#NFSU2 (Need For Speed Underground 2)

1 messages Ā· Page 5 of 1

vague sparrow
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that's why im waiting

cloud crypt
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made the radius smaller

safe fossil
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What are the settings in this shot?

cloud crypt
safe fossil
#

Also, the shity post react (not)native transition discord didn't crash on viewing a forum thread, miracle

cloud crypt
#

increased cone softness and the cone angle about 10, also increased Intensity and Exposure while radius was decreased

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i am now sitting 2 hours on these damn highway lights xD

wispy drum
#

something wrongs here right?

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installed the bridge installed the remix and the ultrawide patch

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got 80-90fps with 40% gpu usage

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sorry sorry i didnt downloaded the rar file in the pinned messages

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only the 2 zips in github

cloud crypt
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you should download the pinned file

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everything you need is in there

wispy drum
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yes i didnt see it sorry

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i only drop the 2 remix+ bridge files in the game folder

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got these issues

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i dropped all the files in the rar in the pinned message and replace some in the game folder

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do i need to do this too?

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when installed, go over to dxvk.conf file and edit these lines and add these values:
d3d9.customDeviceId = 0110
d3d9.customVendorId = 10de
d3d9.shaderModel = 0
and in bridge.conf, shared heap should be enabled*

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found it in reddit

cloud crypt
#

delete every file you added and reinstall the from the rar file

wispy drum
#

will delete everything remix bridge etc?

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and install them again all?

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or just the rar?

cloud crypt
#

delete everything and install just the rar file data

wispy drum
#

thank you. because in the pinned wrote to download the remix and bridge too. i think i only needed the rar from the beginning thank you very much

cloud crypt
#

ah no, yoe need them too, but the order is put bridge in game folder and dxvk in trex folder

wispy drum
#

will try again because in the pinned messages it said to put everything in the game folder

cloud crypt
#

bridge: game folder
dxvk: trex folder
rar files: game folder

wispy drum
#

have these rars

cloud crypt
#

there is missing one

wispy drum
#

what is missing? there arent others to download in the pinned

cloud crypt
#

dxvk-remix is missing

wispy drum
#

found it

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so will put the first 3 rars to game folder then the dxvx remix to the trex folder

cloud crypt
#

install order:

  1. remix 0.2.0 in game folder
  2. bridge remix in game folder
  3. dxvk remix in trex folder
  4. RTX_Remix U2 in game folder
wispy drum
#

excellent thank you will report back in some minutes

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yes i did it because if its .dll the game wont open at all

dense raptor
#

Remember rename d3d9.dll to d3d9.asi (if you use WidescreenFixesPack)

cloud crypt
#

or rename dinput8 to dsound

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does the same thing

wispy drum
#

thank you didnt knew that

dense raptor
cloud crypt
#

hopefully the parking lots will get updated soon xD

dense raptor
cloud crypt
#

or i will do it myself xD

wispy drum
#

with raining

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for no reflection?

cloud crypt
#

did you install the underground 2 rtx remix files from uncle burrito?

wispy drum
#

from the pinned file here yes

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and replace everything in the game folder

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dxvk to trex

cloud crypt
#

well doesnt seem like that

wispy drum
#

yes something is wrong for sure

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will delete the game and install everything from the beginning again

wispy drum
#

better?

jade briar
wispy drum
#

i think i done it

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according to screens above

jade briar
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Yeah looks about right.

wispy drum
#

the car only doesnt has reflections the road is amazing and the lighting

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its too heavy got 45-70 fps

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with 4070ti

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and dlss auto

jade briar
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There's a problem with cars right now regarding how the game bakes the the textures after you customize the cars.

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This resets the car paint material I have made.

wispy drum
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thank you. so its ok to look like that in the pictures

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yes in the native the cars have reflections

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in the remix there aarent any

jade briar
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Native doesn't effect anything that remix shows.

wispy drum
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yes i know i mean in the remix the cars doesnt have reflections but in the native game there are some reflects not accurate of course but there are some

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the road and the lighting is amazing

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is it possible to implement something like DLSS 3 FG in the game?

surreal ruin
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Keep in mind that this mod has been worked on for like a week now

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It's far from ready

wispy drum
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yes its amazing for such small time congrats to all that help in this

jade briar
wispy drum
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excellent hope they will add it soon it will make the game very playable in 4000 series. is anything i can change except dlss to performance to get more performance in the game?

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i mean from the developer settings

vague sparrow
wispy drum
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in some occasions its real life the atmosphere except the cars its amazing what a good developer with the remix tool can do in 20 years old game

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if i alt+tab the game the game is stuck is it something that suppose to happen?

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only with the remix without i can alt tab without issues

cobalt peak
jade briar
wispy drum
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i use the widescreen mode in the menu the max resolution is 1600x1200 cant change to 3440x1440

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for me the game is stuck after i alt tab it doesnt start again

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need to force close then open it again

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and in the menu the cars are a bit too dark

cloud crypt
dense raptor
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My OBS can't hook the game, Unable to capture the picture. What's going on?

jade briar
wispy drum
cloud crypt
#

culling is nasty bitch

jade briar
vague sparrow
cloud crypt
dense raptor
#

I'd like to record a video

wispy drum
#

can i use more than that resolution?

jade briar
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USE SCREEN CAPTURE

wispy drum
jade briar
cloud crypt
jade briar
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The resolution slider in game wouldn't work.

wispy drum
#

excellent you are amazing let me try it to 3440x1440 and see what fps i will get

jade briar
cloud crypt
wispy drum
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why they are black in me?

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what to change to apply 3440x1440?

dense raptor
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I think it should not be very good, I use less than 1080p. open DLAA about 50fps?

cloud crypt
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because burrito doesnt add lights

jade briar
wispy drum
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oh so have a different build?

jade briar
jade briar
wispy drum
#

excellent

cloud crypt
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no

wispy drum
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i meant about the lights in the hellraven photo above

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in the menu

dense raptor
jade briar
cloud crypt
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i am currently working on burritos mod where i add lights in omniverse

vague sparrow
wispy drum
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i understand thank you again guys. i will donate if you accept something for your work

dense raptor
cloud crypt
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same as me xD

dense raptor
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🤩

cobalt peak
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I am using a 3070 Ti, does it still hold up? I already tried the mod, but considering some people might mod more stuff (maybe reduce culling at some point, or new textures), I wonder if it will hold up.

jade briar
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Only time can tell.

vague sparrow
wispy drum
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magic

vague sparrow
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unless

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we replace assets

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which we already can but if we replace entire buildings with qixel megascans type of quality, then it will be a problem

cobalt peak
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Ah alr thx

cloud crypt
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lighten up these streetsigns

wispy drum
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thanks again guys you gave a big smile to someone. have 100% the game twice back when the game was released before 19 years and will 100% it again when the build is final.

vague sparrow
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thanks to everyone here who contributed ā¤ļø

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its a small step

cloud crypt
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now you see better

vague sparrow
cloud crypt
#

i want to thank @tawny elk for searching the culling system to shut it down

vague sparrow
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it is still culling unfortunately

tawny elk
jade briar
cloud crypt
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wasnt he the one who is currently searching the game exe for culling system?

jade briar
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Yeah but he hasn't gotten anything yet

cloud crypt
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yeah i know but he is doing good work, i couldnt do that

tawny elk
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It’s on the docket for this morning

jade briar
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Do something.

tawny elk
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It begins

wispy drum
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look the casino lights how they are reflected in the road. amazing

cloud crypt
# wispy drum

well, somehow lights in ov doesnt reflect like that

vague sparrow
#

i still haven't found a single trace of culling in the game strings, what is it referred to?

jade briar
#

I wish I knew how this sort of thing worked.

tawny elk
surreal ruin
jade briar
#

anime=cringe

tawny elk
surreal ruin
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I sincerely apologize for enjoying something you do not X)

vague sparrow
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muh RTX remix wallpaper enjoyer

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🄵

cloud crypt
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somewhat like that N_{{p}}=V_{{1}}\times V_{{2}}

jade briar
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I legit have no idea wtf happened here

cobalt peak
cloud crypt
vague sparrow
cobalt peak
#

Nice

tawny elk
cloud crypt
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dang

vague sparrow
vague sparrow
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actually wait...i get a sense of what's going on but not really sure what is it that's causing said spikes

dreamy ether
tawny elk
valid geyser
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what do y'all think, should nfs rtx mods have their own server?

vague sparrow
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sure if this thread is restricting then we can make a modding server

valid geyser
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idk everything is being thrown here at once
progress, guides, showcases, people asking for help, chatter
it just gets convoluted that's all

surreal ruin
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Bit too early for anything like that eh

valid geyser
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just asking c:

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since uncle burrito is working on ug2, i wanna start working on mw in the summer

vague sparrow
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i think its too early to say yeah

valid geyser
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unless someone else does first

cloud crypt
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well we are in early developement of the mod. This thread is just fine.

vague sparrow
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we need proper tools to do anything at all

cloud crypt
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MW is already in work

dreamy ether
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Indeed

cloud crypt
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why

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we already asked nlgzrf and aero

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they cant help us :/

dense raptor
vague sparrow
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nah

tawny elk
vague sparrow
#

not sims

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nooooooo

dreamy ether
# cloud crypt

That has to be one of the most uninterested responses ever lol

tawny elk
#

Sims modding community replied the same way shrug

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Which means you get to be the one to figure it out Hahaa

ember cobalt
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yap

vague sparrow
#

we can't let culling get in our way

is it something related to game exe, if we can find the function related to culling and remove all its traces and patch the exe

hmm

dreamy ether
#

That is game development in a nutshell lol

cloud crypt
#

yeah

tawny elk
vague sparrow
surreal ruin
#

In my 10 + years of games development, 90 % of it has been troubleshooting lol

vague sparrow
#

we will give you e support from here

dreamy ether
cloud crypt
#

well, doesnt look bad so far

dreamy ether
dreamy ether
#

Though why are the taillights wrapping around the back of the car lol

tawny elk
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Alright I feel we're getting closer

cloud crypt
surreal ruin
#

That certainly did some culling alright hah

jade briar
dreamy ether
dense raptor
vague sparrow
jade briar
cloud crypt
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same

dreamy ether
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But yeah

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This is exciting

vague sparrow
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ok

jade briar
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ok.

vague sparrow
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i wonder if this is relevant to what we are doing here

tawny elk
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They are

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RenderWorld seems to be the sky? But it has calls to if the game is using a lowdrawdistance

cloud crypt
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low draw distance is fixed by hd relections, but it messes up remix

tawny elk
dreamy ether
dreamy ether
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I assume the push variable controls the draw distance expansion?

vague sparrow
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we're trying to avoid the red line?

dreamy ether
tawny elk
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Alright so that 8000 addition is the draw radius forward?

cloud crypt
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lightsource not visible but moving one inch and the light gets culled

vague sparrow
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we need this part right?

jade briar
#

Adam stop showing me meaningless words

tawny elk
dreamy ether
vague sparrow
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rendering everything will make the game very slow

cloud crypt
dreamy ether
vague sparrow
#

yeah looks like we need to Push 9000 🄶

tawny elk
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Game crashed when setting the distance to 10 monkaW

dreamy ether
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Lol

surreal ruin
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Do keep in mind that old game engines have their own limitations

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There's only so much hardware you can throw at an issue

dreamy ether
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Lol

vague sparrow
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set it to golden ratio

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1.61

dreamy ether
cloud crypt
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maybe 7.5 will do

tawny elk
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This line right here officer

dreamy ether
dreamy ether
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What was its default value?

vague sparrow
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1000 ig

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i think if we decrease culling rather than eliminating it completely we could still achieve something

vague sparrow
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like how far should backface culled material disappear matters

tawny elk
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Oh that's not the culling line for the area behind the car

cloud crypt
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yes, mabe 10 meters later would do

dreamy ether
tawny elk
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It's the culling for the camera looking forward

dreamy ether
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Hm

tawny elk
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Still haven't found the one for the one behind the car

jade briar
dreamy ether
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Lol

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And trial and error

tawny elk
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There's probably a few thousand push instructions

vague sparrow
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we dont talk about what renders behind the camera 🤐

dreamy ether
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Sucks that omniverse can’t do freecam while your playing

tawny elk
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It can

jade briar
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Because nothing renders behind the camera

dreamy ether
tawny elk
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You can freecam with the latest build Pog

vague sparrow
dreamy ether
jade briar
#

Yes

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You can

dreamy ether
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Nice

jade briar
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The free cam in remix

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Isn't attached to the game camera

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So it can see things that the game is trying to hide

dreamy ether
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Noice

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My best guess would be is to boot that up, get a good view and then start messing around with culling values

tawny elk
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I still need to find out where the culling is occurring

vague sparrow
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there's literally no mentioning of culling in the RE log dump
we need to find synonyms of word culling

dreamy ether
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As unless we have a firm idea of where the variable for it is at

vague sparrow
#

lol

tawny elk
jade briar
#

Use cheat engine

dreamy ether
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Then search culling

vague sparrow
jade briar
#

Also try alt+f4

dreamy ether
vague sparrow
dreamy ether
jade briar
#

My cousin

vague sparrow
cloud crypt
#

thats where its culling

dreamy ether
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Glad to see the abyss is expanding

vague sparrow
cloud crypt
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yeah, thats horrible...

vague sparrow
#

so game world objects and lights dont share the same culled values

dreamy ether
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Makes sense

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As in the original you would see lights a lot less than now

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Meaning that they can be culled quicker than the terrain

tawny elk
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So the World LOD level gets called in the UpdateAndRenderStuff function that the RE page had called out.

dreamy ether
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Huh

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That probably gives the LOD a value for the render distance that way the correct LOD’s can be loaded

trail quail
#

i dont know if this will help but in the z menu there is an option to lock your streaming position and with this option on, when turning the car around yeilds this result: (car dissappears and lights dont work and world doesnt load correctly).

dreamy ether
vague sparrow
tawny elk
vague sparrow
#

there's also this 44EFE0 UpdateCamera

jade briar
vague sparrow
#

hmm

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sounds similar to when someone complimented about my-

jade briar
#

No

tawny elk
cloud crypt
#

rebalanced the lights of the city entrance when you come from the airport

jade briar
#

Man loves playing in the dark

tawny elk
#

Need to set the lights to 2100k

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Get that HPS look

jade briar
#

Okay, so here's my idea. Camera fov 360° and then windows magnifier.

cloud crypt
jade briar
#

It would work

cloud crypt
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and its only that dark because headlights wont work the way i want them to work

tawny elk
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Other idea

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What if I found the rear facing camera

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and checked to see what it's doing

dreamy ether
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Lol

tawny elk
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Oh right there was a rearview mirror right?

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tf am I doing going down this path

jade briar
tawny elk
dreamy ether
#

Wouldn’t reflections be worse than the actual culling?

jade briar
#

h,,

dreamy ether
dreamy ether
jade briar
#

idk how that got typed in

dreamy ether
#

Lol

vague sparrow
tawny elk
jade briar
#

That's why

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windows magnifier

vague sparrow
#

its a sphere fov which is not possible

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game would crash

tawny elk
#

359 and reproject it to 50.

dreamy ether
vague sparrow
#

what happens at higher fov

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Nocando. It's technically impossible to get >=180

dreamy ether
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So anything above 360 opens a portal to another dimension

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Got it

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Though 360 could work

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If there was a variable to magnify the view

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Windows magnifier will be janky as hell lol

cloud crypt
#

the light for the signs ok like that

dreamy ether
#

You can’t even see the car paint

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The highway is a safety hazard lol

cloud crypt
#

as i said, i throttle down the skies brightness

dreamy ether
#

Now throttle up the lights a bit

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Lol

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Way to dark for the environment lol

cloud crypt
#

now normal sky brightness

dreamy ether
#

Unless your lightbulbs are failing

dreamy ether
#

Why use sunset?

cloud crypt
#

its the standart sky

dreamy ether
#

Cool

tawny elk
dreamy ether
tawny elk
#

How do you enable the rear view mirror by the way?

cloud crypt
#

i still try to find a good night hdri

dreamy ether
cloud crypt
dreamy ether
tawny elk
cloud crypt
dreamy ether
#

Lol yes

tawny elk
cloud crypt
#

you need hd reflections for it

tawny elk
#

Then why is it in the games code Madge

vague sparrow
cloud crypt
#

i mean to force it

tawny elk
#

When does it get normally enabled

cloud crypt
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in og game only when hood or front bumper mode

tawny elk
tawny elk
cloud crypt
#

c key

vague sparrow
#

afaik remix doesn't like having multiple cameras

tawny elk
dreamy ether
#

Which would make adding more harder

tawny elk
#

I just wanted to see what happened when it started to draw the rearview

dreamy ether
#

What was ze result

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Lol

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Only reason I say this is because I don’t have the same so I can’t test lol

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I’m just imagining the game and what it would look like

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Using my brain, the ultimate gaming PC

tawny elk
#

We get to this

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Which has this nice little if statement

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if (param_1[3] == 2) { DAT_00883dfc = DAT_00883dfc + -1; }

dreamy ether
#

What’s DAT

tawny elk
#

So that's saying if cameraSate says to draw the rearview mirror, set DAT_00883dfc to DAT_00883dfc - 1

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No idea

dreamy ether
#

Ok then

tawny elk
#

Might be the camera direction?

dreamy ether
#

Imma take a shot in the dark and say it’s the render distance?

cloud crypt
#

would this HDRi work?

dreamy ether
dreamy ether
#

Very normal

tawny elk
#

Gotta go beg Sony to give you the HDRi's from the scapes mode in Grand Turismo

dreamy ether
#

Totally not illegal

tawny elk
dreamy ether
tawny elk
#

Aw man my game crashed

jade briar
vague sparrow
jade briar
tawny elk
dreamy ether
vague sparrow
#

wait....

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this is legit getting refracted

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to upside down

dreamy ether
#

So?

vague sparrow
#

the effect is similar with fov

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but very unstable with UG2

dreamy ether
#

This has to be the first time I have heard someone reference black holes when modding a game about racing and having it make actual sense

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Lol

vague sparrow
#

wrong gif

#

we dont talk about that

vague sparrow
#

to compensate for my sus behavior, here's kewl football gif

dreamy ether
#

Very kewl

jade briar
tawny elk
#

Ugh every time I touch something it crashes

ember cobalt
#

i hope you don't have a car

jade briar
#

You got it bud.

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I'm here

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Cheering

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As hard as I can

tawny elk
#

I think I got closer to where to getting it figured out but I gotta handle real life responsibilities peepoRun Might get some more digging in later tonight.

jade briar
#

damn bro

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ok

vague sparrow
#

@trail quail

jade briar
#

ok.

tawny elk
#

If anyone wants to goof with it, it's likely going to be referenced somewhere in function 005caad0

jade briar
#

idk what that means

vague sparrow
tawny elk
#

I'll reach out to the guy who did the reverse engineering originally and see if he knows

jade briar
#

Idk what to do with it.

jade briar
dreamy ether
vague sparrow
#

gonna pair it with a pathetic cpu and then cry why remix isn't working

dreamy ether
#

Lol

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I have a CPU that has an integrated GPU

vague sparrow
#

i have an APU tbh

dreamy ether
#

Noice

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I have 2 GPU’s

vague sparrow
#

its not like it could do wonders but its something

dreamy ether
#

Still

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Better than internal graphics

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I mean integrated

vague sparrow
#

hmmm

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yall should like focus on other need for speed games like muh Underground 1

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absolutely pains me to say that no one here cared enough for ug1

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that was my favorite game

dreamy ether
cloud crypt
#

more, we need more lights xD

surreal ruin
dreamy ether
#

For

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ILLUMINATION

cloud crypt
#

therefore i need to increase the intensity or the radius... lets see

vague sparrow
surreal ruin
cloud crypt
#

like that?

dreamy ether
#

Though the fact that the steetlamp 400 metered away is casting reflections over here is concerning

#

You may want to tone the range down a bit-

cloud crypt
#

from radius 5 to 4

surreal ruin
#

Gotta love the stanky opacity rendering on the trees

dreamy ether
dreamy ether
#

Trees.jpeg

cloud crypt
surreal ruin
cloud crypt
#

tuned vol lighting up to 800

cobalt peak
surreal ruin
#

It's interesting that the volumetrics don't take opacity into account

tawny elk
#

Reverse engineer guy said he had no idea.

dreamy ether
#

Apart from the jpeg trees

cloud crypt
#

it did smth. Look at the lights. The fog gone

dreamy ether
#

Oh ok

#

Cool

surreal ruin
#

The volumetric lights are really nice though

dreamy ether
#

It’s now less Smokey

surreal ruin
#

Shame to cut that

cloud crypt
#

yeah

dreamy ether
#

lol

cloud crypt
#

we somehow have to get better trees to get it working

dreamy ether
#

Or just replace the tree images with PBR tree images

tiny nimbus
cloud crypt
#

yeah well, the trees are not simply trees. They are more like sperate textures

dreamy ether
#

So tree jpegs but with normal maps and stuff

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They look surprising believable

cloud crypt
#

but i dont like how rain is displayed

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its always only where the car is

surreal ruin
#

Yeah this is common in a lot of games, especially racing

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Rain can be super expensive so it's typically only spawned near the camera

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And replaced with various cheap distance techniques for anything farther away

cloud crypt
#

makes sense

jade briar
cloud crypt
#

for this the radius is equal the bulb

jade briar
#

good

#

Radius should never be larger than the light wource

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Now increase the intensitiy.

jade briar
#

wouirce

cloud crypt
#

but when i do that i get this

surreal ruin
#

When working with oldschool assets like this you'll often have to break "Realistic rules"

#

Do what looks good, fuck the rules

#

T's all about art direction baby

chrome meadow
surreal ruin
#

But often find myself having to fill tech art shoes instead X)

jade briar
surreal ruin
#

No offence tho

jade briar
surreal ruin
#

Do your thing raven, if you've any questions or need help we're here to assist!

chrome meadow
chrome meadow
spark moon
#

add lights here too...looking good

cloud crypt
#

ive now added a cone angle so it doesnt interfere with any objects when radius 4.0

cloud crypt
#

car gets lighten up from behind šŸ˜…šŸ˜‰

jade briar
#

nice

dreamy ether
#

now make the car shiny

#

because you can't do all this and not have proper car paint

cloud crypt
#

dude, changing the car material make every car look the same

dreamy ether
#

just bump up the reflective properties

#

and add some metallic

vague sparrow
#

guys

go outside at night

observe how the bulbs work irl

replicate it using OV

cloud crypt
#

like that?

dreamy ether
chrome meadow
# surreal ruin Haha yeah I'm not even a coder though! I typically work as an art generalist or ...

Yea, that happen when creating something in general although with art it doesn't happen because it looks to good so there must be a bug like it happen in that case where they spent hours checking and rechecking perfectly fine code simply because they couldn't believe it could be that fast, was something like 30 minutes of coding and 3 hours to come to the conclusion that there were no problems

dreamy ether
#

This level of shiny:

#

Mack Anthem truck I was working on texturing from ATS

jade briar
#

Those are the settings I use.

cloud crypt
surreal ruin
dreamy ether
cloud crypt
#

i am

dreamy ether
#

:/

jade briar
#

Too metallic. Use the settings I gave.

dreamy ether
#

Make the street lamp brighter

dreamy ether
jade briar
#

Real cars aren't that metallic.

vague sparrow
#

šŸ˜

dreamy ether
#

and do some metallic

vague sparrow
jade briar
#

u're ass car

cloud crypt
#

dang, i know xD ive just messed with Remix PBR settings

vague sparrow
jade briar
cloud crypt
#

roughness and metallic yes

jade briar
#

use those

spark moon
vague sparrow
#

assisting HellRaven challenge (hard)

jade briar
#

frfr

dreamy ether
#

I propose a solution

vague sparrow
#

jk no offence plz

dreamy ether
#

just get him to share the project with you

#

you fix it

vague sparrow
dreamy ether
#

then you send it back

dreamy ether
#

lol

vague sparrow
#

oh

#

i thought

#

you meant living editing

#

omniverse has that feature

dreamy ether
#

no, just the file

cloud crypt
#

now it looks like this

dreamy ether
cloud crypt
dreamy ether
#

turn the roughness down

dreamy ether
cloud crypt
#

normal settings, just cranked the metallic one up

jade briar
#

man's been using global settings all along

#

šŸ’€

#

hell nawwww

dreamy ether
cloud crypt
#

just to see how it would look lol

tawny elk
chrome meadow
dreamy ether
#

Why can't there be a reflectance option lol

jade briar
chrome meadow
#

Developer life is miserable šŸ˜†

dreamy ether
#

Why must there be only 3 texture options

surreal ruin
jade briar
cloud crypt
#

yes i know lol... As i said i only turned it up to see how metallic paint would look like

dreamy ether
#

ez fix

cloud crypt
#

these are default

dreamy ether
chrome meadow
surreal ruin
tawny elk
dreamy ether
tawny elk
#

I don’t wanna be alone

surreal ruin
#

I shall not be touching no code

tawny elk
dreamy ether
#

Can I be a director director?

surreal ruin
dreamy ether
#

I direct the directors

surreal ruin
#

They fuck everything up

dreamy ether
surreal ruin
dreamy ether
#

Rip

jade briar
#

I love game developers

chrome meadow
dreamy ether
#

There was a model file l found once called Ass_antenna

jade briar
#

dw about this im putting it here for my convenience

dreamy ether
#

Also what is that face lol

vague sparrow
dreamy ether
vague sparrow
#

all birus

dreamy ether
#

POV: Me after drinking the milk under the sink

jade briar
dreamy ether
#

Lol

cloud crypt
#

We germans call that a Flughund

dreamy ether
#

B a t

#

batbatbatbatabatbatbat

cloud crypt
cloud crypt
#

its a flying fox

dreamy ether
#

f o x

#

foxes are good bois

cloud crypt
#

thats a dying fox xD

dreamy ether
#

no-

#

he's a happy fox

vague sparrow
#

no-

dreamy ether
#

dying foxes don't roll around

vague sparrow
#

thats a spinning fox

dreamy ether
jade briar
#

gonna run out soon

dreamy ether
vague sparrow
#

what the f are you doin lad

jade briar
#

loading animations for the monster

dreamy ether
spark moon
dreamy ether
jade briar
cloud crypt
#

this thread is going wild xD

dreamy ether
#

A mistake that I made once-

dreamy ether
dreamy ether
vague sparrow
jade briar
vague sparrow
#

madlad!

#

64gigs

cloud crypt
#

things going to look more and more awesome

dreamy ether
#

I only have 16

jade briar
#

64, technically

dreamy ether
#

:/

#

I need ram

#

give

#

me

#

your

#

ram

jade briar
#

no

cloud crypt
#

i only have 32, thats half yours lol

dreamy ether
#

Y E S

jade briar
#

I have a very overkill computer. But I can justify it.

spark moon
jade briar
#

I render as a job.

jade briar
#

yes

#

.

dreamy ether
cloud crypt
vague sparrow
jade briar
#

ok.

spark moon
vague sparrow
jade briar
dreamy ether
vague sparrow
jade briar
#

Almost there

#

Me when the game has thousands of highly detailed and long mocap animations.

dreamy ether
#

They are just animations

vague sparrow
#

memeory

#

ok.

dreamy ether
#

yes

#

it's memeory now

jade briar
dreamy ether
#

But it doesn't take 64 GB of ram to do so

vague sparrow
jade briar
#

You haven't seen this game. It's basically a movie game with very little gameplay, but hours of mocap animation. For many characters.

dreamy ether
#

also this is one character-

cloud crypt
jade briar
# dreamy ether Other games have a crap ton of mocap

The Quarry Walkthrough Part 1 and until the last part will include the full The Quarry Gameplay on PC. This The Quarry Gameplay is recorded in 4K 60FPS on PC and will include the full game, all endings and all boss fights.

Huge thanks to 2K Games for providing me with an early copy!

Enjoy!

If you liked the video please remember to leave a L...

ā–¶ Play video
#

timestamped

dreamy ether
#

though I guess if your loading every single animation at once-

dreamy ether
#

then it would be tough to do

vague sparrow
cloud crypt
#

equals fivehundred and forty nine billion seven hundred fiftyfive million eight hundred thirteen and eight hundred eightyeight in 0 and 1 as code

vague sparrow
#

looks uncanny

jade briar
#

u show ur teeth

dreamy ether
# vague sparrow personally

thirty quintillion eighty-three quadrillion six hundred twenty-nine trillion one hundred twenty-seven billion six hundred thirty-two million nine hundred thirty-seven thousand two hundred three bits

dreamy ether
cloud crypt
#

i see

dreamy ether
#

or the amount of times I've been with your mom-

#

I am sorry in advance for making that joke

#

It had to be done

vague sparrow
#

ah i see

#

a fellow your mom joke cracker

dreamy ether
#

when the time calls for it,

#

yes.

jade briar
#

when ur mom calls for it

dreamy ether
jade briar
#

no time 2 explain

#

ur mam is calling

jade briar
#

oh god

dreamy ether
#

OH

vague sparrow
dreamy ether
#

jeez

#

what are they even animating

#

the guy having a seziure?

jade briar
dreamy ether
#

Him scratching is nose 30 different ways?

vague sparrow
jade briar
#

barely any cleanup

vague sparrow
dreamy ether
jade briar
#

every single animations is this long.

vague sparrow
dreamy ether
#

Does the rig even work

jade briar
#

No this thing is from a game

jade briar
vague sparrow
#

he did cook the rig

#

rigt?

dreamy ether
#

Lol

#

You actually have to test the rig and fix it before animations lol

jade briar
#

I think the software loaded every single animation

jade briar
#

even the ones not intended for this model

dreamy ether
#

Oh no-

#

What-

dreamy ether
#

imagine in a dark hallway

#

then you see this thing run at you out of the dark with a gun

vague sparrow
dreamy ether
jade briar
#

A dark back alley stairway

#

one of those metal ones

jade briar
#

I don't remember him ever walking so politely in game

dreamy ether
#

Yep

#

it scares me

dreamy ether
#

It's like Batman smiling

#

and being nice to you when your being interrogated

#

It's not right and it scares me

jade briar
dreamy ether
vague sparrow
jade briar
#

idk what that is but I'll pretend to understand

jade briar
quiet ravine
#

pinned version from the 25th of may has the fixed lights too?

jade briar
#

there is no fix for lights YET

vague sparrow
#

not yet

jade briar
#

what is this

vague sparrow
#

its Work in Progress

vague sparrow
#

or HellRaven's testings

#

he was adjusting lights a few moments ago

quiet ravine
#

hellraven's yes

jade briar
#

Really specifies what he's using with a yes

vague sparrow
quiet ravine
#

he didn't specify, just shared the screenshot on tufu discord and said that the latest uploaded video by you is already outdated

tawny elk
vague sparrow
quiet ravine
#

The Who

elfin beacon
cloud crypt
#

these are hard to do lol

jade briar
#

nuh uh

spark moon
#

why bridge force windowed mode has no borders ? any1 know solution

valid geyser
#

those working on the mod
are you guys keeping the car shadow/neon texture?

tawny elk
cloud crypt
cloud crypt
#

This should do

#

Should i decrease brightness a bit?

safe fossil
#

No, darken the sky instead

#

Also, are you adding a single light at the center of the pole?

cloud crypt
#

that way the shadow would nod ne that acurate

safe fossil
#

Can this thing like attach lights to assets so you can just automatically mass replace all the light poles?

cloud crypt
safe fossil
#

Im saying this because the shadows look like it's just a single bulb at the center of the pole

cloud crypt
safe fossil
#

You mean the model light fixtures?

#

Yeah

#

Idk how ov works, can you not just place a light at each fixture and rotate it to align it with where the fixture looks at?

cloud crypt
#

well no, i only can copy the instance, but the light itself will only be one

#

the tipp with the disc light by adam was helpfull here, a sphere light would have ruined the scene with the shadow

chrome meadow
safe fossil
#

Sky's filling the whole image flat though, at least i assume it's the sky texture

cloud crypt
safe fossil
#

Yeah they should be bright af at night, the problem is the sky really isn't a night one more like dusk/early morning, so the whole scene gets flooded by light from everywhere

elfin beacon
safe fossil
#

Or does remix have like some constant ambient fill in the settings? Like does the scene go pure black without the sky and lights?

jade briar
cloud crypt
safe fossil
#

Was there any daytime stuff in underground 2? I recall the whole game being entirely at night

cloud crypt
#

this one

safe fossil
#

Although it's really washed out so the colours don't work

#

Everything just gray

chrome meadow
elfin beacon
cloud crypt
#

i prefer night time instead of dawn/dusk

elfin beacon
#

and the crackles of other cars in night also gives goosebumps.

vague sparrow
#

wen ug1 remix

jade briar
#

Not from me thats for sure

tacit tusk
#

did i do something wrong, no setting alters anything and it looks like this the whole time?

vague sparrow
#

iykyk

jade briar
vague sparrow
#

Wait....

tacit tusk
#

wow sorry im an idiot

#

i just noticed the big fucking button

vague sparrow
#

Mutahar here?

tacit tusk
#

i downloaded everything else lmao

vague sparrow
#

Hello muta

tacit tusk
#

hey hey!

jade briar
vague sparrow
#

Check pins bro, download everything

tacit tusk
#

much better than before!

#

road's missing though lol

jade briar
vague sparrow
#

Yeah

tacit tusk
#

wow

#

this is insane

vague sparrow
#

Turn everything in the video settings to absolute low

tacit tusk
#

immeadiatly it all materialized and everything just looks solid

vague sparrow
#

Send screenshots babe

tacit tusk
vague sparrow
#

Hot

#

🄵

jade briar
#

Looks about right.