#Core Computing Challenge
1 messages · Page 4 of 1
what's the best setup for core computing 9/9?
there's a setup for that in the pins here
ty
Is this not a more beneficial way when you have the same v devices? you get all the original bonuses plus void matter drop amount?
no matter what I try (both guides) = FAIL
Any help on challenge 2? When and how should I attempt it?
Is there a best wave to farm the x1000 wave core upgrade?
my memory says sector 4, since the enemies over there move quickly towards you, so you attack them earlier, thus clearing waves a bit faster
What does "CS" refer to in this?
cyber specialist. It's a crew member
does utility do anything in CC?
you can upgrade them, so yes
which utilities are good for CC9?
compute and reactor
ty
but weapon choices are more important than utility
trying what pin suggested
CC4s beam v2 is a lie
did a whole night of grinding, retrofitted to v1 and levels are way lower but I oneshot sector 13 instead of being locked in eternal battle with the boss
what crew can help for CC9 besides cyber specialist?
what does the reactor even do? it doesnt help with shield or damage
compute speed
Am I missing something, or are there only screenshots for the Armor weapon refits?
Because I'm getting murdered on CC sector 19
oh, I just realized that sector 19 has only shielded enemies. The strategy involves using 1 beam and 5 laser cannons until you've beaten sector 19, then retrofit to the kinetic build to beat sectors 20 and 21
I think that message miss info about switching all LCs to use three synergies to boost beam
trying to do CC7 and followed the pins, but am just getting 1 shot by the boss before I can kill. Sitting on 3 lv110 bulk, 1 lv110 beam, 5 lv95 LC. What am I missing for being able to clear this, I have nowhere near enough shields?
you need V2.0 weapons and shields for CC7
Sorry, didnt put that in since it was part of the pin setup, my shields are v2, and my beam is v2, the LCs are v1, but they arent even firing and are in full support
hmm... do you get enough salvage to level up beam and shields higher than lvl 110?
not really, getting ~e19-20/s
I do also see my shields are slowly gaining which I didnt think CC had anyway to do
like 30min ago I was ~1e11 on all 3, and now Im ~3e11
you can clear some waves during this challenge to make the Tracking nodes better. They're the level 60 node that's on all weapons and shields
hadnt thought about that upgrades scaling
so do I just have to wait until it scales to the point I can clear?
thought CC was supposed to be quick as long as you had the scrap
I guess you need to wait until you're strong enough to beat the last boss
I'm using 1 Beam 2.0 and 5 LC 2.0s, they're at level 180+, and I'm still just getting slaughtered. I was hoping that there was screenshots for how to configure the nodes, but I'll play around with them
Apparently I just can't read, this is my problem
to be fair, I edited one of the pins today for clarifying the laser setup
Oh, that makes sense
Now I'm just getting torn up by S21 due to shield issues, I think
Just waiting for favorable waves made it possible. Thanks all!
for the new CC9 strat is it just waiting on getting a wave that is armour only? Im one shotting the armoured targets, but cant even touch the ones that are just hull
and taking a single hit from anything resets me
hmm... I vaguely remember that there's some RNG involved with this strategy. Let me check older messages...
yup, it requires being lucky with the enemy spawns in sector 21 (and to a certain extent, sector 20)
well, thanks to messing up my initial setup several times Im now out of refits, so I guess Ill just leave it on auto until it clears
is there a min lvl i need on the KC? got a lucky wave but boss had time to get a shot off
at least lvl 70 for CC9
Ive got all of them at lv110
hmm, it looks like it might be that I dont have the auto volley maxed
lvl 130 and ~9hrs of waves, plus luck and a 30% (didnt hit the mats for 25% before I got lucky) auto volley did it for CC9
Also I was only to sector 42, but I did just do a big prestige and challenge push before, so not sure if Id have pushed past 42 before
what is the best setup to clear CC9?
it's in the pins here
but basically, it's 1 beam + 5 laser cannons for most of it, then retrofit to a kinetic build with 1 bomb and 5 kinetic cannons for the last 2 sectors
tysm
No. I did CC5 yesterday with heavy.
CC7 just gonna have to farm tracking to tank a hit. With max V2 shields need more.
For reference CC7 shield cores to 120 and tracking at 3.2.
Has anyone ever beaten 74 at CC challenges?
what is the best loadout for core computing 8?
Click the 3 dots then select open in full then open the pinned messages and look at the load out section.
What should beams be set to?
all top except you use mass focuser
On the 3rd challenge. I've maxed out compute already, is there anything else i can do? I haven't got the upgrade from base 2
nvm, just had to get more beam weapons
Can some one please tell me the load out need for sector 18 19 and 20. As for some reason I am now getting stuck on sector 18 though I done it before
Are your Weapons and Shields on V2 or V3? Is your Tracking high enough?
What is tracking? As for the other I tried the load outs listed in pinned messages.
lv60 upgrade on weapons
I guess I just have to wait for more scrap.
Finally did sector 18 and 19 with V2 and a defector shield.
guys am i hitting salvage gain limit? I have a lot of unused computational power. is it just waisted and i cannot do anything about it?
First Upgrade of the 2nd Base will solve that
im on this challenge 2 and its saying i can complete it and im really struggling to beat it there is a loadout for it ?
CC2 - Beam / LC / LC 2x Bulk
in tihs challenge is more compute more salavge gen ?
per second
yes
im curentlly in this challenge how to upgrade the lasers ?
at what way
and the beam ?
all top except lv70, where you use mass focuser
im stuck on sector 7
oh reactor i forgot
how you can buy it ?
synth module
with that loadout im no even close to take sector 7
i need the damage one
can you help me pls ?
what build should i use for compute challenge 4? im at s49
1 beam rest LC
if you are at S49 read the pinned comments, that will help you finish CC9
Man, I feel like I must be missing something obvious because I'm trying the 4th tier while at highest sector 31 and I can't clear past sector 12. Using 3 LC1, a beam 2, bulk 1 and bulk 2, comp lab and enhanced reactor, and 33 levels of boost compute speed.
I'm sitting in S54, and am still not able to complete Core Computing 6/9. Did anything change since this was posted?
yes
rockstip found that kinetic volley is also 10x more powerful, so now cc9 can be done in s43
ah, I see the pinned comments about that now, thank you
This has been a big help; albeit, I'm struggling a bit with the S21 boss. I'm using:
5x KC 2.0s, 1x BL 2.0 - Bulk Gen 2.0, 2x Deflectors
~level 200 (just a bit lower) on the modules across the board.
I've got 1 KC in full damage mode:
Other 4x KCs configured like this:
And then the BL like this:
and by struggling a bit, I guess I intend to say that the S21 boss loses maybe 10% HP before my deflectors give way and I'm annihilated.
I just did it myself same load out as you. The key is use engine to push to boss. Then use save and load trick to remove the support wave (so they dont eat your deflector shields) and then hit the kinetic volley ability just as the boss enters range you should do enough burst damage to delete the boss before he can fire off two shots.
Thx Kotli -- I'll try again tomorrow; thus far, it was a fail..... for now 🙂
Did you try with switching the dmg nodes? Like in the pinned comment. I rememder that helped me.
Which ones do you suggest changing? I just want to be sure I understand for when I do another attempt later this evening.
Since the boss on 21 only has 700 range, you could try to go full dmg on the bomb for the boss. If I remember correct, that helped me
and switch back to full support on the KC for the boss only
i did it rn with this setup here with 7x tracking
oneshoted the s21 boss with bomb launcher hit
i used the projectile speed instead of dmg to hit the boss before he can have range to hit me
and using the save load strat
i was way weaker than u, so u can do it izi
Thank you very much for the suggested loadout; working on a project, but will try your build this evening when I'm ready for a prestige. Thank you again!!
im stuck at S20 mobs just before boss, cant get through shield/armor fast enough
do i just gotta let waves accumilate for the wave bonus?
nvm i got it lol
what weapons are recommended for cc4?
1 Beam and max support LC
Hi all, what's the best way to set up the salvage consumption for computing speed during these challenges? Is there a sweet spot to hit? Thanks!
I believe 1% of income like the AI compute salvage is the sweet spot.
im trying the pinned stratagy for beating C9 early, but im stuck at C8, the sector 19 boss one shoot's me and i seem to on avarage only get his shields down before he kills me
im making about 5e22 salvage, so not enough to go v3, maybe i could use deflectors, am i just supposed to clear waves?
v3 are way to expensive and are a trap stick with the v2 they are strong enough to do the job. As for boss use the save and load trick to remove his support wave then nuke him with laser boost (done right he should melt before he kills you). Then switch to v2 bomb + kinetic cannons for next bosses and like wise nuke them with the boost.
Oh and turn off auto laser/kinetic boost as you damage is reduced by a lot.
i got through it with v2's the pinned strat, and 1 bulk 2 deflector
just auto advanced as much as you can to skip mobs and get to the boss, get lucky, and boss should die while deflectors are still up
hello. So im on S43 and i tried to do CC7-9 with the pinned build (1 beam + 5 laser). But i cannot beat S18 boss ( get one shot). I assume its my compute speed (1e21 right now) which makes me produce e23 salvage. But none of this is mentioned in the pin. What am i missing?
When should I try to do challenge 5? I'm at sector 43 right now
@blissful hollow i did 5&6 at sector 43. But as i wrote in previous message i wasnt able to do cc7-9
I see. Thanks
(spoilers for future progression) ||dw you'll need to do it 2 more times||
Also, any idiots went ahead and completed S74 in challenge?
Is there any benefit to do the challanges in "Endless mode"?
yes, you get to flex
no
you get to be recognized as a professional idiot
what makes sector 49 so much better for completing this chall?
i don't think u get enough salvage to upgrade the unlock no?
also i'm using the CC9 strat and my shields are way too low - using all bulk deflector 2.0
fully upgraded
the statistics were recorded before sector 50 is beatable so everyone did it at sector 50 at that time
and before people figured out that kinetic volley is 10x more powerful
ahh I see
yeah I definitely can't do CC9
sector 43 is long gone and yet my max is like CC7
What's the best build for CC9?
Is it normal that the Computing challenges take much longer than the other challenges, even when I am absolutely overleveled?
Well, based on the chart people beat CC3 at stage 24, and I am already S30 and it still takes really long to get the necessary salvage
what weapon setup
3LC 1BL
are they 1.0 or 2.0?
But actually nevermind, I thought I had to level way past 100 for the weapons, but of course directly after writing I could beat the boss.
1.0
I guess 1 hour is normal? Just wondering because the Base and Void Challenge 1 took like 5 minutes each at this point.
they usually dont take long
looking at the pins to complete the challenge since most finish it at sector 49 and im on 54. But i have no idea what a capstone is, anyone feel like enlightening this poor noob?
ok i think i found it but how are people having this many ranks at sector 49. Unless im completely wrong
@blazing steeple
also you dont have crew at sector 49
oh i see that pin is out of date and completely wrong lol. Also forgot we needed 51 to get crew 🫢. Could you confirm that is actually the capstone referred to in the pin. Still not sure what a captstone is just found the ability that shared a name with the pin
yes thats the capstone
ok thanks guess im way too early to try completing CC
uhm what am i gonna about the fact that the boss oneshots me in stage 19 on cc 8? I reach stage 49 in normal and according to pinned comment it should be possible with 3 v2 bulk?
nevermind i guess it for some reason didnt oneshot me on try number 10
Why specifically S4 and not any other sector?
I am at sector 49 in normal and just finished all of cc challenges, just follow the top pinned comment and farm some waves and you will be fine
the waves respawn fast and fly to their deaths fast, meaning more wave kills
if it takes 2 seconds to kill a wave instead of 10s, that's a 500% 400% increase in wave kills
Ahhh ok. Got ya. Thanks for the clarification
I'm trying the pinned strategy for CC9 with the 1 bomb and 5 KC and I can't even push through 20 because of how much damage is coming at me, I really don't see how a sector 43 minimum could do this?
wow.. cc5 was easier than I thought.. 55 minutes, l95 Beam v2 was basically the key
the idea is to one-shot the boss with the bonus damage from kinetic boost, you are understatted otherwise
a deflector will help, but you don't have access to that at S43 yet
For CC4, why would we need 1 V1 bulk and 1 V2 bulk?
Once I've reached this, is there any way to speed up progress?
affordability
you likely don't make salvage to afford a v2 bulk at that level
more levels generated per level
Yes, I'm its not enough salvage, which is why I'm confused why V2 is suggested here.
How can I do that?
v2 has a higher base rate, and you get faster recharge from v1 skills
splitting the difference basically
when you can afford the v2 skills, the high multiplier of the top line makes the v2 much better
you are also missing the first base 2 milestone
Welp, sounds like I'm a bit underleveled for this 😅
not that badly, just missing something
(Don't worry I disabled pinging)
I only referred to this, so by clearing S32 I thought this would be a breeze. I ended up completing the challenge in 3:38:26, retrofitting my V2 Beam and V2 Bulk into V1 (since I'm far away from being able to afford them)
Pretty sure that doesn’t work - the shields recharge rate and recharge delay are calculated separately based on the individual picks.
On a relevant question: the pins list the ship setups for each challenge, but nothing about how much compute speed you would actually want. Just the average sector clear which is not really a strong indication. Am I missing this info somewhere?
not really, it's not something that can be mathed out easily
it is highly likely that you made it harder than it needed to be by missing base 2 unlock
the extra tab on compute adds power
feeding salvage back into compute does give a bit more salvage too, but you don't want to feed 1%
more like 0.001%
the extra tab is where you would use that extra power you just freed up
yeah, i definitely didn't have the advanced tab when I tried CC4 and ground it out over an hour
I really want to be able to clear S40 before I restart for some challenges
synth 3 and comp 5-6 should be doable, maybe base 3
cc7 done at S42.. took 120 in 3 shields and beam laser and completed right before second shot hit me
55 minutes of farming
am i doing something wrong? ive reached sector 28 and so thought that cc3 should be easy, but i am only half way through the challenge and stalling out...
v2 beam/laser bulkx2
v1 laser x 2
advanced computing
compute module,
2 compute shards,
compute in reactor
s6
no what level is your v2 beam getting to
oh, not even the first tick
are you lasers in full support mode?
you shouldn't be using v2
go with v1
compute challenge you get huge multipliers on the abilities for weapons, so missing all the beam ones(especially the 6th one) is a big deal
bulk should be v1 for now as well and all top path
the warp essence purchases for computing give huge bonuses, also level up your compute module if you haven't
and vpower module for a bit more oomph as well
thanks, thats already making a difference, we will se if that gets me there
i tried cc8 way too early and ended up waiting way too long for cc9. whoops
What's the best build for CC9?
top pin
I reached s50 with only 6/9 completed. Should I try doing the last 3 before moving to the next sector?
the last 2 will take a bit to reach
so, am I missing something about the cc9 technique in the pinned message?
It's just not working for me
I'm in sector 20, switched to the kinetic loadout, and even cheesing the boss I can't kill it
ok, i figured it out
do NOT put volley on autocast
being able to triple hit the boss is important
Quick question, I already got the permanent CAP 1e22x, is there a point to doing the cc9 as I haven't done it yet?
Yes. THe way the challenge reward works is a separate increase from compute speed/power
Do you you mean that from the 1e22x cap I will get more power out if it?
yes
Normally, your compute levels have diminishing returns. THe more you get, the less each new one is worth. The challenge reward improves that scaling, so that new levels aren't penalized as much. It doesn't matter if you are capped on every compute bar, the challenge makes the levels you get all worth more.
I see thanks for the info, didn'T took it this way. I thought it was speed and level gained.
Can some1 tell me what I am doing wrong ? I cant beat S20/S21 with the pinned comment
the bomb launcher isn't quite max damage, since nodes #3 and #9 aren't on damage
tyvm
Does the math work out to go with v3 beam if I can hit node 6, but not node 9? Currently struggling to get past S18 on the quest for CC9
use a retrofit and check, chances are that the 10x multipliers are worth more than you get for using the higher tier weapon
What is "CS with Capstone skill -Salvage redirection"?
#sector-51-to-74 thing
oh lol okay
s18 boss seems to one shot me for CC7
Should I just retrofit to deflectors or something?
My beam says 5.4e14 DPS but boss doesn't seem to die in under 1 second
beam dps assumes max ramp
what does you core look like
Everything is level 170+
i mean the upgrade paths
then yeah probably retrofit to 2 deflectors
just to be sure, do you get default base damage of higher tier gear there?
do i need to unlock base 2 compute improvements for CC4?
doesnt look like 40 cap helps at all there
i got it without it myself
what's you max sector?
31
it was a mistake to pick a couple of mk2 cores, basically finished CC4 with 1 shield and 3 guns
yup, with the boosts being x10, mk1 is much better till you can get enough to make mk2 viable
I'm stuck on S20, I'm stuck being 1 shot by normal enemies before the boss shows up, I've got 2 deflectors, 1 bomb, rest are 1 bulk and KCs, all V2 at level 140, wave bonus at x1.65. KC nodes all have bottom nodes except for #2 and #9 which are on top nodes (damage instead of anti-shields), Bulk is on max shields. Bomb is on max damage. Can only put 5.3e7 on 1.25 Cap+ Cap+ with a total compute speed of 4.2e22, this includes all shard bonuses to compute speed and a level 151 compute speed reactor boost, am unsure how to proceed, have also bought Compute Power 58 times and even have 1 level in Compute Power Improvement in Warp Grid.
OH, am I doing CC9 too early? lmao
I did it today and farmed to a wave bonus of x10 and still had a difficult time and had to stray away from the suggested built.
Basically you try to oneshot them while they're also oneshotting you.
What did you use?
I reached s21 on CC9 with beam + 5 lc and 2 deflectors but I can't seem to progress at all
Multiplier is about 5.52
And my beam is level 70 v3
Should I retrofit to missile or bomb instead of the beam?
when is a good time to start cc3?
excellent time to do cc3-4, but you can do cc3 around the time you get first compute tab filled
..... so i've been doing the computing challenge 6 and 7 in a row because i was slacking on it... i reached already 57 so i could have done this a long time ago...
I was struggeling with Challenge 8/9 and i was like "how... this can't be.... all v equipped correctly..."
Then i figured out i didn't have the module activated -.-
big dum dum moment
and i didn't even have it activated for challenge 6 and 7...
uh so im at 4/9 on and im on sector 53 (ok i was like at 51 or 52 pre prestige)
am i stupid or smth cuz tier 2 stuff seems too weak for cc5 but tier 3 seems too expensive
you probably need to provide screenshot of your cores
ok so i maanged to beat s19 boss with this (slightly modified cc9 guide)
so uh now to try cc9
idk if i should follow the 3 bulk shield for sector 20+21 or use 1 deflector 2 bulks
well yeah that works until s20, for s21 easiest would be retrofitting to suggested 5xKC+weapon(or additional KC) and instakill it with volley
i'd use 2 deflectors and bulk for 21
if you use boost engine reactor bonus to proceed to boss and disable it when you are killed, you will get to boss even without single kill
how on eath are you guys at level 200+ on your weapons in this challenge? I cant get over 25
....lol wait could it be that I shouldn't be using t4 weapons for challenge 8 and 9?
correct lol
i always forget about those tiers
feelin real dumb rn
well, 30 seconds later i crushed it thanks
OK probably a dumb question: I just unlocked challenges using the setup: https://usi.game-vault.net/wiki/Stage_Pushing_Builds#/media/File:Builds_Sectors_16-20.jpg but im trying to find the build to start CC1 in the list here and i cant
Max Farming Stats is list of Builds for Unnamed Space Idle that will allow you to push through different Sectors of the game and counter enemies effectively.
Since enemy composition, strengths and weaknesses are constantly shifting we will split this guide in Sections for each Sector range and which Equipment will be most effective there.
There's a dedicated CC guide on there, but tbh it still could use some work and has some spoilers for future systems in it
But there's builds in the pinned messages of this channel
#1087075244583436378 message
im at s55, coulond't get poast s19 boss with tier 2 weapons/shields like guide suggested. upped to tier 3 and it was good.
you probably could have with tier 2 weapons, just would have meant a bit longer grinding out materials
can you do cc9 without the rank50 cs bonus?
You can, you can even do it around s49 if you do a bit of cheese
How long does it take to rank up ability 6 and be able to beat S19 for CC8-9 ? Is it even enough or are there any other requirements for v2 weapons/shields ?
I just beat S19/ CC9, 4.5 hour long run
Only cleared up to S42A prior
7.10e4x Warp Multiplier
Enough compute to fill up to the 10 Cap+
1 BL/ 5 KC build
3 Bulk Gen
All V2, Level 130
11.41x in Improved Tracking
Shotgunned boss with volley, 1 BL/ 4 KC in range/armor support and 1 KC on max damage
people saying cc9/s19. my cc9 is s21. am i misunderstanding something? has the sector requirement changed?
How high does my computing need to be for CC9?
pog just finished cc9 :D
i have 3.17e8, just completed it
but that's post-completion i assume
or does finishing cc only affect gain, not speed. idk
either way, i had 105.5x from reactor, 36.25x from vdevice , and 9.64e4 from bases
2.6093x improved tracking, with level 180 everything. lv270 lab and lv.120 enh.reactor
bulk generators didn't do anything tbh
i squeezed with full support bomb launcher, one full top row kc2, and the rest as follows:
gives 10.8cd with 10 duration, and x10 kinetic damage
back to pushing sectors
and warping
is tehre any overview anywhere for how much many bars you need to do each challenge?
I am unaware of such thing, but you can look at the picture in the top of the discussion to see when most people finished the challenge
What weapons do people suggest for core cpu challenge 3?
Beam and Laser Cannons.
#1087075244583436378 message
Oh, didn't notice the date, sorry for ping.
am I missing something? trying to do C9 but I'm not getting anywhere close to the damage numbers I need with v2.0 weapons. It seems like I'm only doing e15 damage? I must be missing an entire multiplier
nvm, I did it by cheesing the boss spawns
dunno how people are getting their sheet damage to show e43 though
I'm stuck on CC7 currently...ugh. help!!! lol
core?
Bx1, 5 x LC, 2 x Bulk, 1 x Def, Comp Lab @ 396; Reactor @ 216
screenshot
automator is running. only requires 2 of the LC to be bottom row to hit the 5 sec recharge
ok. that worked....weirdly.
hmmm
now time for CC8. lol
when should i switch to kinetic? is that for CC8?
thats for 9
yeah, I'm just idling on lvl 19/20 at the moment. will hopefully be able to break through
hmm whats the fastest stage to farm Improved tracking, in this challenge, and out of it?
9
I'd assume swarmers, because they approach fast so you can clear the waves quickly. I'm not certain how it works, but I think a new wave spawns faster if you kill the current wave quickly.
if you have void beacon then yes
if you have void lure or you dont have either, it doesnt matter
Not at all? It always felt like that, even if just a little.
Also often felt like waves spawned faster when advancing.
With neither module on of course.
ye but do you want to do that for 20 minutes
No, but maybe someone does. I've done crazier for less, I get people going for extremes and having fun with it. :P
i use void beacon yes.
I just felt like swarmers are usually a high numbers so its slower to clear a wave.
range of weapons is ofc important too.
I found that s46 is pretty quick, only 2 large ships on a wave
swarms move quickly so they get in your range quickly
and you should be able to take out swarms quickly when farming waves unless youre using something like 6 bomb launchers
oddly, have completed capping compute without CC9. now have to do CC9.
I just did it at wave 45. enemies on 20 were harder than wave 21 due to the sheilds.
trying to follow the 'cc9 as early as s43' guide
how do i beat the s18 boss exactly, he just oneshots me lmao
need to farm waves for 6th upgrade?
are you on 2.0 cores
i don´t get how i should clear sector 18 with my shield? they use the same v2 bulk in the pinned guide but i can´t even tank 1 shot from boss
Same issue here, I dont get it
I killed 18 by using one deflector shield, now same shit with 19 boss 😄
Killed 19 too now, just need to use shield boost at right time (at least thats what I did lol)
yeah, a bit late but i swapped to two deflectors and needed 10min to hit the perfect timing between buffs/deflector/enemy but got it yesterday. don´t understand why the pinned comment has bulk shield
becuase you don't need deflectors if you have enough tracking and can do it a wave earlier.
there is also the cheese to prevent enemies from interfering with bossfight
So key is to let it idle for a few hours to accumulate tracking?
atleast an hour to do it before 44, but also you can either fail a warp or save an exit at the boss to skip the spawns before the boss spawns.
Great info thanks @clever cosmos
yeah i cleared cc9 a day or two ago, you just needed enough tracking to be able to survive one bullet in s18
what compute speed and power is recommend for level 3 of the challenge ? i trying this level and fail so much
Maybe you need better quality weapons and shields that don't need much upgrading.
i have retry after mass upgrade warp tech and succes pass lv 3 and 4
I'm trying to clear sector 14 for this challenge, but I need more salvage to upgrade my weapons.. yet it seems maxed?
I have auto-optimize compute AI
Is there a way to up the limit how much compute power you can use?
the upgrade from base 2
does the advanced computer lab gives bonuses for the compute challenges?
Yes
hey guys, what would be the best loadout for the sector 8 challenge? (2nd one)
should I focus on the beam upgrade? I can't seem to break through sector 8
Yeah the next beam upgrade is big
alright then I'll have to wait for a while
What loadout do you guys recommend for part 3 of this challenge?
1 Beam, 3xLC, 2xBulk
Thank you
I'm at sector 30, it's apparent I'm behind on challenges. So I was looking into challenge guidance. The green flash is useful, but it would be nice to have more coherent lists of requirements on the wiki. I was particularly looking for "you can do the challenge if you have x" but without necessarily wanting to see spoilery full guides with late-game content. So, are there a good values for x?
For Synth Purity and Power Hungry it seems straightforward, Synth Speed and Void Power Max without utility modules. The wiki has that chart already for Synth, and I can make one for Void easily.
Base Carry you may need to specify for multiple bases, but would "Components upgrade level X in base Y" be good enough? Those are the end product of bases so far, so it would more or less require the levels in other tiles too. Or is that no longer true for bases 3/4/5?
That leaves Core Computing, which seems awkward with speed, power, +cap, and various bonuses. Would "row capped" work for approximate minimums? Or are there later upgrades I don't know about that screw that up? Saying you can beat a challenge if you cap "row 5 and 6 (Advanced)" only spoils that "advanced" compute rows exist, which is pretty mild.
Actually filling in those minimums would be the next step, but I'd like to least get some charts going.
(thank you for coming to my ted talk)
This is what I came up with
general consensus for wiki is to spoiler anything s75+
if we move that any lower then we need to spoiler 80% of the content
fair enough, but I do think it's nice to have some chance of getting an answer to "can i do base challenge 3" without seeing "here is the exact layout that solves B3"
Yeah I like having general approximations on the main challenge page
although, the C9 approximation being a meme strat is kind of mean
someone trying it for themselves would have a time
showing the numbers also shows there are more compute bars
and some players decide to never hover on a compute bar
the levels shown on wiki requires you to use specific setups
if wiki tells you you can do the challenge while game doesnt flash green, you need more specific setups
having 1 less level on drain reducer tend to mess things up
there are also some intentionally keeping component levels low(while outside of challenge) to be able to sustain the drain
do you need the full building counts or is it exactly the drain reducers that are necessary?
there are things like this
You could just show the cost of all buildings in the table
Spacing needs to be fixed tho
there is still this part
we could compromise with just adding drain reducers if they are special
i really think components are enough to specify mats and parts
you need those to get the components in any reasonable time, it would be pathological to have your components outlevel them
it only needs to be an estimate
You're right about that though, I should also spell out "Nth bar"
there is just no way to not spoil the advanced bars exist. any other way will just be more confusing than saying cap+
eh, the names themselves are pretty confusing until you have them in front of you
i feel like this does a pretty good job
and then add "cc5 and above needs the upgrade from base 2"
if i follow what is tell i can do the cc9 but not sure if is really possible
Am I taking crazy pills or are the guide builds for compute messed up
T2 weapons and sheilds for challenge 4 or 5 can't be right
im doin challenge 5, i would be limping in to a level 20 T2 beam at best
Oh
when im about to win with a 120-ish T1
then you dont have enough compute boost from base or forgeting vdevice for compute...
i don't know what to tell you
i did it with a t1 beam in an hour
or maybe it was 2hrs
doable anyway
i didnt say it wasnt doable.. im saying the pin isnt wrong.. with proper prep and t2 you complet challenge in little as 15mins or less
the little bits of damage from levels are also x10! you're getting x100 damage from just 100 raw levels
before any milestones
T2 in compute makes 0 sense until you can get 70 at least
basically you're saying, if you bring insane overkill of compute, you get a big enough pile of salvage to make up for a bad build
im sayin with proper prep you only need 1 or 2 milestons with t2 and it takes 10mins not hrs for challenge
a level 20 T2 does way less damage than the equivalent T1, that's the point
not arguing anymore... do what works for you , but pins and guides are writen with time and efficentancy in mind. there are many strats. some better than others.
whatever complute level that can do it in 15 minutes with t2, there's a much smaller amount that can do it in 15 with T1
T2 isnt right
T2 is more efficient is the part that wrong, i wouldn't mention it if it was just fringe alternative
it's objectively worse
your oppinion is noted ... have a good day
you don't have to agree with me cause some random guy says so, but could you ask someone else you trust maybe
weve had the discussions and test from multiple people following old wiki guides, usi common info, etc. again there are many strats that work and brute forcing for 1 to 2 hrs is viable, it can not be completed in 10-15mins and using lower tier weapon wont achieve the same time as diminishing returs is a thing past lvl 110.. hence the need for higher tier weapons as you progress..
dammit, confounding evidence 😦
you're so sure im a wrong noob you've fixated on my time, which doesn't matter
my compute was low, that's it. if i'd been using T2 my time would have been multiple days, because i would have had to wait for a huge Tracking instead of under cap TRacking
for the "correct" compute, whatever that is, T1 is still better
T2 does 2000 damage, T1 does 12. That upgrade is worth x167 damage.
The five basic Weapon Power nodes on the T1 at levels 30/40/80/95/110 give 3.5^5= 525x damage.
T2 is out of the picture before even counting Mass Focuser and Improved Tracking, or the superior basic level damage on the T1.
incorrect.
youre looking at data outside challage,,, the challenge changes stats and and node.. also, wer not comparing a lvl 110+ weapon of t1 to a lvl 110 of t2..
we are comparing time required to complete core comp and why the weapon was recomended. when you go into core comp with "ideal stats/ boosts" you want to complete challenge in less than 30 mins... for a t1 weapon to get to the lvl required to beat final boss or you to get enough wave clear for tracking t1 will take longer than 30 mins where as youll have everything you need with t2 in less time. t2 weapopn will not be above improved tracking and wont require any time to farm it will insta kill boss...
that's literally nonsense
i am using the numbers from the challenge
i just showed T1 does more with no contribution whatsoever from tracking
In the challenge, Refit from T2 to T1, seconds apart, literally 10,000x more damage on T1. Even more, this T2 cost 100x more salvage, I would have enough for this T1 setup in a couple of minutes.
2.25x from tracking, so it's 3800x better
at 0 seconds
and you need roughly 6e11 damage ... youre over 30 mins.. means you shouldnt be doing the challenge yet... so to get t1 to that point would take more time than getting t2 to that point in 30 mins with proper prep before going into challenge.. the point is to clear in less time..
your information is correct if you dont care about time effeciancy and are brute forcing... \
...it doesn't matter how long it takes to get the salvage, the T1 is 3800 times better than the T2
we are done arguing as we seem to not be discussing the same thing.
until you can afford WAY WAY more salvage than C5 challenge needs
there is no realistic time you can get with T2 that you can't get faster with T1
maybe slightly faster due to the longer range, if you have enough dps to instant kill, but that's not relevant
stipulated, we should recommend more compute. we should NOT recommend T2
if you followed pins then you wouldnt be having this discussion and hard time understand why i recomend t2
you did core compute which challenge?
5?
yeah
core compute 5 isnt recomemded to be don until ~s42
so stop please... im done with this discussion
that's cool, but it can be done FASTER at ~s42 with T1 than it can with T2
because T2 is worse for this
blocked
Lol
I haven't done the CC challenge in quite a long time so I don't remember all the intricacies sadly
But maybe I'll load an old save and try your way out just to get some data
Its sadly much less clean, but as my recent hour+ adventure showed capped bars is not enough resolution. does this look ok?
that's 20x more salvage than the naked bar 11, should be plenty
for some weird reason capped bar 11 was only 5x more than capped bar 10. from 12 on it goes up by 1000x each time, so i suspect the rest of those recs may be fine
that graph is trash as a goal use the original recomended sector list and people wont strugle or waste time
that's totally abitrary
I was never able to do CC8 and 9 at 49
nothing but compute matters right?
if someone has 10x more or less compute on that sector they will be late or early
lol because you dont know all the chese mechanics... that was average sector... its deffietly easier in s50+ for ||crew||
well that bar graph doesnt help set anyone up for sucess in any way or shape..
with secors complete they will have stats needed incedently
ok but the question is supposed to be "when can i do it reasonably"
not "at wwhat point will it definitely be super easy"
reasonable is subjective
you doing 2hrs in cc5 is not reasonable
if you was in s40 like recomended youd take 10mins for cc5
But thats the thing about those last 3, they won't if they don't know they need to follow specific cheese strats
exactly? hence "cap bar 11" was wrong
and i needed to add the new column. it's less aesthetic though, i dislike that
fair, but thats where can say updated recomendation over 49 to say 52
but even at s52 if people dont know how to set up cs or done all the prep work on cs they will still struggle with cc8 and cc9
so its either learn chese or come ask anyways lmao
if someone follows the requirement guide, gets stuck, doesn't figure it out. their option is to abandon and wait or come look up the meme strat
and if they have a refit left they can just do it
seeing as youre editing core compute. why dont you add the 2 most important things over that dumb compute graph...
factor 1... proper ship config(regardless of tier) for required boss/range.. (ship config includes vdevic locations for optimization)
factor 2... boss stats and est required to kill .... example boss has range of 600 5e11 shield and 5e11 hull, does 6e9 damage, youd want shields of 7en shields and 7e11 damage to kill before youd die and range 700..
Ship config is listed on the detailed challenge guide so idk if we want it there as well
ship config isnt same for all for challenges though
nah that was a deliberate choice. "Challenges" page doesn't do strats
so listing on top page makes no sense
just descirtion of the challenge and basic reqs
imo poor choice but not my problem so ok 😛
https://usi.game-vault.net/wiki/Core_Computing_Challenge_Guide I meant this one
Core Computing Challenge will prevent you from getting salvage from killing enemies and getting drops. Instead Compute will generate Salvage instead of Damage and Max Shields multipliers. Moreover all damage and shield upgrades other than the core are disabled and Core Upgrades are 10x more powerful.
the strats are in the individual challenge pages
On there we have the loadout and stuff too
didnt know that was added
Yeah the Challenges page just has the general guidelines and the links to these guide pages
is there new guide like taht for all 4 challenges now?
great work then to wiki autorhs
Glad to see it actually getting used
Some of them I need to go over for grammar again though lol
"Bar 3 and 4"?
and this is why i keep saying that graph is trash lmao
and people constantly came here because they didnt understand
sylv never changed it so people just learn eventually, but its a nuciance question
to answer you... go to compute page... count the bars
in challenge those bars are how you get salvage
so you need the top 4 bars in green mode
if they are just yellow/orange you wont have easy time
or you could lable the bars
damage 1 shield 1 damage 2 shield 2 etch
thats on the compute page far left of bar
and stop refering to number
ehhhh
really dont like that option because talking about "+cap +cap" to someon without the advanced screen unlocked will NOT help them understand lol
better or worse?
if they dont have adv compute unlocked they dont need to be doing cc 5+
Worse, IMO
so there isnt confusion other than begining explanation of challenge recomendations..
dont start cc5 till you have adv compute unlock... alleviates all confusion
Well, it says as much in the Challenge Guide
sure, that's not someting anyone should recommend
oh... lol i wasnt talking to you on that point...
bar 11 is advanced
we was discussing using num,ber of bar vrs just using identifing name of bar
Personally I think using the names is better tbh
Also makes it easier to actually use this table to check if you're ready
Without having to count 13 bars lol
Like this then?
i still dont like that graph, but yes overal with names its cleared imo.
funny, i'd never done it so i had not noticed it ends before the really confusing names
so i mind it less
I was in the middle of doing that, raisins
But I've managed to add the extra bit I had done to the description
I hate that mediawiki doesnt give a warning when someone else is editing the file
do you have save files for those cc completions?
Oh wait, I thought you were adding that table to Challenges and not the CC guide in particular
something to add to that graph is est time for completion with your said bar count.. to judge if its reasonable or not
because your cc5 with only this bar done is sub par. at 2hrs
right, the "plus some bar 12" is because of that
should verify that
i checkd, my save before then is a bit aways
even with part of 12... again thats not an ideal recomendation so i wouldnt put that on the graph
without showing est time
so that people can make thier own decision if 2hrs is ok or they want to wait for bar 12/13 full or not
yeah
and challenge is o kill 17 boss if i recall
nvm im wrong says pins 😛
i dont recall lmao
it honestly could have been faster, i was messing around to get the right amount of compute
in the normal run i would just click max on things
auto optimize negates need for that
well, while i fly: i do 4e12 dps and do 1300% shield. the boss is 4e12 sheilds and takes charge time 5 to attack me. i think i got this
thonk
beam has 15s ramp time
i need to grind some levels and tracking, but it's not going to take long
sure but i do at least 2/15th of that in second 2 right
welp, good call. underestimated it again
36min, i can do about 80% of the boss
it will probably be a 45 minute run or so, i have to leave now so i cant finish, and the tracking will blow past it before i get back
but it would be about there
maybe just call it green bar 1.25 cap and be done with it
I am a huge asshole. So basically you were right and I was wrong, Completion 5 will never be "easy" with a T1 beam.
I made a labyrinthine spreadsheet.
To beat the boss of 16b in Compute Challenge 5
This is pure damage/salvage. A real T2 will have the better range, and by "4 Cap+" you would have more "Compute Levels Gained" bonuses which multiply salvage income. So in the real world that 50 minutes would be maybe half that.
Though, I was correct so far as when the challenge becomes possible, and that you can't use T2 beams then. So it depends how long a "practical" completion time is, and how much you think the challenge reward would help along the way. We can include the information on the wiki, but I agree such a long method should not be the default recommendation on the chart.
sorry i wasnt better at explaining.. but as i said, we had done extensive testing
we are cool, just try not to argue every time advice is given.. its ok to ask question but when asked to stop or change topic thats point to drop it ok?
basically just put 4 cap+ on the chart and a line about "yuo can do this early with T1 if you have an hour or two"
ehhh. i like to be told when and how i'm wrong, not just that I am
...to that point, I was mega-wrong about CC5 being T1 beam, but the pin guide also still says T2 for CC4 which i maintain should be T1 😛
some people like me cant always articulate every single nuansiance so that wont happen everytime the occurnce happens but i understand youre desire to learn
what was your time ?
if its not sub 1 hr theres no point in changing the pin
well idk but i beat it in that test i was doing for 5 that i quit at 36 min
T2 needs "4 Cap+" is the takeaway
anyways, this is the chart now. so if anyone has the bars for ?
what does level cost mean?
cost lvl is a math formula of these two number
speed times power will giver you lvls ... how many lvls for cost is how fast the bar bills
if you mouse over the bar it's in the tooltip
now that we're using the names i think the cost is more trouble than it's worth after all, i'll cut it
so right now 1.25e4 x 3375 = 4.218e7. so I am close to having the compute power for CC3?
if raisins graph is correct
we didnt use that graph for completion we used normal sector mark
how close are Damage 4 and Shield 4 to all green, that's the point
guess i should try cc1 lol
honestly the challenges are long and the benefit small at low level
i also need to prestige more... 🤦♂️
the "optimal" route probably involves waiting and doing more than one at once lol
you should be able to do both 1 and 2 at the same run
when you beat 1 it asks if you want to keep going
is it just the sector that gets you the credit for each?
it's a prestige reset
you blow up and start over for all challenges
if you're strong enough to do level X, you can do all the way there
killing boss of required sectors
also listed in pins
are LC's typically ran in support for the challenges?
each challenge has its own setups and strats read the pins in each discussion
rules changes as there isnt an overal setup or guide
all there is is
CC 1 - Beam / LC / LC 2x Bulk
CC2 - Beam / LC / LC 2x Bulk
oh for this challenge yes lc is full support
sorry i thoough you was asking in general for all challenges 😦 that was my bad
think i found a bug.
looks like wave clears stopped counting when i finished CC1
i've been at 117 wave clears since i entered sector 6, been farming 8 and still at 117
know if this is intended or should I drop it in bug reports?
nvm, reloaded game and its counting again 👀
id still report in bug and solution with it for dev team to adress
that was a bug and unintended
will load an old save and test again to make sure it's not me being dumb lol
are you looking at the stats page, or at the mouseover of improved tracking?
because I noticed the stats page wave count doesn't update in real time, you need to close it and reopen it
yeah it was the stats page. and i was drawing a blank on whether or not i was reloading it, which is why i will retest on an old save to rule me out, more likely being the issue lol
well, i got warp compute sync and got to S40, and had 10 Cap+ maxed like I was pretty sure I needed for Completion 6, so it let it rip
rolled straight through C6, C7 and C8 in one run
the balancing of these is weird!
anyways, the C6 build will already just beat C8 in about 50min. probably faster? i was sitting afk for some of that and not fully synthed and stuff
I finally beat CC9 without the capstone skill and if I was careful I could have done it sooner
@tight wolf when you get chance you might want to add the sector(s) that are great for farming tracking... and or how much improved tracking you had at end of challenge...
S4 is first sector thats good..
wait..
ur everywher elol
when you get done can you screenshot compute page with run time at top?
please and thanx
cc4?
if thats your target yep yep
sure
any of them will be helpful
gotta figure what weapons etc
yeah im getting there
my highest sector is 37 FYI, can't clear it but reached it
currently on 11 in cc4
12
13
on 14, but barely beat 13
oops, turns out there was an enemy behind him i could not see, and the laser was on it lol
sector 14 kicks my butt
need more comp
why does it suggest v1 and v2 bulk on cc4?
because salvage is an issue.. you can only really lvl 1 or 2 v2 cores... so you wann pick surviability
again.. just wanna see runtime and compute page at end... so i can see what balance changes has done 😛
not reall because we can cross reference wiki, pins etc with the numbers you have...
if youre over powered we will se it
oh?
no
farm up void energy, to level up computer
then farm compute
then i can have more computer power quicker
youre better to farm improved tracking over compute itself
whast that?
as tracking benifits form 10x where salvage income will stay static per bar speed
milestone 6 ability on both shields and weapons
hover mouse over it
dont see that one?
t3 unlock... better synth more 😛
im at t5
wait, you're on CC5? to wave 16?
cc4 to wave 14
you have level 90 T2 equipment, that's in the challenge already?
those t2 shields?
and your weapon is all beam+gattling?
i told you youre stats was to low bud
you dont listen
no that's insanely high is my point
its not
he should be doing CC6 easily with that, something is messed up
why dont i have that module?
my pin is proof
i cant even beat 4 yet
can we see your weapons?
oh lol
your main damage is level 0. retrofit that beam to Beam Laser to 2.0
thats your problem
oh oops ;p;
but my point still stands someone using v2 in cc4 is the norm raisins
your wiki isnt up to snuff
i dont see how you think this example proves your point rather than mine
the general point is arguable, but this guy was way late
youree working on limited data im working with over a year
i was trying to argue you shoudl beat CC5 with T1 man
this guy is a little over power because he can afford (all v2) but the average person "*can" affor 2 v2 cores here
which works but take over an hour, so i give you taht one
beating CC4 with T2 is beyond overkill
his nrun time will be less than 1 hr
still wrecked on 14
CC5 is the one that actually needs it
need to farm up that thing i guess
use laser boost and routing
routing?
you can just beat CC5 too now
your current build is already enough
and you already have 30 minutes of improved tracking built up, might as well
and beam laser is all top row except mass focus?
there, beat it ebfore it could hit me lol
yep
42min
dont think i can do any more of any challenge now
so what to do now...
probably tryto push into base3
you need to clear sector 40
37 kicked my ass before all these challenges. dead in first 50 distanec
clearing 40 will be tough
hm,,,V2 or v3 do you think now?
dont think i can afford v3
idk your build but work on getting warp routes up probably. warp is real strong
as to void beacon
you need to synth that material
base 3 bro
39
goal is 40... gota kill 39 bos 😛
V2 or V3 u think?
how high do you get T2
beam v2 is 116. but im only at sector 24 so much less drops
maybe i'll go to MS and see how much scrap im getting
max sector
its not by secotr in challenge
lol
i was just continung the convo :p
cause who knew if youd check over the other chat 😉
ping whoever you want 😛
Should I use v3 weapons for cc challenge as soon as I unlock them since salvage doesn't drop?
salvage is from compute.. you wont have enough computing power to afforde core upgrades
chk the pins for aprox challenge when upgrading tier of cores
Ahh yeah… it’s been a bit since I’ve done this challenge totally forgot that
Anyone can help me troubleshoot why i am not clearing through to CC9 like i feel like I should probably be able to?
1 beam 5 lasers, setup as the pin, sector 46 highest, and I can't clear CC7? I feel like im missing something
2.0?
supportive routing
mass focuser
perma laser
supportive routing you mean on the LC's? Yes,
Mass focuser abd laser boost
just get 1 shot by the boss before I kill it
i realized im behind on base and power challenges by 1 each, gonna clear those and then retry
the power one "COULD" influence it? Maybe?
Yeah, I don't know, I'm lost, does it require a certain upgrade in warp or something?points in this maybe?
can we see your weapons in core tab
the main thing i'm looking for is Beam Laser needs to be T2 and be a good level, but you mentioned mass focuser so that should be good
oh, and you're going to sector 17b right, the one with shields
So it looks like you want your cores to be around level 200?
nah that much and you'd be better off with T3
Hm..
When I tried I just faceplanted trying to do the normal method.
Are you saying I should try the T3 build?
you want level 110 weapons basically
if you can afford like lv90 of the next teir then do that
Oh definitely not.
but otherwise the x10 milestones and x10 level up damage is too sweet
I'd have to leave it like... overnight, which not ideal?
that shouldnt be necessary
remember that improved tracking is ticking and is worth x10, and levels are worth x10
so like, you are a lot stronger over time
but you might be missing some nodes? i feel like you shouldnt be struggling that bad you have way more salvage than i did
nope that's all correct
I just get one shot , is all.
Do I run a deflector for 19-21? Because the guide doesn't seem to suggest that.
youre over lvled v2 cores wont get as much as a high lvl v3 core... you dont have shield hp
OK so like....
When I go to retro to v3s.
I can't get to improved tracking and instadie.
ehh idk if that's true. he'd be at level 50 t3
She.
oops. soprry. anyway i dont thinkt that's better in this challenge
you should not be doing cc9 without crew...

she's doing cc8 lol
gg
So run this for CC9?
you can, if you have the retrofits left
I do, even if I messed up a bit.
you need to do the boss wave despawn cheese and stuff
💥
I wonder if there's graphs for the CC completions vs compute levels boosts.
But for the simplest math around... these are log scales compared to each other.
The top is x^0.68, the bottom x^0.5.
I'll probably throw together smth nicer tomorrow, but hey , I'm glad I got that done.
been at work all day, but this right here is probably the error. I think I was going a. didnt even think about that...
finishing out this farm and then gonna try that
Nah, 18 just beats me, not sure why but i die with the boss at like 30%
Can't seem to beat s19 in cc8, any ideas why? Tried to do some searching but haven't found anything really that's pointing out what's wrong
Not able to do enough damage before the boss one shots me
I'm there now, after sitting at s18 for a while and I think the key may be that you/I need more wave clears for the improved tracking
after failing 19 several times, i dropped back a small bit and just farming waves now
Yeah that's probably it... I guess I'll sit in 19 for a while and turn void beacon on hahaha
im actually not sure this is the best use of time idling this up. Probably could just go raise my highest sector to 50+ and then come back and do these easier maybe?
Once you get to a certain point, you need to start saving and loading right before the boss, but also, farm more waves in 17A if you need.
It shouldn't take more than an hour to get to a point where you can do it.
Can you elaborate on the saving and loading strategy? Do I just save at like xx9x and load from there to skip the last wave or something?
When you see incoming danger, save, quit, and reload.
So 1:20 into this run, i still cant kill the boss on 19 before he kills me
What're your cores?
screenshots 5-6 messages up
those are mine, 1 beam rest LC, reactor and computer
people who did this with max sector of like 43 I genuinely don't understand how
nevermind, looks like it really was just farming improved tracking a bit higher. After clearing 19, 20 and 21 fell super easy
to long imo....
yes improved tracking is super important... 10-15mins should be spent just in s4 for tracking before pushing ...
@small trout want CC6 stats at the end?
Just in case you do
CC7 done also very soon
deflector shield was the winner on that one
Same stats also beat CC8
again, deflector was the champion
Thanks, I completed CC9 at S47. Didn't use any Pristine Synth upgrades. Also accidentally prestiged into the Kinetic/Bomb loadout at S19 instead of after, but it didn't matter. Was still able to power through the boss by swapping some of the nodes around.
Trying CC9. Using the strategy to switch to bomb and kinetic at the start of s20. Can’t get to boss cause bombs fly so slow
Any ideas?
still on s18
what buildu use to get to 20
18 kicking my butt
whats ur base 2 compute bonus?
and whats ur max sector uve reached?
can kill its shield but thats it
switche to V2 from V3 beam, and insta won S18
19 also
Was shooting really slow bombs
They killed everything they hit but fired too slow
And I have just a little less base 2 compute than u
maybe need more this?