#Or even if we can t train it on a new
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What IDE are you using? I believe you should be able to enable it on any file type by clicking on the bottom right
VS code.
I have looked and I see no setting for it.
Do you see the Codeium status bar item in the status bar? It should be yellow when Codeium is disabled for the current file. You can click that to enable Codeium for that language.
Oh, yes I see!
It says, "enable for plaintext" even though its not plaintext.
👍 what type of file is it?
adk Aardvark (I'm on the dev team).
Its a programming language kinda in-between Python, JS, and C, and it's a compiler.
What's the file extension and does VSCode recognize this language?
Generally for languages we do not support by default we may not recognize the language at all. However the model may still be able to generate decent completions but no guarantees 😆
How does it take into account code from other files? If I have other .adk files with thousands of lines or code, can it "learn" from that, or does it only detect imports with supported languages?
It's catching on pretty quick.
It should find it from other open documents and nearby documents even for not officially supported languages.
Okay.
Also, do you have a replit extension? (Idk if replit even supports in-editor extensions)
So I can just paste the Aardvark docs and tutorial into a file and then it will know it?
We may not do well getting context from non-code sources, i.e. english documentation, etc. You can try it (you may need to save the file for this to take effect).
I don't believe we support replit. @maiden basin may have more info
Okay, I'll try it.