#PoseSamplerLayerSettings > PoseToSample [None] crashes editor in 2021 LTS

1 messages · Page 1 of 1 (latest)

young kelp
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Seems that initializing PlayerInput.cs (from FPSAnimator.cs line 77) with this field empty crashes the editor with no warning messages

dusky vortex
young kelp
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It's pretty consistent- this setup runs fine

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This setup crashes the editor when going into play mode, with no other changes:

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The InputController is initialized by FPSAnimator.cs on line 77 (_inputController.Initialize();), and commenting out that line stops the crash from occurring. Could be something else, but it looks like a null check & warning would make it easier to debug for people

dusky vortex