#Radial Menu showing double job menu

1 messages · Page 1 of 1 (latest)

opaque ingot
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When im off duty as LEO, i get the LEO radial job menu. When i go on duty, i keep it but another one gets added aswell

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Im using randol_multijob, newest release on it. could that be the issue? or did i miss something in config/setup

exotic leaf
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Sounds like whatever script is adding the radial menu isn’t removing the old one on job switch

opaque ingot
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itd be qbx_policejob

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i may not be on latest release though, ill update and come back

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No i am on latest. thats weird

feral hinge
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i have this issue too

opaque ingot
feral hinge
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ys

opaque ingot
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ill test stuff and keep you updated

exotic leaf
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policejob isn’t released so quite likely it has bugs. Best thing to do would be to file a GitHub issue and then either create a PR or use a different policejob for the time being

feral hinge
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it shows also in ambulance and im using wasabi ambulance

opaque ingot
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is radialmenu released?

exotic leaf
opaque ingot
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Alright

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@exotic leaf @feral hinge You may run into issues but i did make a fix

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One sec ill get you lines and all

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qbx_radialmenu/client/main.lua add

if not onduty then return end

at line 145

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Should look like this

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very simple but i understand how it was overlooked

exotic leaf
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Do you mind making a PR?

opaque ingot
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Standby, let me figure out how

opaque ingot
kindred minnow
opaque ingot
kindred minnow
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the proper fix is to replace jobInteractions with jobinteractions in SetDuty

opaque ingot
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okay, thank you for the input because tbh i’m really not sure about optimization or how it’s supposed to be done, i know this works and was just trying to make this work before my revamp launch in a few days 😂, i’ll make it proper in the morning. Thank you

supple sequoia
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please try the latest PR. I fixed the issue with the case for the menu IDs and used the proper onduty check