Chow Drop
By Seamus McMasters - Beetle Studios
The Complete Food Delivery Experience for FiveM
Chow Drop isn’t just a delivery job. It’s a full ecosystem built around customers, businesses, and drivers — all connected in one seamless system.
A True Three-Sided System
Most delivery scripts focus only on drivers. Chow Drop creates a complete gameplay loop.
- Customers place real orders
- Businesses manage and prepare them
- Drivers deliver and build progression
This is not just NPC spam. It’s player-driven.
Customer Experience
A clean, modern ordering app inspired by real-world platforms.
- Browse player-run restaurants
- View menus with images (ox_inventory supported)
- Add items in a compact 2x2 grid layout
- Adjust quantities directly on the menu card
- Real-time order tracking from start to finish
- One-time rating and tipping system
Order flow visibility:
Pending → Accepted → Preparing → Ready → Picked Up → Delivered
Customers see every step.
Business Management System
Chow Drop includes a fully functional, job-gated kiosk system.
Employees can:
- View incoming orders
- Accept or cancel orders (with logged reasons)
- Update statuses (preparing, ready, handed off)
- Track driver pickup
- Access full order history
This is more than a food menu. It’s operational management built for RP.
Driver Experience
Drivers create accounts, go online, and receive two order types:
NPC Orders
- Traditional pickup and drop-off
- Over 200 NPC Restaurants
- Over 1,000 NPC or door-zone deliveries
Player Orders
- Real player-to-player deliveries
- Pickup from player businesses
- Deliver directly to the customer
- Trigger rating and tipping upon completion
Progression System:
- 7 driver levels
- Increased capacity and delivery range
- Performance-based rating system
- Leaderboard tracking
- Distance, time, and rating-based payouts
- Low ratings can result in termination
What Sets It Apart
- True player-to-player food ordering
- Business-side order management with full control
- Real economy loop between players
- Clean, modern UI
- Smooth quantity controls and responsive menus
- Proper cancellation and logging system
- No duplicate rating or tipping abuse
This is a complete gameplay system, not a side job.
Built Properly
- ox_lib integration
- ox_target interactions
- Clean MySQL structure with migrations
- lb-phone integration
- State management and edge-case protection
- Duplicate submission prevention
- GPS waypoints and distance tracking
- Structured notification flow
Everything is built to scale and perform.
Bottom Line
If you want a basic NPC delivery job, there are simpler scripts.
If you want a complete, immersive food delivery ecosystem where:
- Players order
- Businesses operate
- Drivers build careers
Chow Drop delivers.
Set up a restaurant. Publish a menu. Let drivers work.
Watch the system run.
Chow Drop — complete, polished, ready to deploy.