#Report System
1 messages · Page 1 of 1 (latest)
I feel you've over complicated a report system. I'm sure many will find use for this, but for me Reports ingame are for quick and effiecent Handling. No need to have all those staff functions on a report system.
Just my thoughts.
Cool features, but as Scriptrix said who knows how much will be used.
I appreciate the feedback! I agree that speed and efficiency come first. That’s actually why I made the sidebar and extra staff functions completely optional/toggleable.
It's modular - so you can either disable everything, or choose what should be enabled.
The goal was to provide a 'power-user' overview for those who want it, while keeping the core flow dead simple for the players and quick-response situations. It's basically as light or as heavy as you want it to be. And we only added stuff that we found useful in certain cases (like the nearby player list).
Looks great, love the details and the bunch of features
Hmu when it goes up for sale
Thank you! 