#color bass/melodic riddim idfk need advice on the mix i feel like its missing something
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extremely punchy on airpod max
i'd need to reference some stuff, but my impression is you could have some more highs, ramp the 'feeling of volume' in some sections by boosting stuff probs 4-5khz and up. but there's a chance my ears are off right now
it feels to me like the top end is 'flatter' than most modern production
but it's also not a bad mix to me, so, style preferences supersede
but, i'd see what other folks think
oh hahah i'm reading your subjectline for the post
well, my specific answer, whether i'm actually correct or not, is that you should have specific sections of the song where you use maybe a 3-6 dB boost (and probably a 3 dB cut on related instruments) for 'solo sections' that focus on a specific instrument,
and simultaneously add some presence on the high end of those 'focal instruments'
if i remember and feel up to it, i'll play it on my full bandwidth system and see how the bass translates
glad to see you here; this is a lot along the lines of my goals!
alright thanks ill keep this in mind and hopefully get other peoples opinions i mix on dt990 pros 250 ohm and 4" krk go aux 4s ide say there decent reference monitors but mixing is the hardest thing for me
hehe for what it's worth, i think it's hard too
it's like you have to imagine the sound beyond whatever you 'listen to it' on
because it's always coloring stuff
thanks right now im looking at the eq curves of those headphones and mine to see the difference
there u go! yeah i think that's smart
it's never perfect, and there's always human perception issues, but
those kinds of reference points are a lot more consistent than NOT comparing them
like...i picked out Genelec as one of my favorite companies for music hardware in middle school bc they publish legit data
ill show you the old version of this somg from like 7 months ago the mix was fucking terrible
yeah! lets see
i still do awful stupid things as i'm learning lool
i think i've probably scared some people off for that
oh well
got a find it i have a million files with almost the ssame name
lol well i'm around here a good bit so no rush
Ah nice lemme check it out when I get back from dinner
omg i hate it re listening to it the low end is so overpowering
ill put the new and old next to each other so its easier to compare
🔥
lol I'm heading to get dinner but I'm loving this conversation potential
You're like...the exact kind of interaction I've been hunting for for months on some of this!
Looking forward to listening, checking these out on some spectrograms, and then telling you what I notice and seeing how much we agree
alrighty
creates Nostyboi music folder
do you have 'reference music' you use to specifically compare things for the genre?
if not, that's somethin i'd def do
i can explain what i do if you wnt
I wonder how you're balancing some stuff in the mix; like, how you approach it right now
I notice a few things
Your basic song structure is good
Your planning for individual instruments isn't meeting the genre patterns tho
It ends up feeling a bit disjointed
I think I can keep pointing out how and why and help explain it tho, as you make adjustments, if you wanna try that
There are a few segments that the mixing is weird on the old version
I'm going to see if they're still on the new one in a sec
You've got a lot of good elements and lots is right
Definitely keep up the good work 👍 and don't take any of the feedback as a sign you can't do something
Ok it's the same btwn these
So,
Your song starts off with what sounds to me like "flat levels" for tracks
That's not very musical
I want to feel like I'm walking into some sonic landscape environment
You can do that with the sounds you've got,
But you need to accent the "journey"
So, think about how and when you're going to really "give it the volume" for specific elements
At the beginning, you give me the bass full and at a level I'm gonna hear continuously
But what you could do is decide when to subtly have it be bolder and louder
Bold can happen two big ways:
Push the volume up a little for the focus instrument and pull the others down a little quieter
Or you can change the timbre and bring in more "openness" like a voice opening up and getting more treble
You can blend those two, too, which is what I think this track needs more of. Both.
This is when stuff gets a lot more complicated on mix and master
Because you're wanting to have these focal points change and show up in the song in this musical journey that the listener is kind of exploring
Let's see if you're vibing with any of those ideas
As these are mixed, I think they're both overly bass heavy for too long, (I'd use it more as a seasoning and less 'one note')
But I also think there are things about other instrument levels that are too quiet (probably related to the bass being so high) and that there's a bit of work to get things to brighten up
It depends a lot on how you're doing all the behind-the-scenes stuff as to how hard or easy that will be to change, too
Um no that's prolly a reason my mix dont feel right for the genre
But I'll read this throughout the day since im at work right now
Idk I'll prolly mess with it after work
This song has taken way to much of my time tho I've been working on it for months
Im like a year and a couple months into music production so im still using tutorials on a bunch of stuff for mixing and sound design
If you want we can vc and stream so you can maybe teach me some better methods and I guess try and find a reference track
I'd be down to share what I know and how I avoid similar things!
hers that song i was showing off earlier in the vc when you were in it if you were curious
the bass is deadly
😋
this is already released so its too late to change anything but not to late to make a vip
Ooh I've definitely got opinions on this
The intro is long for the style and assumed goals
I'd probably do two diff drum beats to take advantage of what you've got set up and have a straight beat of hats or something similar if I didn't just cut down the intro length by four bars or so
Similarities in the "but you've got dynamics and levels...so use them!" to your other track
The heavy saturation bass gives a sizzle effect that doesn't contrast enough to feel like a big moment
And yeah on my iPod max headphones that I'm currently using, I'd say it's prettttty bass heavy in a slightly fatiguing way
You're doing a lottt correct tho
Another really good track accomplishment imo!
I think you're noticing and imitating a lot of song details very well
But I think there's room to improve on your mixing, mastering, tonal choices, and composition
Of course, I'm just one bat
But I'm happy to share and hope it's helpful!
