1- Turn spawn back to 0,0 - this means people know where to meet cause like spawn is spawn and also lowers lag and means bad players and just death farming to get a good spot ruining Minecraft’s natural beauty with pillars to take fall damage
2- Make player lose hearts to natural events - it’s very hard to die naturally at the start of the game as is easy mode and goes through time periods until hard mode so many half decent players won’t even die but it means players who aren’t the best are actually challenged and stops skilled players using tactics like dying every 30mins so they can’t be tracked this also makes the noobs banned so they don’t steal tps and stops people building death pillars to get a good spawn
3- make players only drop like 1/2 a heart means player need to fight more to obtain 20 hearts and therefore is rarer
4- Remove /trade makes game very easy eg im in end stuck give all my loot to teammate and void myself in addition it means people have to trade in person therefore we get more fights
5- Invis rune instead of it stopping track completely make ur colldown doubled if you are using it so track you wait 2 mins and make it so if people track you the radius is increased to like 1.75k
These are all suggestions and ideas and just what I think are good changes and I’m happy to discuss different methods or adjustments to these ideas but I think these would benefit the server