#Random Crash
1 messages · Page 1 of 1 (latest)
Can you provide your specs and ingame settings with a screenshot?
graphic settings to be exact
Also, if you encounter singleplayer crashes, how does that affect your purgatory runs
Thanks for replying, sure here you go
I was in level 1 then crashed right after I was interacting with 1 generator by pressing F
I have to redo the level 0
Hardware spec :
CPU : i5-13600KF
GPU : RTX 3080
RAM : DDR4 2x16 Go
OS : Windows 11 24H2
Well, first thing i would try is turning off raytracing
That for some reason crashes the game on some people' pc's
Then you should hop on steam, right click B:ET, go to properties and under installed files verify the integrity of files since sometimes files get corrupted or deleted by anticheats...
I'll give a try and keep you posted
Thanks anyway
Alright, good luck and no problem.
perfect 0 crash with raytracing turned off !!! thanks you
Thats what i thought, glad it worked
I finally found the issue and it was the DLSS when enabled not the ray tracing
And btw the DLSS option still always beeing enable even when I put disable, this is the only option in game that doesn't save it after quiting/restarting the game
Probably a driver problem, is yours up to date?
No he isn't, but I doubt he'll fix it tbh
Current driver : https://www.nvidia.com/en-us/drivers/details/242142/
Latest driver : https://www.nvidia.com/fr-fr/drivers/details/251151/
Can give a try tmrw
Even with updating the GPU driver it doesn't change
I took a look into log file and seems there is something about D3D12 API
Is it possible to try to run the game with D3D11 instead 12 ?
And I feel like even with the DLSS option disabled, it continue to works
Unreal Engine bug ?
I dont even know why it runs on dx12 by default lol
Go to the games properties, on general type -dx11 in launch options
1h20min with DXD11 --> 0 crash
seems stable than dxd12
But didn't played at all just let the game running in background was player another games
But still with dxd12 it crashed