structured-suggestions

966 threads · Page 9 of 20

UT and roguelike fundamentals 36 messages
Fleet
Next Button 5 messages
Accessibility
Fixed recipe for Smart Synth 22 messages
AI Upgrade Synth Functionality
Spoiler free Role 23 messages
Accessibility
Overdrive Booster Secondary Nodes 6 messages
teleport Back 14 messages
AI Upgrade Functionality
Navigation - "Hold Position" mode 9 messages
Functionality
Warp tutorial - clarification 3 messages
UI
Reactor QoL | Really cool idea 10 messages
Suggestion of excluding capped wraps out of new wrap shifts 6 messages
Warps
Relief for those who cannot clear stage 10 of UT 8 messages
Fleet
new veil piercer consumable 13 messages
AI Upgrade
Veil Piercer Compression Fleet Upgrade 10 messages
Core Fleet
Even Smarter Craft 14 messages
AI Upgrade Functionality Synth
Add time remaining for Fixtures in tooltip 10 messages
UI Synth
UT improvements 25 messages
Functionality Fleet
Move finished challenges to a different section 8 messages
Challenges
Changing the stats info page 5 messages
UI
Move Notification Popups 2 messages
UI
Display Next Level stats for Base Upgrades 124 messages
Bases UI
Retrofit Refund Core Levels/Refund Data Cores checkbox option 21 messages
Functionality Core Research UI
Trying to breath life into 'sub-optimal' cores/designs 101 messages
Meta Functionality Core Fleet
G4 (optimized?) fleets to beat each node 3 messages
Functionality Fleet
Level Galaxy Footholds with Fleet Scrap 3 messages
Fleet
A new system for fleet resources and warp (keep reading) 5 messages
Fleet advisor inconsistency 10 messages
Functionality
A Synth speed in Synth Boost 8 messages
Synth
Exclam! warning for 0 stats 8 messages
After Reinforce 7 messages
Add base "Boosted by" highlight option 5 messages
Bases UI
Fighter behavior setting 3 messages
AI Upgrade Functionality
study desk 2 messages
Ability Modules - Add "automation cog" top-right 6 messages
Automation Suggestions for Future Galaxy Upgrades 189 messages
Functionality Accessibility Fleet
Fleet optimal play reinforce pattern sucks 1174 messages
Fleet
some feedback on the fleet system 192 messages
Functionality Fleet
Hide Base Module after Base 1-4 Finalized 9 messages
Synth
Fake VP on Alien Synth 16 messages
Synth
Add Standard Notation formatting 19 messages
UI
Is it planned to translate it into other languages? 6 messages
Functionality Accessibility
Smart Craft for modules 16 messages
AI Upgrade Synth
Display (locally) additive bonuses as a percentage instead of a multiplier 4 messages
Warps Crew UI Synth
QoL OD Reactor AI - splitting behavior on multi-charging 2 messages
AI Upgrade
Show Last Completed Crew Bonus 4 messages
Functionality Crew
Fleet Node progress tracking 4 messages
Achievement Accessibility UI Fleet
Auto(er) Discard 12 messages
AI Upgrade V Device UI
Autobuy warp upgrades 2 messages
Warps
Enemy Capital Ship Forcefield 57 messages
Disable keyboard input (Reactor tab)(Mobile) 3 messages
Functionality Accessibility UI
Rearrange loadout order 2 messages