#DD Chains Robbing System

1 messages · Page 1 of 1 (latest)

hallow stone
#

A fully integrated wearable chain and robbery system built for Qbox + ox_inventory.
Players can own, wear, showcase, and lose chains in real-time. Chains are real inventory items that appear as 3D props on the player and are instantly removed when dropped, stolen, or transferred.

This system is designed for serious RP servers that want visible gang chains, rare collectables, and real robbery risk — without exploits or desync.

🔗 Core Features

  • Wearable 3D chain props are visible to all players
  • Chains are real ox_inventory items
  • Using a chain item toggles it on/off
  • Supports multiple chain types (gang, collectable, rare, etc.)
  • Auto-unequips when a chain is dropped, stolen, or moved
  • Works with any robbery system that removes items via ox_inventory
  • Includes custom chain models (Cuban, Double Cuban, etc.)
  • Fully synced using Qbox statebags
  • No commands, no loops, no exploits

Include 2 Free chain Props to showcase how things work

FYI the showcase image 10000% made by AI I was lazy 🤣

Tebex

quaint mesa
#

🔥 Content from DD per usual. Can't wait to put this in the server!

thorny cypress
#

Is it as a prop or a drawable?

#

I noticed it says prop in the description, but will it work together with normal clothes in the chain category ingame?

hallow stone
thorny cypress
#

ait nice, how is the process for adding new chains? Does chains made for teef work?

hallow stone
thorny cypress
#

ok, I just asked because it should be easy to convert. Because this is a script where the more, the merrier. More chains is better. Could this also work with rings, bracelets etc?

hallow stone