#Adding colours to the requirements of locked base slots
57 messages · Page 1 of 1 (latest)
Or some other, clearer way to indicate whether something costs mats or parts, because it can be hard to see
this color would propogate to the other spots it displays the white versions at the very least
unless you mean ONLY change it on that slot
but then it doesnt match the colors up top or on the "what this produces" icons unless change those with it
changing the colours up top isn't too bad either
definitely needs some kind of distinction though
tbh that wouldn't be the worst thing
colors would just have to be sure to play nice on the buttons/backgrounds in the 4 seperate spots ><
maybe just a tutorial popup?
wherever it is first
Future bases will have more uses for parts
but thats not great because its really a visual clarity issue
im just super scared of giving them a color when they are unfortunately used on 4 seperate background colors right on that screen lol ><
oh 5 if you count disabled buttons lmao
super quick and dirty mockup
not the worst thing in the universe
hmmmm ya
any way to simplify it?
i mean... ya but then I gotta deal with that haha
just changing the icon colours wouldn't be too bad
just like that
maybe add a clearer definition outline
I cant really put outlines on those icons easily or anything
hmm
also... if I do this, then we just gonna get this post in bugs again, but with someone whos liek partially colroblind so the parts and mats color looks the same lol 
ill grab those icons color though and plonk em in
see how tit looks
yeah, outlines on icons this small won't work
someone who is both colourblind and has difficulty distinguishing the gear and cube is like, your archnemesis
at worst, you can remove the icons altogether and just write 'mats' or 'parts' in the tooltip?
<
a hover-tooltipp, like when you go over "consumables" in the AI section when you haven't unlocked them yet, you mean? could be a final last resort.
like
"requires %value Building Mats"
ya
cool
and it only added like 2 days to the patch 👍
~~so how much did we delay the definitelynotdecember ~~ well fuck
lol
did we just make ||base 6|| look way worse
another possibility to maybe help catch the edgecase of someone with a particular kind of colorblindness, maybe on the over tooltip where it says "infinity time until affordable" or whatever the exact text it, maybe under it, adding like
You are not producing
or like,
gain 0 or negative.
Or just some other kind of thing to explain why the time is infinite
I'm pretty sure if it's negative there just is no time estimate
That, I do not know, and can't exactly check since my bases are all maxed
I just know 0 makes it say infinite
you can see it on the building upgrade
Hm, true
Nvm, can't do that either, my 4 bases are all entirely maxed
wait nvm
im stoopid
Oh. Base production upgrades work differently in their estimates. 0 gain gives no estimate on them either, whereas 0 gain on a not yet purchased slot would give Infinite estimate
huh