#replace character
1 messages · Page 1 of 1 (latest)
fps anim pack
Alright, do you have the one for Unity or Unreal Engine?
unity~
Okay, so you can replace the character mesh only if the skeletons are the same. For example, the pack uses UE4 Skeleton. Retargeting can help you transfer animations from the FPS Arms to your custom model
ok i will
If I replace the animation clips in the FPSPlayer prefab’s AC_FPS_Character ANim controller with the ones I baked, will the new model’s animations work?
I baked animation. but its work only on retarget pro editor window
Yes, that will work. You will need to replace the character model too