I couldn't find any discussion on this, so figured, I'd post a suggestion here.
It would be nice, and perhaps slightly more in-line with rest of the game, if the popups info on each module showed the current effect and the how much the next effect is more than the current, instead of the total next effect. This way, you can compare two options (synth module vs say warp power) to see which one you want to focus on more, rather than having the player take out a calculator and figure things out.
Basically a random example:
Next Effect: Bonus to applied research: x1.5```
instead of:
```Next Effect: Bonus to applied research: 3.00e3```