#G10/z40-0
1686 messages Β· Page 2 of 2 (latest)
what was your starting FR
idr
it wasn't enough to do more than the first node as you can see
I had to skip a fair number of artifact nodes. Grabbed them when I could
I was grabbing artifacts to boost capital battle so I could rush the 146 reinforce
Ah
I grabbed some which I didn't need to but a few times where it was either clear another battle or take artifacts I always took the battle
but the sequencing where you need to clear the debris field in the middle could have been better done. At least one wasted run there
fleet advisor is only what someone else has managed to do so far
new galaxy, heaps of possible new fleet configurations, chances are real good atm to find better arrangements
with hazard nodes they are broken
for some reason
the 'base' advisors are what drive me up the wall, because it counts anything that gets through to base, not kills the base
oh is that how it works? no wonder it always gives horrible recommendations lol
I'm guessing the advisor doesn't update in real time
u sure?
Because when I developed my thing, the game always sent the requests right away after the battle ended
not sure if that changed since then
here's an example of it not updating, its been several hours since I set this record and left the galaxy
I absolutely crushed the fleet advisor amount
this setup on b17 looks better than any similar setup on the sheets, but I can't seem to find it. -20FR required, -1 fabrication compared to the ideal setup, but can't seem to find the right combo for it >.<
2.0
should i go upper or bottom side first?
i just want this, so that i can probably get to new sector and reinforce
at what fleet stats? because for 2.25 i see better spreadsheet, or what ship choices are different @flat ridge
@modern plank one option is to go for A1 and A2 + GF, no scrap from battles at sector144
but just click nodes and see for yourself your how far your fuel gets you atm
why?
scrap serms the quickest way
i am doing like 1.5 per run, who gives a +1
0.1*
also i am at s145
seems*
well then the usual route is to go to B1, B2, B3 etc
understandable...
but is the upper side doable?
in like uhh...
less than 5 runs?
supposing i have 460 FR
not with my FR
If you got all the 1 lvl resource and fleet nodes
what sector were you in
147 iirc
reinforce was at...?
i got some... but not all of them
The resource node on the bottom right side takes 2 runs to get, do you have that?
I'm in 145 and did BB1 in 9 runs
Reinforxe doesnt matter
ye
got to lvl2
it does
reinforce doesn't matter to FR
it only cares about your highest achieved sector
you don't have to reinforce, as soon as you get to a new highest sector then FR is adjusted
doing it now is very possible, you should at least get Warp Residium
ooh ok
especially if you have made progress in the last two row
lol i wanted to reinforce only at 149 but maybe that is enough effectively
eeeh not that much
not in this reinforce
according to the pins 142/146/149 is the recommended reinforcement
oh
ah then maybe not a rush for you then
well i reinforced at 143
maybe, yes...
i think i'll just push until i can no more
well just don't cap fuel, I don't think UT will give you better bonuses
sure
oh anyways
thank you
i'll... idk improvise everything as usual i think
but this was useful
byee
2.0
So i am curious on what that BB1 new moduledoes
Grats
Tyty
Is the 1 shot on b15 actually possible? I keep nearly one shooting
at 1.75x? yes
may need to get out of battle and get back
it's fps issue
damage goes on a tick where ship is dead
Ahhh cool thank you
For Android version, force quit and restart?
Yeah, I guess people just do it a bunch of times until it works? And not with reset but actually leave battle?
I'm barely getting half damage on base with #1, #2 was coming closer
idk how exactly, it always worked for me
I heard something about leaving the battle
follow battle numbers, yes
what did you all do for run 2? b4, b5, then what?
oh hmm looks like ppl have taken many different approaches
where do I access the spreadsheet?
pins
ahh ty, got it
this was my approach starting at 145, finished B22 in 14 runs:
Galaxy History For UNND-GLX-z40-0
Run 1: B1 Cleared, B2 Cleared, B3 Cleared, S1 Level 1
Run 2: B4 Cleared, B5 Cleared, R2 Level 1, B7 Cleared, B8 Cleared, R2 Level 2, GF Level 1
Run 3: B6 Cleared, S2 Level 1
Run 4: R2 Level 3, R1 Level 1
Run 5: B9 Cleared, R2 Level 4, GF Level 2
Run 6: R3 Level 1, R1 Level 2
Run 7: B10 Cleared, B11 Cleared, B12 Cleared, S3 Level 1, GF Level 3
Run 8: B13 Cleared, B14 Cleared, B15 Cleared, R4 Level 1
Run 9: S4 Level 1, B16 Cleared, R4 Level 2
Run 10: BB1 Cleared, R4 Level 3, B17 Cleared, R5 Level 1, R5 Level 2
Run 11: B18 Cleared, F1 Unlocked, R5 Level 3, R1 Level 3
Run 12: B19 Cleared, B20 Cleared, S5 Level 1, F2 Unlocked, B21 Cleared
Run 13: B22 Cleared, R4 Level 4, R5 Level 4
Run 14: B22 Cleared, R5 Level 5
Run 15: R1 Level 4, R1 Level 5, GF Level 4
with the amount of different selection choices, would people be alright with splitting h/nh variants into separate columns? would make things easier to follow and columns arent a premium
can anyone pls confirm b17 layout results in 66.12 resources used not 56.12 as shown in layout? I triple checked I did it right, so I'm thinking spreadsheet FR used is just a typo
at 2.0
edited to fix that I'm looking at b17*
66.12 if overdeployed, 56.12 if fabricated the extra corvette
the screenshot is from overdeploying, so you are correct for this single battle,
for the whole run, if corvette is used only here, then its cheaper to use 'overdeploy' for 10 FR over fabricating extra corvette as is costs 20FR
so it's a question would it be better to split this entry into two separate ones or keep as is.
ahhh I see, thank you for the explanation
advisor has B17 2.0x - 58/70 (1 all) , but it's not in a spreadsheet and I can't find the placement
so it could potentially replace above clear in situation when second corvette is not fabricated for any other node
B17 2.0x 58/70 (1 all)
generally it's wise to follow the nodes by numerical order
the spreadsheet has a 64.5 with 1 all + 1 fighter or 65 with 1 all + 1 cruiser
I'm aware, I'm chasing this advisor
previously i've had auto battle get me some records, you can try that the next time you do the galaxy lol
I just can't figure out what else there is to do to try and get to that number lol
advisor says i should be ab le to win with these ships but i cant find a lay out that gives me the win
layout is in a spreadsheet linked in pinned message in this thread
let the tank be a tank, put him in a front
thank you
Can whoever just changed the size of the spreadsheet undo it
anybody figure out a way to damage b22 base for only 140 fr?
Galaxy History For UNND-GLX-z40-0
Run 1: B1 Cleared, B2 Cleared, B3 Cleared, S1 Level 1, B7 Cleared, R2 Level 1
Run 2: B4 Cleared, B5 Cleared, B6 Cleared, S2 Level 1, GF Level 1
Run 3: R2 Level 2, R2 Level 3
Run 4: B8 Cleared, B9 Cleared, R1 Level 1, R2 Level 4
Run 5: R3 Level 1, R1 Level 2, GF Level 2
Run 6: B10 Cleared, B11 Cleared, B12 Cleared, S3 Level 1, R4 Level 1
Run 7: B13 Cleared, B14 Cleared, BB1 Cleared, GF Level 3, R4 Level 2, R4 Level 3
Run 8: B15 Cleared, B16 Cleared, S4 Level 1, B17 Cleared, R5 Level 1
Run 9: B18 Cleared, R5 Level 2, R4 Level 4
Run 10: F1 Unlocked, B19 Cleared, B20 Cleared, S5 Level 1, F2 Unlocked
Run 11: R1 Level 3, R5 Level 3, R5 Level 4
Run 12: B21 Cleared, B22 Cleared, B22 Cleared, R5 Level 5, R1 Level 4
Run 13: R5 Level 6
Run 14: R1 Level 5, R1 Level 6
Run 15: R5 Level 7, GF Level 4
Run 16: GF Level 5, R1 Level 7
Posting for an example normal-ish run history rather than a rush residuum keep; 3 runs 146, the rest 147
how much damage neded and what ships available?
you can oneshot for 130 if you fabricated the exact ships in the sheet
Anyone wanna add this to b14 for me, 2.0 57/80 2hc 2c
Didnt have enough resources for a third hc so tried what i had and turned out 1 fr less than whats on the sheet
That was after i did b10-b13 and bb1 in same run also
nice one, it's a new layout, add it yourself,
Idk how lol
ctrl+c ctr+v
you already have the screenshots just paste into the cell
Im on mobile so it saved to a app when i open it so
i have no experience with mobile
ah yeah mobile sheets sucks
i've added it
Thanks
ty you too
very stable B15 107.3FR (less than 1 extra FR compared to the unstable ones which never worked for me)
oh... nvm, i was just reading the guide wrong the entire time
it was always supposed to the armor, not PC
ok I figured out a frigless setup to the boss which saves 12 scrap π
is there a spreadsheet yetr?
I'm at b22 and completely stumped lol
and advisor suggest using very few ships which sounds like nonsense/probably designed for no-boss fights
Theres a sheet
check pins
You gotta see the channel in here to see the pins btw
but here you go
i did it in 18 as well at S146
i assume most people who did it faster waited to get more FR from higher sectors
I'm looking at the sheet but its description to one-shot B6 requires a Cruiser that I don't have the fuel to get. Am I expected to grind R1/R2/GF until I do?
Or you can just not use the sheet and be on Run 19 like me
At this rate I'll be doing that anyway
I wish the run history included fleet resources
I was not buying the a2 artifacts until I actually needed the mediums which should substantially improve the early runs compared to someone who does, but did also do most of the galaxy at S147
Starting this galaxy at s143. Almost done (just completed B21) but might be at 146 when I finally finish it. Really nice galaxy layout.
edit: And I'm at S146.
i cant understand how you was clear b3 at first run
maybe i did wrong something ?
what sector are you in?
At141
...well that's your issue
you get 10% more FR every sector up until the max sector for the galaxy
they said they started in S145
Oh really yeah
so they have 1.1^4 more FR than you to start
aka 116 more FR than you, if you had 156 FR that is more than enough
i was wondering why i seemed to be making such slow progress in g10 and completely forgot that your fr gets reduced if you arent in the right sector. Recommended is 146 and im only at 143
- you can always look up change history and restore image
- restored it
Bottom row is completed now top row is next
All 3 green nodes on the bottom row is done along killing all their carriers in that row so I can tackle the top row now
50 FR is there
So I saved about 2 fr
good
How can I win the B22? I followed the excel but no good.
try flipping it vertically
this loadout you show deals more than half of base damage
it deals the same damage flipped
yeah but it might fix RNG problems
there's no RNG
Fleet is deterministic
only beam cruisers have RNG due to beams interacting with FPS
beam RNG has been a recurring problem this galaxy
and that's only RNG on VERY small margins
Huh I did not know that
do you see any beams there?
Dunno. Tried several times but no go
yeah thats expected
that's why b15 has this thing about unstable
I see
it literally frame-perfect last tick kill on beam as your HC dies
it exists in our hearts...
but sometimes it doesn't do that? and sometimes it does
Vertically flipped it but no differnece.
dude
you already won the battle
do it again
yeah it's supposed to do half damage
it's not a oneshot build, it's 2-shot build
Huh? what is the two-shot build?
...
is this your first galaxy or what?
bases and command ships do not regenerate between battles
first time using a doc maybe
so you can wittle them down in multiple battles
Never knew that
...did you one shot all bases so far?
so it's a normal strategy to kill base/command ship in more than one go
yes
the document should tell you exactly how much damage should be done
if the numbers match then its expected
So far everything was one shot.
because oneshotting some of the bases is ludicrous FR usage
like, absolutely insane FR usage
where did you get that clear then?
trial and error
no, I mean
how did you know that you need to try exactly that
oh, right, you followed excel
Oh, I got completely stuck and found the discord
I was confused by you saing that you didn't know about them previously
And found the excel sheet yesterday
yeah, I see
Thanks anyway!
Did you manage to figure out the frigless pathing through trial and error, or was that also through the doc?
That one took me too many tries to figure out
Except z40, everything was on trial and error. Took few days.
Brute forced mostly
bit of a bummer
Run 1: B1 Cleared, B2 Cleared, R2 Level 1
Run 2: B3 Cleared, S1 Level 1, GF Level 1
Run 3: B4 Cleared, R2 Level 2
Run 4: B5 Cleared, B7 Cleared, R2 Level 3
Run 5: B6 Cleared, S2 Level 1, B8 Cleared, R1 Level 1
Run 6: B9 Cleared, R2 Level 4
Run 7: B10 Cleared, B11 Cleared, B12 Cleared, GF Level 2, R4 Level 1
Run 8: S3 Level 1, BB1 Cleared
Run 9: R3 Level 1
Run 10: B13 Cleared, B14 Cleared, B15 Cleared, B16 Cleared, GF Level 3, R4 Level 2, R1 Level 2
Run 11: S4 Level 1, B17 Cleared, R5 Level 1
Run 12: R4 Level 3
Run 13: B18 Cleared, F1 Unlocked, R4 Level 4
Run 14: B19 Cleared, B20 Cleared, S5 Level 1, F2 Unlocked, R5 Level 2
Run 15: BB1 Cleared, R5 Level 3, R5 Level 4
Run 16: B21 Cleared, B22 Cleared, R1 Level 3, R5 Level 5
Run 17: B22 Cleared, R5 Level 6
Run 18: R1 Level 4, R1 Level 5
Run 19: R5 Level 7
Run 20: R1 Level 6, GF Level 4, R1 Level 7, R1 Level 8
started in 144 π
Is it possible to beat all the nodes in one run at the end or should I be swapping the fleet builds every time?
you can probably do the bottom ones using some medium ships but why would you? all the damage/ressource nodes are either accessible or doable in 1-2 trys
iΒ΄m not fully done yet but i donΒ΄t think scrap will be the limiting factor for the last few runs, i expect the GF node to be the last thing to be finished 1 or 2 runs after everything else
My R1 is at 6/8 and GF 5/10 while everything else is maxed, including artifacts after 19 runs, so Im guessing I need 2 more runs for 56/56 nodes completion
B16 73/80, similar layout to that in the existing sheet but using a HC over C, slightly worse results but possibly better ship config for future nodes
future nodes need 2C, so its worth the fabrication
Up to b22 now but not enough resources lol my r nodes all not maxed out so
@worthy owl o great keeper of the spreadsheet
the fuck do i pick for b16 path
the best image i can get is this(please decypher)
best regards
πΏ
-# yeahhh that's gonna be another issue when transferring it all over @worthy owl
Unless the images are saved in full size and sheets just renders them lower resolution
alternatively, the great keeper of the spreadsheet can fill this one:
or this one
"Dear help us" lol
invalidated a crazy advisor a moment ago actually
:Sob:
That quality lmao
it looks like you pick about 10 pixels
A lot of them are like that in the new sheets lol
lmao π
you wouldn't believe but it is a pitiful attempt at zooming in on the spreadsheet pic
Oh sweet lord, what is this map XD
Build a Fleet!
but i activated my reading ability and found the "get 1 of each ship and 2 cruisers"
looks fine to me, or different one?
Biggest question would be, do we keep the obsolete clears
iirc just 1 of each with 4 HC
nope i recalled incorrectly
π
I guess for now we can just ignore them? And in the future new obsolete ones will accumulate anyway
they all look fine to me actually...? any one in particular?
Yeah i say remove the obslete clears for the previous update galaxies
All of them for me
might be mobile or something
probably need to reload the sheet
Do you see the full spreadsheet UI or just the dumbed down simplified low traffic one?
Because I only ever get the simple one
So it might be that
for the current "Active" game galaxies i would keep them around till a new update adds more galaxies
full
True
Might still be useful
It's just gonna be a lot more work :D
Could maybe have a toggle for Obsolete Clears
Well by default only the non-obsolete ones will be shown per battle with a collapsible to show obsolete ones
b14 2.0x with 47/60 wahoo
The spreadsheet also has text saying which ships to pick, does it not? You shouldn't need to rely on terrible quality pics
It has text saying which ships to pick per L/M/patrol node
Not what to pick per battle
-# and the stupid advanced skins don't help lol
Yeah I dont think people have really decided the best path for nodes yet
This is why i like the simple color diffrences lol
Green = Normal
Red = Weapon Node
Blue = Defence Node
Stripes = Both Nodes
thats what ive always used
Literally same lol
B22 - 160+ 145/160 7128.0/12500
Previous best in sheet is 6480, so a little bit better! Overall saves 10 FR
Oh except red and green swapped
beating b20 for the first time and having enough scrap to 1 tap S5, and enough FR for both F2 and A3 be like
someone had enough looks like lmao
you don't need to call me out like that π
Well I like them too but in the spreadsheet they just all look identical lmao
it wasnt really an issue till Cruiser and HC existed
sucks to be someone doing b17 and b18 rn ig
since they are two big ships
||systems enhancer, boosts bases, warp, synth, OD, research||
||Scales by e2 per upgrade for a total of 1.01e80||
I even used different colored ones, is it really that bad
At least you do use diffrent color for them so its slightly easier
My issue is that while I know the normal ship skins by heart I don't know the exact shapes of the advanced ones by heart so I always spend a minute double checking lol
the only ones that really confuse me are frig, C and HC so I specifically only differentiate those
is there something else thats more clear?
nah you got it good, you already got a cheap path figured out
well, thanks to the sheet i have finished g10 with full artifacts on my 4 day afk bank
now i uhh, still don't have enough stats to beat 145 boss
you can drop a ship from that layout:
well yes, but actually no
the one in the sheet minimizes the fabrication costs of the fleet too, othewise it would be 130 FR
ok something weird going on. 4.57e113 shields for each part, I do a couple galaxy 10 runs doing battle nodes for the first time, and my shields...are higher after. I reload and do just artifact stuff, shields didn't go up
well that should certainly be more then enough to get me into 144 one shot land I think
...What is up with the B21 best solution being completely wrong
well, the screenshot shows B18, someone removed it from B18 cell and put on actual B21 solution
So started doing G10 finally. Should be fairly good for first run on 143, managed to save 1 fleet advisor
Well that is semi annoying. The "Requires 142" actually requires 143
yea the text is wrong blame sylv
Based on a ton of comments I read in this thread, it looks like I am on the very lowest end of highest sector reached while attempting this galaxy.
Galaxy History For UNND-GLX-z40-0
Run 1: GF Level 1, GF Level 2, GF Level 3
Run 2: B4 Cleared, B5 Cleared, R2 Level 1
Run 3: R2 Level 2
Run 4: R1 Level 1, GF Level 4
Run 5: B10 Cleared
Run 6: B7 Cleared, B8 Cleared
Run 7: R4 Level 1
Run 8: B1 Cleared, R2 Level 3
Run 9: R2 Level 4
Run 10: GF Level 5
Run 12: R4 Level 2, GF Level 6
Run 13: B11 Cleared, R1 Level 2
Run 16: B2 Cleared, B3 Cleared, S1 Level 1
I have done most of this in s143, with some sprinkles of s144 near the end.
I currently have 612.91 FR. Presumably the next few runs will be quite lucrative.
I got there in 142. I should have not done that
I was stupidly short of FR all the time
why didn't you just spend one run in GF?
I did
then it should have been enough
there are no rules that say you MUST take the easy route
there is no right way either
you can brute-force it
and it seems that we both did
oh I did. I'm just saying that if I reinforced I'd have had an easier time
Supposedly will save time later π

But it was pain now
I don't think you saved any time
Maybe not
but anyway, at least you have reinforced now, right?
.
.
.
right???
I did reinforce, but it takes time to get back to where I was, not so close getting to higher stages so soon still. Maybe should have opted to get residuum skip before reinforce
Will reinforce in 1 hour. Waiting on the last point π
I'm literally 1 residuum short >.>
lol
I had reached s143 before the new update and I was pretty stuck, all residuum upgrades maxed out, and I didn't check the new galaxy artifact upgrades, so I just immediately reinforced
but even if I had read the upgrades, I would have reinforced anyway
because I will get the residuum upgrades maxed out eventually again anyway, we're at the loooooong game stage here so it's whatever
For me it took a while until I got to 143 and also same, it just takes a while to catch up slowly, I am not expecting new content so soon, so just playing it slowly, will get the residuum upgrades before next reinforce
yeah, this update took months, so...
I'm not getting all of them. Just the 1 that I'm stupidly close to...
when I'm not wasting most of the next level
I was able to check g9 artifact rewards but g10 was unavailable, so without hindsight/timeskipping I don't know how else would you learn that
I just unlocked this. No way am I doing this till the spreadsheet is done lol
I mean there is a spreadsheet
and while it's not done it's pretty decent so far
I kinda want to lock it to other edits for awhile and clean the shit out of it
As it's so messy comparatively speaking
Honestly just wing it and have fun, the game isnβt a race. Iβm up to battle 20 on G10, but itβs all my own and not me reading stuff online. Will probably clear the galaxy on battle 22 or 23.
the mid to end is pretty much done, haven't really checked in on the first third
S143-144 runs. It takes days to reach S146 (recommended) from 143 so getting upgrades is better than just overflowing fuels
If you try in S143-144, paying first 300 for D1 is very difficult.
Need several runs for maxing R2/R4 by clearing B1-B9.
I wrote some suggestions about selecting units and new core at BB1 in the sheet.
Free to comment/rewrite.
Ill wait after a day for people to say stuff about it then ill add it to the route
Just cut -41 spent FR from the sheet's BB1
nice
spreadsheet can definitely use some more setups for one-shotting the boss nodes especially with different fleet setups
looks like atm there is basically like one golden path sorta thing going by the spreadhseet for what nodes to do in what order with specific ships in specific spots
the tip about the best way basically being get all the artifacts done first ...yheah that kinda fits. Frees up significant chunk of FR especially if one was only at 143 or 144 before update
Yeah, I'm trying to work out a path not using cruisers atm for B6
how much are you willing to spend to barely win
It was easier to just get to the cruiser over a few more runs
ok this was the cheapest one I could actually find
yeah cruiser is significantly cheaper
Where can you buy fighters for B15?
Right, Iβm blind thank you
Anyone got the layout for that? someone borked the spreadsheet :(
restored it
thanks
Okay i took down the top row now all is left is tackle the middle
so what now i'm gonna assemble all ships?
and what ships i can bring ?
for the middle path
How do fix this
Someone has been scribbling something in B2 and B3, rows 28 - 36. No images, just results
Been postponing this, but I think I have to write some tool that will test out combinations to get to Advisor results. I have one that is 0.75 off and I need that 0.75 to complete another fight and if I can complete that another fight, then I can get R2 Level 4 done in this run, then all the lower part done by end of run 7
which fight?
and what ships?
B4 1.5x 1 corvette, 2 fighter, 1 frigate. I got to 33.01, but cannot get to 32.24
found it, it was the deployment placement...
But on another fight, I thought it should not be possible that score changes with same ship placement
oh, ok...
no beams there though
Galaxy History For UNND-GLX-z40-0
Run 1: B1 Cleared, B2 Cleared, B7 Cleared, R2 Level 1, GF Level 1
Run 2: B3 Cleared, S1 Level 1
Run 3: B4 Cleared, B5 Cleared, B8 Cleared, R2 Level 2, R1 Level 1
Run 4: R2 Level 3, GF Level 2
Run 5: B6 Cleared, S2 Level 1
Run 6: B9 Cleared, R2 Level 4
Run 7: R3 Level 1, GF Level 3
Run 8: B10 Cleared, B11 Cleared, R4 Level 1, GF Level 4
Run 9: R1 Level 2, R1 Level 3
Run 10: B12 Cleared, R4 Level 2
Run 11: S3 Level 1, B13 Cleared
Run 12: B14 Cleared, B15 Cleared
Run 13: S4 Level 1, R4 Level 3
Run 14: BB1 Cleared, B16 Cleared, R4 Level 4, B17 Cleared, R5 Level 1, GF Level 5
Run 15: R5 Level 2
Run 16: B18 Cleared, F1 Unlocked, B19 Cleared, R5 Level 3
Run 17: B20 Cleared, S5 Level 1, F2 Unlocked, R1 Level 4
Run 18: B21 Cleared, R5 Level 4, R1 Level 5
Run 19: R5 Level 5, R1 Level 6
Run 20: B22 Cleared, R1 Level 7
Run 21: B22 Cleared, R5 Level 6
Run 22: R5 Level 7
Run 23: GF Level 6, R1 Level 8
Run 24: GF Level 7, GF Level 8
Run 25: GF Level 9, GF Level 10
Started at highest sector 143, got to 144 around Run 12, Artifacts done on run 24
is there a clear path for b7/8/9? because the spreadsheet has different sorts of ship purchases and maybe i missed something but not one that leads to a win on b9 but also has approved setups for b7/8. Maybe I just need to pump up my resources more?
you really want a cruiser for b9
and you should be able to get a single set of ships for relatively easy setups across all the battles if you have a cruiser available
I found that getting cruiser for B9 made it so much more expensive that I didn't have enough resource to actually kill the boss, so I just did it without cruiser. I went with 4 fighter 1 frigate route. Even the run after I did without cruiser. When I checked how much resource I had left after B7,B8 and B9, then without cruiser cruiser I had 157.8 free resource . With cruiser after those, it was 55.8 remaining resource. Basically 100 resource difference. With those 100 resource I could get 60 Scrap and have 38.8 leftover for GF. (With some tinkering around and trying to find one advisor, could have gotten 10 extra fleet scrap, but it wouldn't have unlocked anything new, so I opted to use on GF to level it up by 1)
yeah, depends on how much FR you have and what other battles you are doing - cruiser adds efficiency to everything but b8 I think
and not having to take 4 fighters 1 frigate also helps with the other battles if you're doing them
True, but the oneshot for B9 are not that much more efficient. If you have enough FR to do B9 branch and some other branch, then cruiser gives more value. From what I see, then currently difference in B9 with or without cruiser is around 50 and B7 is close to 2. So from other branches you would have to be able to offset it by 90 FR to make more sense to use cruiser there.
well, only if you value the 100 spent on artifacts at 0...
True, that has it's value as well. Depends what you want to do, If you want to have more resources for next runs and do artifacts in the end with repeatable node, then their value is low. If you want to progress artifacts with the galaxy, then their value is higher. I am doing them below recommended sector, so I think for me extra FR from upgrades is more worth than the upgrades from the artifacts
well, if the artifacts help get you to a new sector that is a multiplicative 10% more FR
so really depends where you are, how you're progressing, etc
I am still catching up after reinforce with warps, so it takes time anyways
B16 advisor has 62.47 with these ships. Lowest on sheet is 63.33. I've done a bunch of layouts, and they all either fail or use more resources. Validated as correct
Ok I found it
just b21, b22 and bb1 left
this galaxy has been so fun i love the concept of building your own fleet every run for the first few runs
ships for b15, trying to be somewhat effeceint
if i'm at 142 is it better to spend my fuel on UT or start this galaxy
i get like 237 fleet
Any idea what ships you used when you did B4,B5 B7 and B8?
I am trying to figure out what ships to use, can't get B6 I think so playing around with configurations. Did S1 last run
ok this is getting really weird. Still cap ship missles are seemingly randomly bugging out on me when I'm doing galaxy 10 runs then try to manually save and trying to time it for after enemy cap gets disabled + missle asploded...but the missle just refuses to spawn, no matter how long I wait
did 3 frigates+2 fighters, had to overdeploy for B8
Thanks!
B6 1.5x no boss 2 Fighter 3 Corv 52/60
well even still not being at the recommended galaxy ive managed to finish g10. took me 21 runs to beat b22 but i still need a couple more to finish off the artifacts. probs much slower then it really should of been.
Anyone know the optimal ships to use to farm artifacts after beating B22?
my quick scrolling through the doc seems to show 2C 1HC 1corv 1fighter
that's what I figured
is the advisor messed up?
says the best is with this terrible configuration and can do way better with something else
had a few nodes in different travels like that, idk why, I blame different order of Mn/Ln ship selection,
but also doing better runs (me from spreadsheet) I think it gave me 'new' 'your advisor clears creations'
it is
advisor for bases is sometimes wrong
because it has hard times detecting win conditions
also after patch it sometimes has hard time detecting FRs
but at bases it was having hard times even before last patch
I found that for nodes with bosses you have to run it in practice mode for advisor to save when boss has been defeated. Doesn't seem to update with normal battle
β€οΈ
all UT upgrades are available
more artifacts
So the same as the original except with that max ut at 150
the only added is the particle cannon
Which is a very OP sniper rifle when having multi which can hit 3 targets
Which that one weapon can carry basically taking down high health targets like bulwarks
Tho requires like missiles for support
Tho requires like missiles for support
B20 seems to have a bugged advisor?
clicking deploy ships deploys nothing, and validating advisor didn't work - i waited a minute before cancelling
any clue on the advisor's b13
1C 3HC 1 fighter?
is there something not in the sheet? there is a 2.0 73 FR for that
its on 1.75x
what's the FR?
i've only got 87/90
i got the new systems enhancer from g10 but i don't think i can upgrade it atm i only have e70 adapt and it needs e72 lol
B16 2.25x 64.99 1 all + 1 cruiser
Who keeps vandalizing the ship fabrication values???
Somebody keeps adding ship numbers to B16 and B22 which completely messes up the FR usage
anyone have a loadout for B22 with 197 fr?
depending what you fabricated, you can take it down to 1/2
looks like maybe one-shotting B22 is just an absolute impossible?
anyone have the set up for b18
Now trying to figure out which fleet loadout I take for the final push
There's so many options, but I do have to reach them in sequence, unlike the top and bottom battles
B5 first screenshot disappeared nd I can't even click the cell, it selects B6 column instead
god bless
8
oo. Ok so practice mode showed maybe...a hope if one had twin cruisers in every single slot and enough resources to deploy, taking out the cap in one go might be possible
Wtf thats so many lol
This got me 2000 dmg against the base. I chose not to pick up a 5th medium fab and left it unused.
did you check pinned spreadsheet?
kudos for trying to find a solution by yourself though
I did not. Ive been too lazy to figure out hoe to find pins in mobile so i just ignore it XD.
low FR hurts
well, its doable
course the key bit being practice mode lets you use the full resources for just the fight instsead of the mandatory drain nodes
maybe if one gets to 149 before finishing
these ARE the minimum drain nodes + 2
unless you mean the resource/battle nodes
ya basically thinking practice mode lets you fight with more stuff then it's actually legit possible to have for the boss node
yeah it's horribly inefficient and should never be attempted in a real run
So, I'm faced with a problem on G10 since I'm on low sector
Doing the first 'bosses', B3 B6 B9 is quite absurdly hard on the budget FR.
There isn't much to be done with B3 otherwise increasing FR to pay the cost.
But, B6 opens the window to use a 2 shot strategy instead of the usual one-shot with Cruiser that others did.
Normal strategy uses 1 cruiser, 140 cost to do A2 + M1
This one needs 2 shots, but it's doable at an way lower FR
Normal = 430FR total to beat B6
This one = can beat B6, but takes two tries, 360FR and 325FR each
Should I add it into the sheet?
edit: welp, I added bellow the 'normal' strat π€·π»ββοΈ
Adding, minimum FR (currently) needed to reach each new step in this Galaxy.
you can do better than that (1583.59 damage)
makes it possible to 2-shot at 330 FR
150 + 29 + 30 + 120 = 329 FR (3x Frig, 1x Corv, 1x Fighter)
the Cruiser is a cheaper clear, but it costs 140 FR to get it in the first place
though, looking at it, I'm wondering if (1x Cruiser, 3x Frig, 1x Corv) would be even cheaper, not that I have the FR to get the cruiser anyways
I don't think I'd back-deploy, since the fight has a DoT though
Mates, i cant complete B22. All previous nodes completed and filled. Which L and M i must to use, and what laoyut i must use in B22? I cant touch alien base with my variant ((((( Help please.
check pins
just undo and follow the spreadsheet
How does the spreadsheet work?
The first image for b1 just annihilates me
Same with b2
Read the legend
For B1 node: first image (A3) looks the same as in my copy of a spreadsheet from 10+days ago, and the set up should work just fine.
You have to copy both the ship and their modifications.
but second image (A5): Looks like 13th May someone replaced cell A5 with same image from A3
I copied both the ship and modifications afaik
I had to move the corvettes back a bit
B3 and beyond worked fine for me, but b1 and b2 did not
Could you tell me what part of the legend makes it more clear than just copy pasting the setup?
It could be that mobile is just cutting off info
you asked how does spreadsheet work, legend answers that
later nodes have info what ships you build in factories (fabricated), so some solution entries will be relevant to you and some unavailable, thats where legend helps
So just to make clear I understand
This setup as copied should work for b1
There is no additional info in the legend that I can see that would change this setup
your screenshot doesn't look like what it looks like for me on PC
You might be trying to copy a strategy that requires more fleet stat than what you have
It was genuinely on b1
in google chrome on android it loads without B1/B2/B3 titles, but webbrowser asks me to open it in 'Sheets app' in which everything works
But hernaleuw showed me that sheets mobile just fucks up
It does show me the b1 header
yeah but it doesnt load all screenshots and merges different columns entries (on your screenshot above) x d
Ye lol
That's what got me, really thought that was the setup for b1
Didn't see any damage nodes I could reach, the info part didn't have any "you must do X elsewhere first"
G10 really was just, fight the battles in numerical order
And make sure not to leave the stat nodes behind before you move to the next set of battles
Yeah the main reason I wanted to look at the sheet is to be sure I didn't have to mix and match top and bottom
That only starts happenin with fab nodes as you go straight right
that's a strategy for B2, so the spreadsheet is really messed up on mobile
notice that the enemy fleet image doesn't match with B1 either
B1-B3 give you just enough resource to activate S1, but you need like 330 FR to get all the way to S1, and then B4-B6 are 1.25x difficulty, so they basically require S1 to be at parity
yeah I didn't even pay attention to that part lol
you'll need 2 runs to hit R3, which should give you enough FR to hit B10-B12, and then get S3, and so on
and then BB1 is a 2.0x difficulty, which requires S3 and S4
the BB1 one-shot at 1.75x is like 617 FR
while a 2.0x BB1 one-shot is more like 560
so close to greatness
I just peeked at G10
Terrifying. It seems that because it's mandatory to do all those fabricator nodes in a row before any battle, you are forced to have a lot of resources right from the start. So if you're below the recommended sector, all you can do is dump it all into the foothold, can't even gain a little bit of scrap
the all small nodes route is doable with lower FR, some people definitely finished it at like S143/144, but you will have a much easier time if you're actually 146+
#1498740242449039551 message
This is my run (not finished at that time). Now it is easier because we have better layouts.
I'd like to say It's better to start rather than wasting fuel if you are in S143, but I'm not sure for S141.
you should be able to play it at s144 i done that galaxy from that sec
one more run on G10 to clear, then just farming the rest of the artifacts
Galaxy History For UNND-GLX-z40-0
Run 1: B1 Cleared
Run 2: R2 Level 1
Run 3: B2 Cleared, B3 Cleared, S1 Level 1, GF Level 1
Run 4: B4 Cleared, B5 Cleared, B6 Cleared, R1 Level 1
Run 5: B6 Cleared, S2 Level 1
Run 6: B7 Cleared, B8 Cleared, R2 Level 2
Run 7: B9 Cleared
Run 8: R3 Level 1, R2 Level 3, GF Level 2
Run 9: R2 Level 4
Run 10: B10 Cleared, B11 Cleared, B12 Cleared, R4 Level 1
Run 11: S3 Level 1, B13 Cleared, R1 Level 2
Run 12: B14 Cleared, B15 Cleared, R4 Level 2, GF Level 3
Run 13: S4 Level 1, B16 Cleared
Run 14: BB1 Cleared, R4 Level 3, R4 Level 4
Run 15: B17 Cleared, R5 Level 1, R1 Level 3
Run 16: B18 Cleared, F1 Unlocked, B19 Cleared, R5 Level 2, GF Level 4
Run 17: B20 Cleared, F2 Unlocked, B21 Cleared, S5 Level 1
Run 18: B22 Cleared, R5 Level 3, R5 Level 4
when should we do BB1? after B15/before B16 or later?
the BB1 one-shot at 1.75x is like 617 FR,
while a 2.0x BB1 one-shot is more like 560
bueno. I think I got it sorted now. π
just reached 142, still far from recommended
got a few options:
- bank fuel until forced to spend
- dump all resources into GF
- buy the two artifact nodes and remainder into GF
- actually try to get some scrap for R1, it seems possible to beat B1 and B2 with 273 resources I guess
what would you do
considering the price of the upgrades, I'm leaning towards artifacts first then GF, there's some useful stuff
use Artifacts to push a bit first
Hi. Optimal layout for B12 to B22? Cant seem to beat it. All nodes maxed, max fr 1239. I think I need more resources on B22, I use up too much before.
there is a spreadsheet in pins with layouts
don't grab all 5 M nodes
I have already passed, found the spreadsheet. I have not seen the pinned messages on the page by default somehow.
so you did full clear without spreadsheet? how much much FR you've got from spreadsheet setups?
I did almost full clear except last 2 (B21, and B22). I really overlooked 1 thing. using the standard cruiser but with the particle cannon, makes a huge difference.
armored bulwarks are pretty much designed to require particle cannons, but particle cannons fire too slowly to counter fighters
shielded bulwarks will regen, which means the beam heavy cruiser is needed for them
cleared the bottom half of G10, but I lack the resources to tackle the top half (466 FR)
what ship loadout should I go for to farm some scrap for resource nodes? obviously the third branch gives more scrap and R3 access, and I suppose you then want to do as much of the second branch as you can, don't think I can do all three branches in one run for now
no way I can buy a cruiser and end up using less resources on battles to compensate
ah I found a suggestion in the last tab of the sheet, though that does include a cruiser...
I suppose I'll have to try and see what I can do with 3 fighters 1 corv 1 frig
B9 and B6
you may find it easier to clear B4/B5 then B1/B2 if able
either way, you'll probably need to do B9 twice to get R3
anyone got the layout for 30? best i can do is 32
did all except B3, enough to complete R3
now I can do the top part
i tried, but didnt find 30, got 31 with:
how come screenshots are so bright sometimes for this game? it's been happening to me too, obviously not a case of using your phone instead of a keyboard key
I think @queen void is just using snipping tool instead of Steam Screenshot, his image is cropped weird
here
I'm using pc windows 'snip & sketch' with hdr (and I had color correction off in settings this whole time)
i havent heard about steam screenshot and how to use it
I use the windows built in all the time and it doesn't brighten the screenshot, HDR off though
F12 is Steam screenshot, you can change the folder to save them somewhere other than the default location deep in Steam's folders
it looks funky from our end
that isn't because of using the windows built in though, at least not on its own
you may need to enable color correction in snip and sketch
it looks "fine" to you in HDR because you use HDR all the time
I don't know then
the HDR usage is the issue, not the snipping tool, but yes, the snipping tool has a setting to account for it
I've seen others with funky looking screenshots too, they have to mess with something usually
after creating the screenshot it looks too bright for me too, but i didnt search for better options,
i marked 'color correction for ss HDR' so it might fix that
I use windows snipping tool for everything and mine don't turn out that way
pretty weird
Yup
one of each + 1 additional cruiser
how quaint that all those S nodes' cost is the exact amount of scrap you get from completing the path towards it
is this bugged? it passed the validation but i tried every spot
sure looks like it is bugged
what are the reinforcements? you can try different mods for those
The reinforcements are also cruisers
oh I thought I fixed those validations at least but guess not 
ok I actually fixed that validation for next patch >.> <.<
the actual solution is 2 cruisers with PC on bottom left
I've been at it for some time now and can't find a proper way to proceed... What do you use for B16/17 etc? I fail to have enough ressources for D1 if I launch everything
what sector you are at
it's a recommended sector issue
though I think with best possible clears it's possible at... 140 or 142? but that's with ALL maxed R nodes and maxed GF
would recommend getting higher sector
Hmm okay. π
B16
B17
3 and 3 from each side is 150 + 60 + 120 = 330 on setup
but don't forget you can overdeploy for pretty much the same cost as a full M/L node, if you only need temporary reinforcements for a single battle



