#Why old Level 3 was kinda better [ CONTROVERSIAL OPINION ]

49 messages · Page 1 of 1 (latest)

ember pond
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I came here with a very, controversial opinion about Level 3, the electrical station. It's old version was better, and no, It's not nostalgia or anything, it was just, more fun, and I will make some points about it.

Note: You can 'argue' as much as you want with me about this, in my suggestions i'm always open-minded and everyone can have their opinion.

Concept

Inside the old level 3, you spawned in a main station where the generator and basically everything would be located, with three floors, one being deeper than each other but with more variety of items.

In the new level 3, you spawn in a random door and you have to go to the very small station, no generator, no panick. You have to travel through three floors, each one with one or two clumps.

Horror

In the old level 3, you would sometimes panick because you saw that gasoline bar being almost empty, you would start to pray so the monster doesn't see you, that was something VERY cool.

In the new level 3, infinite gasoline and the monster it's kinda dumber.

Balance

In this section, the new level 3 wins, because it's more balanced and easy for Casual Players, but the gasoline removal wasn't needed at all, the generator mechanic was good.

Vibes [ Kinda more of a personal opinion ]

The old level 3 had more of, Lethal Company vibes and Liminal feelings, it was very enjoyable.

The new level is just a running simulator from the clump with infinite gasoline through three floors.

Conclusion

While the new lvl 3 is easier and more basic, the old one was way more enjoyable, scary and complex.

What can the devs do to make the level be a bit like before again but with the new balance changes.

The devs should put back the Big, main station it used to have. The gasoline mechanic should be added back too.

safe bay
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Imo ur right, but many people like the level now more, not having to backtrack all the time.

ember pond
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it's up to the devs's choice

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I think they should mix a bit the old version and the new one

safe bay
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Yeah at least the gasoline mechanic was really cool

ember pond
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the level was already easy with the gasoline mechanic

steep abyss
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I like the layout of the new one more but it was very easy before

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I've died more now than the old level

safe bay
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How, it's now easier haha?

ember pond
steep abyss
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I only failed the first time I played it because I was confused of the layout

ember pond
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You needed the rusty bolt cutters, gasoline, the monster always knew where you were

steep abyss
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Yeah

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I just outran it and used doors

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Then ran back

safe bay
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I always hugged a wall

ember pond
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||I always got lost||

shell fulcrum
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People laughed at me when i made the same statement, level 3 overhaul kinda ruined what was a very funny level, for what? Random stairs?

safe bay
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many didn't like the backtracking

ember pond
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but I think it was okay

shell fulcrum
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Git gud?

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That's the only thing i can think of

ember pond
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and it ended up being a balanced level but people still wanted a completely straight line

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at this point level 3 is just TOO easy

shell fulcrum
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Yeah but i liked it way more before

ember pond
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the only actual challenge is avoiding the clump that's camping

shell fulcrum
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Now it's a meh level

ember pond
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The generator mechanic added a layer of difficulty that also implemented a lot of tension, I dont know why the developers deleted it

shell fulcrum
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Yeah it was a cool feature

ember pond
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And the level felt more like a labyrinth before

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which gave that liminal feeling

upper hedge
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Removing the gasoline is great, but I prefer the old spacious design

ember pond
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just wanna see ur thoughts

final shale
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i agreee

polar terrace
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the gasoline should be brought back it was fun to realize that you forgot to fill the gas back up and then the lights go out and then you die. Though the back tracking was really annoying because the monster camping

storm pollen
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Two entities on this level is just overkill, especially with more people on purgatory, and can't hear the entity well. Either make the map larger again, remove an entity or slow the two down until they actually see you.

ember pond
upper hedge
# ember pond Why do you think the old gasoline mechanic was bad?

Sorry I don't log into this platform often.when playing multiplayer mode, since gasoline isn't guaranteed to appear, I sometimes have to scramble to find both fuel and wiring during power outages. Things get even more chaotic when teammates go down,but if it's in Inferno mode or higher difficulty, I think it's worth bringing back

safe bay
ember pond
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I'm glad that 9 people agreed with me since I thought I was the only one with that opinion

upper hedge
jovial oxideBOT
# ember pond I came here with a very, controversial opinion about Level 3, the electrical sta...

저는 레벨 3, 즉 전기 발전소에 대해 매우 논란의 여지가 있는 의견을 가지고 여기에 왔습니다. 예전 버전이 더 좋았고, 아니, 향수나 그런 게 아니라 그냥, 더 재미있었고, 이에 대해 몇 가지 지적하겠습니다.

참고: 이에 대해 나와 원하는 만큼 '논쟁'할 수 있습니다. 내 제안에 있어서 나는 항상 개방적이며 모든 사람이 자신의 의견을 가질 수 있습니다.

개념

이전 레벨 3 내부에서는 발전기와 기본적으로 모든 것이 위치한 주 스테이션에서 생성되었습니다. 3개 층은 서로보다 깊지만 다양한 아이템을 갖춘 층입니다.

새로운 레벨 3에서는 임의의 문에서 스폰되어 매우 작은 역으로 가야 하며, 발전기도 없고 당황하지도 않습니다. 각 층마다 1~2개의 덩어리가 있는 3층을 통과해야 합니다.

공포

이전 레벨 3에서는 휘발유 바가 거의 비어 있는 것을 보고 가끔 당황하기도 했고, 몬스터가 자신을 보지 못하도록 기도하기 시작했는데, 정말 멋진 일이었습니다.

새로운 레벨 3에서는 무한 휘발유와 몬스터가 좀 더 멍청해졌습니다.

균형

이 섹션에서는 새로운 레벨 3이 승리합니다. 캐주얼 플레이어에게 더 균형이 잡혀 있고 쉽기 때문입니다. 하지만 휘발유 제거가 전혀 필요하지 않았고 발전기 메커니즘이 좋았습니다.

Vibes [ 좀 더 개인적인 의견임 ]

예전 레벨3에서는 리썰컴퍼니 느낌과 리미널 느낌이 더 많이 있어서 정말 즐거웠어요.

새로운 레벨은 3층까지 무한한 휘발유를 사용하여 덩어리에서 달리는 시뮬레이터입니다.

결론

새로운 레벨 3은 더 쉽고 기본적이지만, 이전 레벨은 훨씬 더 즐겁고 무섭고 복잡했습니다.

새로운 밸런스 변경을 통해 레벨을 이전과 조금 동일하게 만들기 위해 개발자는 무엇을 할 수 있습니까?

개발자들은 예전에 가지고 있던 Big 메인 스테이션을 다시 설치해야 합니다. 휘발유 정비사도 다시 추가해야 합니다.

ember pond
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12 people agree