structured-suggestions
Base 6 renovation is repetitive
Bases
A nice QoL AI suggestion
More easily accessible Synth info to fill the gap between synth slots
UI
Synth
Module synthing should give an ETA to next level
Synth
Excess warp material points to spend for EOC only
Functionality
Warps
Hide Finished Tether Warps
Warps
UI
Make a "normal space" emergency retreat button like in Warp
Something to do with Leftover Skein
Shard Fusion
Reset capital weapon cooldowns and fighter spawns on sector capital battle start
Abort Warp Drive Mid-Run
Functionality
Warps
include Game Settings in save string
Improved compute auto-optimize priority
AI Upgrade
Functionality
Compute
X100 LP toggle
Synth Time + Resource calculation
Synth
Click and drag to apply base "pieces"
Bases
Reordering the Synth Module Screen Is a PITA
option to turn off v-sync
Functionality
Filename Pre-fill for Backup Missing in Linux
UT Grid Slot Bonus replacement info
Clearly state what persists on reinforce
Feedback Request: Mobile Compute Screen
UI
AI Automation / QoL to auto switch to next tether warp
Add compute levels to loadouts
Compute
Crew rank distribution
QOL suggestion: auto discard lower tier v-devices of the same type
V Device
Undo Warp (any) Update
V Device icons
UI
Feedback Request: Mobile Core Screen
UI
Increase cloud save clarity
Recruits
New Consumable: Advisor Consultations
Need some sort of UI change to UT, mainly for the button that buys Instability for Astrium Fuel
UI
Fleet
Checkbox to allow accruing crew aspect xp while at max corruption
Functionality
Crew
Feedback Request: Mobile UI
UI
Ability to set some crew levels to be de-leveled
Functionality
Crew
UI: change condensed resources view from four lines and a text button to five lines and an icon
Allow custom module list order to partially fill rows
AI Upgrade
UI
Keep Pinned Modules on Prestige
Timeskips
AI Upgrade
UT Transit Artifacts
Functionality
Fleet
Module Queueing Unlock
Fleet "Veiw Prev Layouts" improvement suggestion
Remove base module once first 4 are finalized
AI auto buy bases slots and upgrades when affordable
Bases
AI Upgrade
Functionality
"You aren't trying to cheat on the game, aren't you?" - Read desc
Module Categories
UI
Crew Automation Automation
AI Upgrade
Crew
UI
Functionality
Can we make the burst fire nodes on plasma chainers be on the same row?
Core
UI
Add a check mark in adaptations for traits you want auto cheapest to work with