#bs_chowdrop - Complete Food Delivery System

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half kettle
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Chow Drop

By Seamus McMasters - Beetle Studios

The Complete Food Delivery Experience for FiveM

Chow Drop isn’t just a delivery job. It’s a full ecosystem built around customers, businesses, and drivers — all connected in one seamless system.

A True Three-Sided System

Most delivery scripts focus only on drivers. Chow Drop creates a complete gameplay loop.

  • Customers place real orders
  • Businesses manage and prepare them
  • Drivers deliver and build progression

This is not just NPC spam. It’s player-driven.

Customer Experience

A clean, modern ordering app inspired by real-world platforms.

  • Browse player-run restaurants
  • View menus with images (ox_inventory supported)
  • Add items in a compact 2x2 grid layout
  • Adjust quantities directly on the menu card
  • Real-time order tracking from start to finish
  • One-time rating and tipping system

Order flow visibility:
Pending → Accepted → Preparing → Ready → Picked Up → Delivered

Customers see every step.

Business Management System

Chow Drop includes a fully functional, job-gated kiosk system.

Employees can:

  • View incoming orders
  • Accept or cancel orders (with logged reasons)
  • Update statuses (preparing, ready, handed off)
  • Track driver pickup
  • Access full order history

This is more than a food menu. It’s operational management built for RP.

Driver Experience

Drivers create accounts, go online, and receive two order types:

NPC Orders

  • Traditional pickup and drop-off
  • Over 200 NPC Restaurants
  • Over 1,000 NPC or door-zone deliveries

Player Orders

  • Real player-to-player deliveries
  • Pickup from player businesses
  • Deliver directly to the customer
  • Trigger rating and tipping upon completion

Progression System:

  • 7 driver levels
  • Increased capacity and delivery range
  • Performance-based rating system
  • Leaderboard tracking
  • Distance, time, and rating-based payouts
  • Low ratings can result in termination

What Sets It Apart

  • True player-to-player food ordering
  • Business-side order management with full control
  • Real economy loop between players
  • Clean, modern UI
  • Smooth quantity controls and responsive menus
  • Proper cancellation and logging system
  • No duplicate rating or tipping abuse

This is a complete gameplay system, not a side job.

Built Properly

  • ox_lib integration
  • ox_target interactions
  • Clean MySQL structure with migrations
  • lb-phone integration
  • State management and edge-case protection
  • Duplicate submission prevention
  • GPS waypoints and distance tracking
  • Structured notification flow

Everything is built to scale and perform.

Bottom Line

If you want a basic NPC delivery job, there are simpler scripts.

If you want a complete, immersive food delivery ecosystem where:

  • Players order
  • Businesses operate
  • Drivers build careers

Chow Drop delivers.

Set up a restaurant. Publish a menu. Let drivers work.
Watch the system run.

Chow Drop — complete, polished, ready to deploy.

craggy wyvern
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is this paid? where can we find it? @half kettle

half kettle