#Slider to increase animation speed of pushback characters
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Just playing an animation faster will result in a funny looking walking, like the silent era movies. Animations of the passegners you think are too slow, should be remade from scratch, using the proper stride length.
i'm not talking of passengers, but crew walking to and away from the plane during pushback procedure. They behave way too slow . Especially at the start ( away => Kanding gear ) , and at the end, walking away from the plane to show the removed part. It takes ages , and it's boring. Nobody walks this way (except maybe in very hot countries ๐ ) - they have something in common with slowpoke rodriguez ( best ref ever ;D ).
Doesn't change anything: just "accelerating" as you suggested, would still cause the same problem. Again: to make something walking faster, you just can't "accelerate" the playback speed, the animation MUST BE REMADE, again, using different walking parameters, with a different stride.
I rename my feature : Make them move faster ๐