Basically a resource using hooks to alter the degrade rate for items in specific stashes.
Fridge extends the duration but the degrade still happens whilst the freezers will completely stop the degradation of the items.
#Ox inventory more functionality via hooks
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okay this is actually such a cool idea
Imma have a base like ark survival evolved with all my freezers for the dodo eggs
Can you put these in player houses?
Stop releasing cool shit 
Wherever you can put a stash you can set it up to act like one.
This however does require you to have a system to create stashes, this only provides the logic to suspend/slow the item degrade speed.

nice one
Happy to see that it's appreciated 👍
But you didn't release it 
because it was shit
Added in an "admin inventory" allowing people with the admin principal to access an inventory with all the items registered in the inventory.
https://github.com/Maximus7474/mps-ox-invhooks#how-it-works-1
Ox inventory more functionality via hooks
You should add a search command which searches thru labels and spawncodes and dynamically generates a stash a based on that
Good idea, will look into it
As mentioned in the warning, it's to avoid conflicts. It's not a compatibility requirement otherwise I would throw an error.
The resource checks for the version to determine which method it uses, newer version is better because it can break on older version.
That has been implemented, command now takes an extra parameter filtering what is loaded into the inventory.
Nice :)
Locking glovebox for only driver & front seat passenger was also added.
The main limitation is that if you're in the backseat and can't access it then you can't access your inventory at all.
https://github.com/Maximus7474/mps-ox-invhooks#how-it-works-2
Why not make the hook return false so they just cant take or add items, basically just view