#Working with retarget

1 messages · Page 1 of 1 (latest)

tropic merlin
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I am working to try and retarget the animations from the animation lite pack onto another generic model, i followed the tutorial a few times and am unable to gain a result. I feel as if i have coppied over the correct bones but when i press the play/loop there is no animation for either. Could you please let me know if there is something crucial i could be missing or making a silly error? i have set the translation weight to 1 for all of the bones as well.

zenith saddle
tropic merlin
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how would i do that, as in i know the animation you are referencing, but how would i make the hands actually use that file instead? - UPDATE I FOUND OUT HOW DONT WORRY 👍

tropic merlin
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is it necessary to use all of the bones of the model you are copying from, ie all the fingers thumb -> pinky, since i am using a low poly model which only has thumb, index and a large middlefinger

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it says NONE for the bones, but they are selected when you inspect them

glass plinth
tropic merlin
zenith saddle
# tropic merlin

No, this won't work. This profile specifically retargets from Mixamo to Synty, the FPSPlayer is not a Mixamo rig, it's based on UE4 Skeleton. You need to create a new profile for UE4 -> Synty retarget

tropic merlin
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cool, so ive done this so far. I am using a synty character and ive changed it in the model settings. I think the model doesnt like being converted from humanoid to generic and was wondering if there was a better way of converting it or if i simply would be better off getting all new generic characters (just making sure since i already have purchased synty humanoids before).

zenith saddle
tropic merlin
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Cool I’ll check it out soon

tropic merlin
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it works perfectly now

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thank you so much for your help 👍

forest turret
# tropic merlin

Hi @tropic merlin . is this humanoid or you had to convert your character to genaric ?

tropic merlin
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this is humaoid

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humanoid*

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i tried finding a way to convert the humanoid to generic as the animations were for generic, but using the retarget pro addon that samson mentioned it works perfectly for the humanoid, so i dont have to fight with it and find a way to do humanoid -> generic

forest turret
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Masha'Allah, So Retargeting FPS animations (Genaric) can be working with Humanoid now ? Genaric To Humanoid ? We tried to work with humanoid and the retargeting didn't work out with us so we had to convert our characters to genaric that caused us extra load with different features.

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if we can use the new animations with the original humanoid character this will save ton of times!

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Thanks A lot! We definitely will check that out insha'Allah

tropic merlin
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this is what io used

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ist about 13 euro but u also need to have retarget pro, so both is about 30 euro