#G5/z89-5
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lol this was weird, I was resetting b23 to see what advisor had to offer up and when I hit reset the alien base showed up again in the back
Promising B35 loadout - 280 FR Spent (could be 270 FR with the right node selection) 1655.5 Damage Dealt
it went away again when I left and came back but that was silly
damn. looks like I'm just an embarassment
B29 / B29H with 2.6 damage for 36 FR.
pretty happy with this one though
do you need those corvettes
ya
they live a hit with shields?
no everything dies lol
the one shot they get in does a lot of damage relative to the fighters
b30? is just 5 cruisers
b31 is funny because it's like for once I don't want my fighters taking too mcuh damage
forgor picture
yay, just gotta go up the path from b32 to b35 now
B31 / B31H 2 shot, 2.6 damage, 210 FR (or 170 FR if you unlock both cruiser nodes..)
that's what I call an efficient use of FR
glad Sylv gave us 5 decimal precision
Fighter + Corvette selection B33 Clear - 90 FR Committed, 68.17 FR Spent
bah, considering resetting this run. But I'd need 100 more FR to grab the other M node and complete the same run. (taking into account how much cheaper the m-node would make things)
that's like... 4 R levels? so like 2 runs probably
Potential Budget B35 Layout - 190 FR Spent, 1344.75 Damage Dealt
damn and now I can't remember how it was laid out and lost it messing around :doom:
I'm free
here is that layout, only works in 2x speed
Potential Budget B35 Layout - 190 FR Spent, 1344.75 Damage Dealt
12B Clear - 30 FR Committed, 20.41 FR Spent
did you try more cruisers already?
Lacking in FR
oh you didnt grab both m nodes, I missed that
Could try to replace one fighter, but that'd cause issues later
my best was only 8k, so... good luck π
this never happen before my i just got a gray screen when clicking fight on the first g5
#1336079579734872217 message you could give it a try, but I doubt it's going to be better
like your game froze, or what?
interesting, if I try your layout I still only get 8k lol
you got so much damage π
wow you almost cleared in 1 go
looks like 3 runs to finish up b35 then, almost there
certainly could have been better but that's 37 to finish
love when getting 0.05 more damage/health causes me to lose 300 damage against the boss
well... another "budget" layout that's worse overall when you're supposed to be stronger overall-
B35 Layout - 210 FR Committed, 1416.8 Damage Dealt, 2.8 Damage/Health stat
yay chaos
This B35 Layout doesn't seem to work with 2.8 damage, but does seem to work with 2.85 damage
how many runs are you all finishing B35 with?
now that the non-timeskippers seem to be getting there
I can clear B35 with 3 270-280 deploys
I mean total runs in g5
can't quite do it with 4 190 deploys
which # run are you finishing B35 on? (on the galaxy history page)
It will be Run 34
good enough 4 me
need to really bump up fleet resources to afford the node behind it though lmao
boom got D1B below 1 FR at run 29.
apparently you have to click on it to get it lol
I was like "how far away am I...?" and then it gave it to me
what do you mean?
I didnt have the achievement, I clicked on D1B to see where I was, and then got the achievement
once you activate the node it gives it to you
probably a "repeat run" thing
I have that cheevo but don't know how I got it lol
ya, I never clicked that this run
wait you have to to get past the node
like this: if you don't click "Submit Resources", you don't progress
clicking that button for D1B gave me the achievement
yeah, I used repeat last run to get to get b21. I was not awarded the achievement.
Then I clicked on D1B after that, and was immediately given the achievement
hmm, weird
like I cant "submit resources" because it's already been done by the repeat
Run 1: B1 Cleared, B2 Cleared, B3A Cleared, R1A Level 1, B4A Cleared, R1A Level 2, B3B Cleared, B4B Cleared, R1A Level 3
Run 2: B5A Cleared, B6A Cleared, R1A Level 4
Run 3: S1B Level 1, B5B Cleared, B6B Cleared, S1B Level 2
Run 4: BB1 Cleared, BB1 Cleared, BB1 Cleared, S1B Level 3
Run 5: S1B Level 4, R1A Level 5, S2A Level 1, B7A Cleared, GF Level 1, S2A Level 2
Run 6: R2B Level 1, B7B Cleared, B8B Cleared, B9B Cleared, B12B Cleared, R3B Level 1
Run 7: S2A Level 3, B8A Cleared, S1B Level 5, R1A Level 6
Run 8: S2A Level 4, R2B Level 2, R2B Level 3
Run 9: S1B Level 6, B10B Cleared, B11B Cleared, R2B Level 4
Run 10: R1A Level 7, B10A Cleared, B11A Cleared, S3A Level 1, S3A Level 2
Run 11: B13 Cleared, R2B Level 5, B14 Cleared
Run 12: R2B Level 6
Run 13: CP Level 1, S1B Level 7
Run 14: R3B Level 2, B15 Cleared, R4 Level 1, R4 Level 2
Run 15: S3A Level 3, S2A Level 5, S2A Level 6, GF Level 2
Run 16: B16 Cleared, B17 Cleared, S4 Level 1, B18 Cleared
Run 17: S4 Level 2, R4 Level 3
Run 18: AT Level 1, S4 Level 3, R4 Level 4, R3B Level 3, R2B Level 7
Run 19: S4 Level 4, B19 Cleared, S1B Level 8, B20 Cleared, R5 Level 1
Run 20: R6 Level 1, S5 Level 1
Run 21: S5 Level 2, S5 Level 3
Run 22: R5 Level 2, R4 Level 5, R1A Level 8, S2A Level 7
Run 23: S3A Level 4, S2A Level 8, R4 Level 6
Run 24: R4 Level 7, S2A Level 9, R5 Level 3, R3B Level 4, B21 Cleared
Run 25: B22 Cleared, S5 Level 4, B23 Cleared, R6 Level 2
Run 26: R2B Level 8, B24 Cleared, S4 Level 5, B25 Cleared, B26 Cleared, B27 Cleared
Run 27: S4 Level 6, B28 Cleared, B29 Cleared, R3B Level 5, R2B Level 9, R1A Level 9
Run 28: R4 Level 8, S2A Level 10, S3A Level 5
Run 29: S4 Level 7, S3A Level 6, R1A Level 10
Run 30: S5 Level 5, B30 Cleared, B31 Cleared, B31 Cleared
Run 31: B32 Cleared, B33 Cleared, R7 Level 1, R4 Level 9, B34 Cleared, B35 Cleared
Run 32: S3A Level 7, R6 Level 3
Run 33: S5 Level 6, B35 Cleared, R3B Level 6
oh no, I'm reaching the discord character limit on posts
pack it up this is the last galaxy can't do any more run shares
"repeat run" still doesn't give you progress towards achievements, right?
I stopped using it cause of that
pretty sure auto run does at least
there was something it didn't give progress on before the update
I think it was the "fleet victories" achievements?
neither of them give progress to fleet victories
I think auto gives you kills, though?
that's why I'm manually running every battle
if Sylv adds another fleet victory achievement in a future update I'll have more progress towards it
ya, I got the achivement finally, so I started using repeat again
and if that happens, then π¦
auto should really count towards all achievements as if you ran the battles manually though
agree
it's silly for it not to
could just start getting rid of the first 20 or so runs
or just do multiple posts
no as a player of a free game I demand the developer atone for his sins and reduce the amount of game for me to play so I can complain again
133.13 FR should be enough to spend on something
run #?
BB3?
BB3, D4 or A5 is what I have lol
and it's like 20 damage in bb3 or something awful
sad
I had like 140 left last run, I spent 100 on BB3
I made sure to push D4 when I could just to keep the costs down for the run that would make it to S31
it gave me over 400 damage on BB3
that's my plan too
i tried bb3 with like 5 cruisers and did 70 damage very sad place
I guess it's not even that bad at this point. A R/S node is going to cost me more than 200 FR at this point
shoot, no fuel π¦
how many clears do you think b35 will take?
I'm hoping it takes me 2 runs or less to clear it...
however many clears that winds up being
the real question is how many times do you have to go through d4 to never have to touch it again
1 or 2 times
apparently sola did B31 in one go at 2.8 damage, so do that if you want once
idk how my damage is so low I only have 2.575
unless I'm neglecting my gf more than everyone else
or get like 800 FR before D4 and then you could two tap it in the same run
damn, apparently 2.725 dmg/health and 1695.525 FR isn't enough to clear B31 in 1 run..
my GF is level 2 π
My GF is also 2. I have S1B maxed, S2A, S3A, S4 at 9/10, and S5 is 3/10
same, level 2
but S5 is 420 a pop so maybe I put too much into some R's vs others?
I still have 2.525, not for long though
if you're doing better, you've done fewer runs. so you have less scrap, so lower damage
I'm bad at fleet so I'd say I'm definitely not doing better. I havent timeskipped yet tho so I'm only on natural runs
so not sure if it's just i suck extra, bought too much R, or people just got significantly more runs
oooo b29
how much damage you got?
i forgot to switch fighters to armor
hah, yeah I did that. armor helps
can nearly do it with 3 but need 4
but I'm at 2.625 atm I just spent like 300 for s5 lvl 4
#1336079579734872217 message try this then
or 400 or whatever it was that was probably overpriced but I wanted to do D4 and get first clear on b29/b30 if i could
hold this i'll undo it quick
it was worse, but probably because i'm not taking fighter on l1, still corvette
well actually the corvette is one extra unit than I need to deploy, the 4 fighters works
yeah double fighter is the way to go imo
double fighter picks up value pretty quick
after L2 anyway, before L2 I was liking corvette
meh I got time to kill let me save and I'll undo the whole galaxy and try with triple fighter and see if I can get b31
i only got 108 fr left so i dont think I'm doing b30 and b31
WOops didn't need to redo b1
ya you need around 600 FR to do d4/b29/b30/b31
stupid 250 tax
at least d1b is free now
oh wow these double fighters can do more work than I thought on the early stuff now that damage is so much hgiher
2 hours until I found out how long B35 is going to take π need more fuel
I'm not a fan of this whole my damage goes up but my resources on the latest try used go up cause fighters do some weird stuff lol
definitely one of the worst parts of G5, especially as fighters like to play loose with the speed setting and consistency
#freefighters2025
what is the exact nature of things that causes you to take more damage with higher stats?
I dont run intoo this when im randomly poking things
this layout has good performance with 2.75 damage, but performs notably worse with 2.8 damage, and back to good results at 2.85 damage
A combination of fighters living a volley or other ship attacks causes things to deviate from the player's (well, me) expectations
possibly due to when you kill an enemy which would change the placement of your ships
in this case, I lost 300 boss damage for becoming stronger
Even this one behaves weird - #1336079579734872217 message
I do it for 2.575 and it's 62.41 now
and upgraded damage to 2.625 and it's 62.78
wish I hadn't taken a break when I hit eoc last time and got my b6 higher for the artifact multiplier
well i overlooked 25 damage every .25 seconds on b30, fighters is uh, not the way
B20 - 48.81
sad now I go back to waiting
This galaxy takes about 11 days worth of fuel - at least to complete all battles.
44 runs? seems high
I memed hard - mine was 40.
hard to tell since you cant exactly flick back and forth. My assumption is that 1 ship dies early, which causes the fleets to shift, and now either: your ships are targeting multiple enemies when they werent before, or the enemy is targeting a single ship where it was wasn't before.
I don't think there's anything to be "fixed" here. I think it's just... a chaotic system. Small changes in initial conditions lead to unpredictable changes
oh I completely forgot about the huge fuel efficiency buff from clearing the last node
it's 99% fighters
dying at different times shifts the multiscreening occurrences where individual fighters taking 2+ shots from the next volley
I guess you could fix that by having the enemy not overkill things π
and make like half my runs unattainable in the future lol
ok so its really just on volley fights
I think he just meant volleys of ship fire. Not laser volleys?
I think it happens everywhere, I havent noticed it more often in laser volley fights
B29 (hazard) weird clear - 51.67. if you take +2 fighters it'll be 31.67
hell yeah, cutting the FR close. And I'm going to bed with alien synth being boosted overnight by BB3.
b24 Hazard
do you have a video? I dont really understand how the snipers kill like 4 squads of fighters o.O
opps that was someone else
yeah hazard kills them. 3 squads can't kill snipers before hazard hits at my current dps
if hazard kills them, how do you get out with with 51.67 and not 70?
mostly overdeployment cost
no I mean, the hazard kills everything, so you wouldnt reclaim anything
when you clear before hazard hits, you retain some
he proable kills it right with the hazard
wow the D nodes actually become free once you get the cost below 1. They don't continue dropping exponentially
I deployed 4 squads of fighters, which lets me reclaim a max of 5+5+5+5=20. I reclaim 18.33, which means I a few
ok backing up, you take 4 fighters in the fight for 70 FR committed, and you win with 51.67 FR consumed?
If you take 6 fighters, you have 100+ FR committed, and come out with 31.67 FR consumed?
yes
because my fighters cost 10+10+20+30=70.
if I took 3 fighters, it would cost 10+10+10+20=50. and I'd still only retain 18.33, coming out with 31.67 net cost
hey my battles cleared actually went down
4/3 instead of 4/2, I mean
the undone nodes got removed this time somehow
so the total number of completed nodes went down from last run to this one somehow
oh that's really weird o.O
yeah..
like it's just inconsistent in removing credit?
nah that change like last patch so makes sense unless you mean havent even updated between
if I deploy 3 sets of fighters: hazard kills fighters before they can kill the enemy snipers = Lose
if I deploy 4 sets of fighters: I kill snipers before hazard hits, I retain 20 FP minus a few casualties = Win
its been that way all of g5, i bet some body abused it to all hell
did you get your FR back in full? Had a bug where I lost mine trying to undo B35 #1337405869087916032 message
not that I noticed, but I wasn't counting carefully
I'm pretty sure I didn't update in between
I'm on 0.61.1.0 now
I havent run into that and I've been undoing a lot
was it b31 or b35, though?
seeing how people haven't posted updated layouts for some stages, I'll drop a few
B35
B8A - 27.31 clear
I mean later-game layouts for earlier stages lol
ah, might wanna update the bug report then. I havent been to B35 yet. But I did undo B31
B9A - 20.25
ok. hopefully next run (#30) is when I actually complete B31 for real this time
idk if I messed something up, I appear to be aiming for it later than other people here for some reason
trying for 2 fights or 1?
but at least BB2 and BB3 are done, so it's just B31 followed by a dash for the end
ah, good luck then. I havent seen any post a layout with 1
this run I got 14116.078125 damage with 220 FR, but undid it cause I didn't have the FR for a 2nd run and didn't want to have to spend FR on D4 and B30 a second time
so I was less than 900 short of a 1 fight B31 run
I'm still confused, so I'll take the video if you got one
pretty sure this gave me 14116.078125 damage with 220 FR for B31
ya I was nowhere near a 1 fight clear, so I just did two 170 FRs
can you do decent damage with a 170 FR setup?
8k, enough to 2 shot it! π
I had 312.72 FR, so I couldn't even do 2x 170 fights
next run I guess, with a 220 plus a smaller fight I guess
ya I debated trying to build up FR and doing two clears in one run, but I just went for 2 runs instead
oh wow, so you had to pay the D4 cost twice
π¦ only an extra 250 FR!
don';t remind me!
it's only an extra 200 FR
With how much FR goes into that, even with 200FR extra, I'd rather just farm FR bonuses for another run lol
well plus clearing b29 and b30 again I guess..
oh god, it's worse than 250 FR π¦
Sylv let me undo runs I've already finished!
b29 is at least decent pay. b30 is ass
b29 would be a nice scrap farm if it wasn't locked behind D4
oh ok, yeah that makes sense. Looks like a normal clear
and yeah, B30 isn't that bad, but it's a shit scrap farm so you're paying extra to pass it
until you reach the end of g5 and have too much FR lol
and have nothing better to do with it
nah because I'll just be doing "repeat run" "finish run" π
if that even happens
scenario 1: 3 sets of fighers all die from hazard
scenario 2: 4 sets of fighters manage to kill snipers before hazard hits.
why does this still cost 51.67?
I deployed 4/2 fighters, which means the costs were 10+10+20+30=70
when you overdeploy, the most you can get back from a unit is not impacted by overdeployment. which means the most I can get back is 5+5+5+5=20. that also means 5+5+15+25=50 is consumed directly on deployment.
3 fighers, each at an individual additional cost of 0.555 died, which means I retain 20-0.555x3=18.333
ah lazy, I want achievements lol
do we get credit in UT? I'm hoping we get cedit for UT. Then I can build my progress in UT instead...? maybe
when i ran 4 fighters i got 50
this is just insanity, come on lol
no reward, don't care~~~~
it's not that bad. i have like 130k
AI accumulation bonuses lol
and g5 will speed it up
I stopped spending fuel on UT
ah I see, I guess I never paid attention to how reclaiming FR from overdeploy works
no reward!
and you're just farming g5 after finishing it instead?
what? so am I and I'm only t 41.4k
130k... holy shit dude
you're auto battling though
sola just posted 282k
sola spent all his fuel in G4 doing manual battles
in previous galaxies I did though
for whatever months
months? so with lots of timeskips I guess
no we've been in eoc for months π
manual battles are only required for victories, right?
I think someone actually said it was only 52 days? whatever, I'm rounding to months
so if you want to pre-farm those for future achievements then you manually battle
or cross your fingers that sylv caves and makes auto battles counts in the future
or that lol. but if you want to pre-farm you might want to start now before that hoped-for update
the victory achievement isn't that bad either
π€£ π€£ π€£
also what's this? post G6 achievement?
just get to sector...
it's sylv doing sylv things again
126? ez
yeah, the current ones aren't. I'm talking about overdoing it in case there are more in the future
if there ever comes a time where all the achievements in a build can be completed, then he failed
you have to reinforce once you get there for the achievement
it is achievable (supposedly), it's just quite a sacrifice for a single achievement
like the 500+ one pre-update
hehe
but it has no reward, so no worries π
missiles are actually good here
now do it and get the advisor lol
oh shit I didnt think of trying missile frigate π¦
advisor pop-up despite winning
is it cheaper than 36 FR?
no because everyone dies lol
oh lame, try corvette instead π
bad
good
aleph if you use 4/3 fighters it'll cost 31.67 π
i would be 31 with 4 fighter if i took it on both nodes
yeah
i just don't want to take 4 fighter
how many fighters is that? 4?
for 50 cost?
i did say missiles were good
hmm ok
2.8 dmg sheesh
yeah but do it at 2.6 damage
you didn't do L1 and L2 both fighters lol?
did you finish B35 sola?
I got it down to 119 π¦
are you not?
you do
i was going to go to bed then I guess i might as well wait
no R3B maxed?
havent even finished b31, lame
are you on GF4?
I think I just finished R3B last run lol
it's too little FR
has anyone found a smart cheap B12A yet? I'm trying for one rn
what it does is draw aggro slightly south, offsetting the gatling enough to win off first shot advantage
why tf is my fr so low lol
how cheap? I'm down to 24 FR it looks like
I'm down to 28, I'll take it!
spend scrap on R nodes!
lol who ever gets that in advisor is going to post a bug report
i wanted to do it with fighters to be even funnier
but they actually don't live long enough to drag it
dies in 1.5s lmao
I guess my R5 is still cheap I'll pump him up next run
nice ty
I wish I could see my layouts while not in the galaxy..
it's called "load a back up that has fuel" π
lol too much work
move them both down and it's cheaper π
well hopefully eg32 appreciates it π¦
i think instead of appreciating it he shit on your design
B12A - 23.97
why not both
might be a stat thing
it's not, his damage is lower lol
no i mean cuz of aggro weirdness
just a skill issue
your lasers seem so bright
damn steroids
it seems like corvettes tank a few extra hits with shields in my way
i probably still can't make R7 this run
I'm going to have to seriously invest in some R this run if it's going to get me nearly 300 more FR
if you oneshot 31 and never have to go back to D4 that's still a big win
what run are you on?
28
I've been trying to get my S up but I guess I should have balanced more π¦
i think you just win next run, i dont know that you even need r7
but i want it :(
Aleph we have similar stats, how much FR do you start a run with? these are my stats
it's hard to believe Sol is just 1 run ahead of me
He's on the same amount I'm at and way ahead of my curve lol
that's a lot of FR, wow
how is your astrium fuel efficiency so high?
and you like R nodes a lot, it seems
first clears? I cleared b33
just unique node clears mostly i think
i started off slightly favoring S
then i realized a bunch of stat walls got way cheaper at specific breakpoints
mine's lower despite being ahead
did you reach sector 121+ yet?
soon, I just need to survive one more hit
that'll give some efficiency
AI accumulation?
22.68
oh, that's 1%
wait really?
i'm still pretty far even after i get t17 last i checked
probably. You know I dont math things
how did you clear 43 nodes? I only cleared 40
43 is everything up to b31, excluding bb3
I'm pretty certain if I landed one more hit I woulda killed it. And I think just a bit more shields will let me get that next shot off
what are your full push stats
That's fuel efficiency tho that reduces the time needed to go back, not FR
perfection, minmaxge worked out
we're talking capital/s121 conversation?
with 16 FR to spare :D
yes
without reactor active
or do you want me to go through and catalogue synth and OD and... π¦
17.4
wait, 17.04 or 17.40?
1+ days to 17.5!
I do not π¦
wait wtf
owned, i'll get that when i tier up in 3 days
lol I can't wait until everyone reinforces and all this pre-update shenanigans is irrelevant π
i happened to get 128 and 129 at the same time so i didn't know about this
π¦ my closest one I think
s.battle and warp are my only t15's and my warp is 1.5 days out and i still need 1 more tier up π¦
oh if you already had 128 it doesn't proc?
yeah, apparently
At this point I don't think I'm reinforcing until I finish g5
earliest time to g5 completion is all that matters
how many runs to max G5 after getting A6? hmm
all the other stuff will be irrelevant soon
I saw someone say 45 runs is possible to max it all
seems high
I mean the people that have 45 runs hella time skipped and probably rushed through without a lot of optimization
so it's hard to say
Cause this was like 2 days ago I saw people on 45 runs
what was their component mult?
I can't math... it says I need 126 more runs to finish G5
B35 gives a 50% fuel efficiency at least so it should only take 3 hours(?) to go back after winning
what? why so many?
because I typed in 446640 instead of 44640
"45 runs" was killing B35 in 37 runs and then 7 more artifact runs
I need 9 runs of A6 to finish. I'm on run 29. I think I'll get A6 on run30?31?
so ~40 runs is my hope
It looks like it would take me 14.13 runs if I were to get 100% of all nodes starting right now, which I definitely won't
me planning on getting to B31 on run 30 π
I mean I only got B31 on run 28
wait you're getting to A6 next run?
B35 is 1 run after B31?
or 2
B10B 24.47
I should have a boat load of FR after B33 this time I think?
ask me again in like an hour, I'll have a better estimate
yeah, actually that makes sense
ew, git gud
A6 and B31 are the same number of nodes into the galaxy
oh is there a better one
it's just hard to tell cause the B31 path coils around
B10B 22.3 with 2.6 damage
the rare laser fighter...
really? I find him pretty useful
i use laser fighter in maybe 3 battles this galaxy
it has less range and less burst damage than gatlings
most of your runs are a couple FR cheaper than mine, per that screenshot you threw up however long ago. But I just tell myself "ya but he has 2.8 damage" and I feel better
often the range makes the other fighter just as good when you would think laser should have the edge
yeah, in practice a laser fighter gets like 2 shots off to gatling's 1 before dying
due to the lower range
lul
I was like "sweet I'll get so much FR" then "why cant I click it a second time?"
that makes me feel better about not being able to access it this run
what if you think of the first purchase as TWO 200 scrap .05s
now do you feel bad again
you have an entire galaxy to farm scrap now, what did you expect? π
what are you doing with your nearly 2000 FR though?
pushing b31 in one shot, mostly
i'm below that lol
Galaxy History For UNND-GLX-z89-1
Run 1: B1 Cleared, B2 Cleared, B3B Cleared, S1B Level 1, B3A Cleared, B4A Cleared, S1B Level 2, B5A Cleared, S1B Level 3, B6A Cleared, B4B Cleared, R1A Level 1
Run 2: S1B Level 4, S2A Level 1, B7A Cleared, S2A Level 2, B8A Cleared, R1A Level 2
Run 3: B6B Cleared, B7B Cleared, R2B Level 1, R1A Level 3
Run 4: GF Level 1, BB1 Cleared, S1B Level 5, BB1 Cleared
Run 5: R1A Level 4, R2B Level 2, B8B Cleared, B9B Cleared, R2B Level 3, B12B Cleared, R3B Level 1
Run 6: S2A Level 3, B9A Cleared, B10A Cleared, S2A Level 4, B11A Cleared, S3A Level 1
Run 7: S1B Level 6, B10B Cleared, B11B Cleared, R3B Level 2, R1A Level 5, R3B Level 3
Run 8: GF Level 2, S2A Level 5, B12A Cleared, S3A Level 2, S3A Level 3
Run 9: S1B Level 7, B13 Cleared, B14 Cleared, R2B Level 4
Run 10: S1B Level 8, B15 Cleared, R4 Level 1
Run 11: R4 Level 2, R4 Level 3, R2B Level 5
Run 12: S1B Level 9, CP Level 1, S1B Level 10
Run 13: S2A Level 6, S3A Level 4, S2A Level 7
Run 14: B16 Cleared, B17 Cleared, S4 Level 1, B18 Cleared
Run 15: S4 Level 2, AT Level 1, R2B Level 6, R4 Level 4
Run 16: B19 Cleared, B20 Cleared, R5 Level 1, R1A Level 6, R3B Level 4
Run 17: S5 Level 1, B21 Cleared, B22 Cleared, R6 Level 1
Run 18: S4 Level 3, R5 Level 2, R1A Level 7, R4 Level 5
Run 19: S4 Level 4, B23 Cleared, R6 Level 2
Run 20: S4 Level 5, B24 Cleared, B25 Cleared, R2B Level 7
Run 21: GF Level 3, S2A Level 8, S2A Level 9, S3A Level 5
Run 22: B26 Cleared, B27 Cleared, B28 Cleared, R4 Level 6, R2B Level 8
Run 23: S2A Level 10, S3A Level 6, S3A Level 7, R1A Level 8, R3B Level 5
Run 24: S4 Level 6, S4 Level 7, BB2 Cleared, BB2 Cleared, BB2 Cleared, R1A Level 9
Run 25: S3A Level 8, R5 Level 3, R1A Level 10, R3B Level 6, R2B Level 9
Run 26: R6 Level 3, R4 Level 7
Run 27: GF Level 4, S3A Level 9, S4 Level 8, S3A Level 10
Run 28: S5 Level 2, S5 Level 3, B29 Cleared, B30 Cleared, B31 Cleared, R3B Level 7
baby-baby FR for you
maybe 2.725 amd 1771.9 is enough to 1 run 1 fight B31
i'll find out tomorrow I guess
2 minutes and I can fleet again, weeeeeeeee
if I were patient, I would just get 121 first =/
making a save first before checking out run 29
I'm only 1 run behind sola, who's hyperoptimizing all of g5, so I think that's a good sign
i need to see whether i should pick up 2 S node levels or 1 S and several R
wait 2 runs actually. but still
it isn't
well, unless you overdeploy significantly more i guess
i was trying to keep it under a 300 FR budget though i checked at various stat thresholds
I'm not sure more cruisers will help?
stupid b30
the good news is I'm dumping scrap into S5 on the way up to D4, so I'll really be at 2.775 and 1771.9
damn A5 is expensive
that's what R7 is for
is 2.625 really too low to clear b30 with 5 armor cruisers
but R7 is also expsneive
you can clear 30 fine
you will not clear 31 reasonably though
and there's no point going south if you can't hit 31
don't pay for D4 twice
oh b34 is cheap though, what is this
like someone here did (not me)
I'm losing by 1 shot every time. But alright I'll undo before D4 and go farm
dunno what fool would do that. Not me.
i haven't done b10b since i cleared the hazard so let me just scroll up and steal that quick...
oh right B35 is a reflector base, not a shoot-at-you base
the ole actual murder you to death style boss we know and love
hmm this might take an extra run if I cant find a good layout
3 shot, expensive
2 shot is definitely not a thing
maybe i can smuggle in frigate somewhere though
a frigate? why?
cheaper
oh than a fighter
well I'm thinking 2-3 runs to clear this I guess. I guess I can be patient and wait for morning, and maybe even s121
anyone have a good b24 no hazard clear?
ooo got over 100 extra FR by going all in on R nodes that run
B35 cheaper 3 shot
where's your "total spent" column? π¦
I guess there is a lot more value to R over S at a certain point because the amount of FR you get back outweighs the amount of FR you save... plus more scrap from more battles
I want to be like "your ridiclous S nodes only saved you 20 FR while my glorious R nodes gave me 200 FR" though
been minmaxing for an hour thinking there's a node for 200 as opposed to 210. welp, gg :')
how much dmg/hp do you need for a reasonable BB3 again?
id like to know how many times people passed through D4
it sounds like if you wait long enough you can only do it once
i imagine you basically get B31, and never go through again, but i dont have the FR to make it through yet
1 or 2, anything more is the wrong answer
either have 2.8 damage and ~600 FR before D4 or have ~2.6 and ~800 FR before D4 to clear it in one run
I already wasted 1 many runs ago just to get b29 for more unique clears so I'm going to be able to get it in one more but b30 was surving with .001 hp
yah, i got to it and dumped the FR to get 20% less, but thinking again, i probably should have used it on GF (or literally anything else)
I only touched D4 once so far, it may have been possible to deal with hazard but I was focusing on Shipyards so I didn't try going through
your ridiculous S nodes only saved you 53 FR!
and let me push way earlier, yeah
so do R nodes though
how's that working out for you on b31
im still at 2.45 FD, and wondering where everyone is getting so much damage
I shoulda waited one run and gotten enough FR to clear it one run, ya. But it wasnt so bad
S5 is so pricy
not really much else besides doing farming early sectors for scrap as frequently as you can without compromising push too much
leveling gf 2-3 times isn't an awful idea either
halfway to 3
i just finished a full lower clear, going through side B and getting R2B & R3B up, since i chose A side early on
side B really has a lot going for it. generally cheaper fights, B11B is only one node away from the normal path
R upgrades instead of S
ok, so either i can kill b35 slightly inefficiently in 2 runs without farming scrap, or i can farm scrap for 2 runs to get R nodes up and then 1 run it (since A5 is expensive)
i think in this case the former is actually better though
your ridiclous S nodes only saved you 76 FR!
isnt geting to A6 the fastest, the only criteria? So do 2 runs without farming?
probably, yes
think we're finishing within 1 run of each other. Which is kinda neat. S/R seem pretty well balanced
you said you went A route, didnt you?
D2A, I meant
no??
i feel like no one went d2a
oh.. huh who told me they went d2a
Alright I used a test-timeskip, I need at least 1 more S node to clear B30, so I guess I'll go for finishing S3A, mayb S2A, and whatever cheap R nodes I can with my real morning run. sad days
S4 is 400 vs S3A being 250, so seems a lot more sensible to get S3A and at least 1 R node
seems like this as 4 shot is still optimal for me
err wait
can drop 1 set of corvettes
thresholds are 5000, 2500, 1667, 1250, 1000 for 1 through 5 shot
2nd pic gives me 1402 damage for a comfortable 4 shot
im trying to see if i can bump that up to a 3 shot without another cruiser
but it's not looking good
a
b22 46.07
so total cost of 325?
i was able to one shot for 272.99 but it's barely doable at 2.80
+50 FR cost honestly isn't bad though for saving what, 1500 scrap
what about your b29 and b30? the s node let me get away with 50 and 106.6 FR on them respectively
31.67 for 29 and 155.42 for 30 cuz i don't bother getting the 4th cruiser
I took fighters for both L1 and L2 to bring 29 cost down
oh i didn't take 4th cruiser either
i also took corvette L1, that part was probably a wash with your cheaper b29 vs. my cheaper b31
dumb 30 strat
i didn't have the stats to clear 30 quick enough
yah that's why i grinded
needed 5 cruisers
even at 2.85 i'm having trouble justifying a 3 shot on b35, i think i'll do it as 4 shot
it'll still be 2 runs at least
at least now I can go for R7
im actually just gonna kill the boss without R7
i didn't have enough FR to pick it up on the run i did b31
my stats aren't there for 35 so i have time to capitalize on R7
yeah, i'm wondering now if pumping S and doing that more expensive B31 early was worth it for earlier R7 access
what run are you on? I did B31 on #28, and i'll kill B35 on #30
31 on 29. I was probably 2 runs behind you in general
I think I didn't optimize FR runs well enough in the 10-20 run range
i think i didn't scrap farm early enough and wasted too much FR on early pushing
but i didn't know how rough it would get past D3
did they say what the expected run count was based on the beta testing?
it was max i think
oh ok
the artifact grind will be real
I got so few artifacts that run since I needed the FR 
i think you get around 20k per day once you have the b35 fuel efficiency node
so not that bad
a day and a half for me
i think it would be throwing to stay for this tier up, unfortunately
i might just brute force it with skips and set my fuel on fire with 60 visits to g1 or something to maintain a "normal" progression
1320 FR for artifacts 
because i feel like i should've gotten it with better planning if i knew there was going to be a 128 od achievement
smh tbh
then again, you didn't get it retroactively either
though this did happen last time sylv added od achievements, so i probably would've parked at 15.99 for like fighters and then revisited it after patch
I got it because I was at 127 before the update
dang
od is still the main driver of progress, so if it takes me 1 month in r7 to get it, that's essentially a day and a half lost
not r7, the final reinforce after g5 max
mmmm
let me redo my math for how many runs i'll need for artifacts i guess
OD is gonna be extra gross cuz we won't have the spacemas buff
i will not be getting a6 on the run i clear b35
i do Not have a spare 640 FR after having to dive it 2 more times
44640 - 16558 (current artifacts) - 1566 (B35 kill run) = 26516
26516 / 3335 (artifacts per run assuming you grab all 8) = 7.9508
incidentally, in order to have needed 1 less run total to max artifacts
i would have had to have had a global x1.077 to all artifact gain, aside from the rounding on each individual node
which would mean instead of 1.01e20 components, i would've needed 3.265e22
that would take over a month to get, purchasing up to around level 121 components producer and level 8 components booster
so yeah i guess having x1.8 base bonus was pretty much perfect for the breakpoint
hmm
even if i kill b35 for free on future runs i won't be able to afford a6 i think
that's concerning
ok, i guess that's going to be 9-10 runs for artifacts
costs this much
i have 91.3 FR left, i spent 142+150 on b35, as well as 40+24+46 on M2
b35 on reclears seems like it'll take ~50
ok, calced it, i need r3b-9, r6-5, and r7-2 to start doing full A6 runs
that will leave me with basically zero FR
this is getting annoying, i still want to do bb3 too
it's time for ADVANCED MATH
also known as a spreadsheet
wont you just get a ton of scrap as you get artifacts and easily do BB3 at some point ?
B35 reclear 43.36
might not be easily, but should be doable before g5 upgrade tree is done at least
here is a full reclear that beelines to boss and doesn't pick up anything extraneous
at 2.85, i'm still short FR
alright, i think it doesn't cost me an extra total run
basically, i have to do 2 more runs to have the scrap to start barely affording A6 it looks like
B22 43.06
2.85 seems to be an exact cutoff for BB3
that middle cruiser gets off 1 shot JUST before dying
yeah i just did it at 2.8 with 5 cruisers. 4 tries of 120 FR
For early G5, is it recommended to go D1A or D1B?
A is slightly easier maybe. it's possible to 1 shot the hazards in both direction with the max 611FR start, not sure how many runs it will take where you are
probably still D1A, stats are more important early on
i was going to recommend reinforcing right away but 113 is SO early that's actually wrong i guess?
the descaler doesnt help and wont for a while
well, galaxies seem easier than pushing sectors
no idea how you're supposed to reach S117 while farming earlier galaxies
I started G5 at S109 or so
so D1A is recommended? rip, I've gone D1B now π
that's not a huge deal, you need both D nodes anyway
you can and probably should alternate directions
D2A, on the other hand, is a trap kek
yeah, no idea what I'm missing, but pushing seems slow
to fill the cheap nodes
like, the only way I realistically see is waiting for OD to tier up
which gets slower and slower and slower
in the 113-117 range it's mostly cycling OD, warp, synth, and get crews to m8 asap
yeah I've got the biosleeve upgrade from G5, that'll make m8 easier
one sleeve every 35 seconds sounds nice, and I'm still not maxed on the Warp upgrade for it
back when there were only 4 galaxies you could get to 117 in around 5 days of active play
so if you're lagging behind and reasonably active you're probably not cycling systems to push frequently enough
huh, then there's really something I am missing, and I do cycle frequently
im here at sector 114 after a day and a half
i cant have THAT much more stuff than you
i didnt max alien synth or anything
1 day into reinforce and I'm at S109, but you probably got more G5 upgrades
are you checking the stats page whenever you switch v device loadouts to push a system to make sure you're not forgetting any boosts
yes
i mostly remember crew being a pain in the ass to swap to crew quarters for pushing milestones like once per day until they hit m8
ugh that reminds me
stuff that's easy to miss that isn't indicated in the stats page would be like
leveling synth modules, farming vm for crew skill, picking up important warp upgrades early
i just hit all M7 so it's time to prestige and get my free 15% on them all
knowing when to switch to t2 capital stuff (need to get level ~40 on them, though shield can switch after level 10)
actually it's 20% now
huh
one of the reinforce bonuses was 5% and sylv buffed it when he added more mastery retention
did the pins jebait me again? 
are you sure
they recommend switching to t2 asap, and wait for t2 shields until you can get the regen
i mean you want t2 with the regen, but that doesnt do anything until you have enough resources to get t2 to level 10
highest stats keep is not mastery keep
oh ok
that just lets you have a bunch of early rank and stat bonuses when you first unlock crew
t2 shield just straight up gets higher raw stats than t1 shield after like core level 7 im pretty sure
level 130 1.0 shield: base value of (120 + 100 * 30) * ~2 * 1.5^8 = 190.7k
level 8 2.0 shield: base value of (4e4 + 8 * 2e4) = 200k
level 132 1.0 burst: (4 + 132 * 1) * ~2 * 1.5^8 = 6868
level 10 2.0 burst: (2500 + 30 * 1000) * ~2 = 25000
maybe it got buffed, but shield is still better like i remembered so idk
that's raw damage though
it feels to me, when you include fire rate (especially rapid barrage) and shot scaling, t1 is better
yeah, i would wait past level 10 for t2 weapon switching
so i don't know why pins say to switch immediately while waiting for shields
should be other way around
pretty happy with this B27 setup, all Hazards, dmg&Health mod at 2.425, 170 FR deployed, 4680.25 dmg
#1336079579734872217 message
there's a one shot at lower stats
I must be missing something, how is 2k ish damage a oneshot?
where are you getting 2kish damage?
corvette isn't needed for me at 2.85 damage/health, nice layout
mb, misread the damage parameter and moved the decimal point π€¦
B22 Clear inspired by Solanaceae - 50 FR Committed, 41.22 FR Spent (Only works at 2x speed)
and 2.85 damage, worth including that in your text
screenshots now include damage/health but I'll include them going forward
i see that, but i have to click the image to know it's not useful to me (yet)
sitting on run 30, and feeling gimped at 2.675 and 1680 FR
i didn't see this, 5% is pretty big.
but s.battle to T16 is crazy...
no ur right. 12 days left on c.battle for me vs 17 days for s/battle
but waiting for that is not worth it...
g5 will be done in a few more days
well probably more like a week+ until all artifacts
B35 Hazardless clear - 60 FR Committed, 46.68 FR Spent, 2.85 D/H (Improvement over Pinned Sheet Layout)
i got away with 1 less fighter there too
it's weird how b35 is easier to reclear than bb2
nice nice
i guess bb2 didn't have a hazard to lose
b24 seems to remain hard
https://docs.google.com/spreadsheets/d/1isMhMeoTuihf5OIX6rmwQ0G6vwIAQSO1lGIPw4gfclk/edit?gid=285160274#gid=285160274
here's my current stuff
2.85
the margins for getting A6 are pretty tight tbh
i think there's still merit in optimizing for a few runs after b35 as well, and dumping into R now
3 the highest you can get on damage?
with full GF its actually 3.25
yeah looks like it
im still not sure how i got b13 that low
haven't been able to replicate it for the last 4-5 stat upgrades
my b13 is 26.75
oh nice, what's your setup
Cleared every battle except BB2 and BB3 and I'm trying to convince myself that they're not worth going for until I can consistently hit A6
the efficiency in @errant raven 's sheet for BB2 isn't bad but the initial cost to get there seems hmm when I'm theoretically so close to the end
i got bb2 pretty early on because the post-d3 stuff felt bad for a while
early on means like run 25
got it
laser fighter, has to be x1
laser fighters generally underperform pretty badly on x2 in my experience...
I say this but now I'm sitting on 100+ FR with the only other option being M2+B28 and maybe it's worth it to try and break the boss
remember you can just pick up A6 as the very last action
so you don't have to worry about FR committed being an issue
can't afford it at all currently, need to build up more resource
upping GF might be better than trying to break BBs early
i got GF to level 4 for B31 and B35
Late BB2 Encounter Budget Layout (2/2 Cruisers) - 110 FR Spent, 1012.89 Damage Dealt
I'm still at 2/10 for GF, entering run 36
the value proposition isn't as bad as previous galaxies with how much prices have gone up, but I've been conditioned to think GF levels re the worst option available
:notlikethis:
i guess I'm running manually and looking for minor optimizations
I think this is only going to be an issue this run too, I can buy more FR and the tax nodes should get me there
we've done it
stonks
7 more clears to max out artifacts, can't get A1A each run currently but it doesn't reduce it down to 6 more clears
pretty sure I can clean up BB2 and BB3 in one run, BB2 is at most 220 FR, can't imagine BB3 to need more than 960 or so spent during A5/A6, so at most it'll take 7 more clears to beat all nodes of G5
Run 1: B1 Cleared, B2 Cleared, B3A Cleared, R1A Level 1, B4A Cleared, R1A Level 2, B3B Cleared, B4B Cleared, R1A Level 3
--snip--
Run 20: R6 Level 1, S5 Level 1
--snip--
Run 30: S5 Level 5, B30 Cleared, B31 Cleared, B31 Cleared
Run 31: B32 Cleared, B33 Cleared, R7 Level 1, R4 Level 9, B34 Cleared, B35 Cleared
Run 32: S3A Level 7, R6 Level 3
Run 33: S5 Level 6, B35 Cleared, R3B Level 6
Run 34: B35 Cleared, R4 Level 10, R5 Level 4, R3B Level 7, R3B Level 8
Run 35: R7 Level 2
Run 36: R6 Level 4, BB2 Cleared
So Run 43, possibly Run 42 if I somehow find FR out of nowhere
it would be interesting to see some graphic detailing the clear run of each galaxy across the playerbase
yeah I'm having to grind out FR upgrades to get A6 each time right now
2 runs of grind to reach A6 doesn't feel too bad
it's pretty crazy how expensive it is
hooray I'm there with 18.52 to spare so next upgrade of an R node I'll also get A1A. Doubt I get to A2A before I finish artifacts though
its only 4 or 5 more runs anyways. glad I didn't bother to reinforce it would have been a waste of time
and you are right the grind wasn't too bad, I ended up doing it in 4 instead of 2 runs but I also did BB2 and BB3 at the same time
i planned it out to a tee
bb3 at 2.85 needs 360 or 480 FR, depending on whether you got M1A or not
ya'll really know how to rub in the regret of neglecting the r nodes too much lol
I did hit a wall on the B29-31 nodes for S and had to go back and level S2A and S3A so it is kinda both but once I got through that it was clear I just needed more FR to finish
I'm hoping in 17 minutes here I've got enough FR to get B31 now but we'll see
If not I'm either dumping in BB3 or just pure scrap farming
2.4 runs left damn so 12 hours to go. Have about that much left to cap all A synth anyways. Probably will use a time skip to do the super active early reinforce in the evening while kids are asleep instead of tomorrow
Do the D nodes count for the achievement, I've got 2 to 0 already and they have hte green dot. I'm sure I'll get D3 during the node grind but the rest would take forever, especially D2A. I guess can kick the can down the road because I don't need them for the current achievement
Nevermind everything but D2A has the dot even if not down to 0 I guess I'll just do it once lol
i believe you dont need to grind them down just visit once for the achievement
what do you all have for your b6 multiplier for artifacts
pretty much where i'm at, 1.65
--- I completely overlooked this sheet and have just been using the search when trying to improve
guess I'm about to save and redo this entire run to see if I can squeak out that 40 extra I needed for b31
works at 2.7 dmg too - but barely. my poor cruiser would die if someone so much as sneezed on it π€£
how the heck do you do this hacker XD
i am near that but when i get to base i do 90 dmg
:)
wait honestly- im already at 130 FR and still missing 2 ships
I showed you! it's in the picture! π
you have less damage, you mean?
gotta get the right unlock
looks like you didnt grab second cruiser node
THERE IS A SECOND CRUI
oh
you mean like very early on?
wait
m1a / b and you tookboth
oh
Yeah B35 done! Now just some Optimizing so i can get A6 a few runs
hmm should i take r7 or a level in s5 i wonder. r7 first level seems very efficient. 0.1 will multiply my current FR right?
if I could just get the top two cruisers to survive...
need a speed upgrade for fighters π¦
dang you are attempting it with 2.75? im 2.9 and just cleared B34
yeah it'll be a 3 clear, but I was trying to whittle down the FR
oh that was with the s node, that I'm probably undoing. I only have 2.7
like the game screen turn gray it was not froze it was like all picture and link thing that make game like this work disappear
i really dont know why that i happen i close and reopen and it was fix idk how to make it happen again
has anyone managed a 2 fight clear of B31 without 5 cruisers?
π¦ love the cruiser!
tried subbing in corvettes for the cruisers already?
oh wait that's a command ship battle
aleph what stage you in
b35
no i mean mean like are you 118 or higher
ok just asking as i was thinking you was in 118 when we started g5 like me but now you trying b31 when i just got tod3
I was in 120 when the update dropped
ok, I think I found a winner
... I guess it doesnt matter if the boss lives with 85 hull? He'll just die to the first thing that shoots him next run...?
5 FR short of killing him =/
second fight. same exact deployment
oh wait never mind, I can remove a fighter
second fight barely overdeployed
oh no undo broke me on
I have to redo the run π¦
oh undo really broke for me, I have to reload
@rotund widget in your spreadsheet, for B31, you recommended this layout at 2.75 dmg but it doesn't translate linearly in damage as you expected
π why is everything so close
damn I dont think I can do anything clever about this, I just need an extra run to farm scrap
unless someone can give me some really good b24/b25/b32/b33/b34 π¦
B31 Hazard clear (repeat 2x) 2.75 dmg - 170 committed for 9029.96875 damage
170+147.71=317.71 FR clear (needs 340 to commit)
@rotund widget here's something else that works
at exactly 2.75 dmg
I'm wondering if an update changed this. I posted a ton of variations all with results in the 11k range.
the volley update also fixed a small fleet bug that changed some things a bit
possible, I guess
I haven't been able to get close to 10k at all
and I have no clue why a frigate does better than cruiser in the middle
ok 5 cruisers and 5 fighters can do 13.4k
this is confusing, I got an extra damage node for 2.8dmg and the same build did less damage???
12180 at 2.80 instead of 13440 at 2.75 ???
oh it's your mic, I was like "what is this audio" lol
9k @ 2.75 build also does only 8600 @ 2.80
I don't have a screen recorder installed so I use the default Winkey+Alt+R thing. must be on by default
yeah it's fighters dying differently that causes it
it's always fighters π’
this is where it becomes apparent that it's diverging
shortly after this two cruisers die in the 2.8 video. But only 1 cruisers dies in the 2.75 video
so it boils down to aggro management after all...
but hey, at least I used my FR very efficiently π
@fallen leaf if you're still interested in why fights get worse when you increase stats, eg32 got us a video!
credits to you for actually watching and analyzing the videos
so... fighters dieing slower screws it up I still cant quite grok it
it's basically going to be a fighter is in grid (1,1) instead of (1,2) so it got shots when it didnt before π
I really dont think there's anything to fix, this is just how reality likes to work!
T.T
consider it you educating the masses on chaotic systems
USI is educational!
if you did keep ships from overkilling their targets, it would probably help this happen less (probably?) but it's not going to go away
on track to clear B35 at run 32:
Run 1: B1 Cleared, B2 Cleared, B3A Cleared, R1A Level 1, B4A Cleared, R1A Level 2, B5A Cleared, B6A Cleared, B3B Cleared, S1B Level 1
Run 2: S1B Level 2, B4B Cleared, B5B Cleared, B6B Cleared, S1B Level 3, B7B Cleared, R2B Level 1
Run 3: S2A Level 1, B7A Cleared, B8A Cleared, B9A Cleared, R1A Level 3
Run 4: B8B Cleared, B9B Cleared, B12B Cleared, R3B Level 1, R2B Level 2
Run 5: S2A Level 2, B10A Cleared, S3A Level 1, B11A Cleared
Run 6: S2A Level 3, S3A Level 2, B11A Cleared, R1A Level 4, GF Level 1
Run 7: S1B Level 4, B10B Cleared, B11B Cleared, B11B Cleared, R2B Level 3
Run 8: S1B Level 5, BB1 Cleared, BB1 Cleared, BB1 Cleared, R3B Level 2, R2B Level 4
Run 9: B13 Cleared, R2B Level 5
Run 10: B14 Cleared, R3B Level 3, R2B Level 6
Run 11: R1A Level 5
Run 12: CP Level 1, B15 Cleared, R4 Level 1
Run 13: R1A Level 6, R4 Level 2
Run 14: S2A Level 4, S2A Level 5, S3A Level 3, S1B Level 6
Run 15: S1B Level 7, S2A Level 6, S2A Level 7
Run 16: B17 Cleared, S4 Level 1, B18 Cleared
Run 17: S4 Level 2, AT Level 1, B19 Cleared, R5 Level 1, R4 Level 3
Run 18: B20 Cleared, S4 Level 3, R5 Level 2, R5 Level 3
Run 19: S1B Level 8, S5 Level 1, R6 Level 1
Run 20: S4 Level 4, B21 Cleared, S5 Level 2, R1A Level 7
Run 21: B22 Cleared, B23 Cleared, R2B Level 7, R4 Level 4
Run 22: S1B Level 9, S3A Level 4, S2A Level 8, S3A Level 5
Run 23: B24 Cleared, B25 Cleared, B25 Cleared, GF Level 2, R5 Level 4
Run 24: S4 Level 5, B26 Cleared, B27 Cleared, R3B Level 4, R1A Level 8, R2B Level 8
Run 25: B28 Cleared, S2A Level 9, S3A Level 6, R3B Level 5
Run 26: R2B Level 9, R4 Level 5
Run 27: S4 Level 6, S5 Level 3, S3A Level 7, BB2 Cleared, BB2 Cleared
Run 28: S4 Level 7, S4 Level 8, S5 Level 4, BB3 Cleared
Run 29: BB3 Cleared, BB3 Cleared, BB3 Cleared, BB3 Cleared, R6 Level 2, R4 Level 6, R3B Level 6
Run 31: B32 Cleared, B33 Cleared, B34 Cleared, B35 Cleared, B35 Cleared, R7 Level 1
dammit discord!
idk whether that's slow or fast
pretty much guaranteed to not be the fewest runs to clear B35 with what people here are doing
I'm gonna finish artifact on run 39, B35 was cleared run 31
ah ok
ok discord that is not how quotes work
I only see two people, and it was run 33 and run 34
you're tied for fastest! (as far as I know!)
oh wait I made a typo. i'm on track to clear B35 at run 32 lol
yay I'm winning!!!
oh no... I dont think I can reach A2A. And it's going to cost me 1 more run to finish artifacts π
should have invested in D2A π€£ (not really)
and invested in D4 too maybe
It's also going to take an extra run to finish bb3 <.<
wait you haven't finished bb3?
ok, I'm going to have all battles finished by run 32
I think I'm winning on that front lol
okay this was bizzarre. managed to find a single shot clear for B31H at 230 FR, 2.8 dmg. hazard summons reinforcement right after boss dies π€£
by finished I mean bosses cleared
ya but I got b35 first, so my run is half the cost of your run.... I'm still winning! π
but I also used BB3 as a scrap farm once after clearing it
lmao