The problem is that for some reason the default weapon pose field doesnt correctly transform the weapon to the transform that I copied from the scene like this timestamp on the tutorial:
https://youtu.be/TrArdvyHZGc?si=1k0q1IPmqqn0xfdn&t=516
The values are placed but the weapon spawns in a different place like the images below:
🔥 Get it on the Unity Asset Store: https://kinemation.short.gy/uas-unity-fpsaf
🌌Check out this FPS Animation Pack: https://kinemation.short.gy/uas-fps-pack-ultimate
✨ In this video tutorial, we will set up a character and a weapon from scratch.
We will use the free example demo project, so make sure to get all its contents before proce...