#Level 37 Flooding

33 messages · Page 1 of 1 (latest)

glossy pivot
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I think a feature that rooms will flood and then recede should be added. I think that adds layer of difficulty and anxiety horror as the player(s) will have to avoid drowning.

onyx jasper
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also im too lazy to actually check but i dont think thats in the lore

glossy pivot
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im not a game designer but i imagine it wouldn't be too hard to add some barriers to the random generation

onyx jasper
onyx jasper
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ima check if theres anything like that in the lore

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devs usually try to stay close to the lore

azure bluff
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There was flooding in the puzzle room, but it got removed

glossy pivot
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Flooding downstairs would be cool

marsh rune
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I'd argue for a small no. Not because the idea is bad but because according to lore, this place is literally hazard free in any possible way.

mellow geyser
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And they don't go completely by lore

marsh rune
mellow geyser
marsh rune
mellow geyser
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Not sure

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I'll check the roadmapSoonTM

marsh rune
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The entire level is going to be overhauled, and there was suggestions for the skinstealers to actually steal player skin, but if its going to be implemented is anothe thing

mellow geyser
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Oh yeah I forgot the level was getting overhauled

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Don't think development has started on that either

marsh rune
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Oh well, new levels are also in need so not a bad idea.

mellow geyser
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I personally think Pools

marsh rune
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Pools too, needs to be visually more in line with other poolroom levels tbh

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Not the same ofc.

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More interactive environment, slides, rubberducks and all that lol

mellow geyser
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Yeah it just needs more to do

marsh rune
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And be visually pleasing