structured-suggestions
UT and roguelike fundamentals
Fleet
Next Button
Accessibility
Fixed recipe for Smart Synth
AI Upgrade
Synth
Functionality
Spoiler free Role
Accessibility
Overdrive Booster Secondary Nodes
teleport Back
AI Upgrade
Functionality
Navigation - "Hold Position" mode
Functionality
Warp tutorial - clarification
UI
Reactor QoL | Really cool idea
Suggestion of excluding capped wraps out of new wrap shifts
Warps
Relief for those who cannot clear stage 10 of UT
Fleet
new veil piercer consumable
AI Upgrade
Veil Piercer Compression Fleet Upgrade
Core
Fleet
Even Smarter Craft
AI Upgrade
Functionality
Synth
Add time remaining for Fixtures in tooltip
UI
Synth
UT improvements
Functionality
Fleet
Move finished challenges to a different section
Challenges
Changing the stats info page
UI
Move Notification Popups
UI
Display Next Level stats for Base Upgrades
Bases
UI
Retrofit Refund Core Levels/Refund Data Cores checkbox option
Functionality
Core
Research
UI
Trying to breath life into 'sub-optimal' cores/designs
Meta
Functionality
Core
Fleet
G4 (optimized?) fleets to beat each node
Functionality
Fleet
Level Galaxy Footholds with Fleet Scrap
Fleet
A new system for fleet resources and warp (keep reading)
Fleet advisor inconsistency
Functionality
A Synth speed in Synth Boost
Synth
Exclam! warning for 0 stats
After Reinforce
Add base "Boosted by" highlight option
Bases
UI
Fighter behavior setting
AI Upgrade
Functionality
study desk
Ability Modules - Add "automation cog" top-right
Automation Suggestions for Future Galaxy Upgrades
Functionality
Accessibility
Fleet
Fleet optimal play reinforce pattern sucks
Fleet
some feedback on the fleet system
Functionality
Fleet
Hide Base Module after Base 1-4 Finalized
Synth
Fake VP on Alien Synth
Synth
Add Standard Notation formatting
UI
Is it planned to translate it into other languages?
Functionality
Accessibility
Smart Craft for modules
AI Upgrade
Synth
Display (locally) additive bonuses as a percentage instead of a multiplier
Warps
Crew
UI
Synth
QoL OD Reactor AI - splitting behavior on multi-charging
AI Upgrade
Show Last Completed Crew Bonus
Functionality
Crew
Fleet Node progress tracking
Achievement
Accessibility
UI
Fleet
Auto(er) Discard
AI Upgrade
V Device
UI
Autobuy warp upgrades
Warps
Enemy Capital Ship Forcefield
Disable keyboard input (Reactor tab)(Mobile)
Functionality
Accessibility
UI
Rearrange loadout order