#is this legit?

13 messages · Page 1 of 1 (latest)

hybrid wind
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so i use both eclipse and qolmod, and i'm wondering if any of these mods aren't allowed.

specifically, i'm concerned about no circles classic (qolmod) as i don't see it on the sheet.

i understand that no circles is allowed. but the only difference is that no circles CLASSIC disables circles for speed and teleport portals, while regular no circles does not.

btw it would be helpful to know if this is allowed by pointercrate's standards as well.

thanks!

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according to the spreadsheet of allowed mods, it says that "no effect circle" is allowed under qolmod. because the spreadsheet is about an older version of qolmod, the "no effect circle" on the spreadsheet corresponds to the classic version of "no circles." just wanted to amke sure

cobalt veldt
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@hybrid wind hello, no circles classic is not allowed

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that includes no dash fire

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which is also not allowed

hybrid wind
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Thank u sm, but is there any reason? If u can lmk what the difference between this one and the old no circles is?

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Once again preciate it

cobalt veldt
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gl !!

hybrid wind
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btw sorry to bother, but do you know of any legal mods/hacks that can remove the circles for speed portals and wave portals (the ones affected for some reason)? or, is that just something that's disallowed? reason being consistency (kinda sucks to have every circle except for those removed)

cobalt veldt
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Pads, portals and orbs are okay