#Bring back the old Level 3

16 messages · Page 1 of 1 (latest)

brisk sonnet
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I understand that the original level 3 could have been too difficult for newer players but I really liked it. We played the new one just now and the new version isn't that good, I really enjoyed that before I was the only one brave enough to go to each floor and get the required items while my friends were managing the generator and it was just really intense and I loved it, now it's just too easy and plain and boring.... Could you bring it back with a DLC or something, I really really miss it...

austere pagoda
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Level 3 is annoying.I'm stuck on this level because the monster is completely insane.
The generators and fuel aren't the problem, but the monster's concept is.
It's impossible to escape once it sees you, and you can't hear it coming.
It should have a weakness added: it's blind and uses noise, for example, or vice versa: good eyesight but deaf.
This level ruins the game. I'm giving up. It's too frustrating.

mellow carbon
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Bruv the level is chill

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The monster is slower than u if ur running

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U can close doors to trick him

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Just listen for his sounds and avoid him

sour patio
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Old level 3 was hard but i loved the main room thing with the three machines

austere pagoda
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I still think the monster is poorly designed. Level success only depends on luck. No strategy here.
Monster don't make sound when it arrived in the back...

Sorry for my english but i'm french

sour patio
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the monster is very good

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It just camps a lot

mellow carbon
crisp axle
muted pilot
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old level 3 was pretty peak

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but i like new better

sturdy silo
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New level 3 is better, but I still hate spending fuzes on boxes that contain nothing. There should really be a window on them to be able to peek inside a bit better