#G6/z69-6
1 messages · Page 8 of 1
#1387177734215827549 message
this
how do people not try the other fighter weapon
just noticed and shared
every time it's plus or minus 10FR, completely randomly
you're going against armor, too bad, railgun was the -10FR this battle
always check!
I always try when enemy has mixed types
i feel like a jerk reposting this guy's great clear with a way better one
when every enemy is shield/armor
Well, one weapon WILL outclass other
that's just fighter swap
depends, sometimes the fighter damage is less impoortant than the rng shakeup
Yep. Sometimes it's key that a unit dies at a certain time.
the other weapon can do 50% less fighter damage but if it lets a cruiser get off an extra shot
well, when all enemies are single type, I usually don't switch fighters type
but I'm not very hardcore
B11
b12
if the fighters are actually killing a lot of stuff you're probably safe
It doesn't matter, but if there's a button on my great clear, I'm going to twiddle it once to see if it changes anything. Part of the reason why I took so long.
why r u posting them there?
b18
man every fleet run takes me way too long now cuz i'm constantly trying to add new clears
add what?
Are those all your personal fleet advisors @sharp thorn ?
more pictures/stats
what dragonite is doing?
is anyone clearing the F4 nodes without F4?
pasting here to make copy/pasting back to the sheet easier
i do b25 without f4 but i haven't found the FR to be able to do b26 and bb2 again
nvm b26
can you not activate it and spend less FR like you can with the other F nodes?
very unlikely
like not buy it in the first place?
maybe theoretically you can do b26 without f4, with a lot of armored cruisers, but that will beat 100 FR saving by a mile
i should check it our be4 leaving g6 - just for fun
leaving g6? you maxed the artifacts already?
I just cleared B44 with 3.425x. I might have neglected the S nodes a bit cause the final battle doesn't even have 3.425x listed lol
Personally I never did, I went the other route and kept picking f1 long beyond when it was mathematically sound to do so because I loved clearing BB2 and getting 90 scrap for ~30FP
its not 30 u know?
90 scrap for 130 FP you mean? 😆
230 :)
yep 90 for 130+-
why 230?
f1 and f4
Sorry, 20.99. On a repeat clear, not a first of course.
you don't need f1 for BB2
as long as u enjoy your adventure in galaxy all good
It might be my only fleet advisor lol
Is it ever worth not taking F6? It looks like even if you're not detouring through B39 it's not really worth it.
there is one advisor i found for B26 no support. it's 4 cruiser at max stats lol
4.25x. a mere 188.18 FR
eww all my S nodes cost at least 1200 scrap now..
i dont have 2nd cruiser printed, so you could do it for 128.18 FR if you wanted to
pretty sure that still means no F4 skip
it helped me 1-shot it with 330 for the fight
based on the no-f1 clears that seems worth?
uh. i posted my two shot for you for 90+130
if you wanted to 1 shot for fun that's cool
wondering if the last two levels of S6 are at all worth it
Galaxy mastery bonus?
might just cruise to the end at 3.825x (or 3.85 eventually with GF)
I know you can skip 3 but I was thinking top s, top r, GF as my skips
ah I interpreted that as 220 for each fight
ah, but you could get the next one 3 nodes faster in G7
And I probably will... In a few months when I have nothing better to do
wdym
when G7 comes out there will probably be another level of the achievment, like there was for G6
oof
would be better if you included the per-fight FR cost in the text above the images than in ms paint lines
it's there
might go back and hunt for .1 FR
where?
wut
2.6x 90 in top
oh
the ms paint scrawl is because i was saving every decent seeming setup
so that i could compare them all and see which ones added up to a kill
well rip 110 FR's worth of steel or more nodes beat I guess
that'd make a nice addition to a 'general fleet advice' pin somewhere to just mention "it can be significantly more efficient to not try to one-shot a base"
usualy u want kill in 1 run not 1 battle
i was .1 FR shy of leveling up GF
fair enough lol
Your username was pretty much my reaction.
dont worry, i found it. and improved a few other fights as well with the additional .025
Speaking of twiddling buttons, I think I found that you get a slightly better clear on B44 if you swap the corvette to charge.
The way it's currently posted, @3.8 I get 105.34 instead of a 97.34 with the switch. Might be different at @3.875, not sure.
And that's a good example of a non-obvious change because that's a corvette right up in the enemy's face that benefits from taking charge.
lol very helpful.. 😆
It's good at exactly one thing. But you probably really want that one thing.
yeah, let me just beat B46 with 16.36 FR lol
OK maybe two things. I'm on my first post-beat the game run so I haven't figured that one out yet.
Didn't want to spoil myself until I'd beaten the boss myself but now I'm over it.
Time to best all the scores, and see if any of mine make the list.
i wanna sleep(
I feel like adding X.25 clears isn’t super helpful for the spreadsheets legibility
What, how? Best on the sheet is a 79.49?
/sarcasm
Sorry, I need tags
true. but unfortunately they matter
it's a chaotic system, small changes in stats can cause wild swings not from power but just from different rng
I think eventually the spreadsheet could be consolidated into a walkthrough that'd simplify things a lot
b6 is cursed on the sheet 
possibly, but the record of wrong answers is extremely helpful in finding new good ones
has a b7 and b10 setup
But for now it's more of a leaderboard than anything. And if you're the best man in a 3 legged race, you still want your trophy.
i'm working on it
So do you work for the team, or are you just the alpha around here? heh
ooooh neat
Well, you're very passionate about this and it shows. My wife's already about to kill me, and I'm just trying to follow the spreadsheets, not actually write them.
can you make a dropdown that presents a variable second dropdown next to it
that's what stats is doing
like so that you have "battle" "variants" separately, and populate the choices from the slected battle?
that's too much
since the entire thing is fight vs stats
so i have to treat the variants as unique fights
like it's doable, but it'd be really bloated and hard to maintain
or could the second dropdown always technically have every variant possibility, but filter out the ones that dont match
I could implement a filter, but it would turn the picker into a two step process
right now I'm mostly just trying to sling the initial runs since those need the most coaching
all those little micro adjusted intermediate layouts can wait
bunch of random screenshots with no labels/in wrong column
found one that was perfectly on top of another one smh
keeps you on your toes
oh the entire b6 column is mesed up
B46 killed! The z69 UT gains are crazy
woo!
pft i don't see any hazard clears for B11
a small 520 FR
it is a one-shot
beam laser heavy cruiser on the sniper tile does do the most damage of anything
does like 3k on its own
too bad beam laser sucks against the enemies there
aside from the fatass bulwark
lmfao
well it doesn't do 4000 damage, for one
same sheet as everything else
Second Battle for B43 Stats got overridden by someone. Think its S/H/SHC: 3.425-(unsure for retained) (one shot)
corvette cl in BB3 lol
anyone got a workable b46 layout? I'm struggling
ah dingus. I need to start chipping at the 2.5k gate 🙃
at least it gets reduced by 75% per visit
:>
why use snipers when you have s h i e l d
the funny thing is, if you have .025 more you save .01 resource
So one of the shields break but doesn't kill at exactly 3.625?
yeah its goofy
sliver of hull
tis but a scratch to my resources
unplayable
guess i can also add 3.55 to it cause thats where you can start using it
'tis but a scrat- gets shanked by missiles
"Nothing personnel kid"
Only needs a little bit more juice
'tis but a scratch
my ultimate demise
????
(as in, things have so much stats that it takes a whole hour to clear one stage so I finished run)
those poor aliens
best I've managed
tl;dr, while testing G6 UT stumbled across a pretty funny bug that let me double the health of my base every stage
turns out you don't need ships when you can solo enemies using the retaliation damage of the base
it's such a shame that the base only does 1000 damage when enemies have e5 hp
lmao
Buff base pls
(holy fuck the medium bulwarks took literal eons to kill)
because they have low dps and shoot slowly but have giga hp
yeah I told sylv it should do more damage xd
if they shot slower. they would have won
I was wondering whether I could reach stage 100 but rounds were already taking an hour by stage 45 so I'm pretty sure I would've died of old age before then
what happened to this b7 clear
Someone will probably clean up the entire page by like week 3 or smth
52.64, 2.7x-47.36
two more hours
62.22
just gimmie zNice. Already weh
can someone at some point go in and re-do the images with non-whacky skins? I get that showing your skins is cool and all but holy moly it makes quickly understanding a fleet comp so much harder
Yeah, feel like the next guide should be a standard for just overall ship colors if you want to put it into the database
Personally I went with
Green as no modifiers. Red/Blue with one modifier depending on their damage specialty. Stripes for both Modifiers.
the settings show the damage type, I use red/blue for the health type
they match, too
Fair
hehe "there should be standardized colors" and "i used green"
but honestly the anniversary skin is illegible to me, i can't tell the difference between the ships at all
let alone the retro things
retro is dumb
retro hurt my brain looking at the end parts of strats
I was like, okay what ship is that. Corvette or Frigate

frigate or heavy frigate "advanced" skins is my favorite
B11 2.6-30.21 & 2.7-29.54 & 3.0-21.49
someone with way to much freetime would probably try every combo known to man for each battle with reasonable starting stats/fr
is b26 basically impossible without F4?
also, whoever is uploading images with the cut-off heavy cruiser (I'm guessing on mobile?) is making it annoying to figure out if the upgrade is on or not
it's FR-ineffective to clear without F4, afaik
basically
you need like 5 armor tank cruisers at the minimum
just never try doing b26 without F4 because it'll never be worth it
@austere adder figure this is worth tagging you for? B4 with 2 fighters (no mini railguns) fails with 2.7 strength, but clears with 2.6 and 2.8
I've done a little checking and can't find a positioning that enables it to work on 2.7
this clears for -19.46
okay, I think it's time to use spreadsheet to squeeze a little bit more FR for my scrap/arti runs
And it indeed squeezes quite a bit
something something chaotic system
it can't be fixed
vertically mirroring that clears for 15 iirc
also try mirroring it with the other layout
similar thing going on in B7 with 2.7 being weaker
I love the fact, that at b6 placing armored cruiser not in center gives slightly higher FR clear
I did
saves one shot from the other medium ship
every little bit counts
this one at b7 fails spectacularly for me at 2.625x though
nevermind
hmm maybe more stats
this is specifically about 2.7 being weird
support (?)
that's just normal fleet stuff
average fighter moment
the differences are only this noticeable because the layouts are so highly optimised
oh
right
sorry
I still need to remember to read spreadsheet
it's also funny, how at around... g3 or g4 I was a big fan of CL corvettes, and used them basically everywhere
and now I'm using fighters, even though a lot of the times CL corvettes are better for clears, if used with armored cruisers
corvettes are better for relatively weaker battles while fighters beat hard ones
FR saving
corvettes farm nodes well because either CL stays in back and doesn't get shot at or shields absorb damage and don't lose FR or both
fighters get destroyed but distract strong enemies so you can kill them
yes, but when I'm falling for one tactic, I'm trying to use it
everywhere
and that's my downfall on a lot of nodes
damn, I'm shaving quite a lot of FR with spreadsheet runs
Should've done this earlier probably(
yeah - the F nodes turned out to be unhelpful a lot sooner than I thought
lol
spreadsheet best clear at 3.625x for B37 sometimes works for me sometimes doesn't
Okay, I'm not going to question it, just
curious on how does it work then
to whoever wrote this for B33 S/H on 2.8 - I can confirm it's 177.08, you likely had frigate or corvette with something different
bruhhh I'm 0.25 FR from being efficient here 
that's with painstakingly optimizing the whole run 😔
okay, for B46 farming purposes
F8 for it one skippable at 3.625x
With F8 best clear is 86.13, while F8 is 100 FR
I got no-F8 clear to 182.78, and maybe it can be optimised even more
yeah, it can
I will try to optimise it a little bit more, but I'm not going to mess with F-skip calc page, will just add my NS farming run to spreadsheet when I think it's good enough
yes, I just don't want to accidentally break it
so I'm doing B46 runs with and without support currently to figure out, how low I can get both
currently, it seems, skipping F8 after first kill is always viable
is this worth my FR right now?
or should I just grab A6 + A7, focus on wrapping this up for a reinforce, and keep grabbing S/R improvements and come back for HP later?
Starting heavy cruiser is really strong
yeah... but -
hmm
honestly think I'll do 2 more runs as specimen shard is ~7 hours to max, lets me get more earlier stuff, and I might grab one more corruption crew upgrade if I am lucky
well, then I think getting HP node is kinda more of a priority
if I can knock it down to 2 visits to unlock the node with those 2 runs, perhaps
okay, so the best I could get NH B46 at 3.625x is 83.76
best I could get NS NH B46 at 3.625x is 168.74
I guess F8 is entirely skippable at 3.625x
someone who works at F-nodes skip calc, maybe should add that one to the calc?
I also tested those a bit at 3.6x and 3.725x too, it works from 3.6x
and currently they're both in advisor as best clears for 3.6, 3.625 and 3.725
okay, apparently starting from 3.65x it's better to use rockets on frigate
lol, so at some points changing frigate to rockets is better, and at some points it's worse for whatever reason
I think it can be optimized even more at higher power, but I currently don't want to bother
is this a good spot to reinforce? the only thing that is kinda tempting to stick around for would be veil piercer stuff but idk if it's worth waiting
pretty much yes
don't really need crew supremacy keep, as you will get supremacy very fast
aight thanks, ill reinforce now then
on the other hand, old crew is annoying
very much agreed, i dont want to bother going back to switching around crew just to get back supremacy
a bit of qol never hurts
@acoustic jetty can you add f8 skip for b46 farming (not killing), or is it not needed? it starts at 3.6x, I have data for 3.625x, and tested without numbers at 3.6x
like, if it's assumed, that it's always good to skip F7/F8 after you killed hazard, then okay
i just assumed they were auto skips. seems unreasonable to clear B43 or B46 with lower stats than you need to skip the support
true
well, at least I got it to numbers, and found out probably best clears at 3.6-3.625x-something
not sure at which point it's better to change them again, I tested both up to 3.875x to have FR for future comparisons
right buts skippable at 3.6x is whatever
kk
NOT skippable at 3.5, or 3.4, or wherever the line is. that's what we care about
unless that's what you're saying, you think it unskippable at 3.525?
breakpoints for how many enemies you can kill in one/two/three shots
guess I should edit pin?
has anyone figured out F6 skip yes/no
yeah. losing armor so you can oneshot with missiles sometimes
call F6 skippable at 3.5x
same as F5 🤔
last i check it's dead even at 3.425x, could go either way if someone shaves a few points on any of the clears
huh
well, you can, but for F8 it's pretty much correct
if you don't have hazard, can skip it
at least unless we test lower than 3.6x clears to find where it's still better to use F8
ok, edited
I will probably play a little with B46 this clear
cool
wdym i don't have fuel?
is that allowed?
I havent been in this situation all galaxy
I still have 2 days 12h of fuel left (I'm never going to finish it)
okay, I got 3.525x to 193.21 without S
but 3.525x with S is 91.43
I'm not sure if I can get NS clear lower
can you get it higher? might be an easier goal
what higher? power?
higher, the opposite of lower
but why?
because then you can succeed
is that really how you spell succeed? it seems like there should be another c in there
anyone done no support B37? advisor says there's 10FR somewhere i cant find
I just want you to succeed, don't overthink it
around 3.425x
I have 73.7 at 3.725, but also no practice mode atm
@acoustic jetty posted in spreadsheet b46 NH clears at 3.525x
Currently, from those, F8 skip isn't advisable at 3.525x
but I'm not sure if I can shave that 2 FR difference at all
cool, so 3.6 is the exact line after all
I made the F8 skip section on the sheet if you have numbers
added numbers to 3.6
has any1 tried B43 NS/H/SHC?
i was just thinking we should check that
also im there in my run lol
it's pretty blunt
#1387177734215827549 message
I think that's because, from following conversation
Sylv will change B43 Hazard
to be actually impossible without F7
or at least will try to do that, since B43 is meant to be impossible without F7
funny though, currently it's optimal to never use F7
ok then thx wont work on that
which means you dont have to even unlock it
yes
#1387177734215827549 message
#1387177734215827549 message
#1387177734215827549 message
From those I assume that Sylv is changing B43 hazard currently, yeah
just not on live patch
b11 3.1x-16.25
added
need to check tho for 3.4 it doesnt work
doesn't work for me in practice mode
wonder if practice mode's different from these as well #1387177734215827549 message
2.6-30.45 / 2.7-29.54 / 3.0-21.49
btw u can check everything by yourself after somehow completing the node
this might be best layout so far - let me compare
those could have been made before some hotfixes btw
or is it from today 6 hours ago?
soon I can start playing USI again
ive added all the info and image, will need new input form real battles but feel like a decent layout
it's from when I posted
I don't think there's been hotfixes in the interim
ok time to try b46, i got 668 fr that should be enough right? 😛
lol is there any 3.625 b46 strats?
for however will be at 2.5x-3.2x stats at B11 - make your input pls to the sheets (delete letter 'P' after info from battle)
you suspect practice mode is not correct?
or is it bullshit inconsistent missile stuff again
check few above messages - as long as input from Thegreentguy is 6 hours old from now - there r differences
can YOU please check this result in practice mode
we want to know if it's a practice mode issue or a which person issue
lol which ones are cruisers and which ones heavy in this pic
i really can't lol
more zoom is required 😛
u can count them and see numbers used also their guns are different
try comparing frigate with cruisers - almost the same
!
soontm everyone will use anniv skin.
hopefully, it's the best
but then again, if everyone used spaceversary skin, how would I know which clears are mine? 😦
Still 3 shot 😦
watermark time xD.
gotta use the right mods
who cares:) whos the author
probably the authors
u just input to the global knowlege bank as u live
pfft:)
turning off armour/shield?
i dont care at all - uploaded alot and lots where replaced i guess
need sleep + fuel but can do later
I don't care too much, but it's neat seeing how long some of mine have lasted, or how often they've gotten used
wtf why does that improve it lol
B46 is the epitome of "fleet is chaotic."
try swapping one of the teleport slots for a frigate/corvette and watch the entire front line battle play out differently
but I did run the battles a couple times to be sure
that one makes sense at least, frigates and corvettes do more damage with no shields/armor
also try them same battles in practice mode to see if its still bugged for Sylv to know
putting anything in the open slot makes this fight worse, lol. By a lot
I guess if it comes to that there's back-up loading
I'm on the cusp of reinforcing so would want to get to a sit-and-farm spot again before messing with that
i still lose B9 2.5x on the advisor clear, which other people have confirmed works
you can have your own personal bug
ffs hurry up
makes me wonder how much UT is detrimentally affected by adding more ships to your side... anyways, I slep
🛌
in UT you literally get more enemies as you get more ships so ships are on average bad
but you get to try to draft copies of your best ships, which helps
so long everyone. Enjoy playing with your feets
each single time im skipping F4 and go across B25 to the end of my run i calculate that i want to visit b26 and bb2
so im losing fr on NS b25 each time....
dunno if it's optimal, but i think im going to finish S6. rearranging fleet is part of the fun. Even if doing scrap runs for more R nodes and FR is probably more efficient
maxed out (minus GF) battles can be so funny, 1 ship vs 5 type thing
the problem is all the hard FR sinks around there
around S6?
A6 and A7, then L2 and A8. let alone the D3 runs
oh you mean at the end of the galaxy, i misunderstood
yah, im basically in repeat and invest mode
i was talking about how buying S6 levels 2-3 doesnt makes sense in the actual progression phase
maybe level 2 somewhere
i agree. i only got to lvl 2 before A9
and that was probably a mistake
3.5x is probably a better target to finish b46 with, and gets more R nodes
above that, S are just quite pricey, and the returns in FR aren't that great except in a few places
soon GF level i guess, between 3.5x and 3.6x
the galaxy is designed well in that regard
or maybe 4 gf levels at once to never bother with little numbers?..
im at 3.5x atm with gf0
well ofc i can not invest fully into f7and level s nodes further but i dont wanna delay b43 adn etc
but i might wanna do R nodes runs first...........
GF is a safety net. levelling it is essentially always bad
the first level is maybe worth it at some point, but it's still something you're forced to do more than want to do
yah, i managed battle pretty well. didn't get lvl 2 GF before b46
and now that A9 is repeatable, i not even getting much GF here at the 'end'
the D nodes are free scap after a bit too. dont forget to do D1, even if not going for B18
... should I replace B46 900 FR clear pictures with non-steampunk skins for better readability?
will be able to do that in 1 hour and 10 minutes
yeah, I had the same problem, lol
you're using shielded corvettes and armored frigates
don't ask why it's relevant
it just works
I will try that 900 total clear later, I hope it's still working lol
it just works™
yeah
as I said, I will re-try them both when I'll be able to
And also change pictures to something more distinguishable
at which run is bb3 and b46 cleared?
to each their own
I cleared bb3 at run 34
b46 at run 42
for whatever reason I'm quite slow on those. Maybe not doing enough scrap runs or not optimizing early runs enough
i think i dont need bb3 asap - will just clear whenever
well, I got bb3 in 2 clears when I decided that I'm going to kill it easily
that was some time after B42
so if i've cleared the whole map, and am running solely for artifacts - is there anything that will increase the drops outside of base 6 retrofit nad the two UT achievements?
only FR in galaxy (R nodes and S nodes to conserve said FR)
I'm prioritizing R nodes currently
well, if I can do a run that hits all 9 As, then i dont really need any more R or S, yeah? Not that i wond spend on it anyway, but you know
there is a tipping point where doing artifact runs (beeline to b46) will result in fewer runs before all upgrades purchased.
i was wondering why a9 was so cheap
but there is also an achievment for finishing all but 3 nodes in a galaxy
you can get that after reinforcing though
i've done that for the other galaxies, yeah
oh, but you're right. new one.
oh, the cheiv is actually not limited to g6
yeah. i remember polishing off g1-g5 before the latest patch
for the smaller chiev
i have GF left from G3 lol
maybe bb3 is easy at around run 24+-
but i dont wanna clear it as i dont get benefit before reinforce from unreachable warps
new run woohoo
Fixed inconsistent Fleet battle result with specific skins
?!?
I found a future where I will exactly finish artifacts AND scrap
Actually wasn't even close I forgot to subtract the cost of skipped nodes whoops
is probably pretty typical number for someone not following the guidelines here
I mean, I'm too is inefficient lol
ill go get a cup of tea
one is in practice mode and another is not
also skins
okay, time to test b46 clear almost has come
so they are the same, kk thx
or maybe ive made the wrong screenshot from practice mode at some point....
pff...... tired
Its just because of how things work. Cant really change it, something survives/dies on either side different timtinng cscades out oddly sometimes ><
I'm just kinda amused at how people think it's buggy or something
embrace the chaos, everyone. It's ok
okay, I changed pictures in my 900 FR total, so now they're clearer to understand
time to test it once again
whole community is looking for layouts that will work thanks to those 1% hp left or other stuff,
so it doesnt need to work for different stats
3.625x b46?
did you convert the the ultimate skin, spaceversary?
at least I hope this is clearer
I don't have it yet
ok pls sum total fr used and write there
😮 plebians!
in practice mode?
it's just 490+410=900
because I chose specifically 3 fighters and 1 HC and had starting HC
for those specific circumstances FR is there
it'd be a mess if we wanted to show every L1/M1/L2/HP choice
doesnt matter so we can plan ahead what we will have left after 410 fr commit
well, then it's there
490 and 410
just list the best FR, imo. People can read the screenshot to get it
oh so its exactly 410 thx
i thought some ship survived etc
usually we post used fr for other battles, nvm
yes, it's two clears, for total of 900
I will first re-try 410 clear at 3.625, 3.6 and 3.65 as it break hilariously at 3.725
and then same for 490, and maybe try to make it less costly
i mean
it's b46
nothing survives it
techinically a ship could survive, but who cares at that point. "oh I saved 5 fr!"
yes
actually to survive, it'd have to kill it before c3 gets in range? That's practically impossible lol
i do care ofc
that depends on order, and I can't test it
it's b46 and it's two-part clear
imight want to optimise more to have 50 for A node after battle and ill need 45 or 48 fr before battle to add those 5 or 2
it kills every ship used
thats ok, np
okay, so
410 still works, I just want to see how much it breaks with shielded corvettes and armored frigates, as earlier was shown
'or less' text was added to write FR used not to optimise layout in case some1 misunderstood
just to be clear
cant w8 2 try b46 and stufffff:):):):)
it's 900 less damage with both
it's 2.1k less damage with shielded corvettes
and it's exactly the same damage with armored frigates
have fun with that, b46 is a nightmare
it also breaks at 3.6x, lol
it deals 4k
and it's slightly better at 3.65x
won't test 3.675x, as it's
very very niche case
490 clear at 3.65x is worse lol
okay
for whatever reason
490 clear now performs worse than before
it's still enough to clear, but it's worse at every power level
I have no idea why, but will change damage numbers accordingly
it also doesn't work at exactly 3.6x
we just got .10 on android, that might be the reason?
aaand I don't think I can optimise it more, lol
they break too much if anything is changed
at least I updated damage numbers and gave more clear pictures
zero idea, honestly
as other clear didn't change at all, and I'm on PC
maybe I just did used wrong number?
anyways, I got more data on those clears into sheet, so numbers are correct now
and images should be easier to read
they still work as duo clear, as it's more than 15k damage for both
but of your ships likely will survive only 1 cruiser, since it will kill base
B12 column sorted
Im not sure why we’re painstakingly including FR sinks for every stat using the same layout. Seems to me that defining stat thresholds for unique layouts should be the priority.
the edges are useful
7 fail states in a row isnt, for sure
so like, i think this is useful:
2.3x-good 2.4x-bad
[image 1]
2.3x-bad 2.4x-good 2.725x-good 2.825x-bad
[image 2]
2.825x-good
[image 3]
there are a few more complicated ones where they go back and forth a bit, but like you say it's usually a stat threshold
if u r discussing my B7 input there were few more layouts with different stats combinations - i have to check all vs all
also crossed stats are for people wont check them again when they reach the same
extra info is not bad - lack - is
we are not saving database space or traffic now
a concession to readability would not be out of line
if anyone can think of a good one
yes but bold ones are unique
pretty easy to spot, and eventually dragon will make that good looking thing with database
also many of them are P -mode so need real battles
I'm talking about some kind of up-front "this is the best plan for 2.3x to 2.6x" in like
a bigger font
and then the rest of the gobbledegook for people who care, like us
i think when some1 with weird .25 .5 .75 stats will use sheets he will not care about anything and will be happy to encounter his stats
sounds very good - but often it doesnt apply
cause few layouts win like 1 2 1 22 111 2 1 2 in that order
u can just make use 111111
yeah, there will be excpetions
if we have like 2.3 2.4 2.5 2.6 etc stats pretty much u r correct and still not working
like with mine 2.9 3 fail 3.1 fail 3.2
but we have 3 times more options that ruin many things
but even in the worst case like your B7
the hypothetical big bold summary would still be useful
it just would be, like two ranges instead of just one
due to those (remove armo, add weapon) b7 was a mess with not corresponding images and input data not properly placed - i just checked everything and got rid of errors
of do whatever u want guys to make it pretty
and easy to use
actually, a convetion to put best strats strictly in order as the first priority would also work
but from what i see from b1 to b46 - not possible to apply this
use from this to this
for the exceptions, post the same image twice, where they go
that makes a lot of sense to me, now that ive thought of it
its already from crossed (+bold) to crossed in many cases
in these cases u can remove middle stuff
but when the dragonspite will add data to his new sheet - im not sure it will be easier for him
wth at b24 i found out i forgot M1
Dragonspite? 
you finish G6 yet dargonite?
Not artifacts
ok
Currently camping a run so i can use practice mode to test comps
I've been fairly unoptimized, having been on vacation and only having like half an hour here and there
just defeated BB3, but got like 2-3 days banked still
Sounds like enough to clear
so generally, focusing r nodes and then artifacts is faster than focusing on artifacts first right?
i refuse to do math 😛
Non optimal might mean 3-5 extra runs idk.
But that’s a day in the grand scheme of months of eoc
a "good enough" run that does just the good scrap and the rest aritfacts is probably a pretty good compromise
also the earlier discussion about the competing setups with 20 entries each
guys buying a ship from L2 for e.x. for a single fight - saves nothing?
they're particularly funny when you come along with a better setup than both
overdeploy cost is the same?
i wont do NS/H:b43, but can get L2 for bb3
is that not worth at all?
hold on
you're correct, you must overdeploy that ship twice
doesnt have to be the same battle
to profit that is, it's indeed neutral once you overdeploy once
ok but just random following question
what if in a single battle i get 3/1 ships or 3/2 ships + buying from L2
is that the same? or does cost scale?
does 2nd overdeploy on top of 1st overdeploy costs the same?
like 20+40+what?+60?=120? or +40? = 100?
or 20+20+40 = 80 + 20 cost at L2 = 100
so r saying
so is it 120 or 100?
overdeploy is overdeploy
hold on let me just overdeploy smth in game before the sheet
it's 10 20 30 40 50 etc
oh lol i thought it was 10
i thought all ships are 20 but appears 10
the big ships are 20 40 60 80
if in nex galaxies battle grid will be like 4x5 or 6x8 i dont think we will handle it
indeed
yep so should i wait for table?
but u have deleted old logic
i dont understand with 1 overdeploy do i lose stuff when buying L2? or nope
yes
what!
that's -10
it saves you 10 FR for every overdeploy it prevents
so you need two to get your money back
hold on
1st ship 10|
2nd ship 20 for total 30
L2 20
ah i c so 2nd ship still 10 for a total 40
ffs if we havent talked i would just lose 10 fr
oh god
artifact cap is crazy
Run 47, 4/12 R7, 4/5 R8, 3/5 S6, just over 100k artifacts left to go
that's a lot, you are buying A9 multiple times, right?
same
yeah, until I have nothing left to spend
I did a rerun to see if I could squeeze out another A9 buy since I had 47 left last run, and got one more purchase in
Fleet artifact gain is maxed, have the base 6 renovation to boost the mult to 2.5x
should be around 10 more runs so last run will be around 57
think it would have been better to max out resource nodes before spending all my FR on A9
I've been reasonably efficient too, GF is 2/10 with 196.32 invested
damn I spent 2k ai points coz I was bored and thought "eh whatever I'll load later and go through all of it again without spending ai"
but no way I'm doing it again...
2k points and still not completed galaxy
time to try this BB3 battle
oof 2 shots only
:9
looks like im late for party... all solutions got less stats
this suuuucks. I went for B46 probably one run too early
possibly more than one. but anyway, now im there with 3.525x and 460FR
so i MIGHT be able to do any number of ideal half clears, but i can't practice them because i need more FR
killing b46 at less than 3.6x is quite ineffective
make a backup, end run, practice, reload if it works i guess
the enemies have 4x stats
i assumed so, all the spreadsheets are on 3.6+ for a reason
but i want to see for myself
you really aren't supposed to beat it at 3.6x stats 💀
should've not made fighters exist then
im on a clock too, cause i want to kill it before my instability caps lol
lol
just when i figured out i can finally do B2 with 2 vets, cause L2, its almost doable with a single vet
ok whatever
L2 math 
yeah i was thinking about how im not gonna see if we can benefit from L2 in mid galaxy game during scrap runs etc
i wont get much scrap during first D3 run 😦
Did we ever settle on whether L2 is better with fighter or Corvette?
Seemed close the last time I checked
i dont think i can beat s126 - rip
i think i should have reinforced long ago
might do it right away and then after finishing g6 and play main game as usual
ok, admittedly, i have put images in the header by accident, it is a thing that can happen
but entire rows, that has to be a vandal
or amybe i just need to refresh lol
they probably thought they were fixing it because they needed to refresh
and just moved all the pics by accident
and then somebody else was like, what are all these pics doing? and deleted them
don't try too hard. it's getting mostly replaced anyway
it's just supposed to be a repository for runs
someone whshould just make a dedicated website for this smh
but u can always make step back in sheets
thats where the wrong path taken - shouldnt delete anything that is not aware of
oh hey good news 😈
i found a way better B7 lol
well not way better, but at least it probably cleans up that mess a bunch
okay I'm awake - so this one I'm an idiot and left the frigate in the wrong spot, it's this positioning
@fleet surge @acoustic jetty
like wiki?
will try on the next run
nah that would be awkward for whats going on in sheet too really. And require signups yada yada so more friction
some sort of input form of a fleet composition, and choosing galaxy, node, and other stuff?
should try it for lower stats
which will then be submitted into DB of runs
https://docs.google.com/spreadsheets/d/1gKum1LPWAInlWZGpKjoIW0ccuj3cXzi5TY-YgrWF67g/edit?usp=sharing
demo copy
file -> make a copy to edit
have some early runs up to b24 so far
re-verifying this one - on 2.6 fleet strength practice mode, I get 30.16 with corvette shield removed, and 30.45 with that on, neither one matching my original 30.21 result 
2.7x - 29.54, and 3.0x-21.49 do match as seen here, so I'll maybe see if there's something else I did different for 2.6
well, it's not matching, but I found a 2.6 improvement... moved the frigate up one column
for the life of me I can't figure out how I got 30.21, but I got another improvement for 2.6
performs worse on 2.7 (and much worse on 3.0 than above)
this one doesn't match any b25 images and has a better result than the listed 2.6, and is verifiable in practice mode
if you'd add that in for me too 🙏
practice-mode verified, also no matching image in the sheet yet
-# I completely missed seeing this before I apologize 🙏
can't match exact result in practice but found an improvement, 2.6x-51.35, no matching image in sheet yet
practice-verified, needs image added to sheet
practice-verified and needs adding to sheet
that should be my stuff caught up 😓 if anyone needs me to go backup-digging please feel free to let me know
@undone yokepls do adjustments to our sheets - add images if u want, improve numbers etc
so that input isnt lost somewhere in chat
wait does the auto battler work yet?
they did, it's called docs.google.com
boss music is playing
490 FR?? I guess you have to have the foresight to pick cruiser back at M1? I'm getting 510.
why is half of the first spreadsheet page missing lol
idk if that's worth it considering some of the battles between M1 and B46 will likely get worse as a result
second page is missing stuff too...
swapping one of the cruisers for HC saved me 20 FR
I did do the numbers & marked my prior posts with where it's done, I just don't wanna mess things up with images and ctrl + Z I learned gets messy with multiple edits going on
Nice number for the nice galaxy.
B46 cleared in 31 runs (idk if that's good or not)
Run 1: B1 Cleared, F1 Unlocked, B2 Cleared, B3 Cleared, B4 Cleared, B5 Cleared, S1 Level 1, B6 Cleared, R2 Level 1
Run 2: F2 Unlocked, B7 Cleared, S2 Level 1, B8 Cleared, B9 Cleared, B10 Cleared, R2 Level 2
Run 3: F3 Unlocked, S1 Level 2, B11 Cleared, R1 Level 1, R1 Level 2
Run 4: S1 Level 3, BB1 Cleared, BB1 Cleared, R2 Level 3
Run 5: B12 Cleared, HF Level 1, S2 Level 2, B13 Cleared, R3 Level 1
Run 6: S1 Level 4, B14 Cleared, B15 Cleared, B16 Cleared, B17 Cleared, R1 Level 3, R3 Level 2
Run 7: S3 Level 1, S3 Level 2, B18 Cleared, B19 Cleared, R3 Level 3
Run 8: S1 Level 5, BE Level 1, R1 Level 4, R2 Level 4
Run 9: S2 Level 3, B20 Cleared, B21 Cleared, R4 Level 1, R4 Level 2
Run 10: S3 Level 3, B22 Cleared, B23 Cleared, R2 Level 5, R4 Level 3, R1 Level 5
Run 11: S4 Level 1, B24 Cleared, F4 Unlocked, S4 Level 2
Run 12: S2 Level 4, B25 Cleared, B26 Cleared, B27 Cleared, B28 Cleared, R5 Level 1, R1 Level 6, R2 Level 6
Run 13: S3 Level 4, BB2 Cleared, R5 Level 2
Run 14: S2 Level 5, B29 Cleared, R3 Level 4, R4 Level 4
Run 15: S4 Level 3, F5 Unlocked, GF Level 1, R1 Level 7, R2 Level 7
Run 16: B30 Cleared, B31 Cleared, B32 Cleared, S5 Level 1, B33 Cleared, R6 Level 1, R6 Level 2, R1 Level 8, R4 Level 5
Run 17: S4 Level 4, B34 Cleared, B35 Cleared, R6 Level 3
Run 18: HP Level 1, R2 Level 8, R3 Level 5, R1 Level 9, R4 Level 6
Run 19: S5 Level 2, B36 Cleared, F6 Unlocked, R3 Level 6
Run 20: S3 Level 5, B37 Cleared, B38 Cleared, B39 Cleared, B40 Cleared, B41 Cleared, B42 Cleared, R7 Level 1, R2 Level 9, R4 Level 7
Run 22: B43 Cleared, R5 Level 3, R5 Level 4, R7 Level 2, R1 Level 10
Run 23: BB3 Cleared, BB3 Cleared, R6 Level 4, R2 Level 10, R2 Level 11, R1 Level 11, R4 Level 8
Run 24: S6 Level 1, R2 Level 12, R5 Level 5, R6 Level 5
Run 25: R8 Level 1
Run 26: R8 Level 2, R3 Level 8, R1 Level 12
Run 27: S5 Level 3, R5 Level 6, R4 Level 9
Run 28: B44 Cleared, R8 Level 3, R3 Level 9
Run 29: S6 Level 2, B45 Cleared, F8 Unlocked, R6 Level 6, R4 Level 10
Run 30: R7 Level 3, R3 Level 10, R5 Level 7
Run 31: S5 Level 4, B46 Cleared, B46 Cleared```
I cleared in 33 runs.
everything is perfectly fine - i suggest u add those gathered data to the sheet
if u dont want thats ok, but would be nice if earnt experience wont vanish
many calcs and optimisers for games have separate web sites
Sylv has been thinking out loud, tasting this thought imho, also putting it here in case some1 will have a willing to do it
imho no1 should react negatively on ideas
anyways
ok nevermind
its just not me who will make one, so i was silent but i wasnt saying against
im chilled, just sharing opinion ♥
did you refresh?
was a joke
'cause we have the thing loaded up on docs
you're part of the 31 club too!
I only have 62 entries left 😦 plummeting fast
could someone test B27 3.525x for me quick, with this advisor? #1388317656616271983 message
i think it might be legit, and be the missile bug i get sometimes
could someone help verify what's going on with b21? I checked and double checked and am getting better results than what was posted on 2.9x and 3.2x
using the same fleet config
also it's very weird how b23 has best result at 2.9 fleet strength, and 3.0/3.1/3.2 are all worse
yea I un-redded one cell that I checked had valid info for at least 3.2, seemed like someone maybe meant to get the next one down, forget what node it was for though
-# finally found where to view this
so is it supposed to mean it doesn't work?
my assumption has been red cells are found to be outdated/inferior for all reported fleet strengths until someone finds one that is valid?
I've added it to a couple cells in cases where every listed combination was crossed out
which in turn I presumed is only done when there is a better result is present with another configuration
what do you take at L2?
i think they just don't work at all
or the scores are wrong
mm, I've tested a few of them, they do work at the reported stats that I was at but it was inferior to other stuff on the sheet
when I've had a score different than reported I'm one of those adding (I got this, how?)
i've been doing like... b25 to b42 so far about .2 power under whats reported its very annoying
just means you are a new data point lol
yeah but then i have to do work
preaching to the choir, but now look at me
also whoever put in "upcoming fix from sylv" for b43 as if we're supposed to know what that means
whats being fixed? how does it affect the clear? who knows!
most of the hazard 29 setups are pretty scuffed
something might've tweaked how the teleports work
How many reinforces are yall planning to do? one for fuel and reno, and then leaving the rest for a final reinforce or split into more?
2 total
same, if not counting the post-g5 stuff grabbed
Alright, will plan to do the same then
how do you get the advisor to show up again?
lose intentionally/beat it and go into practice mode
if it's not popping up after a few losses there likely just isn't one present for your fleet stats
there's a 29 one for b20 i cant figure it out though 😦
what stats
im sorry some of red cells just req attention or marked as being worked on if they split and not sorted
no need to keep them red
I'm curious what "total fleet advisor entries" means?
Is that like, ones you can improve, or ones you improved, or what?
amount of your solutions
that have not been improved yet
Oh, as in how many of the best solutions belong to you?
yep i suppose
Huh. Wasn't really looking for a competitive metric, but...
if u want to increase check advisor in practice mode and see where it says nothingcommited - but ive got no idea who will waste his time on that:)
i got 21 entries apparently
Seems they gave me 2. I managed to hit 9th place with (soon to be) yesterday's clear of UT for the new galaxy
#feedback message
(sylv asking about a 'view prev layouts' button, figure the crowd in here will want to weigh in)
First run trying it out, at the time it was rank 2
oh, it's UTC, so it's already yesterday's. I should go get my first AF bonus
woohoo got 154 entries, but thats cause people level GF earlier
i dont have those 25 50 75 in stats
there's so many FR sinks at various stages lol
I actually dunno how so many folks are going for the GF
some1 made a decent b41 right when i neede and also greengrass layouts are awesome
I got the first level on spare points and the second level on purpose, but that's about all I'm willing to put into GF spending. IIRC buying up the first level with your first run is something some people consider optimal but I can't bring myself to do it.
i think better scores in practice mode should show up on the next real run
if practice mode scores and real mode scores were 100% sync'd right now I'd probably agree
well if sylv's gonna do the prev layout thing, it should show up there at least
But there are apparently some cases where it isn't
i'm not 100% sure that's true? there are some bugs, but i dont know that they arent also in live battle
That part I agree with, if you've got a better clear in practice, it should probably show up, though for some close ones, if there's desync, it might end up showing you that a better layout from practice that doesn't work in-game
i've had a "first run is different from later runs" bug
and a "B9 is different for me personally and no one else" bug
well then you can just hit the "use previous result" button
true, but it's still going to be there, annoying you
sure but i dont mean like actual galaxy runs
i mean run, hit retry, run again, different result
where the hell is B2 solution?????
right, but if, say, practice mode always gives the result from the first try...
not sure, I know he's got a lot on his plate atm
as does battle
weve had all info for all stats!
b2 solution is on the last page?
it should be on 1st page
All the base solutions are on the last page
and fully filled with data on stats
3.5x fail where are all 2 and 3.x solutions
wth
about 2 days of input..
are you sure it wasnt just "use a cruiser"
ie the top solution
for like, most of it
im sure cause ive put data to sheet for every single stats change for every single node for every layout
Are you asking about b2 or bb2? Because yeah, b2 solution for me was armored cruiser bottom right
b2
Eh, move the cruiser around if you want the .1 to .01 resource difference it'll give you?
guys i dont care what to switch cruiser
where r sorted layouts with checked data for each stat with crossed to bold smooth transitions?
Maybe you'll get some fleet advisor points lol
wtf r u saying?
ive been moving it for 2 days 24/7 and now i just wanna have the result of that stored
r u trolling or what?
sigh
I'm not, but what are you saying? You fail b2 with single cruiser? If so, add a shielded sniper corvette on the opposite corner
Or just don't take it.
Ah, are you forgetting to put the armor on the cruiser?
BC one armored cruiser on B2 definitely clears at 3.5 based on a practice run I just did, it's not even close.
i added back a couple of the higher stat frigate solutions for B2
dunno what else is missing
wth is going on?
im playing games for almost 30 years - u acting like smartass teaching me how to live
if u dont care doesnt mean i dont care as well about perfection - thats how i like to play
i put effort to mi9nmaxing decimals
spending an hour on each node
i talk about absence of data we gathered .
im not asking casual advice on how to "win B2"
u r very very toxic in your answers
and im very sincire and kind
but most certainly u wont understand so i wont answer anymore and added to blocklist
🤔 yeah what the heck? there should be 2.9/3.0/3.1/3.2 stuff there that I either used or added, depending
is there an edit history to check?
maybe I just blanked out and stuck with armored cruiser on b2 every time but I think that less likely
im at 3.5x atm and game saved last used layout so i can see it,
but im very disappointed that its missing in sheets
i was gonna do quick runs checking/comparing all my battle results to polished bold font numbers on sheets and went there to see they r gone
that caused frustration, but
it was couple hours ago, ive already accepted changes - cause sheets arent mine so
yeah somebody in the past 48 hours removed something
if you go under file > version history you can view it yourself
its not about b2 layout, not sure how to explain but i wanted to harvest results of work and see '3.5x-xx.xx' and move on,
not like i cant pass b2 atm - i can and layout is saved in game and wont change much till end of G6, but not for other players
thats just not nice
but enough of this, and thx for response
ill go further to play g6
looks like it disappeared sometime after June 30, 9:04 PM actually
I'm just gonna restore the text in cell b32 from that version in the history
honestly whatever is going on with b2 is a mess lol
oh u ve found it, thx 11.66 is a correct number
we need exact stat when transition from one layout to next one is happening so all that input is very important
eventually there will be a perfectly smooth progression
btw operating those image in a cell is so nice - thx 4 that
argh no time to remake it:(
every so often I keep finding an image is hiding the cell with stats lol, is there a way to protect images from being dragged as easily while still letting them be added/removed?
give little time well migrate to image per cell for earlier nodes
so it wont be an issue
btw thats very neat +1.5fr
this one is so hilarious btw 🙂
awesome
-# ok maybe the image thing is easier than I thought
and u can also move text with image in 1 go - thats just 2 cells
main issue was to spot those invisible sandwich menu
we can skip L1 on a way to D3 - thats nice -20 FR
where I can check that sheets?
pins
What ship do people take for L2?
I think most people took fighter. They're very versatile
noice we can skip M1 as well so 60 FR saved
well L1 i couldve bought but whatever
rip there:(
you started heading for D3 after b41 hmm 🤔
you can put it off til you can reach b46 can't you?
or are you just limit testing
41 then bb3 and around that time yep started scrap runs
just playing as i like no direct goals
fair nuff
b46 done in 37 runs
could've been a bit faster with better scrap management but I'd say i did pretty well
do u kill b46 in 1 run 2 shot or in 2 runs?
2 and a half
had barely not enough fr to have a proper setup to do it in 2 runs
I'm gonna guess that b46 1shot isn't possible
and what was your total fr pls and stats just for reference cause ive got no idea how much is needed
rough estimate
well my fr has increased since I cleared so can't say
currently at 3584 fr so something under
3.625x stats
holy cow that will require lots of scrap runs
the big blocker is getting d3 cleared
something like ~3100/3200k total + optimized paths just to do the 2500 clear
and then you need more to unlock f7
yep i know but i was wondering about needed for b46 - thats much more fr
unlocking f7 doesnt matte
i meant fr needed on the kill run
getting to b46 is pretty easy I did a bunch of scrap runs after I already cleared b45
yep i need f7 b43 f8 and b46 eventually and lots of scrap
oh i meant f8
🤔 never noticed it counts "cleared" even if you didn't kill the base
cant find R8
locked behind d3, bottom right
what line pls
WHAT?
but u have leveled random R nodes after d3
and r8 gives +0.1 per lvl - most efficient at least lvl 1 and lvl 2
ah yeah my scrap stuff wasn't that optimized
I just did nodes based on cheapest to level
could def be way better if you do r8
ic
(don't quote me on that idk what the math on that would be
)
amount/cost?