#Grand Theft Auto: San Andreas (GTA SA)

1 messages ยท Page 4 of 1

candid sapphire
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I saw that in the octotex thread lmao

jaunty kestrel
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They've tried but luckily my country is so corrupted

candid sapphire
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lmaooo

jaunty kestrel
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That I've just bought the military id

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Lol

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Now I need to pay for the loan

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Cuz the price was in dollars

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And our currency is a dog shit

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But I'm alive

candid sapphire
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Yeah that's the good part of all of this

jaunty kestrel
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And didn't lose my time to wash the toilets

jaunty kestrel
jaunty kestrel
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I'm thinking of redoing the project from scratch again, but with proper executable file and more polished

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But that's a topic for the future

warm thorn
# jaunty kestrel But that's a topic for the future

We definitely need a launcher to make installing our mod easy for players. Once you mentioned you are joining the army. And E-man seems very busy and may not have time to create a launcher. I have an idea to make the launcher. But it will take some time. I'm not very good at making user interfaces. Also, when I try to turn my Python scripts into executables, my antivirus always thinks they are viruses.
This might make players feel bad if they see virus warnings. It's hard to make the launcher perfect because I don't have a lot of experience of UI programming.

jaunty kestrel
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It already is able to read the info about the game from the github

warm thorn
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What? The project still alive?

jaunty kestrel
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But I need time to finish it

jaunty kestrel
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But only if the repo is located in the repos file of the luminance

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I did it for the "antivirus" purpose

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So only allowed repos

candid sapphire
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Oh that's really cool, cuz for now installing the mod is a mess and updating it is even more

warm thorn
# candid sapphire Oh that's really cool, cuz for now installing the mod is a mess and updating it ...

As the creators, we still need to see what changed with each update. That way, if something goes wrong, we can easily go back to an earlier version.
If we don't keep track of the changes, it will be hard to fix problems. We want to be able to undo updates if a bug is introduced.
By seeing the differences between versions, we can spot where things may have broken. Then we can fix the issue and update it again without problems. This helps us improve the mod safely over time.

candid sapphire
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Yeah i know what's the problem between seeing our update and luminance ?

warm thorn
candid sapphire
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๐Ÿ˜‹

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(car is modded)

silk fossil
quaint heron
candid sapphire
quaint heron
candid sapphire
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np i was joking lmao

quaint heron
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๐Ÿ˜‚๐Ÿ™

candid sapphire
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tbh i don't think we even looked at it, i'll check what I can do

quaint heron
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i checked myself, i almost fixed all the UIs except for the health bar. Whats weird is that when im aiming a gun, the health bar pops up. And when im driving a car, it shows up sometimes

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i thought it was up to the devs to work on it

candid sapphire
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It shows up in car when changing radio station

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it shows up when u add an overlay, so i'll have to dig in that problem

warm thorn
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If nobody can get the health bar working, I'll probably have to make my own health bar with Lua code.

smoky gate
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i dont see the sun man

candid sapphire
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I created a fresh install to try it out, it works perfectly, a readme is meant to be read

warm thorn
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That's just the standard readme file included in every Mixmod zip download. No offense meant.

smoky gate
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fresh volumetric clouds?

warm thorn
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That's actually an Easter egg for the upcoming update. The cloud is a double layer mesh giving the illusion of volumetric clouds. The new clouds in the next update will really have motion.

smoky gate
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Woww

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Just wow

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not just bc its awesome

warm thorn
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The mesh is created by @candid sapphire , i just recreated the UV mapping.
He seem to be learning new skills really quickly. It's impressive how fast he is picking things up.
He have been doing a great job helping out with the mod projects. I think with his talent and motivation, he could become an amazing modder. It's really cool to see members of our community developing their abilities.
Keep up the good work! I'm looking forward to seeing what else you can create as your skills continue growing.

solar girder
candid sapphire
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idk, maybe the way it's done is not compatible with remix, so it just doesn't show up

warm thorn
candid sapphire
candid sapphire
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Went through every file in the game, not a single health bar, might be coded and that's why it shows up only when you add an hud element

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Tried hud mod, tried forcehud mod, tried making the bar half the size of the screen, still don't show up

green pewter
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I report that the ragdoll mod doesnโ€™t work.

green pewter
green pewter
smoky gate
candid sapphire
green pewter
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Ok.

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Well, what about fastman limit adjuster?

candid sapphire
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There is a list of gta sa mods you need for our remix mod, any other mod has not been tested, so idk how it would react i'm sorry

green pewter
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Okay.

candid sapphire
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And you will probably not need any limit adjuster mod since the needed mods includes essentials that has all these :
Silentโ€™s ASI Loader [09/11/14]
CLEO [14/08/23]
CLEO+ [14/08/23]
ModLoader [20/01/18]
SilentPatch [24/02/20]
Widescreen Fix by ThirteenAG [11/11/18]
Widescreen Fix HOR+ Support [11/11/18]
Windowed Mode [07/10/22] *Leia o Leiame
Framerate Vigilante [14/08/22]
CrashInfo [13/09/22]
RunDLL32 Fix [05/02/16]
NoDEP [21/06/19]
RepairGTA [14/08/23]

warm thorn
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Actually we need a limit adjuster, i will spawn more objects using the Lua script, and i adjusted the draw distance to 4000 (half the map) in the time cycle file, without limit adjuster, it might crash.
Open limit adjuster works best here. It suits this situation well.

candid sapphire
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I thought remix would fix those streaming issues ๐Ÿ‘€

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Since it reads my vram correctly in the remix menu

warm thorn
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Many graphics mods no work (shaders base mod). Texture and model swap mods still work okay.

warm thorn
candid sapphire
warm thorn
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Streaming issue (big hole on the ground or element not show correctly) fixed by "Improved Streaming"

candid sapphire
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So it does, we don't need open limit adjuster then ?

warm thorn
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I will check which mods are not needed. Some may be included already in the mixset.

warm thorn
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It's in mixsets setting, that's mean we still need open limit adjuster, if i use Lua script spawn more objects in scene, case closed.

candid sapphire
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Finished the first house, starting on the second one !

green pewter
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Fastman Limit Adjuster allows you to add cars without replacing.

smoky gate
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to use 16gb ram

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of vram onto the units

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lol

green pewter
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Oops wrong reply

smoky gate
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can yal make outside houses have parallax lighting onto ground from rhem if they have lighting like wjndows for the houses and graffitis on not houses but walls in city later thats mostly all if the texs upscaled and everythimg

green pewter
# green pewter Thereโ€™s a tweak that allows fastman and OLA to work together
smoky gate
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i mean parallax windows or all but inside of hozses of all ls building i could help maybe just and texturing

candid sapphire
smoky gate
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or think abt not photo grammetric but if the begging would have bricks on ground and scratched or graffed fence top and houses would have parallax int.

candid sapphire
smoky gate
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beggining* and more grey ish mixed dirt ish floor or other fence top, even a bit bette ris good

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and parallax windows and their lamp lighting coming out would be amazing too

green pewter
smoky gate
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u can tweak albedo soo good

green pewter
candid sapphire
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Oh okok

smoky gate
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bc it looks like a - line

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or

candid sapphire
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Yeah we're gonna do something about interiors no worry on this

smoky gate
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i mean the most important and pnly change would be to change pavement of beggining first road if u lookat it

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not the floor when u load in but the pavement in front of it

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or its not that good pavement

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no offense

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thats rhe only bad part about the

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mod

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its crazy good tho but need some tweaks too like grass

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why people not funding this

smoky gate
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to more beighter color just 3 shades up

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no cap

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the roads everything stay

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just that pavement bc jts sensitive too to pbr

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and doesnt even fit to that dirty floor when u losd in also and it doens tllook real why not some cracks on it instead than pom style minercaft art no offense

candid sapphire
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If you want me to change something, screenshots where it IS located in game, Ur explanation are complicated i dont understand u herr

smoky gate
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or why not make the bsuhes look remastered too than like rt roblox style rematser , realistic remaster if u tryna do it no?

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ok bro

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here bro

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wait

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no

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this can stay

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this style

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this too gta v ish looking

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but those pavements

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in hemry s mos

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r too dark yh

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or why not try this

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?wait

candid sapphire
smoky gate
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but do u think can u esit the pavement to sum like this but even brighhter than this

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like twice brighter or 1.7

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to test out

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this style

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or this with ai

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i try

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or smthg

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bc

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this pvaement is even better

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not this exactly

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i find better i can send u

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and try that exposed

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i thnk itll look good on next to roads and

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to the begginign start too

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bc nowโ€™s roads too pbr pom focused

candid sapphire
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We're not changing the game, we're remastering it, so i'll see what i Can do

smoky gate
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and not color corrected

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og has symmetric colors

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yes but too

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oh noo not this style it doesnt matter nut just brighter but more accurate pavemrnts yk, or atleast red stripe or grass only bc grass only surfaces exist too, at grove street, or just simpler concrete and lil dirt (gumslol) and cracky roads would be better enough w other (higher) exposure

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and add grass to those surfaces that look like rhis is important (or glen park idk and beggining more in furhter of pavements

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or

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yh thats all but beggining or that psvemrnt atleast could look better and the beggining โ€˜s fence top bc its similar to real but very sensitive and dark , what if itd be red but graffitied , even thatd be better

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or this two : pavement there and fence top could be fixed some bricks could be placed on the floor and vegs hanging from the fences or around ls ( the

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the idea then is to create a half plant ingrown environment ,
then the 90 mods can come

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this two idea already would drastically rewrite its potency bc it already looks mind blowing duus

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duud

smoky gate
# smoky gate

forget this do whatever ud like or w cracks n brighter,

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but then the fences could look better or just a bit modern 90s or realistic , or like driv3r style realistic lol

candid sapphire
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Like I said, we're not changing the game, we're remastering it, i'll change the texture with one that fits, and there is the original one upscaled, so it can only fits perfectly, i'm not changing it to something different or brighter cuz it's useless

candid sapphire
sinful lagoon
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Nice work! One thing to keep in mind when remastering texture so it's liked by most is to upscale/genearte texture so that higher mip of the new texture should be very similar/indistinguishable from the original textures. This helps with keeping the styling consistent, making the final output much better.

smoky gate
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yeah u right, more smooth floor textures i think

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the dirt on the road here

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its too much gta v like it -but on outsides of ls rather , and should be more smoother ps2 looking

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even a idea like smooth concrete roads would be better

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but i think smooth ps2 style but bit grey ish of this texture (= maybe less or mid or more pom on it too and less, and less on pavemnets,andcorrected pavement color to this texture

candid sapphire
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So I did it better

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(better with the normal map and lighting)

candid sapphire
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roof โœ…

smoky gate
nimble jackal
# smoky gate

No offense my dude, but i don't think many of the cars fit estetically since the game is set in the 90s while iv is in the 2000s and v in the 2010s. It's just not very immersive seing cars drive around that don't fit the era.

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Besides, the models are ripped from commercial games which is iffy at best.

candid sapphire
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I'm doing a modpack for cars, trying to find the best replacement for every car one by one, it's taking longer than expected cuz everyone decided to make hypercar for every car lol

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"doing" just downloading mods and putting them in modloader

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But u know what i mean

nimble jackal
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90s atmosphere cars, is by far the closest to the original cars while visually far superior

candid sapphire
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I'll look into that thank you ๐Ÿ˜Š

nimble jackal
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There is two version around. The original from 2015 and the reborn version from 2019. Ngl not sure if you'll reach either creator but good luck

candid sapphire
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Well, i'll check the compatibility, and if it works i'll just recommend installing it without giving the files, just the link like we did for all the other mods, no need to contact them

nimble jackal
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oh right just using the mod instead of implementing the models would skip the permission part

candid sapphire
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And not having to implement it would just save a ton of time

nimble jackal
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Yeah

candid sapphire
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First test with grass, looks already good, but could be better with better texture and more variations,

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(don't bother all the bugs aorund that's my test build it's messy af)

vernal bluff
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gangstas don't mow their lawn

nimble jackal
warm thorn
smoky gate
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Wowwww

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Looks like that ue5 engine of sa lol

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Way better and correct

opal sable
smoky gate
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this is an amazing proof of the of textures

smoky gate
warm thorn
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The polygon counts and textures aren't quite next-gen quality yet on these assets. For now they'll work as placeholders, but I think I'll need to recreate my own tree models to get them up to the level of quality I want.

candid sapphire
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Yeah the leaves need work, they don't look UE5 enough ๐Ÿคฃ

warm thorn
candid sapphire
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I changed the grass but forgot to screenshot it lol, i'll show yall later ๐Ÿ‘

warm thorn
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More tree replacement

rapid kernel
candid sapphire
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he has a 4090 so probably way too much to be a benchmark lol

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But with my 3080, I get ~ 60fps with dlss ultra performance, and approx 5gb vram used without terrain system

sage plover
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Doesn't ultra-performance look a bit jank in motion?

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Also what output res?

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4k?

candid sapphire
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1440p with dlss ultra perf, it's blurry in motion, that's why i really want ray reconstruction

warm thorn
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I will upload a video to show what it's look in motion.

candid sapphire
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Yeah, in balanced I have 20-30fps so not a really good experience :/

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but again i'm playing in 1440p so probably more like 50fps in 1080p

limber sonnet
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like would it be possible to add volumetric clouds to the game now?? Just askin

warm thorn
limber sonnet
smoky gate
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I really believe this will be one of the best remasters ever made

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but to be honest , dirt, bricks, and small bush stuffs needed

warm thorn
# smoky gate I really believe this will be one of the best remasters ever made

To be honest, I understand if progress takes time when working on passion projects without payment. Modding games is difficult work that requires patience. If you think you have ideas that could help make the process faster, you're welcome to join the team and contribute your skills. Together perhaps we could accelerate the improvements.

smoky gate
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true

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idk how the fuck there isnt a company that remaster games

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or at least literally any- thing , kinda bored of this jew ass world

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when love and anything isnt real only money is

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basically money can make anything and basically anything humans at this point like relationships

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life is too much man ๐Ÿ˜‚๐Ÿ˜‚

smoky gate
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kinda shit that everything gets down into one circle yo

smoky gate
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look at the draw distance

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its utterly bad tho๐Ÿ’€

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lmao no shadow distance cascades, and looks like enb 430 with srt3 lol

candid sapphire
solar girder
smoky gate
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and finally hemry lol

candid sapphire
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A simple example of why this mod is taking so long, we just spent 3-4 days figuring out how to have realistic vegetation, grass, flowers, dead leavs on ground etc, without killing performance, we still haven't found a good way, either it works but is looking like not very good like this : #1097105394821759006 message
Or it looks extremely good and Hermy's 4090 get 1 fps

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Not even extremely good, this is what it looked like when he got 1 fps 22GB Vram used here btw ๐Ÿ˜‚

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These flowers are killing a 4090

opal sable
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are you using OMM?

warm thorn
candid sapphire
warm thorn
opal sable
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ah, okay

opal sable
opal sable
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map? mesh?

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here

opal sable
warm thorn
opal sable
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tadpole had some high res grass that ran well (iirc). may want to ask him about this?

candid sapphire
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0.4fps ๐Ÿคฃ

round tendon
candid sapphire
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Also if you have the link to the video you're talking about plz

nimble jackal
candid sapphire
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Add a pokemon there my pc would get -1fps

rapid kernel
candid sapphire
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I DID IT THE GRASS IS WORKING

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5 DAYS

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AND IT WAS WORTH IT OMG ITS SO GOOD LOOKING

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Do I make it taller ? idk it looks fine like this but I feel like a lil bit taller could make it better

opal sable
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i agree it could be taller

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it looks great though ๐Ÿ™‚

candid sapphire
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๐Ÿ‘Œ

smoky gate
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Fucking god

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hope not -300fps

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lmao

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what in the gta 6๐Ÿ˜ƒ

smoky gate
smoky gate
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photorealistic wall textures over the game mixed w cracky +\brighter road textures of it and this = wtff

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Wtf man

smoky gate
warm thorn
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GTASA Remix more trees and grass replacement demo, video from intro to mission 2.
https://youtu.be/H7SoUbx9Tog

Welcome to my gameplay demo of the GTASA RTX Remix Mod! In this video, I'll be playing from the introduction up to completing Mission 2.

This mod utilizes RTX ray tracing for realistic lighting. You'll see improvements like a custom CJ house, updated Grove Street with more trees and grass.

As I free roam, notice the functioning day/night cycle...

โ–ถ Play video
round tendon
candid sapphire
candid sapphire
warm thorn
# smoky gate the. tree misses soome screen space shadows or idk some parallaxx type stuff

Subsurface Scattering can create translucent materials, such as wax, jade and human skin. The real-time SSS by D5 Render offers realistic rendering results.

pseudo moon
pseudo moon
candid sapphire
silk fossil
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can u share this mod?
great work anyways.

candid sapphire
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You can download it on the github, there's not all the grass/tree replacement for now since we're still working on it

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#1097105394821759006 message

warm thorn
# pseudo moon ๐Ÿ‘Œ โญ so perfect video sir

I don't think the graphics are good enough yet. The character textures are not PBR, except for Ryder's glasses. The buildings are still using the original assets and have not been replaced with higher detail meshes and PBR textures.
The trees also need improvement. We need to create better tree models. Additionally, the palm trees are stretching out too much in terms of their scale. There are also no height maps being used on the tree bark textures.

solar girder
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Thatโ€™s mindblowing

candid sapphire
warm thorn
# solar girder No way Ryder has reflections on his glasses

Creating that PBR texture for Ryder's glasses was one of the easier ones for me to make. I want to make some small details in the game look more realistic. The original textures looked strange. And I don't have the skills yet to recreate realistic character textures. That's why I chose Ryder's glasses to practice remaking textures with PBR.

solar girder
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And I can still count the polygons on the arms

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Idk maybe Iโ€™m not used to it enough

warm thorn
# solar girder Sweetโ€™s model looks janky in this pic though

I use the "Cutscene Characters Remastered" mod. But no characters have been remastered yet. I am still learning how to do character modeling and skinning animations correctly. It will take more time for me to get better at making character models look realistic.

solar girder
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A friend tried putting Vados characters in cutscenes but the hands didnโ€™t touch the objects correctly despite being more high poly

round tendon
solar girder
warm thorn
solar girder
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Yeah he did it in the original

warm thorn
solar girder
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Yeah itโ€™s even more jank than Ezekielโ€™s mod

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What Iโ€™m doing in my game is using the mobile cutscene models but with more HD textures

warm thorn
candid sapphire
round tendon
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they are pretty much just fixes actually

candid sapphire
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I'll probably use some of the mods from what u sent me, it's just that for the grass I didn't, there's some remodeling of player models, and just overhaul in the game that remix won't be able to do, so don't worry, it's gonna be useful ๐Ÿ‘

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Also all the fixes it does are lighting or textures fixes, which are useless since we gonne change them with remix anyway

solar girder
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Without starting from scratch

warm thorn
# solar girder Do you know if thereโ€™s a way to increase the poly count for models?

The low polygon triangle meshes in the game are not good for increasing the polygon count with sub-D modeling. It would be faster to recreate the character models from scratch instead. You could also use Human Generator in Blender, MetaHuman in Unreal Engine, or Character Creator to automatically generate high quality models more quickly. Programs like these can help make realistic characters without as much manual work.

solar girder
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The problem with making characters from scratch is that the hands wonโ€™t accurately hold objects like guns compared to the original models

warm thorn
solar girder
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Oh I see

smoky gate
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fuckg good

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i could use ideas in depth for Hemry and both to make it look like 90s la, nice tropical trees and the grass is mind blowing finnalllyy

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and i think groove street would need brighter texture and road cracks more visible allat

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like brither overall textures i mean mostly 90s La w cracks

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idea could be re imagined to make yeah like rematser style but like

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i coudl stop imagining this project bc so modular you know

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and maybe mafia 2-3 or driver 3 atmosphere based road colors to make the game look like photorealistic version of 90s La with overally of base ls

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finally, fucking awesome. it will be .

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a photorealistic 90s ls/la of ls would be so fucking crazy i mean w the overall bright greyness and road cracks of in full hd, or even 4k more photorealistic would be better

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that the grass finally looks

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good

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or i shiuld ai edit screenshoots of ls or smthg to get the ideaslol

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smthg like that guy who recreated groove in ue5

smoky gate
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and wall i could do walls if i can figure out omnkvrse fknally my hdd ks sht

candid sapphire
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I don't know photogrammetry, the wall i'll just change the texture i'm not remaking a straight wall that's useless

smoky gate
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maybe stable diffusion w another image

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or just stretch out the texture or its ok like that

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the photogrammetry is like photogrammetry models for the remaning trees

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u could use pom or smthg to fit these already done trees to those

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it will look good

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it will match these

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im talking abt trees like here

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if the roads and graas and everything looks same too

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also grass should be placed between pavements too like here on the middle of groove

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kjust like on the index screen

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trees like these + whats alreDy been made

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basically this would be so good in game

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and the whole map made to look like this man

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Yeah trees similar

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this project will be awesome already

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similar it will be whch is

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mindblowing

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it will basically already it look like this lmao

smoky gate
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gta v like

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just only in the back bc of the engine

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and 8k textures or idk lol

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just only in the back middle* not on the back palms

smoky gate
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it actually already will look just as similar as this project, fucking crazy ๐Ÿคฃ

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better * the roads go crazy @warm thorn

smoky gate
# smoky gate

why not try this vegetation instead tho for trees?

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wait this is good

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hemry very very good ur awesome

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the palms should look more realistic tho

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and more leaves the trees

warm thorn
# smoky gate

Do you know he use many paid assets to archive those result?

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Our mod is a free mod, we don't get paid from anybody, we don't have any budget to buy extra assets, i already paid monthly fee for adobe substance, adobe stock, creative cloud almost $100USD per month

smoky gate
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oh thats true

warm thorn
# smoky gate oh thats true

He is a popular YouTuber, he have significant income potential from his videos that helps enable commercial-scale projects. As an unpaid mod team though, we don't generate revenue - we volunteer our free time out of passion for improving the game.

warm thorn
# smoky gate oh thats true

I'm envious that you can create an entire game world just using your imagination!
As our mod team, we have to work so hard in our free time just to add new things. It would be amazing if someday advanced AI could help us bring our imagined worlds to life too. For now though, we're limited to what we can build ourselves with current tools. I'm still really proud of everything our volunteer team creates through dedication and hard work alone.
Maybe in the future technology will give us even more ability to realize our ideas. But for today, I appreciate all the great progress we've made as a community.

quaint heron
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when will you guys release an update?

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the last update in the pinned messages dont have anything

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this update that you guys have has dynamic sun, grass, optimizations

candid sapphire
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You should have the sun on the actual version

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Also the grass isn't applied everywhere, I'll drop an update for the grass when it's applied in all of grovestreet at first then by zone

smoky gate
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well to be fair apart from the palm tree which makes it too tropical

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this too already could look photorealidtic w rt

smoky gate
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on gr st maybe

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damn

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i wanna make photorealistic /gammetric san andreS

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as

smoky gate
#

good modd

silk fossil
solar girder
smoky gate
#

Yeah they r ass

solar girder
#

Change them then

smoky gate
#

i find this pretty photorealistic

#

i hope the level will be onthis

#

fuckig. amazing

candid sapphire
#

I can't put as much effort in each asset like he does or it'll take longer than GTA VI to make

candid sapphire
#

I'm replacing vegetation rn, that looks good

#

This is the before

pastel jungle
#

how much vram does consume?

candid sapphire
#

~5-6gb

#

if you turn off the terrain system

#

If it's on you'll have th cars color, but it'll consum like 10-11gb

smoky gate
#

Damn good work

solar girder
#

Holy shit youโ€™re making your own definitive edition

smoky gate
#
  • way better than that lmaoo
#

smthg like between gta v and ue5 it will look like that

#

fucking crazy bro

#

But the plant on the right look too flattery i think

#

nut finally these low ahh bushes been replaced too

#

but*

smoky gate
#

theee trees will have great shadows ho

#

tho*

candid sapphire
#

what bush u talking bout

candid sapphire
#

I haven't replaced all vegetations in grove street yet so yeah there are some that still look flat that's normal

smoky gate
#

Its beautiful

#

this one

smoky gate
#

the problem isnt with being flat its that jt looks splattered or idk

#

but its fine tho

candid sapphire
#

okok, i'll check that

smoky gate
# smoky gate

very good job tho, the floor on this looks Unrecorded or ue5 level

#

U should check for renderhook discord, some people might have higher cards who could help

smoky gate
#

gta vโ€™s src just been leakedd tho

#

thinkkng about euphoria in gta sa lol

smoky gate
#

but i cant do it bc i dont know omniverse

#

Why u deleted it?

#

it was really nice eitherway

quaint heron
#

i didnt know that the link in pinned messages was actually updated

#

im downloading jt now and hopefully it works good

#

but guys, instead of working on vegetations and textures, why dont you leave that aside and work on making the weather not weird?

#

because the time cycle and weather is more important than vegetations and textures

candid sapphire
#

We waiting for the remix API

#

Until then we can't do a lot about this

quaint heron
warm thorn
#

AI upscaled the carpet texture, and added some fur.

#

Original

candid sapphire
candid sapphire
quaint heron
candid sapphire
#

Yeah, it's a thing at least since i saw people talking about it with screenshot of code from the git

#

1315 clump of grass later, grove street still don't have grass everywhere ๐Ÿ˜Ž

#

btw, still no performance hit, and this how much vram it takes with and without the grass, pretty much no difference ๐Ÿ‘

#

(Terrain system OFF)

pastel jungle
#

Theres any benefit for terrain system on?

candid sapphire
#

They're all white if it's off

solar girder
#

Even the next gen version doesnโ€™t go this far

smoky gate
#

Oh my god

#

Yso goood

#

Yes the trees is good toy

#

too*.

quaint heron
#

how can i fix the atmosphere and fog cutoff?

candid sapphire
#

Follow the readme

#

This step should fix the problem

#

@quaint heron

quaint heron
#

i think i did that already

candid sapphire
#

Change the value here

#

It should be 1000

quaint heron
#

ohhhhh shit

#

i realized

#

i put the "rtx-config" folder in the game folder

#

i replaced the rtx config

#

now it looks good

candid sapphire
#

Yeah np, have fun ๐Ÿ™‚

quaint heron
#

but now the UIs are hidden

#

do i have to adjust them myself?

candid sapphire
#

You should be able to play without even opening the remix menu

quaint heron
#

no like the GAME ui

#

the game UI is hidden

candid sapphire
#

Yeah ik

quaint heron
candid sapphire
#

tell me if it worked

#

directly in game files

quaint heron
#

ok i put it in

#

that didnt fix it

#

i can adjust it myself

#

there we go

candid sapphire
#

I just tried and the file in the github is working fine, idk why it didn't for you

#

Have you restarted your game after you changed the rtx.conf ?

quaint heron
#

ofc

quaint heron
warm thorn
quaint heron
#

The way my game is working right now with RTX remix, i see some shadows near me pop up out of nowhere and sometimes the shadows disappear

#

but i dont have the sun mod

#

will sun mod change the way shadows work?

#

@warm thorn

warm thorn
quaint heron
#

oh its fine all good

#

no problem

warm thorn
quaint heron
#

Ohhh i see now, thank you

warm thorn
# quaint heron Ohhh i see now, thank you

While the sun position in the Sun mod may not be physically accurate, it significantly enhances the visual experience during daytime. Trying out the mod is worth considering, and if it doesn't meet your preferences, you can easily remove the sun mod script at any time.

solar girder
quaint heron
solar girder
#

Can you send it

#

Thereโ€™s a lot of them

quaint heron
#

im not on my pc

#

but if u search it u will find it immediately

#

square minimap

#

search that

solar girder
#

I want it rectangle not square

fringe slate
#

Rather than having to use the cj insanity mod could you just make a capture with the mod and replace normal cj with the capture through remix

candid sapphire
#

We'll do it if we remaster the model ourselves into something much more realistic, for now the mod is good enough

warm thorn
quaint heron
# solar girder I want it rectangle not square

it will be square if you use widescreen fix mod, if you wanna make it rectangle with widescreen fix, go to the config text file for widescreen fix and make the all the size for mipmap 0.0 to make it wide and rectangle

solar girder
#

Ok

solar girder
smoky gate
#

for this mod, something more hq would be better tho

smoky gate
#

i wonder if shadows could be put onto emissive lights

quaint heron
#

can i ask, how can i get a timecyc like yours?

smoky gate
#

i mean when you click on Lighting it has option like emissive light and it doenst create shadows only colored lights

quaint heron
smoky gate
#

i hope shadows could be done onto that

smoky gate
#

i think i used hemryโ€™s original sets or either timecyc24h config

quaint heron
#

where can i find that?

smoky gate
#

@warm thorn do u think shadows can be applied from og emissive lights too? they use texture i think, its harder

#

type timecyc24h real linear graphics

quaint heron
#

in google or here?

smoky gate
#

lol google

#

also theres lua plugin where u can adjust timecyc24h ( timecyc24h editorโ‚ฌ

#

ingame

#

its better than other stuffs bc its lua

warm thorn
warm thorn
quaint heron
#

๐Ÿ™

#

Btw i have a small issue

#

my crosshair is not visible

#

any way to fix that?

warm thorn
#

Are you using UI mod?

#

Try find something like this in remix menu and mark it as UI.

quaint heron
#

ok i will

quaint heron
#

i installed the timecyc mod

#

but it doesnt look any different :/

warm thorn
quaint heron
#

i put the moonloader mods in, everything

warm thorn
#

No, seem like you are not using any texture replacement with our mod

quaint heron
#

oh

#

wait isnt that in the mod?

#

is it the file called "mods"?

warm thorn
#

To download the full GitHub repository, follow these steps:
Install Git LFS (Large File Storage).
Use GitHub Desktop to download the GitHub repository. Click on the provided link below to access the repository.
https://git-lfs.com/
https://desktop.github.com/
https://github.com/Hemry81/GTASA-Remix

Run this command after installed Git LFS
git lfs install

Git Large File Storage

Git Large File Storage (LFS) replaces large files such as audio samples, videos, datasets, and graphics with text pointers inside Git, while storing the file contents on a remote server like GitHub.com or GitHub Enterprise.

GitHub

GTASA RTX-Remix Project. Contribute to Hemry81/GTASA-Remix development by creating an account on GitHub.

smoky gate
#

i rlly dont know btw why the shadows get blurred this much because of the ray tracing denoiser, weird

#

I once solved it somehow with tonemapping and some settings?

smoky gate
candid sapphire
#

Hey,
Since the beginning of the project, we've been sharing our mod in this discord channel, except that it's confined us to a small committee of a few dozen people, which isn't very interesting for making this mod into something bigger, and especially because for the moment, there are 2 of us on the mod, which isn't very many considering the scale of the project.
So here's our Patreon page:
https://www.patreon.com/GTASanAndreasRTX
*(the mod is and will remain free forever). *

Why a patreon page?
Opening a Patreon page is important to us because it provides the financial support we need, helps us build a community, offers exclusive rewards, and ensures the long-term growth of our project. (also a ton of coffee ๐Ÿคฃ )

#

Please share the patreon where you think it is useful, don't spam it in random servers ๐Ÿ™‚

quaint heron
#

i sent this to the creator of NVE graphics mod

round tendon
#

the milker?

solar girder
#

Razed

candid sapphire
#

I'm checking everything and i'll upload it ๐Ÿ‘

native gust
#

check motion vectors guys

#

it could be a game issue

candid sapphire
#

hd soon youtube is taking long af

native gust
#

check motion vectors

#

and normals

#

could be broken

candid sapphire
#

Yeah i did in the video i sent

native gust
#

which causes denoiser to act wild

candid sapphire
#

I just don't know what it means

native gust
candid sapphire
#

Oh

#

That burned my eyes litteraly it still hurt i'm not kidding lmaooo

native gust
candid sapphire
#

we need you

dreamy gull
#

err, yeah, that certainly looks wrong. At a guess, I think Remix is failing to track instances across frames. Are you adding that grass using a Remix replacement, or some in-game modding technique? and if it's a Remix replacement, how stable are the transforms of the instances? (Try taking a capture, turn the camera a bit, take another capture, then compare the transforms for the same patch of grass in each capture)

#

One possible explanation is that the game is very enthusiastically culling the grass instances (so a bunch of instances start and stop drawing each frame), and may also be using a slightly different pipeline to calculate the grass's transforms from the rest of the world, resulting in tiny transform changes each frame. That would make it very hard for our instance manager to correctly track instances across frames, which would lead to crazy motion vectors

candid sapphire
dreamy gull
#

I'm pretty sure this is Remix's instance tracking falling over on its face as a bunch of grass instances activate and de-activate every frame. Could you file a github issue?

candid sapphire
#

Yeah sure, I just drop the video and explain how I added the grass ?

dreamy gull
candid sapphire
smoky gate
#

therejust (might) be a way to run enb wtih remix

#

but it cant

#

to make vol clouds

smoky gate
#

i wan a make a cloud pack lol

#

imagine like these

warm thorn
fiery girder
#

which officially this game dont support

candid sapphire
#

there's litteraly no walls in the kitchen

#

and a plant floating above it's pot

#

I'm bad at placing assets that's my bad ๐Ÿคฃ

#

THE HEALTH BAR ?

#

Why can I see the health bar

#

how

warm thorn
warm thorn
# candid sapphire how

I came across a Lua script while conducting tests, which contains code for displaying debug text on the screen. I intend to publish it at a later time.

smoky gate
#

Yeah, luas are good from now

#

cloudrendering.lua lmaoo

#

I think its good if we could stick to remastering right now

#

i think its good if we would use skybox anyway

warm thorn
smoky gate
#

can you make it look like this?

smoky gate
#

or like directx 3.0 maybe?

#

I think they dont need to change shapes, more like change clouds basically and placements

warm thorn
smoky gate
#

imagine something like this

#

its my imagined commitments because you wanna do it with lua but i think thats too much fps

smoky gate
#

i could use ai to generate this to change shapes and w remixโ€™s scothatic shaders and etc it must can be made to look realistic like this

warm thorn
#

You previously mentioned creating PBR textures for the remix mod, making environment packs for the remix mod, and now you're mentioning cloud packs. Are all these just figments of your imagination, or do you actually plan to follow through with them?

smoky gate
#

and i couldnt remake any env mod i dont know omniverse

#

but skybox

#

is good

#

but this skyboxโ€™s clouds need to be partially transparent to make the rt sun lua shine it thru

smoky gate
warm thorn
warm thorn
#

That's funny

smoky gate
#

just copy not claim but to make it look photorealistic

#

but yโ€™all wanted remastered sa not photorealistic

#

so no part of me here

#

Even if id wanted to help id suggest using photogrammetric objects/ etc , and ai cant make the buildings that much better, so i couldnt really do else

warm thorn
# smoky gate so no part of me here

If you possess genuine skills and creativity, there is no need to rely solely on being part of the SA Remix Project or using others' mods. You have the potential to create your own unique remix mod.

warm thorn
# smoky gate and i couldnt remake any env mod i dont know omniverse

Omniverse (USD Composer) and Remix are indeed relatively new software, and many mod creators, including me and Yaniss, started from scratch with these tools. There is no excuse for not having knowledge about Omniverse, as we all began with a similar level of understanding. It ultimately depends on your commitment and dedication to taking the process seriously, rather than simply relying on imagined ideas.

warm thorn
#

๐ŸŽ‰ Hey guys, I'm excited to share a method I discovered that accurately displays the health bar.

โญ Installation:โญ
1๏ธโƒฃ Download and install MoonLoader from the provided link, This will allow you to run Lua scripts in GTA San Andreas.
https://www.blast.hk/threads/13305/ (Original Russian Page)
https://gtaforums.com/topic/890987-moonloader/ (English Page)
2๏ธโƒฃ Download MoonAdditions from GitHub Releases Page, copy the MoonAdditions.dll file to MoonLoader/lib folder.:
https://github.com/THE-FYP/MoonAdditions
3๏ธโƒฃ Download the "hbao.lua" in GTASA Remix GitHub, copy to MoonLoader folder.

๐Ÿšจ Please ensure that you have moonloader installed to run this mod. If you've previously installed our sun mod, it means you already have moonloader installed, so there's no need to reinstall it.๐Ÿšจ

Updated Version :
#1097105394821759006 message

GitHub

A bunch of useful things for MoonLoader. Contribute to THE-FYP/MoonAdditions development by creating an account on GitHub.

candid sapphire
#

Did it just draws some text then make it invisible ?? ๐Ÿคฃ

#

I tried something similar but with the radio text, then i remembered that there is no radio outside of cars lol

warm thorn
#

I'm grateful for moonloader, as it made it possible to create the sun mod and implement the health bar in Remix. In the future, I plan to use moonloader to develop features like streetlight, traffic lights and headlights.

mossy gulch
#

please, someone helpme

#

I installed rtx remix in my gta sa, but everything is black when I enter the game, I installed everything correctly, bridge and rtx remix in the directory, and dxvk inside the trex folder, but everything is still black

pastel jungle
candid sapphire
#

There's a github, in the github there's a readme

#

read it

#

have fun

#

๐Ÿ‘

mossy gulch
candid sapphire
mossy gulch
# candid sapphire https://github.com/Hemry81/GTASA-Remix

I read everything, installed it as requested, but the black screen problem persists. When I enter the game and walk down the street a little, it becomes much brighter, but when I turn the camera in certain directions, everything becomes dark

#

Maybe the problem is my card, I don't know, I use an RX 7600

candid sapphire
#

Can you take a screenshot of your problem ?

mossy gulch
#

Not at the moment my friend, I left my house and came to my work.

#

I'll be home in 4 hours, can I look for you when I arrive?

candid sapphire
#

it's almost 11pm for me so i don't know if i'll be awake untl then

warm thorn
mossy gulch
#

Here in Brazil it's still early, so it's for tomorrow. I thank you very much

warm thorn
# mossy gulch no

Have you encountered any issues with the visibility of the sun or moon within the game?

mossy gulch
#

just the screen is all black

warm thorn
#

Are you experiencing a similar issue as shown in the attached picture, or is your screen completely black without any user interface elements visible?

nimble jackal
#

random question have you replaced the saving spot object yet? Cuz if not i would like to volenteer remaking it. It looks like a neet exercise

nimble jackal
#

ah cool

mossy gulch
#

definitely not. The first time, I had some mods that were not on the list, then this completely black screen error happened, so I reinstalled a new GTA SA, and redid all the steps, only with the mods on the list, and again the problem happened

warm thorn
# nimble jackal ah cool

Please feel free to contribute to the mod. Your help and contributions are greatly appreciated.๐Ÿ’š

nimble jackal
#

btw what are supported map formates i should use for my texture?

mossy gulch
warm thorn
candid sapphire
#

or chainner

nimble jackal
#

normal, roughness, etc

mossy gulch
mossy gulch
candid sapphire
#

@nimble jackal If you need help with anything, ping me, i'll answer as soon as i can ๐Ÿ‘

nimble jackal
#

i'm good, found what i needed. albedo/diffuse, emissive, normal, roughness, metallic

#

it has a sane amount of polygons too

warm thorn
#

Speaking of weapon recreation, I have recreated the Brass Knuckles. The texture may not be finalized yet, and further improvements may be made.

nimble jackal
#

wow, you've really gotten a grasp of blender now

warm thorn
#

Considering that the texture for the Brass Knuckles is hardly visible in the normal view, I believe using a simple metal material would suffice for this particular weapon.

candid sapphire
#

I think making it higher, so it is better placed in the hand, other than that yeah remaking the texture is useless

warm thorn
# nimble jackal wow, you've really gotten a grasp of blender now

Modeling comes naturally to me as I have nearly 20 years of experience in it. However, transitioning to Blender has required some time to familiarize myself with the hotkeys. The most challenging aspect for me is texturing since I'm accustomed to using pre-made textures and procedural materials in commercial renders. Creating PBR textures for game models is a new territory for me. However, I firmly believe that practice makes perfect, so I am committed to practicing and improving my texturing skills. If anyone has expertise or tips to share, I would greatly appreciate your assistance in this area.

nimble jackal
#

nice flex

warm thorn
# candid sapphire I think making it higher, so it is better placed in the hand, other than that ye...

I'd like to address a concern regarding the positioning of the Brass Knuckles on CJ's finger. Currently, it appears that the placement is too close, which doesn't quite resemble how the knuckles would naturally hang. To address this, I plan on adjusting the position slightly by moving it up a bit. Additionally, I've noticed that my model is the same size as the original game model, but it seems a bit too large for CJ's hand. To achieve a more realistic look, I believe scaling it down a bit would be beneficial. Any suggestions or assistance in achieving a natural and proportionate appearance would be greatly appreciated.

dreamy gull
#

yeah... I recommend looking up some references of people actually holding brass knuckles. maybe look up the dimensions of real ones and convert it into whatever units the game uses

candid sapphire
#

Yeah the original one is weird, it will need more adjustement than just an asset replacement

dreamy gull
#

If you can find one like that for the style of knuckles he's using, you'll be in business

#

Though also keep in mind that they're probably just re-using the animation for bare fists, which means his fingers are right next to eachother instead of being spaced apart. So you may actually need to make it more narrow than a real one for it to look right

warm thorn
#

Mark, Thank you for your input. I will make sure to follow this picture as a reference for scaling and capturing CJ's hand. This will help me accurately adjust the size of the Brass Knuckles to ensure a proper fit. Your assistance is greatly appreciated.

dreamy gull
quaint heron
quaint heron
#

ok i need help

#

somehow i realized

#

moonloader was not working

#

i inserted the script that u released, including sun mod and the others

#

and none of them were inserted

#

the .asi file is in the game folder

warm thorn
#

This updated version, the "." character on the left corner is now "hidden".

warm thorn
quaint heron
#

and just to be clear, isnt moonaddition a mod for moon?

warm thorn
quaint heron
#

this is what i put in my moonloader file

#

moonadditions included

warm thorn
#

"moonaddition.dll" should be placed inside the "lib" folder.

quaint heron
#

the one that i downloaded didnt have moonaddition.dll

warm thorn
quaint heron
#

ok bro this big building just jumpscared me

#

idk if that fixed it all

#

but i guess its a signal that moonloader works?

#

im seeing some weird things

#

Ohhhhhhh i seee

#

turns out this building is supposed to be the sun

#

but somehow its a building for me

#

@warm thorn any way to fix that?

candid sapphire
#

The mod is not installed here

warm thorn
# quaint heron <@944081029331820574> any way to fix that?

If you're experiencing issues with the mod, it's possible that the download process was incomplete. I recommend trying to download the mod again using GitHub Desktop. This should ensure a complete and successful download. If you continue to encounter any difficulties, please let us know, and we will assist you accordingly. Thank you for your patience and cooperation.

warm thorn
#

After spending approximately an hour on adjustments, the size and position have been corrected. While it may not be perfect, it is undoubtedly an improvement over the original version.

candid sapphire
#

that's wayyyyy better ๐Ÿ‘Œ

warm thorn
#

Remix has unfortunately washed out several texture details. The textures source from ambientCG.

quaint heron
#

well hey thats way better than the original

candid sapphire
#

yep i'm here

mossy gulch
#

goood

#

I am happy

#

I will send you a video of how my game looks

candid sapphire
#

okok

mossy gulch
#

the video is going

#

I hope you can help me solve this problem ๐Ÿ˜ญ

mossy gulch
candid sapphire
#

you didn't put the rtx.conf in your game folder

#

in the folder rtx-config, there's a rtx.conf file

#

you need to put it in your game folder

mossy gulch
candid sapphire
#

It's supposed to be next to the game exe

mossy gulch
#

and in fact, this rtxconfig has been on the website since version 0.2.0 of rtx remix

candid sapphire
#

That's not the point

mossy gulch
#

what do you mean on the .exe side of the game? do you mean literally on the side?

#

I just put it in the same folder

candid sapphire
#

it should work then

mossy gulch
#

unfortunately it didn't work

candid sapphire
#

It's the rtx.conf from the mod not from remix right ?

mossy gulch
#

yes

#

right

#

Can you provide me with the rtx remix

candid sapphire
mossy gulch
#

IT WOoooooooooooooooooooooooooooooooooRKS

#

im so happy

#

thanks

#

thankkkkks

#

Now we just need to configure it to improve the quality

#

Why when I move the mouse, the image is shaky, but when it is still, it looks great

candid sapphire
#

There is a lot of mods recommended, you should install all of them

#

It will fix NPCs shakiness, provide a working raytraced sun, and a lot of general fixes for the game to run better

mossy gulch
#

Will it give me more fps?

#

I wanted to keep the TAA at maximum, but it's making the game very slow

opal sable
#

ambientCG's textures are amazing

warm thorn
# opal sable ambientCG's textures are amazing

The textures from ambientCG is amazing. Additionally, they provide substance files that allow us to adjust the textures ourselves is incredibly helpful. This flexibility empowers us to fine-tune the textures according to our specific needs.

nimble jackal
#

The floppy disk is kicking my ass

#

it looks simple at first but once your try to model the creases it drives you insane

warm thorn
warm thorn
nimble jackal
#

none i'm just easily frustrated and what i'm going for is many tiny details

#

honestly i think it would be easier to just rip the old model and slap some high res PBR textures on it

#

to bad i don't have the game installed

warm thorn
nimble jackal
#

actually i just made a good point against myself, Hard modelling the creases is kinda stupid, should have gone for normals from the begining

nimble jackal
#

all those little parts are really annoying

#

i'm kinda dumb and overuse the slice tool, can't stop myself and i keep fucking up the topology so much it hurts the modelling down the line

#

i kept restarting until i gave up for today

warm thorn
nimble jackal
#

i don#t even know what that is and not gonna lie i don#t wanna see blender for a while, I'll get back to you when i feel like it

#

i got other things to work on

warm thorn
native gust
warm thorn
nimble jackal
#

if you just meant the subdevision modifier i know what that is

warm thorn
warm thorn
smoky gate
#

i like this mod

#

i realized def ed lookgoodly photorealistic too

#

like the timecyc id pretty good

#

these textures could look photorealistic

#

overall could โ€˜lookkโ€™ good but not proper

#

i wonder if this exact atmosphere settings could be replicated how itโ€™d look

warm thorn
candid sapphire
#

I think that's what i tried but stopeed cuz my blender kept crashing

#

each color from a car has a specific hash

#

So you changed the color, modified it's material, and boom

#

or i'm wrong ?

#

if i'm right the car colors problem will be easier to fix than I thought

warm thorn
#

Now I just need to figure out how to apply the texture only to the car body, instead of the entire car mesh.

candid sapphire
#

The cars are captured as an entire mesh ???

#

The one I tried had every separated, doors, headlight, windows etc

quaint heron
#

you guys are doing some good shit really

#

but i've seen a video of the rtx remix at night time

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it was sooo dark

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you could barely see anything

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can you guys work on that?

#

ok nvm sorry for interrupting

warm thorn
candid sapphire
#

Can you send the video if you still have it ? I need to know where the problem could be from

#

@quaint heron

quaint heron
#

either from you or Hemry

#

you guys uploaded a video on youtube

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a gameplay and graphics preview

#

it was night time and you couldn't see anything

#

let me find the vid

candid sapphire
#

๐Ÿ‘

quaint heron
#

yea the video is from Hemry

#

but look at the night time

#

if you guys can implement a moon at night tim

#

the same way you guys did to the sun

#

that would be soooo awesome

candid sapphire
#

Moon is already implemented, just need to add a light, i'll check what i can do but dark nights like that looks kinda cool tho

quaint heron
#

in case you guys didnt play RDR2, in that game there was a moon that projects light

warm thorn
quaint heron
#

that you cant see anyone

quaint heron
candid sapphire
quaint heron
#

๐Ÿ™

candid sapphire
#

You won't have the same darkness tho since he has a mod that blocks a lot of light like he said

#

lemme show you how it looks like

quaint heron
#

okay

warm thorn
warm sphinx
#

Something like this

quaint heron
warm sphinx
quaint heron
#

yeah having a night time like this would be very good

#

or a little darker would be so nice

#

sometimes the night lighting is too good

warm thorn
# quaint heron I see

Additionally, the tree replacement you saw in the video is not yet available as it was only showcased in the work-in-progress demo video.

warm sphinx
quaint heron
#

we can wait for that

candid sapphire
#

This is night rn

warm thorn
# quaint heron

The streetlight is looking better than this SS in next release, i am working on it.

quaint heron
quaint heron
# candid sapphire

yea see the lighting is very nice, but if the sky was dark it would be perfect

#

currently it looks like NFS

#

btw how much fps do you guys get in RTX remix?

smoky gate
smoky gate
candid sapphire
candid sapphire
quaint heron
#

lol

quaint heron
candid sapphire
#

probably what it will take to remaster the entire game honestly

quaint heron
#

but at perfomance mode i get 50-60fps

#

is it just me or

#

does the grass make the game soo laggy

#

like when i stand near grass, my fps drops from 60 to 40-30

candid sapphire
#

the grass ?

quaint heron
#

not the one that you made

#

but from the original game

candid sapphire
#

Oh yeah cuz it's still not released i was worried there lol

quaint heron
#

hahaha

candid sapphire
#

idk, maybe the displacement on it is making eveerything laggy

quaint heron
#

yea what i noticed is that

#

sometimes the RTX remix automatically assumes things as particle effects

#

lets take the tires smoke particle for example

#

in my game the smoke particle looks blurry and stuff

#

and some other effects aswell like the recoil effect from guns

#

whenever i see that effect

#

my fps drops

warm thorn
quaint heron
#

or we can just remove the grass from the original game since it looks very outdated

warm thorn
candid sapphire
#

fyi, i placed more than 1300 grass clump in an in game map editor by hand, and it still isn't entirely covering grove street ๐Ÿคก

quaint heron
#

wait that grass texture that you made, did it replace all the textures in grass parts or did you add the textures on grass parts one by one?

warm thorn
quaint heron
#

oh thats tough then

candid sapphire
#

I add them one by one, then changing one in remix change them all, but i still have to place, rotate, move them one by one

candid sapphire
quaint heron
# quaint heron

Hemry it seems like the config setting that i imported from your file doesnt work.

warm thorn
#

I will create a script that converts the USDA file to a GTASA placement file, making it easier for him to add the grass in Omniverse and adjust the position and rotation.

quaint heron
#

like it just doesnt change the settings

#

it just resets the whole config

candid sapphire
#

nothing to do with config

#

it's just that the mod is not loading here

quaint heron
#

oh

#

but the UI though

#

its not visible

warm thorn
quaint heron
#

im not sure

#

how do i check?

candid sapphire
#

Please, just restart your install, by following the readme step by step, there is a step that tells you how to have an up-to-date remix

quaint heron
#

i just did that

#

i already did it

#

this is my 4th time doing the installation

#

i even followed the installation guide

quaint heron
#

ok so should i insert these files to the game folder?

quaint heron
#

Okay

#

that didnt fix it

rapid kernel
#

i have one too

quaint heron
#

its actually brown but my camera is acting up

#

lol

#

but thanks

warm thorn
rapid kernel
candid sapphire
#

Lemme make a quick video to explain how to install, tha'll take few minutes

quaint heron
quaint heron
#

i clicked the green button

#

Code

#

then i pressed "Download ZIP"

warm thorn
quaint heron
#

i installed it 4 times

warm thorn
candid sapphire
#

I think this download everything in the git

warm thorn
#

Updated the installation guide

warm thorn
warm thorn
#

That's great news! This vehicle color mod will supports vehicles mods as long as the Vehicles mod's body texture matches the original car body texture name.

#

I think I can assign the window part to a "glass" texture and replace them with real glass material in remix.

smoky gate
#

samp lua,?

smoky gate
#

or upload where atleast the cars fxed

#

removed top blac kdor

#

dot

warm thorn
#

I've to create all the color textures first before uploading them along with the mod. This ensures that everything is prepared and ready to go when the mod is available for download.

#

It's 8:18am. I need to get some rest now as I'm feeling really tired from testing and bug fixing the mod.

smoky gate
#

wow

#

top g

smoky gate
#

pretty good mod

#

this mod wil make og vehicels outstnading, so good mod

#

omg it will be so fucking realistic

#

fuckng delhell

#

like dx4.5 lol

#

wow fallbac lighting is actually genius too xd

#

this is too mch