Another not-so-straight-forward-game to get remix to load. But got some results now.
Seems to be a little tricky, and messing around with remix menu options will sometimes fix a ton of problems, but bring others. So far, best I got was untextured version with path tracing working somewhat decently
What was required for it to work like in the screenshot:
- Sneaky update (no mods, just update to fix main issues, I used this installer from Moddb: https://www.moddb.com/mods/thief-3-sneaky-upgrade/downloads/sneaky-upgrade-standard-edition)
- d3d8 to d3d9 wrapper (this one worked for me: https://github.com/crosire/d3d8to9/releases/tag/v1.11.1)
- Remix 0.1.1 + 733ca18 of dxvk-remix build (https://github.com/NVIDIAGameWorks/dxvk-remix/actions/runs/4832509554)
- Set
client.shaderVersion = 0inbridge.conf(which, don't forget, should be in.trexfolder) - In Remix menu set following options:
- Rendering > Alpha Test/Blending >
Render Alpha Blended= OFF - Game Setup > Parameter Tuning >
Shader-Based Vertex Capture= ON
- Rendering > Alpha Test/Blending >
- In-game, set all graphics settings to lowest possible. Display resolution can be 1080p
RTX Remix should load considerably easy with above setup.
Loading will most likely get you to a black/gray/white screen, but bringing menu via Alt+X shortcut and enabling some textures as UI should get you at least skybox + building windows working