structured-suggestions

966 threads · Page 10 of 20

Fighter Void Barrier 12 messages
Fleet
Notification Tab proposal 14 messages
Functionality UI
Base Coordinator Module should disappear after finalizing base 1-4 3 messages
Kinetic capital weapon ideas 16 messages
Core
Keybinds in general 3 messages
Functionality
Fighter Bay Suggestion: Anti Part Missile Silo 7 messages
Core
Fighter Bay Suggestion: Heavy Fighter Bay 2 messages
Core
Retain Capital resources through Prestiges (at least partially) 3 messages
Meta Core
Base Upgrades after Finalising in the Warp Tree 8 messages
Base booster preview improvements 2 messages
Standard savenames 3 messages
Functionality UI
Remove Base Module once Fleet Base is unlocked 7 messages
UI Synth
Resume Queue 16 messages
Utility for maxed out Bases 2 messages
Idea about next main ship: carriers 4 messages
Core
Make prestige distance requirement number format standard 3 messages
Auto Reprint: Reduce "wasted" progress 14 messages
AI Upgrade Functionality Crew
Future Galaxy Unlock - Fleet V Device 6 messages
V Device Fleet
Fleet timer, waiting and having more meaningful decisions 474 messages
Functionality Fleet
Sort fuctionality for Shard inventory/mangement 9 messages
Functionality V Device
Compute Spec Point Loadouts 4 messages
AI Upgrade Compute
Display Fixture level 2 messages
UI Synth
Add a fast way to clear the Unstable Transit 4 messages
Functionality Fleet
Accessibility: Have a option to stop the spinning-thing at level 74 from spinning. 2 messages
Accessibility UI
Queue click and drag 4 messages
Functionality UI Reactor Synth
Expanding fleet combat 69 messages
Ambiguous damage bonus text 3 messages
UI
Wrong icons 126 messages
Various mundane UI suggestions 57 messages
Refunding Data Cores after forgetting Auto Add 2 messages
Allow for Shard Drop Rate to exceed 100% 17 messages
V Device
List "Multiplicative" increase on Module Upgrade tooltips 6 messages
UI Synth
Sort Manual Saves by Date 11 messages
UI
Auto reprint crew 2 messages
Resources shown could easily show all resources in the condensed view. 2 messages
UI
The base rods/pencils for finalization are slightly confusing. 5 messages
Bases UI
Save to loadout button 18 messages
Functionality Crew V Device UI
About Loadouts 4 messages
Core Functionality V Device Crew UI
Allow for Capital Resources to be averaged across a different timeframe 7 messages
Time to lvl visibility for Crew 5 messages
Crew
Warp Tree Zoom Buttons 3 messages
Warps
Allow selecting between "best result" and current one in a fleet battle when... 12 messages
G2 artifact grind is boring after killing the boss 45 messages
Meta
Post Fleet QoL suggestions in here 252 messages
Functionality
Required salvage to max 8 messages
Core
Show "Previous Clear Resources Used" even if missing ships/stats 20 messages
UI
Improve Auto Advance 7 messages
AI Upgrade Functionality
When a shard is complete, trigger a notification 6 messages
Metrics and Diagrams 9 messages
Functionality UI
Show general stat overview in stats & info 29 messages
UI