did not repeat. however, the fmvs for the game will not load. (about the lighting or driving issue) it loaded like call of duty 2. could not see around any corner. next i think i see a bad contrast issue to dark from heavy lights. i will try to turn off fxaa in the nvidia menu and turn down contrast with rtx hdr.

trail quail
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Always loved the lights

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gunna hide the hood though as I need to work on internals

solid star
#

Is there any way to improve or increase the headlights’ illumination on settings? In some races, the dark spots make it really hard to see, sometimes I only notice a traffic vehicle when it’s like 2 feet in front of me. I don’t know if it’s a loading issue, but occasionally I crash into a car and suddenly the headlights light it up as if the car just "rendered"

vernal jolt
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@trail quail very nice model

jade briar
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It's the best way right now

trail quail
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Ignore the mesh flow RN it is very wip

sharp sinew
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Ew that edge flow, Ew omg

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Looks fine dude, really cool stuff

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Anyone gonna replace the car with my cod2 truck?

jade briar
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Might actually fit in nfs

sharp sinew
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I painted it dirty after that, just CBA finding an updated image 🌯

jade briar
sharp sinew
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Got a 1920s car somewhere

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🌯

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Oh hang on you'd know that if you played my mod!

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How could you?

jade briar
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You guess I...

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cba

sharp sinew
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Not cool man, you owe me a death match

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Wanna get the remix regulars online in a match at some point

jade briar
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Bet

sharp sinew
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If only I had 10k dollars to get them cod2...

jade briar
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But you'll have to join me on gmod deathmatch when I finish my cod weapons port mod

sharp sinew
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bet

jade briar
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mmmmmmmmmmmmm fffffff

sharp sinew
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You ain't wrong

jade briar
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I bet I can make a banger trailer for this mod.

sharp sinew
#

The translucent plastic, how you doing that? Refraction shader doesn't support roughness

jade briar
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That took me a while to figure out

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But here's how

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It's a basic opaque material with transparency

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And VERY importantly

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You disable stochastic alpha blending in your remix blending settings

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Stochastic alpha blend is the devil

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It ruins all transparent things for

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I don't even know what

sharp sinew
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Oh that's well smart, saving that one for the future

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Best use of rtx right there

safe fossil
jade briar
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Look at this @sharp sinew

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So much for performance savings

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btw, the second gun isn't actually supposed to have a tranparent mag

safe fossil
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It turns everything to poo yeah, sane transparency is not a solved issue

jade briar
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I wish it was

sharp sinew
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Those are quality mate, real well done

jade briar
sharp sinew
jade briar
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Thanks

vernal jolt
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same issue repeats. RTX mod from 0.4 will not run fmvs for the game story in game. black screens but will play the audio file from the videos. any settings to change?

vernal jolt
vernal jolt
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0.4 is the only one available. is 0.4.7 listed to another website?

jade briar
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.7z is the file format

ember river
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u2rtx 0.4.8z when?

jade briar
sharp sinew
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That's happened twice now

trail quail
vernal jolt
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the file, depending on the creator, would potentially be 0.4.1 or 0.5.0 in future release.

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also having fmv issues on nfs undergorund as well. The map is breaking when i play nfs underground 2, and the help is appreciated! thanks! im not just full of complaints. Thisis nice work available with rtx remix!

jade briar
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Uhm

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FMVs

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Probably need the textures to be marked as ui

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Which requires me playing through the whole game

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Maybe next release.

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For now, when a fmv plays, you can go to the dev settings menu and mark the fmv texture as UI

cloud crypt
jade briar
cloud crypt
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so the config is the correct one

jade briar
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Yes

pallid river
vernal jolt
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Just in case anyone else notices, the tail lights have a bit a bad contrast. also dlss frame gen is almost unusable. black pixel spots show on the screen like steam boat willie just abducted rtx remix.

spiral fable
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okay, no offence to anyone but what the actual fuck is that skybox brother ?

jade briar
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¯_(ツ)_/¯

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I like it

spiral fable
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the orange one ?

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fair play then unc, to each their own I guess

vernal jolt
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it seems to be the quality of the sky and environment weather.

jade briar
pearl matrix
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all blackbox games full prologue gameplay

crystal crescent
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Hello,

I coming to you guys because I have a problem. I have downloaded the NFSU2 Remix mod (0.4) but when I m in the game every light is white. The problem seem to come from the RayTracing because when I disable it the color come back.

I can't find an answer to this problem online, do you have any idea where this can come from ?

I m on a 5090.

crystal crescent
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@jade briar sure, here it is

On the first pic I m in the menu with a red underglow on

And on the second pic I m in the light of a shop with a blue underglow

jade briar
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And the mod?

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Also make sure that you're using the latest US version of the game and I notice that you're not using the required in game graphics settings

crystal crescent
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i have downloaded the mod from the official website (moddb) and followed the guide for in game settings as well

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I will try with the us version but I m not sure that will affect the colors

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I try that and comeback in a moment

ember cobalt
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rule 5

vernal jolt
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this mod can talk almost 11gb to use. dlss quality with frame gen is barely reaching 60 fps.

trail quail
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More updates will be shown of some asseets soon

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vusy with a few projects is all

ancient haven
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oh wow

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Even my RTX3070 Ti laptop cant get 60 fps

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but ngl it looks amazing

trail quail
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Yeah it is hard on gpus

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The 350z model as well is at least 400k tris

pearl matrix
ancient haven
jade briar
ancient haven
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Didn't work sadly

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I never saw my GPU using 170w before

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That's crazy lol

jade briar
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Mine uses 400

wild radish
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0.4.rar when?

jade briar
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what

wild radish
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well if we have 0.4.7z when do I get 0.4.rar or 0.4.zip

jade briar
eternal wraith
ancient haven
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dont mind me

vernal jolt
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any ideas on a quikfix?

vernal jolt
jade briar
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Wrong game, y'all. This is the underground 2 thread. You can find the underground 1 thread one floor below.

vernal jolt
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blob_green_heart The video is showing the problems happening for both Underground and Underground2

topaz roost
pallid river
torn plaza
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Is there any way to download just the rtx textures?

trail quail
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working on this again

trail quail
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Some artistic liberties taken and all that

trail quail
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can I be allowed to use a normal map to make the vinyl pop more?

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WIP

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Ignore the bump map

trail quail
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I want the vinyl to have a lot of volume and depth

trail quail
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something like this

jade briar
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Mmn

trail quail
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the carbon fibre texture is not enabled atm so ignore that purple

jade briar
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So far so good

trail quail
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udpate

fallen quiver
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That's awesome!!

strong rose
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Anyone tested this with an RX 9060XT 16GB? How does it perform?

vernal jolt
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with dlss 3.5 or 4 probably not much different than a 4070 super. at 4k the latency is terrible. the frame gen adds 10-15 fps. 4k60fps is hard to do unless you half the refresh rate.

atomic trellis
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hello

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someone with crashes???

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i have a rtx4070 super

jade briar
atomic trellis
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idk rs

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i mean

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every minute the game freezes

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sometimes 10 minutes. mostly less than 5

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rtx4070 super
dont get any error message

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i know thats little to nothing information...

jade briar
atomic trellis
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playing at 4k by the way

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oh

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ok

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give 5 minuts

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tks

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7.4GB VRAM from 12 used

10GB / 16GB ram used

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RTX4070 super

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in the screenshot its already crashed

jade briar
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10 and 7.4

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strange

atomic trellis
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so... its not common the crashes.. right?

jade briar
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When the game freezes check the taskmanager to see what's frozen

atomic trellis
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i can reinstall any other version

jade briar
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The game or remix

atomic trellis
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ok

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5 min

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the game

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Im brazilian btw

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Not responding

jade briar
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hm

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Game issue

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Have you set the in-game graphics to the recommended values?

atomic trellis
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sorry. yes

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i will not bother u , im trying another version of the game - base

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just to know if it was just with me

atomic trellis
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now if someone complain about crashes, u know why hahahah

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tkssssssss

zinc pelican
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Hi friends, trying to install this

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[18:26:45.565] info: [18:26:45.557] info: No default config found for: C:\Users\YgorM\OneDrive\Área de Trabalho\Need for Speed Underground 2 US\SPEED2.EXE [18:26:45.565] info: [18:26:45.557] info: Trying to open config file: C:\Users\YgorM\OneDrive\Área de Trabalho\Need for Speed Underground 2 US.trex\bridge.conf [18:26:45.565] info: [18:26:45.557] info: Found user config file: C:\Users\YgorM\OneDrive\Área de Trabalho\Need for Speed Underground 2 US.trex\bridge.conf [18:26:45.565] info: [18:26:45.557] info: Effective configuration: [18:26:45.565] info: [18:26:45.557] info: presentSemaphoreMaxFrames = 1 [18:26:45.566] info: ================== [18:26:45.566] info: NVIDIA RTX Remix Bridge Client [18:26:45.566] info: ================== [18:26:45.566] info: Version: remix-main+0fa7112a [18:26:45.567] info: Loaded d3d9.dll from C [18:26:45.659] info: DirectInput8 hook attached. [18:26:45.676] info: DirectInput hook attached. [18:26:45.677] info: Initializing new shared memory object. [18:26:45.679] info: Initializing new shared memory object. [18:26:45.680] info: Initializing new shared memory object. [18:26:45.710] info: Initializing new shared memory object. [18:26:45.833] info: Launching server with GUID 8f7d3e96-7c3c-4833-9f52-1761aac20eee [18:26:45.901] info: Process set as DPI aware [18:26:45.902] info: Sending SYN command, waiting for ACK from server... [18:26:46.424] info: Ack received! Handshake completed! Telling server to continue waiting for commands... [18:26:46.510] info: Creating a NON thread-safe D3D9 device. [18:26:49.919] info: Most recent Device Queue commands sent from Client [18:26:49.919] info: Command sent: IDirect3D9Ex_CreateDevice [18:26:49.919] info: Command sent: Continue [18:26:49.919] info: Command sent: Syn [18:26:49.920] info: Most recent Device Queue commands received by Server [18:26:49.920] info: Command received: IDirect3D9Ex_CreateDevice [18:26:49.920] info: Command received: Continue [18:26:49.920] info: Command received: Syn [18:26:49.920] info: Most recent Module Queue commands sent from Client [18:26:49.920] info: Command sent: IDirect3D9Ex_CheckDeviceMultiSampleType [18:26:49.920] info: Command sent: IDirect3D9Ex_GetAdapterDisplayMode [18:26:49.920] info: Command sent: IDirect3D9Ex_EnumAdapterModes [18:26:49.920] info: Command sent: IDirect3D9Ex_EnumAdapterModes [18:26:49.920] info: Command sent: IDirect3D9Ex_EnumAdapterModes [18:26:49.921] info: Most recent Module Queue commands received by Server [18:26:49.921] info: Command received: IDirect3D9Ex_CheckDeviceMultiSampleType [18:26:49.921] info: Command received: IDirect3D9Ex_GetAdapterDisplayMode [18:26:49.921] info: Command received: IDirect3D9Ex_EnumAdapterModes [18:26:49.921] info: Command received: IDirect3D9Ex_EnumAdapterModes [18:26:49.921] info: Command received: IDirect3D9Ex_EnumAdapterModes [18:26:49.921] err: The RTX Remix Runtime has encountered an unexpected issue. The application will close. [18:26:49.921] err: [18:26:49.921] err: Please collect any: [18:26:49.921] err: *.log files in <application_directory>/rtx-remix/logs/ [18:26:49.921] err: *.dmp files next to the application or in the .trex folder [18:26:49.921] err: and report the error at https://github.com/NVIDIAGameWorks/rtx-remix/issues.

atomic trellis
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br br

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jjkkkkkk

zinc pelican
jade briar
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Guh

zinc pelican
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I don't know how

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but it's working

vernal jolt
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@zinc pelican The developer settings have to be set to high!

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do it in the menu before the game starts! @zinc pelican had the same problem!

jade briar
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Eh

spiral fable
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So it this just a drag and drop ?

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what about the community wide screen patch ?

jade briar
spiral fable
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One more thing

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does the sky still look like a nuke went off ?

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i don't think it's the right vibe ngl

jade briar
# spiral fable

It's the dawn sky. The game has 2 skies and they switch from time to time.

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I can change it later

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It was kinda rushed

spiral fable
atomic trellis
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@jade briar its common to the sky changes in no time? i mean, its afternoon and... POW , night

jade briar
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yes

atomic trellis
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ok

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other

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can i disable the grain film?

jade briar
hybrid narwhal
#

Where can I download the mod?

jade briar
hybrid narwhal
#

As you can see in the photos, I'm having problems with jagged edges, and in the background you can see a grainy effect in the game that disappears when I activate DLSS. I'd like to know how to fix it.

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The tire smoke becomes all pixelated.

jade briar
hybrid narwhal
#

Even after following the instructed procedure, the problem of some checkered textures persists.

jade briar
hybrid narwhal
#

I understand, I want to congratulate you on your work with the mod, it turned out great, incredible work!

jade briar
#

Thanks

fast bronze
#

Is there specific setting to enable headlights and taillights? Game runs fine but I have no taillights and headlights. Like the actual lights not the parts themselves

jade briar
tender musk
#

helloo

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can i fix the light from the car ?

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and i have the same settings

jade briar
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You should have headlights visible.

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Strange

tender musk
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with this version 0.4

upper yew
#

Is this project finished yet?

jade briar
#

naur

upper yew
bright hedge
#

maybe

hybrid narwhal
#

Hello, my setup is an RTX 5070 Ti, Ryzen 5 5600x, 16GB of RAM, and even so I can't get more than 30-40 FPS with DLSS in quality mode. If I disable frame generation, the game becomes unplayable, not to mention that it's using more CPU than GPU.

jade briar
smoky summit
#

hey guys im trying to play but everytime i launch the game it goes to launch i see a black screen and it crashes any fixes?

jade briar
vernal jolt
#

when you use rtx remix with a 5000 series graphics card, does the software use dlss 4?

jade briar
#

Or maybe it did...

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guh

west mango
#

hey does anyone know a fix for my taillights and headlights not showing up?

vestal pier
#

i guess I'm doing something wrong

jade briar
vestal pier
#

also my gpu works only on 30-40%

jade briar
#

No mods or patches

vestal pier
jade briar
vestal pier
#

ok, thanks

#

playing with settings it give me some interesting results already

jade briar
#

Interesting

balmy chasm
vestal pier
#

some kind of fever dream

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It's cool that this part glows

balmy chasm
#

Also it looks like you really installed Remix only, with no sign of our mod on top of that

vestal pier
jade briar
vestal pier
# jade briar Yes

Well, they are, or rather were. Now the check mark that turns them on does nothing, for some reasons
But I can enable them by adding "rtx.enableTextureReplacement = True" in rtx.conf

#

and some of them are blurry
maybe not all textures are loaded

jade briar
#

Weird

balmy chasm
#

Blurry textures are those Remix is clashing to 'optimise memory usage'

vestal pier
#

now textures looking good

jade briar
#

I thought I disabled it

vestal pier
balmy chasm
#

And still, some things are way off of what the latest build have 🤔 For example, the background cityscape was replaced with mesh. The ground texture is not replaced as well. You might want to reinstall it following ModDB guide

vestal pier
#

hmm
okay, I'll try reinstall that later

vestal pier
#

I did photos like that back then

jade briar
vestal pier
jade briar
#

Sure, bud

lapis fern
#

umm my headlights aren't working

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how can i fix it?

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actually like around the map most lights aren't working

jade briar
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Man

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So weird

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I still have to figure out why this happens for some people.

lapis fern
#

i really want to play this with ray tracing but like i can't see anything in races lmao

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okay hear me out

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i pressed reset settings

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seems like it did something

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but now there is like little dots on screen

jade briar
#

That's not how the game is supposed to look like

lapis fern
#

uhh

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what do i do then?

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do you think it's the ram or smth?

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i have 16 gigs

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i'll try something hold up

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okay i reinstalled the mod and put the game where i configured my RAM swap file for another game

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seems like it's working fine

jade briar
#

Make sure you have version 0.4 of that mod

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It's the latest

lapis fern
#

i have 0.4

lapis fern
#

idk

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i don't think i installed it wrong

jade briar
#

Weird

lapis fern
#

just to make sure this is how it should look like right?

jade briar
#

yep

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That's about it

lapis fern
#

umm the lights aren't working again

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this is really weird

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also there is this issue

balmy chasm
lapis fern
#

like just get it to the point it bearable

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i really hate it when i can't see a NPC car and hit it full speed lol

balmy chasm
lapis fern
#

like this?

lapis fern
#

i have no light issues atm

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i will continue testing

balmy chasm
#

Uh oh... What's your GPU again?

lapis fern
#

4060

lapis fern
balmy chasm
#

Nah no. The performance of different settings is different depending on your GPU capabilities. Though I can only call out some of our team members to give you different rtx.conf 🤔

lapis fern
#

i would like that

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i tried messing with a different config yesterday and i messed it up really badly :D

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the performance on this config is good though

lapis fern
#

ok i'll try it now

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okay it looks like this now

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but the shadow or something under the car looks a bit off

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some ground textures are missing

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okay nvm fixed the shadows issue

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the ground textures are missing

balmy chasm
#

Agh. Can you show how your lobby(the one with trash piles and garages on the background) looks like

lapis fern
balmy chasm
#

And select any stock starter car

lapis fern
balmy chasm
#

Well, looks as intended. I assume you won't have issues if you go into open world on this stock car for testing

lapis fern
#

let me see

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it's still the same

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ground is missing

balmy chasm
#

Can't really tell the reason

lapis fern
#

oh no

#

it's not just that area

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a whole map is gone

jade briar
lapis fern
jade briar
#

guh

lapis fern
#

i'll try changing directorys

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to my main M.2

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instead of SATA

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that didn't work..

balmy chasm
#

Your mods are messing things up

lapis fern
lapis fern
#

it's the config

rain nova
#

Actually, I tested it with a random installation that I got from websitesss (without mods), but I have the original CD and the patch, so I'll try to do a new installation later.

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I will also test the rtx.conf files that EAWorld sent, but I have an RTX 5070 Ti

rain nova
rain nova
#

lol

jade briar
#

sigh

rain nova
#

Anyway, I noticed that an old NFSU2 installation was messing up my registry entries, so I chose "WriteSettingsToFile = 1". This way, I was able to remove all registry entries and save the game settings in "settings.ini".

lapis fern
#

did you fix the issues?

rain nova
# lapis fern did you fix the issues?

No, I didn’t get any good results. I tested the "rtx.conf" files sent by EAWorld, but I had the same results as you. I did a new clean installation, directly from the two original NFSU2 discs. Applied patch 1.1 and then patch 1.2, adjusted the graphics according to the pinned image, but same results

lapis fern
#

was anyone able to figure it out?

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okay @rain nova @jade briar i'm sorry for pinging you all but i think i got it

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no light flickering and textures are working

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i will continue testing

jade briar
#

What in the world did you do

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Because this is a common enough issue

rain nova
#

lol pls send me this rtx.conf

lapis fern
#

okay so what i did was the last rtx.conf file ea sent was actually making extra textures disappear

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i copied the ones from the original rtx.conf

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it fixed it

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i will send the one i have test it robert

rain nova
#

thanks, I will test now!

lapis fern
#

@rain nova is it working?

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my game crashed lmao

rain nova
#

mine too

lapis fern
#

was lights working with textures?

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i think i made mine crash tbh

rain nova
#

mine won't even open anymore sad_cat

lapis fern
#

mine does open

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thats weird

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i'm in game

rain nova
#

I forgot to put the CD key in my settings.ini, my bad, testing again!

lapis fern
#

oh yes they are working

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i'm so happy!

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@rain nova are the textures working?

rain nova
rain nova
#

I'm getting this strange shadow

lapis fern
#

okay so

karmic cairn
# rain nova

Where did you get the round wheels for the 350z? I tried installing version 0.4 and selecting the same wheels, but I have the standard textures (!?) being used. 🤔

lapis fern
#

go and turn off car shadow neon

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it fixes it

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from the game settings

rain nova
rain nova
lapis fern
#

bro i'm so happy this is working

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3 days

#

it was 3 days it took us to fix it

rain nova
#

looks good now, It seems that the brake lights are not working (or have they not been implemented yet?)

lapis fern
#

it's the same for all cars

lapis fern
karmic cairn
# lapis fern you don't have mods installed right?

No third-party parts, etc. Only a wide screen, extra options, etc. I tried installing version 0.4 on a completely clean version of the game (US\EN), but for some reason the updated ‘RacingHart’ texture does not work for me.

rain nova
lapis fern
#

maybe you have 1.0 or smth

karmic cairn
cloud crypt
# rain nova

i really dislike that huge lamp hanging from above

#

Better ground texture + the trash from the latest build would be so fitting here

balmy chasm
# rain nova

Starter 350Z has its unique wheels, separate from those custom you can install yourself

balmy chasm
trail quail
#

Hoping the custom modelling is working soon as I am prepping other models in the background that eventually hopefully can be used

frosty sable
#

Hello everyone 😄

I also have a problem with the rear lights. Do you have any ideas on how to fix them?

PS: Sorry if my English isn't very good.

#

I don't have that problem with the EVO, though.

drowsy birch
#

imo, the lights on the street should be more warm. for a game that is in 2004 those look like really bright leds lol

lapis fern
#

I will send a screenshot in game when i get home

lapis fern
frosty sable
lapis fern
#

It was driving me crazy at some point :D

frosty sable
jade briar
#

Mfs when they do everything except use the recommended game settings

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Smh my head

balmy chasm
#

Red are the smallest light sources, and orange is bigger and does all the surrounding illumination work

frosty sable
balmy chasm
#

May be you can make a screenshot where you feel like traffic light is missing. Will help a lot

hybrid narwhal
#

I have an RTX 5070 Ti and a Ryzen 5 5600 X, but my game only runs at low FPS. What should I do?

trail quail
balmy chasm
# trail quail

Are you following the "original mesh subdiv" workflow?

trail quail
#

Yeah I am modelling off the old model

trail quail
balmy chasm
#

Basically making a retopo?

trail quail
#

The old poly flow of the models is not great obviously so I am doing the pieces from scratch

#

of course even mine needs a lot of work atm> Mine is not too good either yet

balmy chasm
#

I've been looking at subdividing the original mesh some time ago. Could be an option as well. Just keep eyes on UV changes

trail quail
balmy chasm
# trail quail

Ah, that's Subdiv modifier which smoothes out the sharp corners there

trail quail
#

Yeah I am using that as I want to work with as little data as possible and then do a clean subdiv

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Just enough to get round(enough)

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I have been using curve and some poly modelling. I found curves to be easier to work with for cars

balmy chasm
#

To be fair it looks like already dense enough mesh for the task. Just perfect some sharp lines a little and done

trail quail
#

I hear RTX remix is pretty heavy still

balmy chasm
#

It is. But yet have the benefit of handling large meshes well

trail quail
#

ONly the hero model I am working on is really super hihg poly.

#

Rachels 350z

balmy chasm
#

People are waiting

trail quail
# balmy chasm People are waiting

Well that one is in game but it needs tweaks and the textures are being worked on. Also adding engine parts and interior. Hopefully in a later build

#

It is also taking a bit as I have stated I am not only working on NFUS RTX remix

#

I am a dev for a few of the mods 🙂

balmy chasm
#

Is engine something you can really see when in game? Don't remember this tuning part to be on Rachel's car

trail quail
#

Nah but it is a little thing I am also adding for a folio part

#

I don['t remember if you can see it, but it is there if it is possible to see it. Also for the modding section of the 350x in general it could come in handy

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350z

#

The performance upgrades section

#

The standard 350z would probs have it for it's upgrades

jade briar
#

For sponsors and shit

trail quail
#

anyone know?

balmy chasm
#

All of them with exception of unique cars have everchanging mesh hash. Not surer if this got fixed with recent texture hash fix

#

BUT

trail quail
#

Hopefully it is possible in the future

#

Good thing I will have some models ready when it does

balmy chasm
#

Few parts have stayed stable on them, such as headlights, antennas, etc

#

Also... Do you plan to model head\tail- lights on it?

trail quail
#

If it doesn't have them available I will

#

SHould not be hard

balmy chasm
#

I mean... Will be great if you follow the workflow we already used for them on other cars

trail quail
#

Yeah I can do that

balmy chasm
#

Hit me up when you get to that part then

trail quail
#

No probs. I have the Lights of Rachels car. I Noticed they use three diff pieces

#

I did not make the lights for that one obviously

balmy chasm
#

I remember it took me around a week to make a set of lights for single car

trail quail
#

I remember seeing rachels car ones for the first time and being like "Damn dey dense mesh"

robust hedge
#

Hello, can anyone help me? The game freezes on the title screen as soon as I go to the RTX menu. If I load my save game, I can't open the RTX menu. I would be very grateful if someone had any files to fix it.

lapis fern
#

have you tried reinstalling it from the start?

#

and what is the game version?

robust hedge
lapis fern
#

are these lines on the exe the same?

#

if it is then the game version is 1.2

#

which should be fine

#

also it's an EU copy right?

robust hedge
lapis fern
#

so is it the same with my exe?

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if it is it's probably RTX Remix

#

i can't see the screenshot

robust hedge
#

sorry my bad

lapis fern
#

1.0

#

it maybe because of that

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try to find 1.2 patch on the internet

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i forgot where to find it

robust hedge
#

I found this one, but apparently it's not compatible with my no-CD fix.

lapis fern
#

it should be in the scripts folder

#

it should be this line

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i can send my no cd fix if you want

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if it doesn't work

ember cobalt
#

ahem

#

rule 5 please

lapis fern
#

sorry!

robust hedge
#

My version patch isn't working. I'm looking for another one.

robust hedge
#

Now I have the correct version, however the problem with the RTX menu is still there.

lapis fern
#

Try reinstalling the mod

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Make sure it's 0.4 version and the resolution in widescreenfix.ini is set to your monitors resolution

#

I had an issue with rtx remix because of these problems

#

And also make sure it's a clean install of the game

robust hedge
#

This is my folder. I reinstalled version 0.4, but the result is the same.

lapis fern
#

That is really weird

#

You checked the resolutipn in the .ini file right?

robust hedge
#

where can I find these?

lapis fern
#

In the scripts folder inside the game directory

#

Widescreenfix.ini or smth

#

ResX and ResY

robust hedge
lapis fern
#

Oksy your monitor is 4K right?

robust hedge
#

yes

lapis fern
#

Alright that seems fine

#

Can you set it to 1440p pleasr?

#

ResX 2560
ResY 1440

#

It will only change the game render

robust hedge
#

same problem

#

Is there another way to fix the lights and the darkness?

lapis fern
#

Oh yeah

#

Btw

#

Could you also try running the game as admin?

#

I will get you the config file i have thst has lighting fixed

lapis fern
#

Just put it in the gsme folder and replace the file

robust hedge
lapis fern
#

Np

#

Btw if it still looks a bit too dark try to open the menu and increase the brightness from there

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By menu i mean RTX Remix menu

robust hedge
#

On the title screen I can open the RTX menu, but the game freezes. When I load my save game, I can no longer open the RTX menu.

#

I'll try again later. Thank you for your time.

lapis fern
#

They might conflict with remix from what i have seen

#

Have a good night/day my friend!

jade briar
jade briar
#

It should be in the "logs" folder

robust hedge
jade briar
robust hedge
#

That's all in my logs folder.

jade briar
robust hedge
#

Is one of them the correct log?

jade briar
#

guh

jade briar
#

Remove the game from the C drive

robust hedge
#

okay

jade briar
#

Make sure you don't install any other mods or patches

#

You need the lates US version of the game

robust hedge
#

I need the no-CD fix and the 1.2 patch for the correct version. I installed it via CD.

jade briar
#

Right

robust hedge
#

I'm installing my game in my D drive and the mod is in my downloads folder. That should work, right?

jade briar
#

You have to extract the mod into the game folder

robust hedge
#

yes after unpacking

jade briar
#

mhm

balmy chasm
trail quail
#

Making sure to make all bumpers. There are a few rweaks I have to make to make sure the lighting renders clean. I am adding may of the kits to my arsenal. This is gunna be a big file lol

#

Kit01 front bumper

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needs grille mesh

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I rememer some looking (ich....might have to hold my laghter if I model those)

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just IMO I can't with this one lol

#

Kit 29 is a bit comical as well

balmy chasm
#

You can actually remake them to be more serious or even use IRL reference

trail quail
#

It is just a select few if I remember that look odd. It will be nice to remake some real world like one as well. I might do a mix

balmy chasm
#

Will be better this way

trail quail
#

I feel my car modelling is improving since the 350

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Not that the 350 model I did is bad I guess

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I am def the weak link of the collab model though imho. Having less exp with car modelling than my usual being a character designer

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I know I shouldn't self bash I guess

balmy chasm
#

Time = skill. It's been quite a while since you first posted the 350z shots. Pretty logical you grew up

trail quail
#

to have some flexibility

trail quail
lapis fern
#

looks really good

trail quail
trail quail
#

new metalic paint flaking on the texture. It is kinda just slapped on atm. I will fix it where it is stretching soon. We now have albedo, roughness, metalness, normal (AO baked into the albedo as well)

trail quail
#

For some reason it has made the shading look "better" like the paint looks smooth and more I unno...."real?" There are parts that need fixing but the texture is sitting better imo

trail quail
#

The front bumper has to go though. I can't fix it in anyway. I will eventually give the texture so far though. As it can be added as is so far

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The vinyl that is

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The front bumper is shit gunna say it

#

I made it so imma judge it

trail quail
#

The start of fixing shading problems. Now the shding is starting to look pretty good I guess, Learning from how I am making the other cars

shy viper
#

Hello everyone, I downloaded Underground 2 Remix 0.4.7. Do you have any settings in the in-game Remix configuration to get the best possible experience with good image quality? I have an RTX 5080, for your information. Currently, my taillights aren't working, for example, in-game. Thanks for your help!

#

I also experience ghosting when I change a body panel on my vehicle. For example, if I change the front body panel, when I scroll, the textures overlap.

lapis fern
#

Like wiggle it

shy viper
#

Sorry, I didn't understand. I'm French and I'm doing the translation.

I downloaded version 0.4.7 of nfsu2 remix from the internet and I'm asking for the best settings to use for an optimal experience.

copper epoch
shy viper
trail quail
#

dat shading now

#

hope the texture wraps around just as clean now

#

Some odd parts are jst that I am using the old bumper as reference

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Either way I feel that is as good as I can get it

trail quail
copper epoch
#

Is there any proper installation guide or troubleshoot?

#

Oh sorry there is a guide

#

But i get error rn idk why

lapis fern
#

They are not implemented yet

lapis fern
copper epoch
#

Dropped all files in main game folder

#

Oh i remembered why it worked yesterday

#

File folder name caused this

#

Removed tm and - and now its opening

#

Ty anyway

#

Rn game looks fine but low fps cuz i have rtx 4050

jade briar
lapis fern
#

I said if it works it's fine even my 4060 has frame drops for non-turkish people

copper epoch
#

I opened frame gen to temp fix

#

But vram not enough

lapis fern
#

it will be easier to communicate

trail quail
#

Ignoring thhe diff in material (this just a base mat for colour sake) I feel the new front bumpers shading has hit the "good enough" point where the shading is just the right balance and no "bad" shading issues are there

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I feel this is as good as my current skills can get it

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I mean I guess it is not "bad"

#

Just gotta make the indicators now

balmy chasm
#

Please show us wireframe when talking about modelling. Can't really judge what's the difference in any of the photos

trail quail
#

vs
old

#

the difference is subtle but I feel it is a worthy difference maybe

#

Like it is more consistent and even

#

This is more important, there is way is not much warping at the edges anymore

balmy chasm
#

I wanted to ask about this part, where I feel like there should be no smooth transition in curved pieces where they intersect. As if there must be a more visible crease in that place

trail quail
#

I don't know if the 350z bumper has much of a bevel at that point so I did not add another

balmy chasm
#

As for other parts - a good improvement

trail quail
#

I might see how it looks it is a quick addition

balmy chasm
#

Just keep track of such things in the future

trail quail
balmy chasm
#

Something like this will work

trail quail
#

tru

#

done

desert ridge
trail quail
#

Behind the wheel arch and back part of bumper

#

e.g. no one is gunna look here as the texture will most likely be completely dark as well

trail quail
#

textures for the lights too

#

I might put the teams names as decals on the side of the body texture

#

oh if the new brakes were modelled I might put them as ref in there

balmy chasm
#

E-Man(wheel) and Hemry(lights)

trail quail
balmy chasm
#

Oh, got a bunch of car labels there as well

trail quail
#

ahh

trail quail
#

"on second thought lets not add POM there...It is a silly shader"

trail quail
#

it ok for tire treads though

trail quail
#

doing the UVs for the bumper

trail quail
#

Uvs done for front bumper. Damn that light sheen tho. It't about as good as the texture would look considering I have to adhere to the EA based UV sections

#

The cleaner shading really is bringing out the detail much better though now

#

Ignore the BS untextured indicator lol

#

I dunno what that window BS green glow is but that is the least of my problems as I don't think the windows have UVs in NFSU2 if I recall. NM I forgot to unhide the undercarriage of the car

trail quail
#

Sorry for spam. Do y'all think I should make it slightly more matte (is the reflection too intense)?

#

I can lighten the roughness mapif so

balmy chasm
#

The case is, you have to adjust material with game open

simple bloom
#

Hi, everyone. Can someone help me with this nfs u2 rtx remix v 0.4. I upload screen log and dxdiag. Nvidia APP and graphic card have last update. and i dont know whats wrong.

jade briar
#

not the dxvk log

simple bloom
jade briar
#

Don't 🙂 me, send the dxvk log

simple bloom
#

How?

#

from?

jade briar
simple bloom
#

i have only this

#

bridge

copper epoch
#

Select nvidia gpu as the renderer in nvidia control panel for nfs ug2

simple bloom
#

nvidia app. SPEED.EXE doesnt work with this

jade briar
#

The fuck are you waffling about

#

ohhhhhhhhhh

#

its a laptop

#

hmmmmmm

simple bloom
#

ye

copper epoch
copper epoch
ashen gull
#

@simple bloom you cant run rtx remix with gtx 1650, you need a gpu that has rt cores

copper epoch
#

Ohh i didnt realized that

#

Yea

simple bloom
#

understand. Ty all for help 😄

lapis fern
#

Bois i know this is out of context but look what i found

jade briar
#

Fire emoji

balmy chasm
#

Finally! A person with a legit copy!

lapis fern
#

Music doesn't work and thw game crashes at thw end of races

#

Plus the acura at the start doesn't have a texture

#

I have prostreet and juiced 2 as well

open atlas
#

source: i own a legit copy of ug1

lapis fern
#

It is a legit copy

#

It has the numbers behind the disc and its gold plated

#

Has the name etched on the back side as well

#

Just a different cover

open atlas
#

I'm not going to drag this off topic, but I know it's not

balmy chasm
#

Guys guys... It means only one things - can you send it pleeeaaase?

open atlas
jade briar
open atlas
#

No, but he did deny that that disc of UG1 was legit

lapis fern
# open atlas No, but he did deny that that disc of UG1 was legit

that is because i believe it is a legit copy i didn't say you were wrong i know what you mean at first when i found it i didn't think it was legit either but after i looked on the back side it had the games name etched on the disc and i thought well if it has the name of the game on the back side etched by a laser (i don't know if it's etched with a laser i might be wrong you can correct me)

#

i will send a photo hold on

#

if it's not a original legit copy then it's fine

#

i just thought it was

#

I took the photo as best i can

lapis fern
#

I was excited about finding it

vernal jolt
# lapis fern

i recently gave the rtx. conf a try. it gained a lot light from the road lamps but the darkness has overtaken the roads. very blurred. i would to change that in the conf file but i would need to be shown.

vernal jolt
vernal jolt
balmy chasm
#

You click "download Raw" when in the file path location

trail quail
#

"There better not be a scratch on it".....Well they dun goofed

#

I forgot someone I will add them later lol

#

Everyone listed on this car is guilty of driving this into a wall. Rachel will not be happy haha

trail quail
#

Render test on the new bumper to see it in another light

balmy chasm
#

Oh god, this background

trail quail
#

yeah lol

open atlas
#

Why does the light reflection cutoff at the fender

trail quail
#

there is probably a reflection there also I think there is a bright light there

#

There is still tonnes of things I have todo to get everything consistent. I am really shit at lighting

#

It doesn't always look like that at certain angles. It could even be the environment

magic hound
#

Hi everyone, the latest version of the RTX Remix mod for this game has been released on July in ModDB, does anyone know if the team responsible for the mod are still working on it? is there any release window?

balmy chasm
#

We're pretty much here. You can judge by the uploader name. No realease window. This project is really massive and most importantly - have remix-unsupported features as of now

magic hound
#

thank you, it seems you guys are doing great progress, i'm very excited for the next release

#

is there something like a nightly/beta build you guys release?

#

In Github the last commit was in the release of the last version

balmy chasm
#

The latest commit was about fixing some issues we didn't notice on the 0.4 version release, yeah. No commits after that just because things are worked locally a lot before pushing online

jovial quartz
#

Having issues with lights and rain

#

shadow under the car aswell if i have shadows on

lapis fern
#

You did the recommended in game settings right?

#

This one

jovial quartz
#

I did not, thank you for the info

trail quail
balmy chasm
#

Hehe, I won't judge adding such details. I was the one to seat a whole figure inside every traffic car

vernal jolt
#

rtx remix logic. how is it added to the rtx remix?

trail quail
#

har har

wild radish
vernal jolt
#

i cant race in game. Big loading screen till error for like minutes if i dont restart.

vernal jolt
#

the log file option has moved since logic update.

jade briar
#

Uh

#

No?

cerulean meadow
#

Is there an easy fix for headlights not showing on traffic, but the actual light reflection on the road works. Its kinda annoying as im driving into every single car xD

cerulean meadow
#

I wont be able now im at work but will get back to you later! Nonetheless this mod is absolute fire! Thanks for creating!

balmy chasm
#

It is mostly caused by the ray amount not catching such a small light source in the headlight. And we have a separate source for actual light cone in front of car, which creates a well visible reflection
Noise cancelling is the issue here and it can be fixed with some settings tweaking

cerulean meadow
jade briar
#

ahhhh

#

@balmy chasm lod issue?

cerulean meadow
#

so i need to play with the option under the denoising tab?

jade briar
maiden wagon
#

Is this the latest version that I can download? Or is there a new version? I'm kinda new here

jade briar
#

That's 0.3

#

Open the link and downnload 0.4

balmy chasm
#

No no, not the LODs are the issue. You can imagine like 1 light ray only intersecting the camera from that source, and this 1 little ray is clustered by denoiser

#

#1103377328530276403 message

jade briar
#

Ah

#

Need uh

#

Lens flares

maiden wagon
jade briar
#

@ember cobalt remove the previous project update ad pin this, please. I'll update this in the future.

ember cobalt
#

the installation instructions too?

jade briar
#

They're the same for now.

sharp sinew
#

You working on this again burrito?

jade briar
sharp sinew
#

Sick, you guys took progress off server and never really clarified what happened. Even Eman was contributing at one point

jade briar
#

Then he got conscripted

#

Henry is busy with GTA, I think

#

Adam is half awake.

#

It's basically just EAWorld and me

#

If we can get the game working

#

@jolly sparrow would you mind helping?

jolly sparrow
jade briar
#

prayge

sharp sinew
#

you got any updates?

#

its been an age

desert ridge
trail quail
#

"and khaotik is doing something else atm so no asset work rn"

#

I also am on my slow ass laptop so when I do updates on stuff I am working on they are very....slooooooooooww

#

I can't even look at the results in Omniverse myself as my laptop doesnt support it

#

but I am the broken chain so no one has to worry about me

jade briar
#

placeholder

#

placeholder

#

placeholder

#

placeholder

#

placeholder

#

@vague sparrow

vague sparrow
#

no

jade briar
vague sparrow
#

not this many pins lmao

#

bro stockpiling

vague sparrow
#

just one

jade briar
vague sparrow
trail quail
#

puturefroofing

#

As p is further than F in fact it is 10 better

#

I duno what I am on about lol

uncut bay
jade briar
#

I wish

sharp sinew
#

for clear coat can you not just duplicate the mesh, push it out slightly and slap a translucent material on it? as a hacky hack hack

jade briar
#

Plus the car mesh hashes are random every time you put on a different part

sharp sinew
#

but you can tell the denoiser to get the heck off translucent objects right?

#

do the cars have a solid core mesh you can attach your translucent shell onto? so you can stil have decals and colours at least

jade briar
#

Even after customization

sharp sinew
#

give it a go? might work

#

at least its pro active

jade briar
sharp sinew
#

yea why not, i'd be down to help in cod2 if need any

jade briar
sharp sinew
#

yea you'll need a single car combination that you cant change for it to work. you could do the m3?

#

it would disapear when you change so you'll have a showcar car and every other car that has the exact same issue you currently have, but you'd still have the showcase car

jade briar
#

Tru dat

#

I mean khaotic is making a 350Z model

#

The cover car

sharp sinew
#

yea, looks awesome as well. could work. try a shader ball to see if it'll even work

ember cobalt
jade briar
#

SMH

balmy chasm
#

@trail quail
Hoi
I'm working on another set of lights. As you have already started with Celica, which is a part of my follow-up list, I decided to begin with it specifically. Here is the link to the source mesh of Celica set of lights.

https://github.com/Ekozmaster/NFSU2-RTX-Remix/tree/fancyLightMeshes_stage02/rtx-remix/mods/gameReadyAssets/03_meshes/03_cars/05_CELICA

GitHub

RTX Remix mod for Need for Speed Underground 2. Contribute to Ekozmaster/NFSU2-RTX-Remix development by creating an account on GitHub.

trail quail
#

nice they should look awesome on the celica

balmy chasm
#

Out of sudden, this is a good example of when rear lights are way more complex than front
(so much complex it is getting stuck at rendering all the noisy parts)

balmy chasm
jolly sparrow
#

@jade briar can you list the issues that need to be fixed?

  • light culling / world culling?
  • what exactly needs to change about car paints?
    • similar system to carbon where a bunch of per paint type options like roughness/metalness are exposed and automatically applied or do you guys require actual stable hashes because you actually need to set custom roughness/metalness on the paint? If the later, I'm not sure how what information to use to create a stable hash .. because what would I do if there is the same car in the scene a second time?
jade briar
# jolly sparrow <@877275530813128724> can you list the issues that need to be fixed? - light cul...

Well culling is one thing.
I believe eman used his ai tools to get rid of frustum culling but yes. That's an issue.
The car paints use similar materials. Glossy/metal/pearl etc.
At the start of the race, if the game is not running in ff fallback mode, you see a small cutscene with crouds of people. It's very much a staple of the underground games and I'd love to see them back.
Car hashes are unstable. The mesh remains perfectly stable until you change the car parts at which point every piece gets randomized.

jolly sparrow
jade briar
pearl matrix
jolly sparrow
pearl matrix
#

boberto put your 100$ a month subscription to work!!!!!!!!!!!!!!!!!!!!

balmy chasm
#

*Hemry said he will finish the mod if car mesh hashes get stable 👀 *

jolly sparrow
#

Well the game most likely rebuilds the vertex buffer for the car to include the new part. So in order to fix that, a vb with just the base case is needed, then buffers for each tuning addon. I'll most likely not look into that

cloud crypt
balmy chasm
#

@ember river ?

cloud crypt
ember river
# cloud crypt Couldnt that be achieved with emans tool?

I think so. The game does some draw call batching of the whole car so parts of the car are rendered in different draw calls, and it is not even a logical separation like bumpers/doors, just a polygon count hard cut so some parts are all jagged triangles.
Someone would have to disable draw call batching and let the game push individual draw calls per part (bumpers, hood, windows, door...)

cloud crypt
jovial ledge
#

What's the recommended settings for RTX 3050?

jade briar
vernal jolt
#

dlss doesnt even offer my graphics card more than 20 frames. what resolution are you using? @jovial ledge

vernal jolt
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should work=60fps

jovial ledge
#

set FPSLimit in WidescreenFix ini file?

vernal jolt
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if nvidia, go to the UsersPlsFix settings and place the game in ultra performance, instead of quality. The put background fps to 20 max. i didnt make an fps limit in the ini file. what is the fps you get when playing the game with high settings at 1080p with frame gen?

#

if without frame gen, put game v-sync on.

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if frame rate is less than expected, put half refresh rate for a smoother 30fps gameplay.

#

half refresh rate in v-sync in the nvidia app settings.

#

30 fps is the original frame rate.

cloud crypt
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Sry, but never ever use vsync

#

Worst tec in the buis

#

Rather user frame limiters like riva statistic server or else

earnest sandal
cloud crypt
#

When you use gsync, alleays turn off vsync!

#

Vsync massively increases latency

#

While framelimiters dont

#

VSync buffers images into memory to align with the monitor's refresh cycle, creating a delay between your inputs (mouse/keyboard) and the action on screen. This is particularly noticeable in fast-paced or competitive games.
VSync forces the GPU to "wait," which will make the game feel sluggish and less fluid.

#
  • it can cause stuttering when the graphics card cannot maintain a constant frame rate matching the monitor's refresh rate.
hard moss
#

in-game vsync is usually bad

#

with the exception of source2 games idk about others

cloud crypt
#

Vsync is allways bad

#

You dont use vsync in combination with gsync

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ONLY when you use a cap in addition

#

Gsync ON
Control Panel Vsync ON
FPS Cap 1 FPS lower than your monitors refresh rate

jade briar
#

Gonna post some before after pairs of the new shader

balmy chasm
#

Coat :3

jade briar
jovial ledge
#

also cant find nfsu2 inside nvidia app

jade briar
#

Also lower the graphics preset

jovial ledge
jade briar
#

Oh shit

#

I forgot

#

In that case just lower the graphics and dlss presets

#

Also turn on ray reconstruction. It actually improves frame rate a bit

jovial ledge
#

These are my settings (sorry I have russian version of the game)

jovial ledge
jade briar
jovial ledge
#

If i set the preset to medium, I have experienced a few glitches

vernal jolt
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Rendering tab... the game has to be on high settings.

jade briar
#

No

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My guy

#

Respectfully. Please stay quiet

jade briar
jade briar
#

Because I don't think I've seen any

jovial ledge
#

Like this

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Look under the car

jade briar
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That thing

#

Yeah

#

Uhm...

#

Okay show me your in-game settings

jovial ledge
#

I have followed your guide tbh

jade briar
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They should match these

jovial ledge
#

When i initially installed the mod

jade briar
#

I know exactly what that is

#

The god damn stochastic alpha blend

#

I'll see what I can do about it. For now, try to make do with this.

jovial ledge
#

Also sometimes the skybox turns like this and when i move away from the lights they are "disappearing quickly instead of fading out"

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And... the game just froze

river warren
#

sorry to bother guys, i'm interested in this project. but firstly, i didn't have the game and where to download it?