#Customizing my character

1 messages · Page 1 of 1 (latest)

sudden hound
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Hello, what's the problem with character customization? I follow instructions

strong skiff
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The upperbody mask that you show should not have the Root selected

cobalt quail
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when does the problem happen?

sudden hound
cobalt quail
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are your animations compatible with your character?

sudden hound
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The character has a mixamo skeleton, maybe this is the problem?

cobalt quail
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the skeleton does not matter, are your animations compatible with your skeleton?

sudden hound
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I have seen people use characters from this asset and it worked

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Probably there is a nuance that does not allow you to animate the character

cobalt quail
sudden hound
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generic

cobalt quail
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what animation are you trying to use?

sudden hound
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no matter what i use, none of anim work

cobalt quail
sudden hound
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i use generic animation

cobalt quail
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but what animation clip specifically? Is it compatible with your skeleton?

sudden hound
cobalt quail
sudden hound
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no, these are normal animations from the kinimation demo

cobalt quail
sudden hound
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I will try

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@cobalt quail Why should I use a Humanoid for my characters instead of Generic?

cobalt quail
sudden hound
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@cobalt quail
Hello, I switched from Generic to Humanoid, but without success.

cobalt quail
sudden hound
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@cobalt quail Animator: Rig Type Mismatch. Although Character's Rig is set to Humanoid

cobalt quail
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click on the error to expand its contents. I strongly recommend checking out documentation

sudden hound
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@cobalt quail I'm using only Humanoid animations from the Demo version for my character. Why do animations for the Character from the demo version work, but not for mine?

cobalt quail
sudden hound
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Why says that JumpEnd is a Generic animation, even though the animation settings are set to Humanoid.

cobalt quail
sudden hound
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@cobalt quail Should I select my character's avatar IkRig in the Source for animations?

cobalt quail
sudden hound
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@cobalt quail So what could be the issue with the non-working animation? Do you have a test project where your character is implemented, so I could investigate it myself?

cobalt quail
sudden hound
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I have a humanoid prefab, but I'm not using it because I'm creating my own character following the documentation

cobalt quail
sudden hound
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@cobalt quail
Oh my god, the problem was in the Bone Container. I had problems with Setup Rig with it, but without it, all the bones were found, and the animation played correctly.