#replace character

1 messages · Page 1 of 1 (latest)

strong goblet
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Hi, what asset are you using?

little slate
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fps anim pack

strong goblet
little slate
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unity~

strong goblet
# little slate unity~

Okay, so you can replace the character mesh only if the skeletons are the same. For example, the pack uses UE4 Skeleton. Retargeting can help you transfer animations from the FPS Arms to your custom model

little slate
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ok i will

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If I replace the animation clips in the FPSPlayer prefab’s AC_FPS_Character ANim controller with the ones I baked, will the new model’s animations work?

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I baked animation. but its work only on retarget pro editor window

strong goblet
little slate
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I’ve decided to just make my own animation controller and use it.
But I don’t have walk or run animations for each weapon.

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also I tryed just change model of FPSPlayer Prefab. but what is WEapon Bone Additive? It doesnt work by Weapon Bone Additive